Community Announcements - 林曦茗

>>>P5X档案室『长尾爱歌』
长尾爱歌 | 日文CV:MoeMi
长尾爱歌 | 中文CV:潘敏
长尾爱歌拥有强大的增益能力,能使同伴进入特殊的额外回合『千籁重歌』,进入『千籁重歌』时,会将该同伴的状态回溯至其上回合释放技能前一刻。此外,长尾爱歌能为所有同伴提供高额攻击力与穿透,在特定时机释放技能,还能治疗所有同伴并解除其异常效果。



人格面具Ⅱ:欧忒尔珀
职业定位:解明

Dwarves: Glory, Death and Loot Playtest - ichbinhamma
- Updated all localizations for the new content
- Mythic Forge Modifier 'Thorns' has been reduced to 5% (from 8%)
- Thorns now only works against melee attacks
D.O.T. Defence - al
We've been hard at work crafting a gamepad-friendly RTS that's easy to pick up and packs a strategic punch that'll keep you coming back for more. Prepare to deploy your forces across vibrant pixel art battlefields and outmaneuver your opponents in intense clashes!

What's D.O.T. Defence all about?

Imagine streamlined, fast-paced RTS battles where every decision counts. Rounds are quick (think 5-10 minutes), making it perfect for a strategic fix or longer sessions with friends.

Here's what you can expect right now in Early Access:
  • Fight with Friends and Bots: Jump into local multiplayer mayhem with 1v1, 2v2, and chaotic free-for-all battles against your buddies or cunning AI.
  • Dominate the Battlefield: Capture and hold key strategic locations to build vital facilities and keep supply lines flowing. Control the economy, bolster your troops, and pave the way to victory!
  • Simple Controls, Deep Strategy: Don't let the gamepad focus fool you – there's plenty of strategic depth here. Issue broad commands or fine-tune unit paths, you can even let your units autonomously secure crucial points. It's the perfect blend of accessible fun and engaging tactics.
  • Regular Updates Incoming!: We're committed to making D.O.T. Defence the best it can be. Expect frequent updates throughout Early Access with fresh content, exciting new features and improvements driven by YOUR FEEDBACK!

🔥 Check out the action-packed trailer here: 🔥
https://store.steampowered.com/app/3124850/_/
We've already seen some amazing battles during Steam Next Fest and we can't wait to welcome even more of you to the frontlines! Your feedback is crucial in helping us shape D.O.T. Defence into the ultimate gamepad RTS before our full launch in 2025.

Join the Ranks!
We'd love to hear your thoughts, strategies and any feedback you have. Head to our official Discord https://discord.com/invite/RTf6DKFRFV to connect with us and join the growing D.O.T. Defence community!

See you on the battlefield, Commanders! 🫡

CounterSide - GM Σigma




Dear CEOs,

The On and Hot Time event from April 16 - 22 is scheduled as follows.

Please read carefully to use all vital buffs to enhance your company.



Thank you.



◆ On-time Event Schedule

  • April 17, 10:00 - April 22, 2025, 09:59 (UTC-5)


◆ On-Time Event Gift

  • 300,000 Credit

  • 5,000 Eternium

  • 15 Nano Precision Enhancement Modules


◆ How to Participate in the On-Time Event

  • Event gifts will be given to your mailbox every day upon login.


◆ Hot Time Event Buff

1) 20% Decreased Credit Cost on Crafting Gears

2) 20% Decreased Credit Cost on Gear Tuning & Precision

  • April 16, 10:00 - April 22, 2025, 09:59 (UTC-5)


Note

  • CEOs can only receive the On-Time event gift once a day.

  • The On-Time event gift will be deleted when the valid period expires, please receive it within the period.

  • Expired On-Time event gifts cannot be restored by any means.

  • You can check the applied Hot Time effect by clicking the Hot Time buff image next to the nickname on the lobby screen.
CounterSide - GM Σigma


Dear CEOs,
Here is the list of new products featured in this week’s update.

