Car Dealer Simulator: Prologue - Early Days - Garage Monkeys S.A.
Hey Car Dealers!

Less than a month to go until the release of Car Dealer Simulator - and to celebrate, we’ve prepared a brand-new trailer for you! 🚗💥



Mark your calendars for May 29, 2025 - that’s when we hit the road for real!
In the meantime, enjoy the trailer, let us know what you think, and don’t forget to add the game to your Steam wishlist!







Did you enjoy the prologue? Want more content and open-ended gameplay? Try the demo:

https://store.steampowered.com/app/3413480/Car_Dealer_Simulator_Demo/

Add to wishlist:

https://store.steampowered.com/app/2404880/Car_Dealer_Simulator/
Car Dealer Simulator - Garage Monkeys S.A.
Hey Car Dealers!

Less than a month to go until the release of Car Dealer Simulator - and to celebrate, we’ve prepared a brand-new trailer for you! 🚗💥



Mark your calendars for May 29, 2025 - that’s when we hit the road for real!
In the meantime, enjoy the trailer, let us know what you think, and don’t forget to add the game to your Steam wishlist!







Play Now:

https://store.steampowered.com/app/3413480/Car_Dealer_Simulator_Demo/

Add to wishlist:

https://store.steampowered.com/app/2404880/Car_Dealer_Simulator/
Baldur's Gate 3 - SaloAtLarian
Hey everyone,

A small hotfix is now rolling out, bringing multiple cross-play fixes and patching up some instances of crashing. Certain betentacled individuals will now be more amenable to having their picture taken – give us a smile, petal!

While Patch 8 was the last major patch for Baldur’s Gate 3, we will continue to release small hotfixes addressing bugs in the game. If you have come across any issues, please make sure to report them to our Support Team.

Missed out on what’s new on Patch 8? Read all about it here!

MODDING
  • Fixed an incorrect 'Missing XAML' error message showing up in the main menu after deleting mods and switching input mode from keyboard and mouse to controller.
  • Fixed Mod Manager reports coming through to mod authors from seemingly anonymous users, even if those users were logged in properly.
  • Fixed a scrolling issue on the Mod Details page on mods with lots of tags.
GAME
Gameplay and Scripting
  • Fixed the wrong range on Divine Allegiance – it now triggers within standard melee range as indicated in the tooltip.
  • Fixed an issue with the way the Gloves of Battlemage's Power interact with dual-wielded weapons.
  • Fixed a bug causing paladins to lose their Auras after a Long Rest.
  • The War Priest attack will no longer disable if the character moves before attacking.
  • Tavern Brawler no longer adds a damage bonus to Elemental Cleaver's elemental damage in Honour Mode.
  • Fixed a bug where, if you told the goblins at Moonrise Towers to sacrifice themselves, the subsequent cinematic wouldn't play correctly and the goblins would become uninteractable.
  • Fixed a bug preventing camera movement with WASD while Shift is pressed.
  • Polearm Clout now properly gains bonuses to its weapon damage from various sources.
  • Weapons bound using Pact of the Blade or Hexblade now properly use the Charisma modifier for the Polearm Clout attack.
  • Magical Ambush, Skilled Skullduggery, and Lethal Concealment no longer keep disappearing while sneaking.
  • Recasting Cloudkill after upcasting it to Level 6 will now cast the correct upcasted version. Also fixed the upcasted Cloudkill visuals.
  • Updated Shadow Blade to only give Advantage to melee weapon attacks made while the Shadow Blade is equipped.
Cross-Play
  • Fixed a bug where the client would get stuck in a loading screen when attempting to join a cross-play lobby uninvited.
  • Fixed a bug letting you enable cross-play and invite players while in a non-cross-play session if you accessed the settings via the escape menu.
  • Fixed a bug letting users try to join the lobby in the friends panel before the lobby list was updated.
  • Fixed an issue causing cross-play hosts to get stuck at 0% loading if a client joins the game while the host is in the cinematic after Character Creation.
  • Added a timeout that will bring you back to the main menu if your attempt to join a cross-play game fails.
  • If your connection is interrupted on PC and you get the 'Online features are disabled' message, your online session settings will now be disabled as indicated. This mimics the existing flow on consoles.
  • Improved the handling of network disconnections for cross-play.
  • Made username character limits consistent across platforms.
Photo Mode
  • Fixed the 'Highlights' setting not working properly on consoles.
  • Fixed the 'Mirror' option on Photo Mode appearing in English across the localised versions of the game.
  • Fixed a bug preventing you from selecting Tavflayer or Karlachflayer in the Photo Mode settings.
New Subclasses
  • Kills made while drunk as a Way of the Drunken Master monk now count towards the Punch Drunk achievement. It's only fair.
  • Updated the description for the Shadow Infusion condition tooltips, which still had developer text in them.
  • The chance to inflict Hexblade's Curse on a hit no longer increases every time the Warlock uses Bind Hexed Weapon.
  • Circle of the Stars druids can now gain the additional Wild Shapes (Deep Rothé, Panther, Owlbear, Dilophosaurus).
UI
  • Fixed the Bonus Action icon missing on controller tooltips for some players with modded games.
  • Fixed the 'Choices Pending!' message showing up during Character Creation after disabling a mod related to colour choices when randomising a character's appearance.
  • On controller, briefly delayed the cursor selection on mods in the Mod Verification window until the list of mods has properly loaded.
  • Fixed some missing Action Resource icons when pinning tooltips on controller.
  • Prevented switching between controller and keyboard and mouse when the game is already switching.
  • Fixed the Spell Slot resource not showing up on tooltips in the Prepare Spells tab during Level Up.
  • Fixed a UI bug caused by opening the Action and Menu radials at the same time.
  • Fixed the Surge Accuracy tooltip not linking out correctly to the Action Surge tooltip.
  • Fixed the Quickened Mage Hand tooltip not linking out correctly to the Mage Hand tooltip.
  • Fixed the tooltips for instruments missing information.
  • Fixed a bug on controller where the selection box around tooltips would be larger than the tooltips themselves.
Performance
  • Fixed some input delays on PS5 split-screen when both players are editing their Dream Guardian.
  • Fixed a performance issue on M4 Macs causing stuttering in crowded areas.
  • Fixed the game window freezing on Mac when launching the game without an internet connection.
Launcher
  • Sending a report through the Larian Crash Reporter no longer deletes the files containing your saved settings.
Audio
  • Fixed the Shadow Blade SFX looping itself.
Animation and Cinematics
  • Fixed lovely Buthir's arms getting glued to one spot during gameplay.
  • Fixed a bug in a dialogue with Kagha at the Emerald Grove where she would glide across the ground on teeny tiny legs.
Crashes and Blockers
  • Fixed a crash when switching from controller to keyboard and mouse after selecting 'Venture Forth'.
  • Fixed a potential blocker in some savegames where, somehow, an Aura was stored in the savegame without a valid cause.
  • Fixed a potential crash when dragging corpses' portraits onto the Party Line.
  • Fixed a potential crash when immediately activating a controller during game startup.
  • Fixed a potential crash related to multiplayer.
  • Fixed a potential crash when launching on Vulkan on Snapdragon devices.
  • Fixed a potential UI-related crash.
  • Fixed a potential crash related to the dialogue UI.
Dark Hours - Poke Hacktag
Hi burglars,

