Looks like I broke Achievements for the new Windows 64-Bit build. That should be fixed now! Also I added a new failsafe if Achievements ever break again, the game will now try to give you all the Achievements you should have every time you boot the game.
Please let me know if anything else is broken, thanks!
All UI button color schemes are more intuitive as to what's selected and what isn't
Bug Fixes:
Changed how the tutorial works for the NPC - if you load in it will be ignored entirely, and on new games the tutorial will start automatically right away.
sometimes...the NPC could get stuck on things aroung the world when moving to his next activity, this will no longer happen
Fixed a visual bug where sometimes the target marker wouldn't disappear during dialogue.
fixed a SUPER annoying bug where the 'collect all' button on the bug jars wouldn't always work properly.
Fixed a bug where hold down the interact button at the evolution machine would evolve things at 2x the intended speed.
Some typo fixes and item description adjustments
Fixed a visual bug where the mulch box wouldn't look filled when you loaded in, even if it was full.
Happy to announce for all fans of Crypt Custodian (and Kyle Thompson's games in general!), there will be news for you in the Top Hat Studios Showcase on April 22nd, tomorrow. Tune in at 10am PDT / 1pm EDT / 5pm UTC at any of the channels listed below. See you there!
Happy to announce for all rhapsodogs, there will be news for you in the Top Hat Studios Showcase on April 22nd, tomorrow. Tune in at 10am PDT / 1pm EDT / 5pm UTC at any of the channels listed below. See you there!
Previously, typing in chat could accidentally trigger custom actions like Skip Vote or Hide if you typed keys like E or F. This is now fixed—custom actions won’t trigger while chat is active.
For those that love Pokemon/Monster Collecting games mixed with Roguelite elements and Card battling then TurnBreak may be something to look forward to.
Discover and capture Beasts of all kinds and use them to battle opponents in a procedurally generated world! Element is king in TurnBreak. Win a Best of 2 out 3 per round and deal direct damage to your opponent to defeat them.
Do you have what it takes to become a champion of the TurnBreaker League?
If TurnBreak isn't something you are interested in, sharing it with friends that you know like this type of game would be incredibly helpful. The success of TurnBreak pours into BioGun as well as I continue to seek someone who can help port the game and cover the costs.
Thank you all for your constant support. It means the world to me.
We’re rolling out a Closed Test for Tusk Tales — and we’re inviting dedicated players to help us fine-tune some exciting upgrades coming soon! We’re looking for players who are ready to put in real time — playing through the updated Tusk Tales experience and giving honest, meaningful feedback.
What’s Being Tested:
Battle mechanics and flow improvements in Tusk Tales.
Revamped battle rewards.
Upgraded shops offering better, more impactful choices.
Hello, brave adventurers! 🎉 The Aggro & Performance Update (v0.6.22.0) is LIVE, bringing a massive boost to your *Ancient Kingdoms* experience! 💥 Expect smoother gameplay, revamped aggro mechanics, thrilling new features, and a ton of polish to make your journey epic. Let’s dive into the goodies! 🧙♂️✨
⚡ Performance Power-Up
- Boosted performance by ~15-20% for buttery-smooth adventures! 🏃♂️ - Crisper visuals with increased pixel outline density. 🎨 - HD mode now available for resolutions below 2560x1440! 🖥️
🆕 Exciting New Features
- New Monster Skill: Summon Player – Get ready for a wild fight! 😈 - Granite Chest – A tough new storage option for your loot. 🗄️ - DPS Feedback – Dummies now show your DPS in chat. Flex those skills! 💪 - Arcane Blast Impact Effect – Spellcasting just got flashier! 🌩️ - Winterforge Update – Now 60% complete. The icy saga continues! ❄️
⚖️ Gameplay & Balance Tweaks
- Aggro System Revamp: - Fixed pesky mercenary aggro bugs. 🛡️ - Taunt skills now scale aggro with max HP. 🗣️ - Warrior: Taunt & Threat generate MORE aggro! 😤 - Warrior Mercenary: Battle Shout is now AoE and pulls harder. 📣 - Ranger: Provoke is beefier for pulling mobs. 🏹 - Rogue: Ghoststab cooldown slashed, damage boosted, and better at shedding aggro. 🗡️ - Class Balance: - Cleric: Aegolism mana cost increased. 🔮 - Rogue: Ghoststab shines brighter (see above). 😎 - Warrior: Sturdiness skill grants more HP per level. 🛠️ - Mounts: Tweaked prices, faster speeds for premium rides! 🐎 - Crafting & Gear: - Epic armor molds now match armor quality. 🔨 - Slightly lowered HP on some gear for balance. ⚙️ - Monsters & Loot: - Rare mob spawns boosted! 🦁 - Angry Librarian spawns more often, with better Rusty Key drops. 📚 - Elites & bosses now always drop gold! 💰 - Level 40+ mobs got tougher with higher MR & AC. 🧌 - XP & Quests: - Reworked XP rates, especially for newbies! 🌱 - Adventurer’s Guild quests give more XP. 📜 - Bonus XP based on max HP added. 🆙 - Relogging too often (within 30 min) gives “Exhausted” (50% XP for 5 min). 😴 - Combat: - Faster out-of-combat recovery. 🩺 - Veteran Skill “Sturdiness” boosts HP scaling. 💪
🛠️ Bug Fixes
- Lowered adventurer’s guild quest level requirements. ✅ - Fixed typo in Bows tooltip. ✍️ - Smoothed out collisions in Winterforge tower. 🏰 - Repaired Elven Village inn door. 🚪 - Squashed mercenary aggro bugs. 🐞
🌟 Quality of Life
- More frequent rare mob spawns. 🦄 - Juicier XP from Adventurer’s Guild quests. 🎯 - Balanced HP on select gear for fairness. ⚖️
⚔️ Ready to conquer?
Jump into *Ancient Kingdoms* and experience the Aggro & Performance Update! 🗺️ Share your epic moments in the Steam Discussions, report bugs, or join our Discord for the latest news! Let’s make history together! 🏆