Please look through them carefully, for you never know when they will come in handy!

The package's price may vary depending on the platform, residence, and the daily exchange rate.

Please check the link below for more updates and maintenance schedule information.

Patch Notes
https://store.steampowered.com/news/app/1976440/view/652566776969692528

▣ Packages

【 Special Set Binary Package 】



Price: 3,750 Admin Coins
Purchase Limit: 2 times/account

▼ Available Schedule
▷ April 15, after the maintenance - April 29, 2025, 20:00 (UTC-5)

▼ Composition
▷ 300 Set Binaries

※ The product is not refundable after purchase.

【 Special Tuning Binary Package 】



Price: 2,100 Admin Coins
Purchase Limit: 2 times/account

▼ Available Schedule
▷ April 15, after the maintenance - April 29, 2025, 20:00 (UTC-5)

▼ Composition
▷ 700 Tuning Binaries

※ The product is not refundable after purchase.

【 Talent Development Package 】



Price: 1,990 Admin Coins each
Purchase Limit: 3 times/account

▼ Available Schedule
▷ April 15, after the maintenance - April 29, 2025, 20:00 (UTC-5)

▼ Composition
▷2,200 Quartz
▷15 Fusion Core

※ This product is not refundable after purchase.


【 Special Fusion Core Package 】



Price: 4,400 Admin Coins
Purchase Limit: 1 time/account

▼ Available Schedule
▷ April 15, after the maintenance - April 29, 2025, 20:00 (UTC-5)

▼ Composition
▷ 75 Fusion Core

※ The product is not refundable after purchase.
CounterSide - GM Σigma


Dear CEOs,

The Patch Notes for April 15 is now live!

Please check it out to avoid missing any vital update details!

▼ Maintenance Schedule
▷ April 15, 20:00 - 22:00 (UTC-5)

▼ Maintenance Compensation
▷ 20,000 Credits
▷ 3 Employment Contracts

▼ Shop News
For this week’s update on shop products, please check the announcement below for more information.

Shop Product
https://store.steampowered.com/news/app/1976440/view/652566776969692530

▣ Returning Awakened Employees

【 Six Wings Swan Claire 】

▼ Six Wings Swan Claire’s Banner Schedule
▷ April 15, after the maintenance - April 29, 2025, 20:00 (UTC-5)

【 Tenured President Regina MacCready 】

▼ Tenured President Regina MacCready’s Banner Schedule
▷ April 15, after the maintenance - April 29, 2025, 20:00 (UTC-5)

【 Arhat Joo Shiyoon 】

▼ Arhat Joo Shiyoon’s Banner Schedule
▷ April 15, after the maintenance - April 29, 2025, 20:00 (UTC-5)

▣ Returning Employees

【 Serapel 】

▼ Serapel’s Banner Schedule
▷ April 15, after the maintenance - April 29, 2025, 20:00 (UTC-5)

【 Frederick Doma 】

▼ Frederick Doma’s Banner Schedule
▷ April 15, after the maintenance - April 29, 2025, 20:00 (UTC-5)

【 Xiao Lin 】

▼ Xiao Lin’s Banner Schedule
▷ April 15, after the maintenance - April 29, 2025, 20:00 (UTC-5)

▣ Returning Operators
【 Yuppie 】

▼ Yuppie’s Banner Schedule
▷ April 15, after the maintenance - April 29, 2025, 20:00 (UTC-5)

【 Vivian Rashford 】

▼ Vivian Rashford’s Banner Schedule
▷ April 15, after the maintenance - April 29, 2025, 20:00 (UTC-5)

【 Rachel Dodds 】

▼ Rachel Dodds’s Banner Schedule
▷ April 15, after the maintenance - April 29, 2025, 20:00 (UTC-5)

▣ Gauntlet

1) The time it takes to match with NPC will increase in the Ranked Battle.

