Discord Bot Builder - MrGold
- Fixed dashed wire not disappearing on connection completion
- Fixed wire not connecting on the first attempt in some cases
- Block inputs no longer run their source blocks voluntarily (fetching the missing value) if these have any "Action" port connected
Microsoft Flight Simulator 2024 - Birdie


This release spotlights a diverse selection of the country’s most beautiful locations, from Dallas, Texas to Honolulu, Hawaii.

Microsoft Flight Simulator City Update 10: United States I delivers five spectacular cities throughout the United States in vibrant detail: Dallas and Fort Worth, Texas; Denver, Colorado; San Francisco, California; and Honolulu, Hawaii. Each city has been crafted using the latest aerial and satellite imagery, digital elevation models (DEMs), and TIN (triangulated irregular network) surface texturing. The exquisite detail offered in this latest release will inspire aviators to explore these storied cities and admire their landmarks throughout every season, at any time of the day or night.


Dallas and Fort Worth, Texas
Dallas, and its sister city to the west, Fort Worth, were established in the 1800s as railroad hubs to serve the cotton, livestock, and oil industries of Texas. Today, the Dallas-Fort Worth Metroplex, a key urban anchor in north Texas, is the most populous metropolitan area in the state. The region is a major international hub of several industries, including manufacturing, defense, finance, and tourism. The metroplex offers spectacular sights, including the iconic Fountain Place and a 720-foot-tall modernist skyscraper in Dallas; 777 Main Street in Fort Worth, a striking building that stands 525 feet tall; and the 561-foot-tall Reunion Tower, one of the most recognizable buildings in Dallas.


Denver, Colorado
Known as the “Mile High City” (its official elevation is 5,280 feet, exactly one mile above sea level), Denver is both the most populous city in Colorado and the state’s capital. Established in 1858 by prospectors who led what would come to be known as the Pike’s Peak gold rush, Denver became an important railroad city in 1870. It blossomed into a major metropolitan center in the 20th century, characterized by a stunning skyline set against the high Rocky Mountains. Some of the sights for pilots to behold include Republic Plaza, the city’s highest building at 714 feet; 1144 Fifteenth, one of the world’s most spectacular modern skyscrapers; the Rocky Mountains to its west; and the vast, oceanic plains east of Denver.


San Francisco, California
Called by many the most beautiful city in the world, San Francisco is squarely located where the San Francisco Bay opens to the Pacific Ocean. The city was formally established in 1850 due to the boom in population from the California Gold Rush, which began in 1848. Set along a spectacular section of Pacific Ocean coastline, San Francisco offers a wonderful selection of sights, including the world-renowned Golden Gate Bridge; the iconic Transamerica Building; Alcatraz Island; and the San Francisco-Oakland Bay Bridge.


Honolulu, Hawaii
The capital and most populous city of the state of Hawaii, Honolulu is known for its beautiful architecture set against the tropical blue and green waters of the Pacific Ocean. Located on the southeastern coast of the island of Oahu, Honolulu boasts human history that dates back many centuries and was incorporated as a city in 1907. Meaning “sheltered port” in Hawaiian, Honolulu features numerous sights for the aerial visitor, including its spectacular skyline; Diamond Head, an extinct volcanic cone just to the southeast of the city; the waters of the Pacific Ocean; and the spectacular Koʻolau Range inland of the metropolitan area.



City Update 10: United States I is available FREE to all owners of Microsoft Flight Simulator and Microsoft Flight Simulator 2024. Ensure that you have the latest simulator version installed, download City Update 10, and explore. The sky is calling!

Microsoft Flight Simulator and Microsoft Flight Simulator 2024 are available for Xbox Series X|S and PC with Xbox Game Pass, PC Game Pass, Windows, and Steam, and on Xbox One and supported mobile phones, tablets, and lower-spec PCs via Xbox Cloud Gaming. For the latest information on Microsoft Flight Simulator products, stay tuned to @MSFSOfficial on X (formerly Twitter) or visit http://www.flightsimulator.com/.

