Translations Update - 04/23/25 ------------------------------------------------------------------------------------------------------- - Added translations for Spanish and Polish - Made UI fit the added languages
Other Additions ------------------------------------------------------------------------------------------------------- - Implemented a copy and paste feature of hex color values to the indicator customization features
Changes ------------------------------------------------------------------------------------------------------- - Moved HUD Size and Camera Zoom settings to the Graphics tab - Changed the background color of the color preview for indicator customization menus to be more visible - Removed unnecessary or redundant checkpoints
Fixes ------------------------------------------------------------------------------------------------------- - Fixed sliders not making sound on trajectory and tile indicator customization menus - Fixed level endings not being consistent across all levels - Fixed settings descriptions being cut off - Fixed a bug with using 'esc' to navigate menus from indicator customization menus - Fixed a bug with using 'esc' to navigate menus from warning pop-ups when resetting controls or settings - Fixed a bug where the player/camera would shake on tutorial level - Fixed levels not matching their new names in the win screen
📅 Mark your calendar: May 8, 2025 at 8:00 AM (PT) 🎟️ Don't miss the 20% launch discount - limited to the first 14 days!
Dive into a pixel-art horror adventure as Sarah, uncovering chilling truths...
New in EA:
A full Pilot episode
New system
Improved UI and more.
If you have created YouTube videos related to Midnight Special, or just feel like sharing your thoughts, you can always post them on our Discord or our itch.io page. It would be wonderful if you can give us a rating!
Hello everyone following Sealed Souls, This is DesignK. Today, with a heavy heart, I need to share a difficult decision regarding the development progress of Sealed Souls: I will be temporarily pausing the development work on this game. As a solo indie developer, my time and energy are very limited. Recently, to concentrate all my resources and ensure that my other interactive narrative game, 《攻略那个男人》(Gong Lue Na Ge Nan Ren / "Target: Him" - Translator's Note: Provide an official English title if you have one, otherwise this placeholder or a short description is needed), which I'm currently pouring all my effort into, can be successfully completed and reach the quality I envision, I had to make this tough choice. I know this news might be disappointing for those who have been looking forward to Sealed Souls, and for that, I am truly sorry. Sealed Souls is a project I've poured a lot of heart and ideas into – the fantasy world I wanted to build, the combat feel and exploration I wanted to create. Pausing its development was not my intention, but rather a difficult necessity due to current circumstances. I remain passionate about the world of Sealed Souls and sincerely hope that after completing 《攻略那个男人》 (the other game), or at some suitable time in the future (when I have more resources or time), I can return to this world and continue this sealed adventure. However, at this moment, I cannot provide a definite timeline for resuming development. The Steam store page for Sealed Souls will remain up, but there won't be any substantial content updates in the near future. If you're interested in my new project, the narrative game 《攻略那个男人》 (the one about interacting with a girl from another world via a terminal), feel free to check that one out – it's where all my focus is right now. Finally, thank you again to everyone who has wishlisted Sealed Souls, left comments, or simply followed the game quietly. Thank you for the anticipation you've shown, and thank you for your patience and understanding now. Sincerely,
Posting and live streaming images or videos that use gameplay footage from "KOEGASURU" by Mochi Daigaku Gakubu (hereafter referred to as "our circle") is allowed. To ensure everyone can enjoy it with peace of mind, please read and follow the guidelines below. When posting or streaming, we would appreciate it if you could include a link to the Steam page in the video description or similar. https://store.steampowered.com/app/3646860/KOEGASURU/
Rules for Posting and Streaming Monetization △ Commercial use is not permitted. However, monetization through official programs provided by video sharing platforms such as YouTube or Twitch (e.g., YouTube Partner Program) is allowed.
Inappropriate Content ❌ Posting content that is offensive to public order and morals, illegal, or includes inappropriate information is prohibited.
Excessive Editing ❌ Please refrain from excessive editing or alterations that may misrepresent the actual content of the game.
Standalone Use of Assets ❌ Using in-game assets such as music, BGM, or character images as standalone material unrelated to the game is not allowed.
Disclosure of Unreleased Content ❌ Do not publish any internal data or unreleased content obtained through game modification or reverse engineering.
Unauthorized Reposting ❌ Reposting videos or screenshots created by others without permission is strictly prohibited.
■ Prohibited Uses This game features the character "Hatsune Miku," whose rights are held by Crypton Future Media, Inc. Therefore, the following types of use are strictly prohibited. Please respect these rules so all fans can enjoy the content safely. (Excerpted in part from the Piapro Character Usage Guidelines) https://piapro.jp/license/character_guideline
・Uses that significantly damage the character’s image ・Uses that harm the reputation of the original creators ・Uses that are offensive to public order and morals ・Uses that infringe on or may infringe on the rights of others
■ Disclaimer Our circle will not be held responsible for any issues or damages that may arise from posting or streaming videos of the game.
■ Music Copyright Notice This game includes songs managed by JASRAC. When posting videos on platforms like YouTube, you may receive a “copyright claim.” This does not indicate a copyright violation, and you may proceed with your upload as is.
※ These guidelines are subject to change without notice. Please ensure you are reviewing the latest version before posting. Date of Establishment: April 22, 2025
The group stage draw results for the 2025 Conqueror's Blade League (CBL) has been revealed!
Here are the results:
The 2025 Conqueror's Blade League kicks off on April 25!
Sixteen teams from the APAC, EU, and CN regions, along with eight teams from the AMS region, will clash in a BO3 (best-of-three) format. The top two teams from each group will advance to the knockout stage. Who will rise to claim the crown? Stay tuned!