BitCraft Online - BitCraft Online
🎉 Last week we hit 20K+ wishlists on day 1! Thanks to your amazing support, Ancient Wonders will appear across the world—unique landmarks offering specialty resources for those who seek them out.

Now, 50k is on the horizon!

Sorcerer's Servant - 2202games


Upcoming Fixes and Adjustments
  • Menu and shop BGM currently excluded from volume adjustment > Make it adjustable
  • Window size adjustment
  • Enhanced information display when equipping items
  • Clearly indicate when a slotted item reaches its final legendary rarity
Planned Changes and Additions
There’s much more to come, but here’s a glimpse of what’s ahead...
  • Carry over equipped item levels when returning mid-run to the next game
  • Review and improve special item effects to enhance usability
  • Rework enemy special abilities and add new types
  • Introduce AGI-based double attacks and enemy preemptive strikes
  • Add growth-type items obtainable by defeating bosses within a set number of rounds
  • Implement item interactions and introduce new items that encourage synergies
Local Asset Library - ashy_y
Dear User,
Thank you for your continued support! We’ve recently completed user experience optimizations and will launch our first content update in two weeks, bringing you more powerful creative support!

Bug Fixes
Fixed an issue where the page failed to redirect automatically after asset uploads. Now, upon completing the upload process, the system will automatically redirect you to the appropriate page, allowing you to seamlessly proceed with other operations or manage newly added assets.

Upcoming Updates
Over the next two weeks, we’ll roll out a series of exciting new features and improvements:
  • Multi-Website Support Expansion: To broaden our service coverage, we’ll add support for five major platforms (ArtStation | Daz 3D | RenderHub | CGTrader | Sketchfab). This update will enable smoother resource imports from these sites to your local library, significantly expanding your asset options.
  • Dark Theme Implementation: Based on user feedback, we’re developing a new dark theme interface. This feature not only reduces eye strain during prolonged computer use but also provides a more comfortable visual environment for night-mode enthusiasts.
  • Browser Extension Page Optimization: We’ve refined our browser extension interface to enhance efficiency. The redesigned layout improves user experience, making asset searches, browsing, and imports more intuitive.

【Co-Creation Initiative】
We believe great tools are shaped by developers together! If you’d like to:
  • Request support for specific websites/browsers
  • Propose new feature directions
  • Report localization translation issues
Visit our Steam Discussion Board to engage directly with us – every developer’s input will receive a tailored response!

Thank you for your ongoing trust and support of Local Asset Library!
The Local Asset Library Team
Cinnabunny - rekystudios
Hello wonderful rabbits! I just thought I would send out a message of gratitude and to clarify what will happen with Cinnabunny in the near (and hopefully far) future. Plus, some information about the Cinnabunny Soundtrack!

A Superb Launch

Firstly, I just wanted to thank everyone for your patience with me during launch. As most of you know, Cinnabunny is a solo dev game and there was a large influx of players upon release. This means an equally large influx of bug fixes, QoL change requests, and general community management. Needless to say, I was very busy! I tried to respond to every bug report and I made a point to read every suggestion as well. Hopefully you all felt well listened to as I made initial changes; I truly do care a lot about the games I put out and want everyone to have the best, most peaceful, coziest time they possibly can.

As a result of your wonderful ideas and bug reports, I was able to put out 7 version updates in just under two weeks... wowza! Your excitement, positivity, and understanding were/are amazing and I'm so grateful to this wonderful community!

Updates Going Forward

I will not be updating with the same schedule I have been; averaging an update every two days is... excessive :D I am aware of a couple of lingering bugs which I'm focused on figuring out, but other than that, the game is complete and (for the vast majority of people) very stable. That said, I know we both have a million ideas for how to make Cinnabunny even better! Therefore, going forward, I will be spacing out the updates and focusing on larger additions to the game while batching in QoL changes and bug fixes within those major version updates.

I have no road map as I want to be able to include or dis-include things based on my own vision for the game supplemented by community ideas/feedback. I will say, you all have had some wonderful ideas I've already begun including for the next major version — in addition to the wonderful ideas I've already included in the previous smaller updates :)

Additionally, I have no timeline (as you never know what sorts of snags development might hold), but I'd say the first major update will happen sometime within the next month

I hope that I am able to continually add things to Cinnabunny for a long time :)

Cinnabunny Soundtrack

The Cinnabunny Soundtrack is now on most major streaming services! If you just search for "Cinnabunny" the album should come up. So check it out on Apple Music, Spotify, YouTube, or wherever you listen :)
Kamikaze Lassplanes - CrunchingWnuk
Hey Pilots!

We’re thrilled to announce that the Supporter’s Pack for Kamikaze Lassplanes is now available! 🎉 This special DLC is for those who want to go the extra mile in supporting the game while receiving some awesome goodies in return.