 
Sinister Night 2 - 红薯生


蛊师
身负厌胜之术的阴蛊传人,能以魇镇之法将活人炼成替身肉傀。白日假作道门修士示人,入夜即焚阴符,敕令蛊傀勾魂。

【灵媒种蛊】
指捻天蓬诀,对七步内目标默诵《摄魂咒》,持续目摄五息即可种下血蟾蛊。中术者印堂隐现青煞而不自知,非蛊师不可查。

【操傀术】
月晦之时,燃七阴符,摇摄魂铃即可将三魂暂寄蛊傀之身。此时本体僵如尸解,而蛊傀瞳现赤芒,声若九幽回响,行止皆如牵丝傀儡。蛊傀虽得见真身,然手足受阴索掣肘,终不能伤施术者分毫。

判词:
千蛊噬心瞳渗血,丝缠喉舌啸腥风。
指碾符灰催厉鬼,经诵邪音裂虚空。
皮燃怨火噬残月,筋绽咒纹崩古钟。
杀意如潮吞万灵,众生血祭化幽风。
Dive The Depths - kouki.n331
New Changes for v0.1.3a:

Bug Fixes:
  • Fixed an issue where the NPC could be accidentally damaged after interaction
  • Fixed an issue where Fated scripture caused souls to not drop from enemies.
  • Fixed an issue where anchor explosion fail to trigger on the same enemy.
  • Fixed an issue where Guardian Construct could not die after summoning minions.

Balance Changes:
  • Increased: The despawn timer for secret bosses.
  • Increased: The respawn timer for secret bosses.
  • Added: After defeating the boss, secret bosses will only be able to spawn again after defeating a certain number of enemies from their biome.
  • Nerfed Damage & Speed for Emberfang.
  • Reworked for Perforator's Trait "Venefic Eidolon"

Qol Updates:
  • Removed delay to use Lobby Elevators

We'll continue working on more balance patches, bug fixes & optimisations in the near future, stay tuned.
LEAP - Laura
Good morning Mercenaries,

I know a few of us will be hopping into battle today. With bellies full of chocolate rabbits we'll use this extra fuel to take down the UEDC and give them a battle they won't forget! Be ready to give it your all as we head into this Wednesday's Warfare Event! Special instructions incoming:



Special Instructions
  • April 23rd's event will run from 3:30pm EST until 4:30pm EST
  • This game mode will be a rotation of Stomping Grounds, Control, and Team Annihilation played through our various game matches
  • Please join the server "Devs + Community Jam"
  • Everyone is welcome to join - this is crossplatform
Prizes for Joining
  • 2500C// sweet sweet credits to buy yourself some luxury guns, decals, and skins in the Black Market
  • A 2x Contract Bonus



As a reminder, we run our in-game chats over Discord so if you’d like to join the action feel free to enter the voice chat with our dev team and community!
Hydroponics Farm & Store Simulator - Bewolba Studios
Hello, Hydroponic Farmers 🌱

A brand-new chapter has just arrived in Hydroponics Farm and Store Simulator. Chapter 15: Food Production is now available!

This update introduces a major shift in how you run your shop, now you can process harvested vegetables and fish into high value food product. From crunchy salads to flavorful soups and refreshing smoothies, your shop is about to level up into a full fledged food production center!

Welcome to the Food Production Era

In Chapter 15, we’re introducing a new system called Production Tools. These machines allow you to take raw commodities like vegetables or fish and transform them into Production Items. This is a new ready to sell products with greater value, and contract potential.


Here are just a few examples of what you’ll be able to produce:
  • Green Salad using leafy greens
  • Fish Soup made from good quality fish
  • Veggie Smoothie crafted with fresh vegetables

These Production Items sell at higher prices compared to their raw ingredient counterparts, offering you an opportunity to increase profits significantly. But that’s not all, they also unlock new contract types, giving you new goals and rewards for meeting demand from external buyers.


Unlocking the Production Area

Before diving into food processing, you’ll first need to expand your store and unlock a new section called the Production Area. This is a dedicated space where you’ll place and operate your production tools. Once built, this area becomes the beating heart of your item processing operation.


