Rocket Jumper 2D Playtest - Magician's Assistants
Translations Update - 04/23/25
-------------------------------------------------------------------------------------------------------
- Added translations for Spanish and Polish
- Made UI fit the added languages

Other Additions
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- Implemented a copy and paste feature of hex color values to the indicator customization features

Changes
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- Moved HUD Size and Camera Zoom settings to the Graphics tab
- Changed the background color of the color preview for indicator customization menus to be more visible
- Removed unnecessary or redundant checkpoints

Fixes
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- Fixed sliders not making sound on trajectory and tile indicator customization menus
- Fixed level endings not being consistent across all levels
- Fixed settings descriptions being cut off
- Fixed a bug with using 'esc' to navigate menus from indicator customization menus
- Fixed a bug with using 'esc' to navigate menus from warning pop-ups when resetting controls or settings
- Fixed a bug where the player/camera would shake on tutorial level
- Fixed levels not matching their new names in the win screen
Apr 23
Tobaggonal Playtest - Emzy
Fixed different replay oopsie.
Fixed not being able to delete savefile if it was created this session
Fixed save select 3D model being off center
KingComing - 413134833
Infinite Borders: Three Kingdoms - Neteaststaff
各位玩家感谢参与到万民长歌Playtest测试中来,参与万民长歌的共创。今天我们将开启更大规模的测试,向Steam平台和官网预约玩家释放超过2000个测试资格,请留意您的邮箱和短信,避免因拦截错过激活码。

玩家的意见和创意是我们前进的源泉,随着Playtest版本的优化提升,我们将于4月30日完全开放测试,届时玩家可自行前往Steam搜索万民长歌获取


以下是基于各位反馈更新优化内容:

功能更新:
1. 优化使得处于燃烧状态的部队特效可持续播放。
2. 新增了空闲部将过多时结束筹划阶段的提示功能,可在游戏设置中关闭。
3. 优化了部将在结束方针后的对话气泡文本,使得文本更符合其身份。
4. 优化了鼠标样式和响应频率。
5. 优化了部队与大营有穿模的问题。
6. 增加了连续点击顶部君主头像可出现的秘籍提示文字。
7. 农田收获季收获粮草比例的下限由56%降低至40%。
8. 城池界面增加闲置部将数量的显示。
9. 游戏开始时,势力的君主会自动担任所在县的县令。
10. 优化了部队在交战时士兵的混乱行为
11. 募兵指令调整:
(1)增加了募兵时候可以同时募集百姓直接转化为亲兵的功能;
(2)增加了募兵部将的属性影响:现在部将的武艺将影响每周募集官兵的数量,部将的才情将影响募集百姓转化出的亲兵量
12. 优化残局结算的成就显示,增加“忘恩负义”项,攻击友军将导致胜利评价降低。
13. 优化训练、征兵、治理、扩张界面显示,不需要点击提案,即可查看剩余提案数量。
14. 增加残局结算成就“微操大师”, 战场中临阵指挥次数达到10次可激活。
15. 增加秋季收获粮草的弹窗提示。
16. 方针玩法调整:
(1)厉兵秣马方针不再初始拥有
(2)驻屯新野、开疆扩土方针的铜钱奖励数量分别减少至175每周、350每周
(3)休养生息方针的奖励Buff持续时间调整为90天
(4)城池议事中获得方针的概率增加
(5)放弃施行中方针的确认提示文本优化
(6)施行中方针已完成条件的进度不再更新
(7)首次完成/失效方针时,若有可用方针,方针按钮新增引导查看效果
17. 调整城池戒严的准备和取消时间,戒严准备由7天改为1天,戒严取消由7天改为立即取消。
18. 优化友军和中立部队,可随意进出非己方势力城池的问题;优化后城池附近出现非己方部队,将自动关闭城门。
19. 优化特性效果描述中的向上和向下箭头资源。
20. 画面设置新增动态模糊选项。
21. 优化战场决策文本。
22. 游戏主页增加快捷加入愿望单功能。
23. 优化事件展示:
(1)事件新增CG表现形式。
(2)更新事件部分核心事件和战役事件为CG展示形式。
(3)优化文本描述。