2) The number of Gauntlet Points gained from victory against NPC will increase.
- Before: 15 pts
- After: 25 pts

3) The requirement to get the [Title: Undefeated] will change.
- Before: Above Platinum 5 or above
- After: Challenger 3 or above

▣ Consortium Co-op Battle
The Consortium Co-op Battle against [Tyrant Gigas] will open.

▼ Consortium Co-op Battle - Demolition Worm Schedule
▷ April 15, after the maintenance - May 6, 2025, 20:00 (UTC-5)

▣ Danger Close


Battle Condition
[Origin]

  • Stability

[Easy]

  • [Air] unit SPD -25%

  • [Border Guards] unit ATK +100%, HP & Skill Haste +50%

[Normal]

  • [Air] unit SPD -50%

  • [Border Guards] unit ATK +100%, HP & Skill Haste +50%

[Hard / Expert]

  • [Air] unit SPD -75%

  • [Border Guards] unit ATK +100%, HP & Skill Haste +50%

[ New High Intensity Plan Options ]
1. Sollicitatio’s Pattern Enhanced
2. Sollicitatio’s Special Condition Activated

▼ Danger Close - Sollicitatio Schedule
▷ April 15, 20:00 - April 22, 2025, 14:00 (UTC-5)

▼ Danger Close - Sollicitatio Settlement Period
▷ April 22, 14:00 - April 29, 2025, 14:00 (UTC-5)


▣ Challenge Stage

【 Time for Questions 】


The Time for Questions challenge stage will open to create exclusive gear for Fallen Hawk employees.

In the Time for Questions challenge, you can get [Demon Lord’s Cushions], which you can use to craft Exclusive Gear. Moreover, there is a slight chance for the full exclusive gear to drop after a successful run.



▼ Crafting [ Fallen Hawk ] Mold
To craft with [ Fallen Hawk ] Mold, you need:
- 2,500,000 Credits
- 400 Demon Lord’s Cushions
- 600 Advanced Gear materials

▼ Contents of [ Fallen Hawk ] Mold

▷ T6 Thrown of Ashes ( Rosaria only )


▷ T6 Leader’s Token ( Frederick Yuma only )


▷ T6 Bloodstone Ring ( Frederick Doma only )

* The mold will give a random exclusive gear from these three gears listed above.

▼ Challenge Stage - Time for Questions Available Schedule
▷ April 15, after the maintenance - April 22, 2025, 20:00 (UTC-5)


▣ Substream Event
【 Bullets and Thorns 】


Event currency will drop 5 times more than usual during the event.

▼ [ Bullets and Thorns ] Currency Drop Event Schedule
▷ April 15, after the maintenance - April 22, 2025, 20:00 (UTC-5)

▣ Special Purchase Bonus



If you purchase any of the skins listed below during the scheduled event, you will receive the skin's skill cut-in trophy shown above.

Also, if you already have the skin, you will be able to receive it right away.

Skin skill cut-in target: [ Wedding March ] series
Target Employees: [ Maestra Nequitia ], [ Laura Beatrix ], [ Harab ], [ Rosaria le Friede ], [ Miya ], [ Xiao Lin ]

▼ Available Schedule
▷ April 15, after the maintenance - April 29, 2025, 20:00 (UTC-5)
Black One Blood Brothers - Alex | Kane
Greetings, Operators.

It’s time to dive deep into what’s waiting for you in Black One Blood Brothers Early Access Update 1.53. This update isn’t just cosmetic—it brings powerful improvements to gameplay and immersion, many of which come directly from your feedback. So keep it coming.



Tactical Depth, Reinforced

You asked—Helios delivered.

You can now synchronize shots on multiple targets in real-time. Simply mark your enemies, and they’ll be automatically assigned to the nearest Operator with a clear line of sight. All that’s left is to give the signal

This system allows for faster, more fluid decision-making without opening the TacMap, enhancing your squad’s tactical efficiency and your immersion.



Combat Improvements Across the Board

The Aim Down Sight (ADS) system has been reworked for a smoother, more responsive experience.

Visual issues with certain sights? Fixed.

The recoil system has been overhauled for more realistic handling.

