We had an expired certificate on our backends that caused some of you to not be able to connect to our severs. Big apologies for it. So far we had 100% uptime and we plan to continue that way! Game on!
We thank everyone who played our games for long times, and hope we could provide fun experience through our Game. While we were cleaning our vault, we gathered Long - beloved gears, and wanted to share with you.
Log in to the game during this Event, and claim your free and Exclusive Rewards!
Hello, Performers. The Lanota Collaboration Update, which was scheduled for today, has been delayed due to a platform review process taking longer than expected.
The review is currently in progress, and we plan to release the update as soon as it is completed. We will provide an update as soon as the release is finalized.
We apologize for the inconvenience and are working hard to proceed with the update as quickly as possible. Thank you for your understanding.
This is a small hotfix that resolves various issues players have reported.
Full changelog:
1.2.7f - Fixed intro/exit animation of the top right element of the front-end being offset - Added a one-liner to distinguish if the player had already met Cu on Book 1's NG+ branch prior to Day 134 - Gated What was Promised to after the funeral - Triggering Emily showing up in the Great Hall is no longer a one-time event - Fixed loading End of Book 2 save soft-locking. - Updated the Linux launch parameters to fix it not starting correctly on linux.
This is a tiny bug-fix; the system will now recognize end of game saves generated both from the original game (which had an extension of .sav3) and the New Game+ version (which has an extension of .ng3). This means you can finish a normal game in Book 3 and use that save in Book 1 without any manual file renaming shenanigans.
Sorry it took a bit of time to finish, been AFK for a while. Enjoy :)