Fixed a bug where the video playback cache folder was not properly cleared.
Fixed a bug where the "Media Playback Volume" option was ignored by videos.
Localization Updates
Added back the LanaPixel font choice for locales.
Added support for the French language (Contributed by darkyuuu_).
Added support for the Slovak language (Contributed by peto444).
Slovak is not natively supported by Steam, so you'll need to set the language in the NVG locale options.
Updated the localization files.
Let me know if you have any issues with this update through the NVG Community Discord. Also, please help translate NVG into your language on GitHub! Happy generating!
From May 1st, 2025 to May 28th, 2025, Beijing Time.
Activity rules
In the new Ranked Ladder season of May, players are enthusiastically vying for high rankings. At the end of the season, according to the players' final rankings, they will receive corresponding rewards
Platinum Rank: 1000 golds
Diamond Rank: 3000 golds
King Rank: 7000 golds
Players with 200 stars or more in the Hero Rank: A cash reward of 100 yuan
Players ranked 2nd to 10th: A cash reward of 200 yuan each
The player ranked 1st in the season: A cash reward of 1000 yuan
Note
1. Players who participate in the activity must fill in the following link to register and participate to avoid affecting the final distribution of rewards. (Players who do not fill in the information will be deemed to have waived the rewards by default.) Registration Link:https://cn.mikecrm.com/form.php#/builder?id=200787840&step=edit
After the season ends, please send the screenshot of the character information in the upper left corner and the screenshot of the Ranked Ladder battle record to our email: mxzgametankarenacs@gmail.com.
All information will be verified and processed by us, and we will successively contact the players for the distribution of rewards within 15 working days.
All of the above cash rewards will be distributed in the form of JD gift cards.
Whether they are new players or old players, as long as they meet the requirement of the cumulative recharge amount during the activity period, they can participate in the rebate.
During the activity period, if a player accumulatively recharges 699.99 USD or more, they will be eligible to participate in the opportunity to share a cash reward of 1000 CNY.
For example, if there are two players who have accumulatively recharged 699.99 USD or more during the activity period, after the activity ends, the two players will equally divide the cash reward of 1000 CNY. If only one player meets the requirement after the activity ends, that player can exclusively enjoy the 1000 CNY reward!
Note
The cash rewards during the activity will be distributed in the form of JD.com gift cards.
From May 1st, 2025 to May 15th, 2025, Beijing Time
Activity rule
Whether they are new players or old players, as long as they meet the requirement of the cumulative recharge amount during the activity period, they can participate in the rebate.
14.99USD: Assembly Parts *5,Convert & Improve Chest *5
69.99USD: Classic Logistic Vehicle Chest*1,Remoulding Material Chest*10
269.99USD: Theme Scene Gift Pack*1,Vehicle Material Chest*10,Weapon Material Chest*10
699.99USD: Top-level vehicle plan*5,Super Cast Alloy*5,Weapon Material Chest*15
999.99USD: Top-level vehicle plan *10,Bucks Lucky Bag *10,Vehicle Material Chest *20
Note
All the items will be rebated within 14 working days after the activity ends.
We’re excited to announce the very first release of the Devil Meat Playtest(version 1.0)
This build is designed to gather feedback during the early stage of development. You can start playing right away by signing up through the Devil Meat Steam store page.
How to Leave Feedback
We welcome all feedback, including bugs, difficulty issues, pacing, or anything else you notice!
I'm Saori UTSUMI, the all-rounder at Birdkin Studio, currently developing *Curry Princess GOLD*.
Now that May is here, we’ve got about seven months left in 2025. Will we really finish it in time?! Let’s take a look at where we’re at right now:
**Current Progress:**
- Classic Mode: 95% complete - Story Mode System: 90% complete, 2/X stages playable - 2P Mode System: 70% complete, 2/X stages playable - Leaderboards (Nintendo Switch version): 90% - Save System (Nintendo Switch version): 95% - Leaderboards (Steam PC version): 5% - Save System (Steam PC version): 1% - External features like catalogs and achievement systems: 10% - Input device support & key/button rebinding: 40% - Localization (English): 75%
By the way—have you had a chance to watch the video featured on this Steam store page?
I’ve released it as a sort of progress report to give you a clear idea of what the game *actually* looks and plays like at this point.
To be honest, it’s probably not ideal as a promotional video—but I’ve chosen not to release a demo version, so I wanted the video alone to convey a concrete impression of the gameplay.
After all, if you buy the game and it turns out to be totally different from what you imagined, you might end up returning it or just abandoning it—and that would be disappointing for both of us, right?
Also, at the events we’ve attended, many people asked for a versus mode—so we’ve added a 2P Versus Mode! To show how that’s coming along, we’ve uploaded a second video. It’s still a rough version for now, but we’re working hard to make it even more fun by the final release. Stay tuned!