✨ What’s Inside?
📖 A Beautiful, 42-page Artbook – A deep dive into the game’s stunning artwork, featuring character designs, concept sketches, and behind-the-scenes illustrations.
💌 A Thank You Note – A heartfelt message from the team, expressing our appreciation for your support.
🖥️ Exclusive Desktop Wallpapers – Gorgeous artwork in Full HD & 4K resolutions to bring the Kamikaze Lassplanes aesthetic to your screen!

Your support means the world to us, and this pack is our way of saying ありがとう! (Thank you!) 💖

If you love Kamikaze Lassplanes and want to help us continue making awesome games, consider picking up the Supporter’s Pack today!

👉 Grab the Supporter’s Pack Now!
https://store.steampowered.com/app/3570310/Kamikaze_Lassplanes_Supporters_Pack/

Thank you for flying with us! ✈️🔥

— The Kamikaze Lassplanes Team
Conveyor - viktorkarcev
Have you already mastered the basic pipeline? Have you learned to manage it, ensuring stable operation?

Wonderful!

It's time to enter the market and accumulate capital! You will encounter various goals, tasks, devices, and tools that develop the brain and make it work much more efficiently! Very soon, we will start counting, so no success of yours will go unnoticed!
Neon Blitz - robnotbob
Hey everyone!

Just wanted to check in and share some updates on Neon Blitz. I’ve been polishing things up, making sure everything looks sharp and feels awesome to play.

First up, the title screen—this is the first thing you’ll see when you boot up the game. It's got a cool parallax effect that's simple but I think gives it a great feel. Can't show off that sleek animation here (damn steam upload limits) but I can at least show what the title screen will look like.



Next, we’ve got the game over screen. I didn’t want losing to feel too frustrating, so instead of just ending things, you’ll be able to use a gadget you unlocked in your previous run, carrying it forward into the next one. You also have the option of not carrying a gadget forward if you don't want to make things any easier for yourself :)



This month, I’m primarily focused on polishing and getting everything ready for playtesting. Once playtesting starts I'll be refining the gameplay and upgrades much more. If you want to be one of the first to try out Neon Blitz and help shape the game, make sure to wishlist it on Steam!

Dungeon Watchers - RM120
I have great news, I've working in a new update for the game which will include the character Vesta, the demon Mercenary:


and a completely new map with their own set of enemies and music, the Forest Ruins:


Here are some of the new enemies you will find, each with their own unique behavior:


With this update will come new achievements and if all goes well I will also add the Steam cloud feature.

Thanks for reading. Have fun!!!
-RM120
Mar 10
Through the Ages - Ithil
FIX: multiple political events /less locked sessions, hopefully/
Tactical Vengeance: Play The Games - briobob
Upcoming News Announcement


We’ve been quiet, but we’ve been working harder than ever!

The game is about to step into a whole new world, with almost every aspect improved. The upcoming update introduces an entirely new Ray Tracing graphics system never seen before in a Shooting Match Game. Lighting has reached a new level, precisely matching the behavior of sunlight in the real world. Sun rays now interact more naturally, capturing finer details. The graphics have been completely transformed in a way you’ve never seen before—neither in this game nor in similar Shooting Match Games.


The image may be distorted compared to the original game, and therefore the image quality may differ on Steam.

Additionally, more objects have been added to all maps, some of which can be shot and exploded. However, beware—certain objects, like empty gas tanks, won’t explode, making it a unique challenge to figure out which ones will. These objects will spawn in random locations across all maps, adding a new layer of unpredictability.

It has been proven that even older and lower-end computers can keep up with the game, so we have adjusted the system requirements to better reflect the current state of the game.

Many bugs have been fixed, and more fixes will be coming soon in the next updates. The UI now has a more dynamic and energetic feel, enhancing your experience both in the menu and in-game.

Greewar Map is expected to be ready by late April 2025. Get ready for a battlefield that offers fresh combat experiences and stands out more than any other map in the game.


The image may be distorted compared to the original game, and therefore the image quality may differ on Steam.

Several game modes are undergoing major updates, including Capture The Flag, where each team leader must strategically place their team’s flag near their own base. This feature is set to release by April 2025.

If you encounter any issues in the game, we want to hear from you so we can fix them as quickly as possible. If you have suggestions, improvements, or other feedback, we’d love to hear from you as well!

Stay tuned to our Discord channel for the latest news, as we will be prioritizing updates there before sharing them elsewhere. The next major update announcement is coming soon, and we can’t wait to share it with you!

This is just the beginning of what’s to come! Stay connected, share your thoughts, and get ready for the most exciting update yet. See you on the battlefield!

Thank you for your continued support and patience as we work to improve your gaming experience.

Update your game now to experience these improvements and enjoy a better, more polished gameplay. Dive back into the action with enhanced features and stability! Happy gaming!

Stay connected by joining our Discord community to stay up-to-date with the latest news and updates about our upcoming game features, as well as other exciting developments and beyond. Join us on Discord today and become a part of the journey!



If you experience any bugs, please report them to us as soon as possible on our Discord.

MT Games Interactive Team

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