Shizuoka Curse | 静岡の呪い - K1K0
Thank you all for the input! The spawn point is now moved to the school entrance after trying again.
Imprecision - MM's Gaming Community LLC
Just under a week away from release! v0.9.5 is live!

What's New?

  • Lava Kills player
  • Fixed Black Knights in Ground
  • Fixed Cyclops Pathing Bug
  • Fixed Tutorial on Mobile
  • Fixed Bugs

What's Next?
  • Polish
  • Optimize
  • RELEASE!

Stay tuned!

Code for project here: Imprecision

Read All Devlogs Here:
MMs Gaming Blog

Follow Me Here To Keep Up:
GitHub: https://github.com/mmhousto

X: @MMs_Gaming_Co

Itch: https://mms-gaming-co.itch.io/

Website: MMs Gaming Community

Discord Server: MMs Gaming Community

Steam Page: Imprecision
Repterra - chuteapps
Hi everyone!

The private beta for Repterra officially begins on March 19th! Your feedback is super valuable to us, if you want to help shape the future of Repterra this is the perfect opportunity.



Beta Steam keys will be distributed soon. If you haven't signed up yet, now's the time!

Join the beta here: https://chuteapps.com/repterra-beta/

Thanks for your continued support :)

-REPTERRA team
DownhillVR - FiredBy
Hey riders! This update is packed with fresh challenges, a new progress tracking menu, and some visual and performance improvements. We’ve also made some fine-tuning, optimized materials, and fixed some bugs and more. Check out the details below.

Release Notes:
🆕 New Content
  • Flying Caver Elite Challenge Track: New Elite tier challenge track set deep in the caves. Packed with dangerous jumps, high-speed sections, and twisty corners. Can you fly thru unscathed?
  • Mad Man's Road Speedy Challenge Track: Test your precision and speed on this smooth, fast-flowing challenge track with winding turns and narrow jumps.
🕹️ Enhancements
  • Free Play & Challenges Completion Progress Screen: A brand-new menu screen in Garage was added that helps you track your completion progress across Free Play and Challenges.
  • Speedy Environment Improvements: Enhanced landscapes with better grass, improved generated geometry, and smoother terrain blending for improved visuals in environment for Speedy tier challenge tracks.
  • Material Improvements: Various materials were tweaked for better visuals and performance.
  • Credits & EULA Update: Updated a few sections in the credits and EULA.
🛠️ Fixes & Optimizations
  • Steering Fix: Fixed an issue where players and NPCs couldn’t fully turn left. Bikes now steers evenly in both directions, improving control and balance.
  • Performance Optimizations: Tweaked core settings, optimized textures, and made other refinements to improve stability and performance.
  • Shadow Blob Temporary Disabled: Shadow blobs under dynamic objects like bikes and animals have been temporarily disabled. These were causing major hitches for many players, so we’ve removed them while working on a better solution to ensure smoother gameplay.
  • PSO Tweaks: Made some adjustments to shader compilation to boost performance.
That’s it for this update. We hope you enjoy the new challenges and improvements. As always, let us know what you think and keep shredding.

Enjoy your ride! 🚵‍♂️
Assassin’s Creed Shadows - paulaudino
Assassin’s Creed Shadows is launching March 20 on Steam, but you can pre-load the game as early as March 17 at 9:00AM PST (4:00PM UCT).



Check out the exact time you can start the game on March 20, wherever you are in the world:

  • Tokyo: March 20, 1:00PM JST
  • Montreal: March 20, 12:00AM EDT
  • New York: March 20, 12:00AM EDT
  • Los Angeles: March 19, 9:00PM PST
  • Mexico City: March 19, 10:00PM CST
  • Sao Paulo: March 20, 1:00AM BRT
  • London: March 20, 4:00AM GMT
  • Warsaw: March 20, 5:00AM CET
  • Paris: March 20, 5:00AM CET
  • Abu Dhabi: March 20, 8:00AM GST
  • Johannesburg: March 20, 6:00AM SAST
  • Shanghai: March 20, 12:00PM CST
  • Seoul: March 20, 1:00PM KST
  • Sydney: March 20, 3:00PM AEDT
Don’t forget to wishlist or pre-purchase Assassin’s Creed Shadows today so you can pre-load on March 17 and dive in as soon as the game is live on March 20. Those who pre-purchase Assassin’s Creed Shadows will receive at no additional cost the Thrown to the Dogs bonus quest at launch, as well as the Claws of Awaji expansion when it launches later this year.
Warface: Clutch - GE-0

Friends!