And thanks to a new automatic leaning system, your Operator now adapts dynamically to cover—no extra input needed. Peek smarter, move smoother.



New Cosmetics & Gear

Dress your squad for the mission:

New weapons, camos, accessories, and equipment inspired by Eastern European military forces are now available.

These additions add new depth to your squad customization, giving you even more ways to make your Operators your own.



German Language Support

For the very first time, the game is fully available in German. This marks the beginning of Helios’s global localization plan, with more languages to be added in version 1.0 at the end of Early Access.

The full patch notes are available below.

As always, your feedback is mission-critical—drop your thoughts in the comments.
Stay sharp.
—Kane, out.


PATCHNOTE

FEATURED
- Addition: Synchronized shot
- Addition: German Localization
- Addition: Eastern Forces Firearms and accessories
- Addition: Eastern Forces gear and clothing
- Overhaul: ADS system
- Overhaul: Shooting Animation and Recoil System
- Overhaul: First-person weapon arm animations
- Overhaul: Automatic leaning system
- Overhaul: Weapon Skin
- Overhaul: Sound design for each suppressed gunshot in semi-auto mode
- Overhaul: Face camouflage face paint
- Overhaul: All Ghillie Suits have every available camouflage pattern
- Addition: 7 new camouflages for all gear and clothing

WEAPONS AND ACCESSORIES CONTENT - EASTERN FORCES
- Addition: Firearm - Assault Rifle - AS-Val
- Addition: Firearm - Assault Rifle - AC 107
- Addition: Firearm - Handgun - MV-443
- Addition: Firearm - Sniper Rifle - AVD Dragon
- Addition: Firearm - Submachine gun - MIC-10
- Addition: Barrel - AS-Val - Assault I
- Addition: Barrel - AS-Val - Assault II
- Addition: Barrel - AS-Val - Assault III
- Addition: Barrel - AS-Val - Assault IV
- Addition: Stock - AS-Val - Regular
- Addition: Stock - AS-Val - Assault
- Addition: Stock - AS-Val - Recon
- Addition: Magazine - AS-Val - 20 rounds
- Addition: Magazine - AS-Val - 30 rounds I
- Addition: Magazine - AS-Val - 30 rounds II
- Addition: Magazine - AS-Val - 30 rounds III
- Addition: Magazine - AS-Val - 30 rounds IV
- Addition: Magazine - AS-Val - 100 rounds
- Addition: Cover - AS-Val - Regular
- Addition: Cover - AS-Val - Assault
- Addition: Cover - AS-Val - Ops
- Addition: Cover - ArK 47 - Assault
- Addition: Handguard - AS-Val - Assault I
- Addition: Handguard - AS-Val - Assault II
- Addition: Handguard - AS-Val - Assault III
- Addition: Handguard - AS-Val - Assault IV
- Addition: Magazine - ArK 47 + AC 107 - 30 rounds
- Addition: Magazine - ArK 47 + AC 107 - 30 rounds II
- Addition: Suppressor - ArK 47 + AC 107 - Assault
- Addition: Cover Rail - ArK 47 + AC 107
- Addition: Sight - Reflector - OKV7
- Addition: Sight - Reflector - OKV7 II
- Addition: Sight - Reflector - OV-A8
- Addition: Sight - Reflector - Cobra Gen 4
- Addition: Sight - Magnifier - Eastern