From there, you can:
  • Buy and place a variety of Production Tools
  • Manage each machine’s ingredient requirements
  • Collect finished products from the tool’s output into storage or put it into the shelf to sell

Each Production Tool is designed with its own unique recipe logic, meaning you'll need to prepare ingredients and manage your farming priorities to maintain a steady production line.

How Production Works

The process of creating Production Items is simple but strategic:
  • Stock or Grow special-quality commodities from your growbed
  • Insert these into the appropriate Production Tool
  • Wait for the production cycle to complete
  • Collect your new item and stock it on to storage or sell it into a shelf

To help sell these new items, you’ll gain access to a special new shelf type: the Food Rack. Designed specifically for processed commodities, this shelf makes it easy to display and manage your new products in the storefront.




Stay Organized with Production Storage

To help manage this new layer of gameplay, we’ve also added options for better organization. You can buy and configure new storage cabinets to handle only Production Items and place it in the Production Area. This keeps your general inventory clean and helps you plan your resource flows more efficiently.


You can now set:
  • Storage slots dedicated to specific processed items
  • Rules for which employee stock up and interact with which storage
It’s all about giving you the power to customize your workflow and maximize both space and income potential.

The Production Item system is more than just a new feature, it’s a game changer for how you play. It adds a new goals and strategies through contract integration and also selling from store. By adding this system, we hope to offer a new layer of satisfaction for players who love building efficient farms and stores and who are always looking for new ways to optimize, automate, and grow.

---

Updated Restocking Behavior
Other than that, we also addressed several player requests to improve employee behavior. One of the updates focuses on how employees handle excess stock during restocking. Previously, leftover items were returned to the table instead of storage. Now, employees with a restocking stat of 50 or higher will automatically place excess stock back into the storage.


We can’t wait to see how you build out your Production Area and start cooking up something special. As always, we’re listening to your feedback to continue improving the Early Access experience.

If you’re enjoying the journey so far, consider leaving us a review on Steam. It really helps our small dev team!

Thanks again for being with us, and happy farming & food crafting! 🥗🐟🍹

https://store.steampowered.com/app/3152540/Hydroponics_Farm__Store_Simulator/
A Merchant's Promise - GameDraftStudio


Hand holding? No.
More Information? Yes.

After watching several streams, gathering positive & negative feedback, and plenty of discussions in the Discord....the issue I will be diving into this week and maybe next is the Game Start and increasing the information the player can organically find within the game world.

This includes:
  • No longer starting within the Prison, though you can still be sent there
  • More direct feedback from NPC's during the trade/transaction process
  • More upfront cause and effect with setting your prices
  • Trying to squeeze in more targeted Dialogue.
Improved balancing will also be implemented to further show the progression that is needed for increasing your Merchant Status.

My goal is to have an Update ready by Friday/Saturday for those that play Beta Branch (You can too! No passcode required) to be able to jump in and start playing as I take quick notes on improvements.

A-Ha! Moments

I have enjoyed watching so many have those "A-ha!" moments when playing as that is the absolute desire for this game, but it is easy to see that players need more information to lead them to these moments and ensure the journey through the process has better balance and less frustration.

When this update hits it will require a New Game so please take note of that.



Thank you!
Gemima - funlittlegamesco
My long-suffering wife found a sneaky too-easy solution to CRATE NORTH ROAD that has now been been ruthlessly expunged. Count yourself lucky if you sneaked through the same way...
Gluck - はやなり
You can now play the game in English.
I appreciate the community's requests and the wonderful translations.
VoiceBot - RobotGizmo
We're very excited to announce that VoiceBot 3.9.8 is now available for download! This new version of VoiceBot updates it to .NET 8, fixes some issues, and adds some features. Update and try it for free today!

Updating VoiceBot
We encourage everyone to update to this new version today to take advantage of these improvements. If you've already purchased VoiceBot, it's a lifetime license, so you can upgrade to this version at no cost! If you would like to see a complete list of all the changes, please visit the VoiceBot change log. Thank you to everyone who helped to test the beta versions, that feedback is what makes VoiceBot so amazing. We would also like to thank all of the translators who have helped translate VoiceBot to their native languages. Thanks everyone!
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