Have a shell of a time this weekend with the Shell Upgrade Event! Take advantage of this perfect opportunity to improve your champion level gear. During the event, you’ll get a 50% higher chance of successful upgrades!
Event period: 28th March (11 AM) to 31st March (11 AM CEST)
How It Works
Collect Shell Stabilisers and different Shell Powders to upgrade your gear with the Shell Master. The better the materials, the bigger the bonuses!
Hi there! This is the FireWo Game Studio & LightningGames publishing team. March has been a busy yet fulfilling month for us. On the development side, our team has expanded to over 50 members, and we're making rapid progress on content development. On the publishing side, we've been preparing for the game's continued promotion and community-building efforts. Of course, the most exciting part of this month was taking The Bustling World to GDC, marking the game's first-ever overseas offline appearance!
GDC - Global Game Developers Conference | San Francisco, USA
From March 19th to 21st, The Bustling World was showcased at GDC. The event brought us many valuable experiences and interesting encounters, and we'd love to share them with you:
1. When going through customs, the customs officer knew about The Bustling World! During the booth setup, even the patrolling police officers recognized the game and asked us for more details. Throughout the entire GDC, many attendees mentioned that they had already added it to their wishlists and were pleasantly surprised to see it at the event!
2. While The Bustling World is still relatively unknown in the Western game industry, many industry peers showed a strong interest in the game and approached us for more information.
3. The booth design complemented the game's content perfectly and attracted a large crowd from the National Pavilion area, creating a lively atmosphere. Many attendees' first reactions were "Wow, fantastic!", "Beautiful!", and "Unique art!"—the game's art style and visual presentation received high praise. Booth Design | Setting up requires combining multiple screens
4. On Twitter, we also received positive feedback and excitement about the game from industry peerss. The images below are from the Director of Sony XDEV and Communications Director and Publishing Manager of PalWorld. Thank you for sharing!
5. Many attendees brought up the Three Kingdoms and Tang-Song dynasties, and we were thrilled to see how Chinese culture is becoming more recognized overseas with no apparent culture gap. One developer even emailed us after the event to share how deeply the game resonated with him and his connection to Chinese culture, "The artistry, the storytelling—it all resonated deeply with me." This really touched us.
6. The enthusiasm from attendees was overwhelming! We brought 500 brochures and 350 giveaways, and we nearly ran out on the first day. Brochure | Badge | Chinese Round Fan
7. GDC also turned out to be a great recruiting opportunity. Many international students and overseas industry professionals expressed interest in joining or supporting our team, with some even offering to relocate to China and Chengdu to work on The Bustling World.
8. As most attendees were industry professionals, we received many technical questions about aspects like rendering techniques, CPU/GPU thread optimization, etc. This also allowed us to meet many tech experts!
And with that, our GDC journey has come to a successful close! From the recognition of our game by international audiences, to professional exchanges with industry peers, and the appreciation of Chinese culture—every bit of feedback has been incredibly encouraging. Thank you for the support and connections that have made what we're doing even more meaningful.
FireWo Game Studio | Chengdu, China
Meanwhile, at FireWo Game Studio in Chengdu, the development team is continuing their dedicated and passionate work. Take a look at the hard-working team in action! P1: Programmers get new consoles! Installing! P2: Programmers working hard P3: Modelers working hard too P4: Designers working hard in another way P5: Break time! Enjoying a live jam session by our designer P6: After a full day of "beastly" work, it's nap time!
If all goes well, we plan to launch offline demo trials in Q4 this year!
That's all for this month's update. Once again, thank you all for your continued support and attention. See you next month! FireWo Game Studio & Lightning Games Publishing Team
The thrill of the midterm break turns into a full-blown festival in Zula! While enjoying your holiday, exciting events and legendary rewards are waiting for you in the game. Log in to Zula throughout the holiday, complete special missions, and claim unforgettable rewards. Join this festival full of fun, competition, and surprises!
What Awaits You During the Midterm Festival?
Weapon Upgrade Events
Competitive Mode and Battle Royale MVP Events
Surprise Gifts with Community Events
Festival-Exclusive MSC Missions
Holiday Deals in the Token Store
Surprise Gold Offers and Much More Holidays are a whole different experience in Zula! Jump into the game now and be part of the Midterm Festival excitement!
The Midterm Festival is Kicking Off in Zula! The thrill of the midterm break turns into a full-blown festival in Zula! While enjoying your holiday, exciting events and legendary rewards are waiting for you in the game. Log in to Zula throughout the holiday, complete special missions, and claim unforgettable rewards. Join this festival full of fun, competition, and surprises!
What Awaits You During the Midterm Festival?
Weapon Upgrade Events, Competitive Mode and Battle Royale MVP Events, Surprise Gifts with Community Events, Festival-Exclusive AKS Missions, Holiday Deals in the Token Market,
Surprise Gold Offers and Much More...
Holidays are a whole different experience in Zula! Jump into the game now and be part of the Midterm Festival excitement!
A bug that caused the markers of allies and enemies to not appear for spectators in Air Realistic Battles has been fixed. (Report).
MH-60L DAP — a bug that caused the new stat card of the LR30 shell to not display the cumulative jet penetration has been fixed. (Report).
Graphics
A bug with ray tracing denoiser that caused bright colored artifacts to appear on buildings and colored artifacts to appear in reflections of explosions on glass has been fixed.
Halo effect on the edges of objects located against the ray traced water background has been significantly reduced.
Locations
Second battle of El Alamein — a bug that caused the rock texture to appear on some sand dunes has been fixed.
Interface
A bug that caused the new torpedo stat card to not include information on the drop speeds and altitude ranges has been fixed. (Report).
A bug that caused the penetration of HESH shells to show as cumulative in the stat card has been fixed.
The fade animation of the context menus of vehicle and crew areas in the crew slot has been removed.
A bug where it was impossible to open the context menu from the crew area in the crew slot when using a gamepad has been fixed.
A bug where some award icons did not display correctly in the Achievements profile tab has been fixed.
Other
A bug where replays would not show the position of aircraft turrets when they were not firing has been fixed.
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.