The Easter decorations are coming down, the eggs have stopped appearing... and just like that, the Easter Eggs event in Dark Hours has officially come to an end!





We want to give a huge thank you to everyone who took part in the event — whether you were steeling eggs from your friends, unlocking exclusive customizations, or just enjoying the festive mood, we hope you had as much fun playing it as we had making it!

Missed out on some of the exclusive items? Don’t worry, more events and surprises are on the way 😉


Until then, good luck on your heists!
Raven

Discord Tiktok Bluesky Twitter Instagram
You can also send us an mail at contact@darkhours-thegame.com
Choo-Choose - Coffeebara
Hey there, train lovers! (◕‿◕)

It’s been a while! We’ve been deep in development, and although we’d love to tell you all the juicy details, we’ll keep the surprise for now…

To break the silence while we work on a big update, here’s a small patch to keep your engines running!

What’s new:
● Refactored core code to reduce potential bugs
● Cleaned up internal files, removed leftover junk
● Reuploaded music tracks with better quality and balanced volume
● Fixed sound and localization issues for some characters in Act 2
● Updated a few backgrounds

!!! By popular demand, we’ve disabled the blur effect during pause — now you can examine your fateful choices more clearly

Thank you for your support!
Act 7 is in the works, and there’s plenty of exciting stuff ahead — stay tuned! 💙

With love,
The Choo-Choose Team 🚂
EMERGE - Krish
My game EMERGE finally goes live on Steam tommorrow at 10am UK time.
If you plan to get it, please please please hit the Wishlist button now. Two quick reasons:
Steam will email you the minute the 10 percent launch discount starts.
Your wishlist will boost the game’s visibility. I'm a self-published solo dev, so this would be a HUGE help!

ABOUT EMERGE
8 to 12 hours of relaxing, wholesome gameplay
A reimagination of jigsaw puzzles, but with a meaningful story
Earn shards to transform Maya's empty room into one full of memories
Inspired by my personal experience caring for my gran during her neurological decline

Store page to wishlist:
https://store.steampowered.com/app/2206730

If you know someone who loves cozy or meaningful indies then please share the link. I would be deeply appreciate of you spreading the word!