INVENTORY AND CLOTHING CONTENT - EASTERN FORCES
- Addition: Helmet - Balistic
- Addition: Helmet - Balistic II
- Addition: Helmet - Beret
- Addition: Face - Gas Mask I
- Addition: Face - Gas Mask II
- Addition: Face - Balaclava I
- Addition: Face - Balaclava II
- Addition: Face - Balaclava III
- Addition: Face - Balaclava IV
- Addition: Face - Balaclava V
- Addition: Glasses - Balistic
- Addition: Tactical Groin - Protector I
- Addition: Tactical Groin - Protector II
- Addition: Tactical Groin - Protector III
- Addition: Headphones - Operator I
- Addition: Headphones - Operator II
- Addition: Pants - Tactical I
- Addition: Pants - Tactical II
- Addition: Shirt - Jacket I
- Addition: Shirt - Jacket II
- Addition: Shirt - Jacket III
- Addition: Shirt - Tank Top
- Addition: Shoes - Tactical
- Addition: Shoulders - Protector
- Addition: Vest - Operator I
- Addition: Vest - Operator II
- Addition: Vest - Rebel I
- Addition: Gear Vest - Operator I
- Addition: Gear Vest - Operator II
- Addition: Gear Vest - Operator III
- Addition: Gear Vest - Operator IV
- Addition: Gear Vest - Operator V
- Addition: Gear Vest - Operator VI
- Addition: Gear Vest - Operator VII
- Addition: Gear Vest - Operator VIII
- Addition: Gear Vest - Operator IX
- Addition: Gear Vest - Operator X
- Addition: Gear Vest - Operator XI
- Addition: Gear Vest - Operator XII
- Addition: Gear Vest - Rebel I
- Addition: Gear Vest - Rebel II
- Addition: Gear Vest - Rebel III
- Addition: Gear Vest - Rebel IV
- Addition: Gear Vest - Rebel V
- Addition: Gear Vest - Rebel VI
- Addition: Gear Vest - Rebel VII
- Addition: Gear Vest - Rebel VIII
- Addition: Gear Vest - Rebel IX
- Addition: Gear Vest - Rebel X
- Addition: Balistic Shield II
- Addition: Grenade Frag III
- Addition: Grenade Frag IV

GENERAL CONTENT
- Addition: Tutorial of synchronized shot
- Addition: New operator voice lines related to synchronized shooting
- Addition: Firearm Preset - AS-Val - Assault
- Addition: Firearm Preset - AS-Val - Assault II
- Addition: Firearm Preset - AC 107 - Assault
- Addition: Firearm Preset - AC 107 - Assault II
- Addition: Firearm Preset - MIC-10 - Close Combat
- Addition: Firearm Preset - PP-2025 - Assault
- Addition: Firearm Preset - MV-443 - Assault

CAMPAIGN
- Change: Mission 19 of the official campaign now takes place on the "New World Stronghold" map
- Addition: Allied faction can be selected in the campaign editor for a "WAR" mission
- Addition: Dynamic briefing texts in procedural campaign

GAMEPLAY
- Addition: New stance change animations (Standing/Prone) with an equipped firearm
- Addition: New armed operator animation in the main menu's photo mode
- Addition: New graphics option that reduces texture resolution based on distance from the camera
- Improvement: Overall feel of firearms when shooting
- Improvement: More efficient corpse removal
- Improvement: Weapon animation when aiming with NVGs and a laser
- Improvement: Structure of the wooden walkways on the "Jin-Shu Temple" map
- Improvement: End transition of climbing animations
- Improvement: End transition of stance change animations
- Improvement: Reduced countdown time for defusing a bomb and rescuing an agent
- Improvement: The flashlight beam originates precisely from the light source, whether it's IR or not
- Improvement: The size of the reticle within the scope adjusts based on the zoom power
- Improvement: Right arm position for a handgun with a ballistic shield
- Improvement: Reduced sound suppression effectiveness of suppressed shotguns
- Improvement: Fragmentation grenades have a larger explosion radius and are much more effective in combat
- Improvement: Greater gravity impact during a fall
- Improvement: Weapon position maintained during a jump or fall
- Improvement: The brightness of the reticle inside a scope adjusts based on day and night conditions
- Improvement: First-person view posture when the operator is lying down
- Improvement: Camera movement based on the movement speed of an operator in first-person view
- Improvement: Sprint movement speed
- Improvement: Damage of the assault rifle "SOG Sawer MCX"
- Fix: Weapon positioning with NVGs and a laser was not maintained when the player was leaning
- Fix: Aiming with NVGs without a laser was not properly configured
- Fix: A handgun could not be blocked by the environment when using a ballistic shield
- Fix: Foliage positioning error in certain areas of the "Jin-Shu Temple" map
- Fix: Loading a weapon preset did not load the camouflage from the save
- Fix: Collision error on house terraces in the "Al-Jan Province" map preventing proper traversal
- Fix: Enemies were not using the cover on the house terraces in the "Al-Jan Province" map
- Fix: The laser position was not properly aligned with the aiming cursor in third-person view
- Fix: Several scripts errors