Get ready for a dramatic adventure that reveals the more than ten-year-long history of the stand-off between Warface and Blackwood.


About the mode

With a line-up of all existing Special Operations presented in a chronological order and at an easier level, the new mode will allow recruits to get acquainted with the main plot of the game. From the Warface assault on Oberon White’s HQ in “White Shark” to a daring attempt of Blackwood to eliminate Rina Nakai—the head of a transcontinental corporation with a suspicious past—in “Silent Streets”.

As for battle-hardened veterans, they will have a chance to remember how it started.

Mode Interface
For recruits
Sequence of Special Operations available (for recruits)
For veterans
Rewards

Finishing each Special Operation will grant you different rewards:

  • weapons and devices;
  • weapon skins;
  • charms and achievements;
  • crowns and WF$.

What else do I need to know about the mode?
  • Missions unlock sequentially, one after another.
  • Each checkpoint in the Special Operations of this mode offers seven respawns.
  • There are no requirements for score or completion time.
  • A reward is granted for the first completion of each Special Operation in the “Campaign” mode.
  • Story missions are straightforward. The game will find appropriate teammates upon choosing a mission you want to play. If you want to invite a player or accept an invitation, make sure that the selected mission is unlocked for everyone; otherwise, you won't be able to play together.
  • For new players: to access Special Operations and the PvE store, you need to complete all story missions in the “Campaign” mode, although PvE missions can be started right from the beginning.
[color=yellow]All players who have not reached level 11 by the time the update is released on the main server will need to complete the PvE “Campaign” to gain access to the PvE Store and main Special Operations.[/color]

[color=white]The “Campaign” mode will become available with the release of the spring season. Stay tuned for the news![/color]

https://store.steampowered.com/app/291480/Warface_Clutch/

Barbaria - logan
The Ides of March is upon us and the Age of Healers begins!

New Features:
  • New Minion: Healer - Healers heal allies when their health gets low, and can also block incoming projectiles.
  • Replay: See health, stamina, minion level and names in raid replays so you can fully understand what’s happening when other players attack your realm.
  • Increase Rejuvenation Well heal amounts.
  • Add Healer to Ring of Champions, Caverns of the Unknown, and Endless Defense modes.
Questions? Comments? Want to talk strategy with fellow Barbaria players?
Come join us on Discord!
https://discord.gg/ZyGzJRQURm
Mar 15
Escape Together: Secrets of the Professor - tenitinygames
Additional small fixes to previous update
Blades of Crossed Hearts - Owen CMYK
⚙ Changes
🛠 Fixes
💙 Buffs
💔 Nerfs
⚙ General Changes
  • ⚙ New stage All Hope Abandon.
  • ⚙ Reduced camera movements to prevent motion sickness. If you required "reduced motion" to play before, you might be able to safely turn it off.
  • 🛠 Added connection retry delay while booting into online mode. Hopefully the game won't obliterate your CPU as much anymore.
  • ⚙ Removed online option from menu, it isn't ready for use anyway.
  • ⚙ Reduced forward and backward walk speeds.
  • ⚙ Changed the way damage works on attacks. Heavier attacks will now deal more damage than previously.
Mercury
  • 💔 Increased recovery time on Pierce the Veil.
Cyanide
  • 💔 Reduced forward walk speed to match other characters.
💝 Special Thanks
  • Nobody in particular for this update.
⚠ Looking for feedback on
  • New stage.
  • Camera changes.
Witchroid Vania: A Magical Girl’s Fantastical Adventures - Turkey Games
・一部ギミックの修正
・ダークゾーンを少しだけ見えるようにしました
・試練の迷宮、アミール地方で壁にスタックするバグの修正
・UIサイズの変更メニューの追加

Fixed some gimmicks
Made the dark zone slightly visible
Fixed a bug where players could get stuck in walls in the Trial Labyrinth and Amir region
Added a menu to adjust UI size

・修正了一些机关
・让黑暗区域稍微可见
・修复了在试炼迷宫和阿米尔地区卡在墙里的Bug
・添加了UI大小调整菜单
...