Planetary Life - sotenbox
Changes
  • ESC can close encyclopedia now
  • ESC will cancel/close any menu or selected tool
  • Switching categories will cancel current selected tool

Bugs fixed
  • Fixed showing rain under the water
  • Renamed “Evolve to” to “Evolved to”
  • Fixed issue with mutation filter getting hidden when no no-mutations exists
  • Fixed visual bug drawing a rare line in the ground’s texture
Mar 11
That's not my Neighbor - nachosama
Bug Fixes:

The important text box for colors when Nacha's doppelganger appeared displayed more text than intended.

Margarette's apartment number in today list.

An error occurred with the questioning interface after pressing the emergency button.

Other minor bugs.
Mortal Kombat 1 - chris.azar


Mission... Termination. Destination... NetherRealm. Initiating startup...

The T-1000 time travels back for early access players on March 18. Full access on March 25.
It's In Our Blood. Discover a reborn Mortal Kombat Universe created by Fire God Liu Kang.
Mortal Kombat 1 ushers in a new era of the iconic franchise with a new fighting system, game
modes, and Fatalities!

Buy Mortal Kombat 1: Khaos Reigns today: https://www.mortalkombat.com/purchase

Join the Kommunity:
TikTok: https://go.wbgames.com/MKTikTok
Instagram:https://go.wbgames.com/MKInstagram
Twitter: https://go.wbgames.com/MKTwitter
Twitch: https://go.wbgames.com/NRSTwitch
Discord: https://go.wbgames.com/MKDiscord
Reddit: https://go.wbgames.com/MKReddit
Facebook: https://go.wbgames.com/MKFacebook
Fire Hero - Pixel Rescue - florian.estour
A huge thank you to everyone who took the time to share their feedback!
We've made many fixes and important additions. There are still a few details left to polish before finalizing a clean version for the DEMO, after which we'll resume development for the game's main release.

A new version of the demo is now available, featuring several fixes and improvements:

🔧 Fixes:
- Revamped the interaction system to prevent the player from interacting with multiple elements at once (dialogs/objects...).
- Fixed elements that incorrectly displayed as liftable when they weren’t.
- Fixed a bug in the menu that prevented changing options.
- Fixed settings not being applied in the menu.
- Fixed a level design issue in an underground level that made it impossible to complete.
- Fixed animation freezes when transitioning from water to a ladder.
- Improved the secret chase level with the pyromaniac.

✅ Additions:
- Added more "juice" to the chase level (camera shake, jumpscares, zoom in/out, speed VFX...).
- Added water reflection effects.
- Added 4 new languages (Brazilian Portuguese, Russian, Chinese, Japanese) and their translations.
- Added new Steam achievements.

🛠 What we're currently working on:
- Adding new objects for the new biomes.
- Adding new animals for the new biomes.
- Adding new levels.
- Adding new biomes.

Once again, thank you for your support and feedback! It helps us tremendously in improving the game and keeps us motivated to continue! 🚀

MeMic - arch1s
Today is a huge milestone for us – MeMic has officially launched! 🥳 We want to extend our heartfelt thanks to everyone who has supported us and already joined the game. Your feedback and impressions mean the world to us!

We've been closely monitoring your comments and have already made the first updates:
✔ Fixed an issue with language support
✔ Adjusted some colliders and exit points from objects
✔ Improved overall game stability

This is just the beginning! We're continuously working on improvements and truly appreciate your feedback. Share your thoughts, leave a review, and don’t forget to add MeMic to your wishlist if you haven’t already!

🔗 Link to store

Thank you for being part of this journey! 💜
Mar 11
Blood Typers - Wayland
  • Fixed question marks showing on empty shelves after loading a checkpoint
  • Added more ways to clear the main text input: Ctrl+Z, Ctrl+X, Ctrl+A
Grimm's Folly - Gray Days Entertainment
Increased player run speed by 25% in most areas

Improved landing of the raven when flying straight down

fix a bug that made the raven start flying after picking up a collectable when pickup was started from flight

Gumballs & Dungeons - Virmo
Dear Adventurers



Good morning or evening! Once again, the Gumballs are delving deep into the labyrinthian depths of bug fixes, and coming out victorious!

v0.0.11 Patchnotes
  1. Optimised the process of both quick feeding and opening Gumball Jars so it doesn't lead to potential data corruption due to game crashes. (We're also creating a manual save function that'll hopefully prevent this issue from occurring, alongside the data recovery function that's already been implemented!)
  2. As a result of this, the quick feed option has been enabled again, now the hungry Gumballs can be fed!
  3. Fixed an issue that completing the Next Millennium dungeon wouldn't give you the Steam achievement.
  4. Fixed an issue with the Alchemist Gumball's talent, now the effect should be correct again
  5. Fixed an issue with the Lamp Gumball. He kept summoning the Desert Altar outside of battles and outside of the Desert Oasis, even if you didn't have enough Golden Oil (just really wanted to make the wishes come true!)
  6. Fixed an issue with players not receiving a potion formula when acquired in a dungeon (players who experienced this issue should have it resolved on patch update)
  7. Fixed an issue that the Sculptor can't carve a statue of a Gargoyle
  8. Fixed an issue that the Incarnation of Vulcan was not being shown in the Promised Land of Forging
  9. Fixed an issue that was causing abnormal values in the Lost Temple
  10. Fixed an issue that was randomly causing set requirements to be triggered one item early for no reason (sorry adventurers, you need all set items, there's no Ring of Royal Grandeur over here)

Tips and tricks daily on our official Steam Discord server, if you'd like to come join in with the community!