BUG修复:
1. 修复了曹操南征后在特定情况运行出错的问题。
2. 修正了令牌Tips显示文本,正确显示为“令牌每个筹划阶段开始时回复2点”。
3. 修复了曹军南征时,宛县部将数量不足于分派先锋部队时报错的问题。
4. 修复了读档后,移动镜头出现报错的问题。
5. 修复了寻路距离墙过近导致部队卡在城门上的问题。
6. 修复了城门失守后还能放置防御弓兵的问题。
7. 修复了呼出寻访tips,点击Esc关闭后,tips没有关闭的问题。
8. 修复了樊县城池,围墙上的阵营旌旗闪烁的问题。
9. 修复了执行扩张指令选择地点时,预摆放模型边缘闪烁的问题。
10. 修复了曹彰、凌统、刘璋的关系错误问题,补充了简雍、陈到、孙乾、向朗、伊籍等人物关系。
11. 修复了执行治理指令时,已选完部将又进行了更换或撤下,再点击添加从事时,之前撤下的部将会不出现在待选列表里的问题。
12. 修复了部队路过其他势力城门时,由于在最后一帧关门,导致部队可以直接穿过的问题。
13. 修复了第一次打开部将总览界面,并快速拖动列表到底下时,有可能出现部将信息错位的问题。
14. 修复了当前已有在执行的方针时,在方针界面查看其他方针时的tips提示框,在点击ESC关闭界面时没有同时被关闭的问题。
15. 修复了方针界面会穿透响应点击显示建造tips的问题。
16. 优化啦武将经常重叠,导致部队头像重合的情况。
17. 修复了地形显示提示的表述不清的问题。
18. 修复了结算报告中数据显示不正确的问题。
19. 修复了钉选筛选项右侧“敌方”错误显示为“我方”的问题。
20. 修复了部分战斗中的特效在筹划阶段会消失的问题。
21. 修复了先点击敌方城池,再点击出征没有音效的问题。
22. 调整了在野武将兵数量不受难度影响。
23. 修复了火烧新野事件,刘备所在位置条件判断有误的问题。
24. 修复了夏侯惇兵伐新野时,中途异常撤退的问题。
25. 修复了攻打大营投掷火把时,部分士兵朝向有误的问题。
26. 修复了设置中下拉框展开时,下层按钮仍然能被交互响应的问题。
27. 修复了部分区域的寻路数据。
28. 修复了城池只有唯一的弓兵守将时,被攻击可能不出战的问题。
29. 修复了燃烧播放异常的问题。
30. 修复了部队处于断粮状态时,没有正常削减部队当前兵力的问题。
31. 修复了夏侯惇伐新野与火烧博望坡同时触发后有概率导致客户端运行错误的问题。
32. 修复了治理类型面板点击右下角关闭时报错的问题。
33. 修复了部队无官兵时,俘虏囚车不动的问题。
34. 修复了伐木场建设过程中撤退,进度条还存在的问题。
35. 修复了两个城来回调动的时间不一致的问题。
36. 修复了募兵完成前一周扣除兵役数量不正确的问题。
37. 修复了同类型指令完成后,点击鼠标右键,先关闭了底部的弹窗未关闭上层弹窗的问题。
38. 修复了左下角执行列表在读取存档后逆序的问题。
39. 修复了部队逃跑状态左下部将执行列表消失的问题。
40. 修复了撤下从事部将后,鼠标悬停主将tips没有消失的问题。
41. 修复了大营转移后无法所有部队都进入大营的问题。
42. 修复了稻田在特殊情况下UI显示错误的问题
43. 修复了头像缺少备战状态的问题。
44. 修复了战斗时行军线显示错误的问题。
45. 修复了触发火烧博望,点击授予剑印时游戏运行出错的问题。
46. 修复了方针休养生息的效果持续时间不正确的问题。
47. 修复了二次出征扎营后头像异常显示出来的问题。
48. 修复了执行治理指令时,什么都不上时,按shift会报错的问题。
49. 修复了读档后,雨中建筑耐久下降的buff被移除,但建筑耐久未恢复的问题。
Midnight Special - Yahaha Studios
Good news: Early Access coming soon!

📅 Mark your calendar: May 8, 2025 at 8:00 AM (PT)
🎟️ Don't miss the 20% launch discount - limited to the first 14 days!

Dive into a pixel-art horror adventure as Sarah, uncovering chilling truths...

New in EA:
  • A full Pilot episode
  • New system
  • Improved UI and more.
If you have created YouTube videos related to Midnight Special, or just feel like sharing your thoughts, you can always post them on our Discord or our ​​itch.io page.
It would be wonderful if you can give us a rating!

