Karos - Julia


The following multipliers await you this weekend:

🔥15.03 - Fletta x3, Pet Experience x3
🔥16.03 - Experience x3, Fletta x3

Enjoy the game!
GT Manager - nathan
The 4th update of GT Manager is coming in about a week.

This new update will offer major balancing improvements both at the team’s headquarter and during the race.
In Easy and Medium difficulty, the team now starts with a bigger budget and costs and earnings are better balanced, offering the opportunity to expand the HQ much faster in the first 2 seasons.

The experience points are also better distributed to offer more opportunities to train drivers and staff members. More Staff, Drivers and Equipments are also available in the early game. Finally, the Manufacturer’s cup are now available from season 1 and offer higher cash rewards.

During the race, the top view features more graphic details and many race elements have been rebalanced like the tire degradations, the mechanical failure sensitivity, the fuel consumption or the drivers’ fatigue. The race strategy now plays a much bigger role in the race result.
Stay tune for the complete list of improvements coming with the update #4.

Mind Over Magic - Sparky-Ike
Fixes & Improvements - 3/14/25
  • Fix exception if delivery is interrupted by another delivery, and item being carried is stacked with same ingredient nearby.
  • Fix problem where Relic on Relic Plinth cannot be removed and is not granting its power.
The Trashcan Games - Calzone
Lots of background work with the baking simulator's system, it and the achievement rework is eating a lot of time but don't worry very much about it :)

It should now start saving and tracking information between game sessions.....
RUMBLE - SpookMcBones
Hello fighters!

It's been a while since we've last shared our plans for RUMBLE, and now that we've gotten our priorities sorted it's about time that we tell you what's happening!

Here's a quick overview of what you can expect to read about in this announcement:
  1. The Steam Spring Sale
  2. RUMBLE coming to standalone VR devices
  3. The next RUMBLE content update
  4. Community Content
Let's get to it!



1. RUMBLE is on SALE
The spring sale has come and RUMBLE is now available at a nice 25% discount! If you know of a friend who's been on the fence about joining in on the action, now would be a good time to try and convince them of the beauty of RUMBLE and its community.

Here's a link to RUMBLE's Steam page, for easy copy-pasting: https://store.steampowered.com/app/890550/RUMBLE/?utm_source=blog&utm_campaign=spring_sale&utm_medium=steam&utm_content=share_link




2. Shifting priority towards standalone VR development
Over the course of RUMBLE's development, one community request stands tall, and it's not even to add more elements to the game. For us to bring the game to standalone VR platforms like the Meta Quest is easily what we've been asked to do the most, and while we've always wanted to heed those calls, we've now shifted priorities around to do just that.

We are now actively working towards getting RUMBLE onto select standalone VR devices before the end of the year. At this point we can promise it will run on devices with hardware comparable to that of the Quest 3, more information about exactly which devices will be supported is coming later down the line.

This is a very labor-intensive process, and large new game features we had previously planned on building will have to be delayed until after the standalone VR release. These are some features we still want to build, but probably won't start being worked on until after the standalone VR launch.

  • Team fights and group based matchmaking.
  • Alternative matchmaking game modes with unique win conditions.
  • Entirely new combat mechanics.
  • Reworked Gym & Park environments



3. What's coming with RUMBLE version 0.4.2
We won't drop support for the live game, and will continue to release updates, albeit smaller ones, to try and keep things fresh. We've already begun production on a new game update, RUMBLE version 0.4.2! We've only just begun though, and unfortunately we can't confidently give you a release window yet.

But, we can share which features are planned to ship with said update, here you go:

The LIV Creator Kit
We're implementing the LIV Creator Kit, or LCK for short. The LCK is a tool that allows you to easily capture gameplay footage with an actual in-game camera you can physically interact with! Some of you may be familiar with this tool already through its integration in games such as Gorilla Tag, but here's a video showcasing what you can expect to see: https://www.youtube.com/watch?v=zy6Dr5z86b4

Updated Pose Ghost and Move Selector
We're updating the Pose Ghost functionalities with the intention of making it easier to use and understand how perform moves, and what matters for successfully performing them. There's also a new pose helper system being put in place we've internally been referring to as: "Asura Arms". More info about this new system is coming later down the line.

And more!
  • Updated character, structure, and dust shaders for a more coherent and dynamic visual style.
  • A selection of popular community feedback points like returning the ungrounding effect on Parry.
  • New cosmetic options available in the Gear Market, including a helmet!
We intend to release more updates such as this one before the standalone launch but the exact content of those updates is still up in the air, so be sure to let us know what you'd like to see while keeping in mind that some larger requests may simply be beyond the scope of theses content drops!




4. Community Content
We are very grateful for the amazing community that has been forming around the game since even before it had a name. The passion is real, and from passion comes creation! We've selected 2 massive community content projects to share with you today, they deserve the shoutout.

Honeycomb Havoc - Rumble Bee
Honeycomb Havoc is a YouTube video series hosted by Rumble Bee, where teams compete with one another in a host of unique games, all within RUMBLE! There are stakes too, because there's real prize money on the table, sponsored in part by us!

It's not available quite yet, but you can watch this video right now, which introduces all of the different teams that will be competing: https://youtu.be/PgWZVGyA60U?si=optBjFKAFWDSQMpk


An "Earth" Bending Movie - shoeless
YouTuber shoeless has been working on a proper RUMBLE film for 2 whole years now. He has shared many details with us ahead of time, and we're super excited to see it when it releases this weekend! Shoeless gave us this thumbnail to share with you:

You can learn more about this massive project, including when and where exactly it goes live through this event in his Discord server: https://discord.gg/kTnfyB6K?event=1349516467577684073


If you've never seen any of these YouTuber's content, we highly recommend checking them out! When RUMBLE-related content performs well, more people get to see and hopefully experience the game, and you know we could all use more players online...