Safe adventures,
Kevin and the Gumballs team
Moonring - Fluttermind
No, you can't dig or drill. It's not that kind of boring. It's the other kind. It's the 'Slideshow... dull... losing... consciousness...' kind of dull. You don't believe me? For f-

Look.

- [DONE] Creatures now properly save their Shield status
- [DONE] One certain creature now retains their Shield status between save/load states
- [DONE] Fixed the Buy panel which had some display errors when wrapping from bottom to top position
- [DONE] Change to Harlequin description so that it's not utter nonsense (no idea what happened there!)
- [DONE] Properties now cause faction opinion changes when they change, not continuously
- [DONE] New 'factions' console command that reveals all faction values
- [DONE] Harrodius' Amulet now has a shorter description that doesn't flood the box

See? I wasn't lying. It's boring. Banal. Dull. Tedious. It's like that Friday morning geography lesson with Mr Hendriks who only had one vocal tone which he insisted on piping through his peculiarly hairy nose. It's that book all your friends insist was really good when all it did was present a series of lists of 1980s pop culture. It's that 'new banger' of a song with lyrics that are the equivalent of "Aw, yeah, baby yeah, I want you, let's dance on the dance floor (as opposed to, presumably 'in the larder'), yeah."

It's thoroughly uninteresting. The only compelling aspect of this update is this message which contains a singular and rather shocking deliberate misspelling. You were warned.

- Fluttermind































































Yes, I lied about that spelling mistake, too. I was desperate.
inZOI - hailey
Greetings, Creators! 



inZOI delivers high-quality graphics and realistic city-level simulations, which require higher system specifications to run smoothly.


While the minimum and recommended system requirements are already listed on our Steam page
we wanted to provide a more detailed and comprehensible breakdown of these specifications and how they might impact your gameplay experience. 

As such, we've categorized the system requirements into four tiers and provided the optimal game settings for each tier. 



1. Minimum, Medium, Recommended, High





2. Optimal Settings

a. What are optimal settings?



Optimal settings ensure you experience the game on your current PC in the best possible way. 

Since inZOI was developed using Unreal Engine 5, adjusting the game's settings can lead to significantly different experiences, even on systems with identical specifications. 


Let's explore how different factors impact gameplay and which settings you'll need experience inZOI in the best way possible. 


b. Which factors affect optimal settings? 

Higher resolutions put more load on the GPU as they require rendering a greater number of pixels. 

For reference:
  • 1920×1080 (FHD) = 2,070,000 pixels
  • 2560×1440 (QHD) = 3,680,000 pixels (about 1.77x more than FHD)
  • 3840×2160 (4K) = 8,290,000 pixels (4x more than FHD!)
  • Rendering in 4K requires four times the number of pixels as FHD, significantly increasing GPU processing load and reducing frame rates. 
    Higher resolutions also demand more VRAM, which can lead to shortages due to increased buffer sizes.

SSDs may also affect optimal settings by offering:
  • Faster data transfer speeds than HDDs, leading to reduced loading times for maps and resources during gameplay
  • Improved texture streaming to help reduce texture pop-ins and maintain high-quality graphics
  • Fewer frame drops for a smoother gameplay experience
  • Faster installation and update times

c. I'm not familiar with the technical details. How should I set up my settings?

We've prepared eight different preset options tailored to four system tiers and various gameplay preferences. 

The settings for the Recommended and High tiers are optimized for 4K monitors. 

Minimum
Medium
Recommended
High
Better Graphics
NVIDIA DLSS Super Resolution / AMD FSR 3 / XeSS - Performance
Ray Tracing - On
Preset - Low
NVIDIA DLSS Super Resolution / AMD FSR 3 / XeSS - Performance
Ray Tracing - On
Preset - Medium
NVIDIA DLSS Super Resolution / AMD FSR 3 / XeSS - Balance
Ray Tracing - On
Preset - High
NVIDIA DLSS Super Resolution / AMD FSR 3 / XeSS - Quality
Ray Tracing - On
Preset - Ultra High
Better Performance
NVIDIA DLSS Super Resolution / AMD FSR 3 / XeSS - Ultra Performance
Ray Tracing - Off
Preset - Very Low
NVIDIA DLSS Super Resolution / AMD FSR 3 / XeSS - Performance
Ray Tracing - Off
Preset - Low
NVIDIA DLSS Super Resolution / AMD FSR 3 / XeSS - Performance
Ray Tracing - Off
Preset - Medium
NVIDIA DLSS Super Resolution / AMD FSR 3 / XeSS - Balance
Ray Tracing - Off
Preset - High
  • Better Graphics: Maximizes the game's visual quality. May cause occasional frame drops and longer loading times. 
  • Better Simulations: Optimizes simulation speed and ensures smoother gameplay, but may reduce visual quality.



3. How It Looks In-Game

We understand that all of this might be a bit overwhelming. 

To give you a clearer idea of how these settings impact gameplay, we've prepared a video showcasing the game with each one applied!


(This footage was recorded during development and may differ from actual early access gameplay) 



4. Our Commitment

As mentioned earlier, inZOI delivers high-quality graphics and realistic city-level simulations, which require higher system specifications. 

While these requirements ensure the best possible gameplay experience, we remain committed to making inZOI accessible to more players.  

We plan to implement a feature that automatically adjusts game settings to provide the best possible experience. 

Additionally, we will continue working on optimizations to improve performance while finding ways to lower system requirements without compromising overall quality. 



5. Conclusion

inZOI is still in preparation for early access, which means there's room for improvement. 

Some aspects of the current version may feel somewhat limited in both quantity and quality. 

Our team is committed to enhancing the inZOI experience for Creators. 

We truly appreciate your patience and continued support, and we look forward to seeing you in early access! 



Thank you, 

The inZOI Team
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