Thanks and see you soon!
Wizardry Squared - DemoniKins

v12 - A whole new look
  • Added 2 New Spells -
    • Aligu - Ties blocks together via a flexible string
    • Pordon - Points to the nearest door
  • Added ~40 new decorations
  • Added ~64 new block textures
  • Retextured collectibles
  • Added ~10 new storyboards
  • Camera smoothing included in movement
  • Added peek up and down with (w,s)
  • Fixed tutorial wand light reversal
  • Added new tutotial signs.
  • Changed inscriptions for Granda and Home.
  • Fixed an issue where world trees were not consistent.
Sealed Souls - 老勍勍
Hello everyone following Sealed Souls,
This is DesignK.
Today, with a heavy heart, I need to share a difficult decision regarding the development progress of Sealed Souls: I will be temporarily pausing the development work on this game.
As a solo indie developer, my time and energy are very limited. Recently, to concentrate all my resources and ensure that my other interactive narrative game, 《攻略那个男人》(Gong Lue Na Ge Nan Ren / "Target: Him" - Translator's Note: Provide an official English title if you have one, otherwise this placeholder or a short description is needed), which I'm currently pouring all my effort into, can be successfully completed and reach the quality I envision, I had to make this tough choice.
I know this news might be disappointing for those who have been looking forward to Sealed Souls, and for that, I am truly sorry. Sealed Souls is a project I've poured a lot of heart and ideas into – the fantasy world I wanted to build, the combat feel and exploration I wanted to create. Pausing its development was not my intention, but rather a difficult necessity due to current circumstances.
I remain passionate about the world of Sealed Souls and sincerely hope that after completing 《攻略那个男人》 (the other game), or at some suitable time in the future (when I have more resources or time), I can return to this world and continue this sealed adventure. However, at this moment, I cannot provide a definite timeline for resuming development.
The Steam store page for Sealed Souls will remain up, but there won't be any substantial content updates in the near future.
If you're interested in my new project, the narrative game 《攻略那个男人》 (the one about interacting with a girl from another world via a terminal), feel free to check that one out – it's where all my focus is right now.
Finally, thank you again to everyone who has wishlisted Sealed Souls, left comments, or simply followed the game quietly. Thank you for the anticipation you've shown, and thank you for your patience and understanding now.
Sincerely,
KOEGASURU - 1249mako
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To ensure everyone can enjoy it with peace of mind, please read and follow the guidelines below.
When posting or streaming, we would appreciate it if you could include a link to the Steam page in the video description or similar.
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Rules for Posting and Streaming
Monetization △
Commercial use is not permitted. However, monetization through official programs provided by video sharing platforms such as YouTube or Twitch (e.g., YouTube Partner Program) is allowed.

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Using in-game assets such as music, BGM, or character images as standalone material unrelated to the game is not allowed.

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Do not publish any internal data or unreleased content obtained through game modification or reverse engineering.

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Reposting videos or screenshots created by others without permission is strictly prohibited.

■ Prohibited Uses
This game features the character "Hatsune Miku," whose rights are held by Crypton Future Media, Inc. Therefore, the following types of use are strictly prohibited. Please respect these rules so all fans can enjoy the content safely.
(Excerpted in part from the Piapro Character Usage Guidelines)
https://piapro.jp/license/character_guideline

・Uses that significantly damage the character’s image
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■ Disclaimer
Our circle will not be held responsible for any issues or damages that may arise from posting or streaming videos of the game.

■ Music Copyright Notice
This game includes songs managed by JASRAC.
When posting videos on platforms like YouTube, you may receive a “copyright claim.”
This does not indicate a copyright violation, and you may proceed with your upload as is.

※ These guidelines are subject to change without notice. Please ensure you are reviewing the latest version before posting.
Date of Establishment: April 22, 2025

■ Official Materials for Video Use
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If you have any questions, please feel free to contact us at the address below.



Conqueror's Blade - dequan.ruan
The group stage draw results for the 2025 Conqueror's Blade League (CBL) has been revealed!
Here are the results:



 

The 2025 Conqueror's Blade League kicks off on April 25!

Sixteen teams from the APAC, EU, and CN regions, along with eight teams from the AMS region, will clash in a BO3 (best-of-three) format. The top two teams from each group will advance to the knockout stage. Who will rise to claim the crown? Stay tuned!
Once Human - Once Human
Availability: April 24 - May 22
Loot Crate Item Drop Rates:
1) Lightforge Gem: 7.00%
2) Legendary Lightforge Collection Items: 0.32%
Including Afterveil, Ethereal Glimmer Set, Spirit Echo - DE.50, and Bamboo Reflection.
3) Epic Lightforge Collection Items: 0.68%
Including Ascend Together and Skyrend - SOCR.
4) Other Epic Rewards: 52.3%
Including Summer Party Hairstyle Pack, Barbed Rivet Top, Deluded Hacker Mask, Cradle Charm: Lost Goldfruit, Weapon Charm: Blackhole, Sticker: Infinite, and Sticker: Prism Stance.
5) Other Rare Rewards: 39.7%
Including Water Pump: Olive Green, Water Filter: Olive Green, Brewing Barrel: Olive Green, Cozy Stage, Black-White Checkered Shorts, Starstep Sandals, and Paint: Cupid's Arrival.
...