Thank you for continuing to support my games, love you all.
Krish
Infinite Borders: Three Kingdoms - Neteaststaff
各位玩家

大家久等了!我们已经完全开放了本次Playtest测试,现在您可以前往《万民长歌:三国》Steam商店页直接获取测试资格。您在游戏内问卷、社媒社区提供的意见和反馈我们每一条都会认真对待。也希望大家能多多体验,多多分享,和我们一起共创《万民长歌:三国》。

如您遇到任何问题,请前往网易大神《万民长歌》专区反馈,会有客服团队收集您的意见:
万民长歌问答专区

以下是基于各位反馈更新优化内容:

功能更新:
1. 新增城池策略玩法:现在玩家可以在城池使用激励、增援、威慑、伪报的策略,指派空闲武将去支援发生在县内的战场。
2. 优化了战场中部队信息的展示,现在部队信息在战斗中不再拥挤在一起。
优化了部队施放战法时的界面信息,降低武将的说话频率。
3. 陈情议事不再消耗令牌。
4. 新增了残局·新野燎原的开场CG。
5. 经营提案的效果调整:
(1)新增了【粮易钱资】、【买粮备荒】、【临时增税】、【济民安户】四张新的提案。
(2)【军屯令】提案更改为了农类型;【城门加固】提案更改为了工类型,且效果得到了巨大提升;【捐资报国】提案更改为了商类型;【踊跃响应】提案更改为了士类型。
(3)现在提案难度属性更改为与所属的士农工商军类型对应。
(4)【伐木场营建】提案效果得到了提升,现在伐木场每周产出的铜钱更多了。
(5)【林业兴盛】、【五谷丰登】与【英才辈出】提案更改为在治理以及扩张中均可使用;【军屯令】与【城门加固】提案更改为在治理、征兵以及训练中均可使用;【捐资报国】提案更改为在训练以及治理中均可使用;【矢志报国】提案更改为在治理以及征兵中均可使用;【士众归心】提案名称更改为【精英选拔】,且该提案在征兵以及训练中均可使用。
(6)现在【扩大规模】提案可以叠加使用了,每次使用都会扩大村庄初始规模,但铜钱消耗也会逐步提升。

6. 敦煌、酒泉等16个西北地区的郡降低下雨天气的概率。
7. 优化了城池戒严AI,现在追击出城的部队会视情况返回城池。
8. 增强了士兵的势力色对比。
9. 部队出征可以自由选择携带多少粮草了。
10. 部队陷入缺粮状态后,时间越长影响越大。
11 进行议事时可以自由选择3个任意类型的陈情,并根据所选陈情种类组合获取不同的提案了。
12. 修复任务优先行军时,未达成目标前自由攻击的问题。
13. 修复行军时参军后勤在行军队列位置靠前的问题。
14. 当可以叠层的增益或减益效果叠到满层时,继续获得相同效果的会刷新当前的满层效果,而非产生另一个新的基础效果。
15. 增加了城池界面上显示所属郡。
16. 指令管理列表及部将列表的调整:
(1)现在界面左下角指令管理列表内的治理指令增加显示当前正在进行的发展方向。且治理和征兵指令已更改为总天数显示。
(2)优化了界面左下角指令管理列表上的部将气泡表现,修复了气泡叠加问题。
(3)现在界面右下角部将列表中已支持所有占用状态的显示。
17. 经营指令优化与调整:
(1)现在治理指令中,选择部将列表会根据所选的发展方向进行对应属性智能排序了。
(2)增加了扩张选址村庄以及伐木场营建选址的落地音效。
(3)优化了当前县城正在征兵时,城池按钮上的提示文本。
(4)增加了提案上阵时的音效。
(5)治理、征兵、训练以及扩张中,指令效果详情说明现在更改为默认显示。
(6)优化了铜钱预计消耗判断,现在各种消耗铜钱的指令在预计铜钱不足情况下将无法继续下达。

18. 优化训练指令和扩张指令中提案上阵区域的界面表现。
19. 议事功能提案库界面新增提案卡效果说明提示。
20. 修复部分战法特效错误的问题。
21. 优化了高视距下城池的表现。
22. 修复了扎营携带的官兵会因超出部将可携带上限丢失的问题。
23. 剧情事件CG音频播放异常修复。
24. 训练指令不再限制同时发起,允许郡内所有城池同时进行多个训练指令

BUG修复:
1. 修正了扰乱军心特效释放错误的问题
2. 修正了部将武艺值没有正确影响训练的士气恢复量的问题。
3. 修复了AI城池兵力为零的一个报错。
4. 修复了武将经营表演时原地卡住不动的问题
5. 修复了【主将重兴雪耻兵】和【主将驰援】事件中樊县不出兵的问题。
6. 增加了军营耐久到0而导致募兵中断的记录显示
7. 修复了曹操的关系错误问题。
8. 修复了读取存档时襄阳城墙错位的问题
9. 修复了治理指令后戒严可能导致部将原地踏步的问题,并增加了中断指令提示
10. 修复了提案库界面内偶尔出现的提案闪烁问题
Error_Boy.exe - WalnutPunch
While updating the version, the development environment changed, which caused an error that made the game unplayable for about an hour.
I sincerely apologize for the inconvenience.
进化岛:Jinhuadao - 闲卿752

1、公布上版本虎狼进化图鉴,强化图鉴请玩家自行探索。
2、浮空岛调整为固定位置出现。
3、修复浮空岛空气墙问题。
4、修复可飞行宠物的部分异常。
5、上线两款可进化宠物:狼龙、霸兽
Hollywood Animal - Weappy
  • Fixed an issue that could cause the game to lock up after popups requiring text input.
...