That's all for today's development update, thanks for playing, and we hope you look forward to all of this content to come!
Neighbors: Suburban Warfare - JeppeJoy


Hey there Neighbors!

We have some really fun news today, perfect for that extra Friday vibe. The neighborhood is soon opening up for everyone - Thursday March 20th, 9PM CET, we are starting our free Open Beta! 🥳

It’s live until Monday 10AM CET, meaning you have plenty of chances to get your friends together and destroy each other's houses. Grab those crowbars and let’s goooooo! 🔥

We are so, so excited to welcome more players into Neighbors, we can’t wait to see all the creative ways you’ll demolish your neighbors property in, and maybe find a few bugs for us to sort out in the process. 😀

Feel free to jump into our Discord, to look for people to play with or just talk about how annoying/cute Leloi is! If you have any questions, feel free to holler at us and we’ll answer everything we can.

To let as many people as possible know about the Open Beta, we’re also part of the Future Games Show Spring Showcase, so please tune in to that and give us some cheers. That event also happens on Thursday March 20th (huh, what coincidence!), meaning that the beta will drop during the livestream.

See you in-game soon! 🏡🔥🏠
Junkyard Simulator - RebeliaGames
Dear players! ❤️

You’re probably tired of all the gamepad updates, but as you know, the last keybind changes caused some issues with controller support. We want to make sure that even partial controller support works as smoothly as possible! 🎮

We’ve received a lot of valuable feedback from you about key mechanics not working properly, so we’re doing our best to fix everything. We believe that most issues are already resolved, but we still need a bit more time – until Tuesday next week.

So please be patient and understanding – there might be one or two more updates for the controller. Thank you for your support and for being with us! 😊🚀

Hotfix list:

🛠️Fixing the disappearance of the mouse cursor while pointing at components during disassembly when using a gamepad. Now, the cursor remains visible at all times—previously, it would disappear when not pointing at any component

🛠️Fixing the highlighting of body parts during car restoration when using a gamepad—now the player highlights parts with the RT button.



🛠️Changing the icon used for the body parts selection widget during car restoration to RT.

🛠️Fixing the ability to turn on the computer using the gamepad after completing the restoration of Blue Car and Pickup 1950.

🛠️Fixing the selection button for the vehicle sale widget in the Hangar when using a gamepad.


🛠️Adding an X button icon above the Conveyor Belt control panel when playing with a gamepad.

🛠️Adding an X button icon above the Scrap Market control panel when playing with a gamepad.

🛠️Fixing the ability to select a save file to load using the gamepad in the game start window.

Also please support us ːsteamthumbsupː 🙂
Mop Skater - youpiepoopie
Bug Fixes & Improvements

- Improved ramp and bowl physics for smoother transitions.
- Multiplier now consistently stops when the mop is dirty.
- Refreshed main menu with a cleaner look.
Heroes of Might and Magic: Olden Era - Unfrozen_Fey
You've been asking us to let you try Olden Era out and so here we are — starting today, the signups for our Arena mode are open! Do hurry though as we will accept only a limited amount of people!

The Arena playtests will begin on March 17th and last until around March 28th. See you in the Arena!

https://store.steampowered.com/app/3105440/Heroes_of_Might__Magic_Olden_Era/

Guide for Players - How to Access the Beta

1. How to Sign Up for the Beta Playtest

We are granting access to players through Steam Playtest. Follow these steps to sign up:

1. Go to the Steam Store page of Heroes of Might & Magic: Olden Era.
2. Locate the Playtest section and click on "Request Access".
3. Once you’ve signed up, wait for approval. Access will be granted in batches, so you may not get in immediately.
4. How to check if you got access:
- You will receive a Steam notification and an email from Steam when you’re granted access. You will also see your status on the store page for the base game.
- The game will automatically appear in your Steam Library under the name Heroes of Might & Magic: Olden Era Playtest.

2. Accepting the In-Game User Agreement

Before playing, you must accept the in-game User Agreement. When you launch the game for the first time:

1. A User Agreement window will appear.
2. Carefully read the terms.
3. Click "Accept" to proceed.

If you do not accept the agreement, you will not be able to access the game.

3. How to Play - Accessing Arena Mode

The signups for Arena mode begin today while the Arena mode will be available from March 17th to around March 28th.

- For a multiplayer match:
- Main Menu → Multiplayer → Find Opponent → Left Card: "Arena"

This is the only available mode during this stage of the playtest.

#Discussions_QuoteBlock_Author
Summary (TL;DR)

1. Sign up for the Playtest via the Steam Store page.
2. Wait for approval (access is granted in batches).
3. Check if you got in by looking for Heroes of Might & Magic: Olden Era Playtest in your Steam Library.
4. Before playing, accept the User Agreement inside the game.
5. Arena mode is available on: March 17th – around March 28th.
6. To play: Main Menu → Multiplayer → Find Opponent → Left Card: "Arena".

Enjoy the game and have fun in the Arena!
Play Twice - yuji
Released v1.0.2.

  • Fixed a stage where it was possible to clear using an unintended method.
  • Made various minor improvements.

Thank you for playing and checking out the store page!
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