AI
- Improvement: Enemy movement speed to take cover based on the environment
- Improvement: Enemy is much more effective at throwing grenades and dealing heavy damage
- Fix: The enemy might not prone properly during combat
- Fix: Characters could teleport or try to position themselves under buildings on the "Al-Jan Province" map
- Fix: Order to interact with a radio caused a movement error
- Fix: Adding a delay to a currently executed order was not used
- Fix: Some errors preventing an enemy from throwing grenades

RENDERING
- Overhaul: Textures of the "N249 SAW" machine gun
- Addition: Dynamic water droplets on screen
- Addition: Indication of firearm penetration power in the weapon customization menu
- Addition: Simulation of ghillie camouflage movement on firearms
- Overhaul: Thumbnails for all missions in the official campaign
- Addition: Distant textures on the "Lost Island" map
- Addition: Sound propagation of unsuppressed gunfire
- Addition: UAV control icons in the HUD
- Addition: Daytime ambient volumetric fog in clear weather
- Improvement: Overall rendering of night vision (brightness, contrast, and post-process)
- Improvement: Sprint animation with an equipped firearm in TP view
- Improvement: Rendering inside a magnifier with a holographic sight
- Improvement: Textures of firearm camouflage
- Improvement: Added reverb in certain areas for all firearm sounds
- Improvement: Texture rendering size of rocks based on camera distance across multiple maps
- Improvement: First-person weapon rendering with NVGs activated
- Improvement: Rendering of house walls and floors on the "Al-Jan Province" map
- Improvement: Rendering of distant textures on the "The Compound" map
- Improvement: Adjustment of "Metallic" and "Roughness" parameters for weapon and attachment materials
- Improvement: Harmonization of skin color for arms, body, and head
- Improvement: Optimization of the quality and draw distance of lightning shadows
- Improvement: The UAV HUD is now invisible when using "Quick Orders" mode
- Fix: Loading a clothing preset caused incorrect weapon positioning
- Fix: Enemies might not have the correct hair and beards
- Fix: Weather sound error triggering before the mission started on the "Eden Mall" map
- Fix: Spawn of awards could be delayed depending on the category selected in the awards menu
- Fix: A suppressor for assault rifles had the wrong material assigned
- Fix: Camouflage size error on a thermal scope
Tank Arena:Total Operation - miggago
What's new:
1. New Maintenance system
2. New Multi-vehicle matching for Rank mode
3. New Rank mode Point Pool
4. Upgrade SVP benefit for lasing team in Rank
5. Boss Vault released Boss No.3
6. New Weapon Synthesize system
7. Add Hero·Ultra/Glory Series in Vehicle Workshop
Optimizations
1. New Rank map
2. Add promotion rank effects
3. Increase Lucky Range times
4. Fix other known bug
Apr 15
Aviassembly - Jelle Booij
I've hopefully resolved the issues the patches from yesterday were having. This patch should fix:

  • Pink terrain bug
  • Build mode crashes
  • Stuck in build mode issue

Please let me know if this patch is causing any issues.
Ultimate Zombie Defense 2 - Artis
Release notes 0.12.3:
-Correctly select music controller when coming back from the music controller menu
-Fixed a spot on the London map where zombies can't reach the player
-Fixed dead zombie bodies sometimes disappearing
-Fixed hell dogs not spawning in certain edge cases, mainly London map
-Fixed spinning towers not causing damage to zombies
-Fixed the player being blocked from moving forward straight away when unlocking barriers on the Military Map
...