Exciting news, Cosmic Arcade Tycoon now supports even more languages! 🌎 We’ve been working hard to bring the game to a wider audience, and with this update, we’re adding Simplified Chinese, Russian, Spanish, Portuguese, and Japanese to the mix!
🛠 What’s New in This Update:
🌐 New Language Support – Play the game in your preferred language! Menus, tooltips and in-game text have been fully localized.
🔄 UI Adjustments – Tweaked layouts to ensure text fits properly across different languages.
🎯 Why Check It Out? If you’ve been waiting to experience Cosmic Arcade Tycoon in your native language, now’s the time! This update ensures more players can enjoy the game without language barriers.
Thank you for your continued support! More exciting features and improvements are on the way, stay tuned! 🚀
From March 13 at 11:20 UTC to April 10 at 11:20 UTC, a chain of 25 missions awaits you. For their completion, you'll receive a new aircraft— the German Messerschmitt Me 410 B-2 Hornisse Tier VI heavy fighter—and other valuable rewards!
This modification of the venerable Messerschmitt Me 410 was one of the most iconic, sporting an enormous 50-millimeter Rheinmetall BK-5 autocannon in the nose, assisted by two hull-mounted 30-mm autocannons and four rockets. This loadout will allow the Me 410 B-2 to take out most enemies in one fell swoop, but it requires significant gunnery skill. Using its immense firepower successfully will call for carefully planned approaches on targets but will be highly rewarding when executed properly.
Note: You may skip missions of the marathon by purchasing certificates in the Premium Shop. Only Tier IV–X aircraft can take part in the event.
Keep completing marathon missions on your favorite warbirds to grab all the event's rewards! Don't have time to complete all the missions? Just visit the Premium Shop and purchase certificates to speed up the completion of the in-game event!
Commandos: Origins – Behind Development Lines Again
As the release of Commandos: Origins on April 9th draws another week closer, we have sent our spy behind development lines again to gather the latest intel for you.
This time we have some insights into the Command Mode and the first ever look on a cutscene, and more, so let’s dive in.
First things first! We start out with an exciting new gameplay feature:
The Command Mode
Our devs at Claymore Game Studios were polishing up the new addition to the Commandos series! What is “Command Mode”, you ask? It's a brand-new feature in the Commandos series, offering completely new tactical opportunities by allowing players to queue actions across multiple characters. One example of this is being able to kill two guards who can see each other, without needing to distract one of them first. Additionally, the system will support the player executing the actions independent from each other and in any order.
Now that we’ve had a look at one of the gameplay aspects coming to Commandos: Origins, let’s shift our focus to another crucial aspect of immersion:
The Cutscenes
Up second in this week’s Insight Series is a preview of the intro cutscene of Commandos: Origins. One of the things you usually add once the game is feature complete and stable are the cutscenes. They are of course planned out from an earlier stage but have now received their final touch ups to match all the changes that might have resulted from development. Besides the intro scene, every mission will include cutscenes depicting the outlook of the map and the situation – for smooth mission progress.
Art Director Thilo told us more about them: “Cutscenes are the narrative heartbeat of our game, seamlessly bridging the gap between gameplay and story. While the strategy game camera provides players with an overview, we want to get closer to our characters with our cinematic camera in cutscenes, creating a stronger connection to our iconic cast and a truly immersive experience.”
To give you a glimpse at the results of the teams work, we have the very first preview video for Cutscenes for you - Enjoy! https://youtube.com/shorts/kuvUkBB2U7U
A compelling narrative and impressive cutscenes deserve strong voice performances, so let’s move on to our next highlight:
Voiceovers
For our third topic today we are looking at voiceovers and showcasing the English voices of the Sniper & the Spy. We've paid close attention to your feedback regarding the voice-overs, and will deliver final voice-lines in English, German, French, Spanish and Chinese.
We have now reached the end of today’s Insights but stay tuned and continue to keep your eyes peeled for more news on our official channels! With every news, we’re getting a step closer to Commandos: Origins launch on April 9th!
A star reward track has been added for each affinity in the story Abyss.
Hard Abyss is now unlocked after beating the last harvester in the story Abyss
A "show dispatched" filter has been added to the hangar.
Error handling in combat has been improved aiming to reduce the number of crashes and freezes.
Balance
Isha's passive was changed to now give Offensive Affinity Override when by himself and Defensive Affinity Override when Nayra is on the same team.
Nayra's passive was changed to now give Defensive Affinity Override when by herself and Offensive Affinity Override when Isha is on the same team. Her active skill was also changed to now deal 170% damage, up from 130%, and inflict Defense Down II instead of Security Down II. Additionally, her refitted passive skill was changed to now inflict Out. Repair Down II instead of Speed Up II.
Tianchao Faction Operation boss encounter Kratonos level 2 and 3 had their stat adjusted to make them a bit easier to defeat.
UI, Visual & Audio Changes
The Abyss UI has been updated.
Improved lighting and composition in tutorial combat scene.
Added 3 new Marauder campaign combat scenes and reworked older scenes to bring them up to date with new lighting and particle fx.
Reworked starter units attack animations for better visuals and also added new charged variants.
Reworked the ability fx of units that are encountered early such as Shepard’s gas missile attack and Shelter’s repair animation.
Girl Genius: Adventures In Castle Heterodyne - Fredrik
Because of some game-breaking technical issues with version 1.0.9, we had to roll back to version 1.0.8 on macOS. We are working on a proper version of 1.0.9 for the mac.
The statistics section now displays the most recent year the team qualified for the stage.
If a team’s last qualification was more than two decades ago, the year indicator will be colored orange.
Bug Fixes
When you click on the ranking indicators to view the recent title history in fixtures, it will now present the leaderboard for the last five tournaments.
The next opponents should be more random in the Head-to-head section when you click the "New opponent" button.