Macabre - Weforge
Riftwalkers, we’ve hit a huge milestone!

Macabre has officially crossed 200,000 wishlists on Steam! As a small indie team, this level of support means everything to us. It’s incredible to see so many of you excited to dive into the Rift, and it keeps us pushing forward every single day.

To celebrate, here’s a look at Macabre in action! Huge thanks to KManT02 for capturing this intense moment during our alpha playtests.



Why are wishlists important?

Wishlists help us gauge interest in Macabre and ensure we’re making the best launch decisions. They also provide insights into localisation priorities.

Here are the top 5 regions where Macabre is most wishlisted:

  1. North America
  2. Asia
  3. Western Europe
  4. Eastern Europe
  5. Latin America


https://store.steampowered.com/app/1794830/Macabre/

Playtests – Sign Up Now

We’re currently running alpha playtests with our Kickstarter backers, and we’ll be expanding access in the future.

Want to be among the first to play? Make sure you’ve wishlisted Macabre and signed up for public playtests on Steam!



Join the Macabre Discord

Macabre is best experienced together, and our Discord community is the perfect place to connect.

  • Get exclusive updates and be the first to know about new playtest waves.
  • Find teammates and squad up for future playtests.
  • Join discussions, share strategies, and be part of the Macabre community.


Join the Macabre Discord Now!

Follow Us on Socials
Deduce Together - Zaraky27
The English release is available today!

You can play the following questions.
  • Character
  • Country
  • Game
  • HistoricalFigure
  • Movie
  • TouristSpot

Users can also create their own original questions to play with!
Warlander - tl_yujiron
Greetings Warlander!

The following balance changes will be rolled out in the near future.

  • To make more strategies viable, keep gate durability and rebuild thresholds have been adjusted.
    • Durability: 1400 ⇒ 900
    • Rebuild Threshold: 1000 ⇒ 1500
  • Based on how often the Seraphim and Artificer ★5 Cleric titles see use, the following changes have been made to their Ultimates:
    • Sanctuary (Seraphim)
      • Reduced the animation lock after casting to make the skill feel better and adjusted its cooldown, duration, and healing values.
        • Cooldown (s): 90 ⇒ 60
        • Duration (s): 15 ⇒ 10
        • Healing: 20 ⇒ 30
    • Turret Wall (Artificer)
      • Made the skill less effective at range by reducing the range of its turrets.
        • Range (m): 50 ⇒ 40
If you have any feedback regarding this update or other game issues, please let us know.


⚔️ Your Warlander Team 🛡️

Join our community-focused game development discussions on your favorite platform:
❤️ Steam Discussions
💜 Discord
💙 X (Twitter)
🧡 YouTube (English subtitles available)

https://store.steampowered.com/app/1675900/Warlander/
Director Simulator - 278194521
The player transforms into a talented young director named Luo Yu, unable to achieve his dream of making movies due to lack of money, and can only rely on doing odd jobs to persist in his dream. With always having the same strange dreams, the peaceful life of Luoyu began to be disrupted, and several girls in the dream gradually entered the life of Luoyu. In the struggle between ideals and reality, Luoyu gradually unravels numerous mysteries and embarks on a legendary journey.
Ligo - Arzhel
- Fix couple unintended solution in later level
- Fix Final level
- Fix bug with fusing mechanism
- Redesign 1 level in later area
PROJECT TACHYON - HIKE-1
[Patch Summary]
Added the twin-stick shooter (R-stick aiming) preset,
Adjustments for the Auto Aim and Lock Aim,
“Codex” illustrations are added,
Improved the resource balance.

[Update Details]
[About the Controller Presets,]
Controller presets have been implemented, allowing you to choose between the two control settings.
When a controller is used at the start of the game, a preset selection window will appear.
It can be changed at any time via Menu->System.

Conventional Control Method: Action Platformer
R-stick aiming controls: twin stick shooter
Two new presets have been added.

No matter which preset is selected, the R-stick aiming function is essentially enabled and can be used at will.

[Additional R-stick related options]
-Automatically performs a basic attack with the main weapon when a direction is entered with the R stick.
-Lock Aim is changed to toggle mode.

When using the Twin Stick Shooter preset, both options are automatically set.
You can also deactivate this option if you wish to.

[Twin Stick Shooter Key Mapping]
Jump: LB
Dash: RB
Basic Attack: R stick tilt or X
Reload: Y (same)
Secondary Attack: RT (same)
Melee Attack: B
Weapon Swap: R3 (same)
Lock Aim: Cross pad
Skill Use: LT
Skill #1: X (same)
Skill #2: Y (same)
Skill #3: A (same)
Skill #4: B (same)
Ultimate Skill: RB (same)
Interact: Cross pad (same)
Auto Aim: Cross pad (same)

[Auto Aim]
-You can tilt the R stick to change the target while using the auto-aim.
If the player does not lock on a target, then it will immediately return to the original, so the target must be fixed by pressing the Lock Aim key when the desired target is selected.
Or, use Change Target while using the Auto Aim.

-When in the Lock Aim, your auto-aim target and the aiming angle will remain the same even if you change weapons.


[Quickload UI]
-An option has been added to improve the visibility of the Quickload UI.
You can also adjust the outline and the size of the UI.


[Contents]
Illustrations are now displayed in certain codexes.


[Balance]
-The amount of Netherium drops from the Boss and Mini Bosses will be increased by 3~5 overall.
-Second upgrade requirements for the weapons will be lowered overall.


[Other Fixes]
-Improved the “Refresh Items” function in the store, where it was inconvenient to select a weapon when repeatedly purchasing a weapon, due the weapon you had and the weapon in the store overlapped each other.
-Fixed a bug where purchasing upgrades in the upgrade stage fixed the upgrade price of other weapons to 700 credits, regardless of any rank.
-Fixed a problem in which the Secondary Attack Projectile of the pulse rifle is easily destroyed when it touches a wall or floor.
-Fixed a bug in which the “Sugar Coating” was not applied to the enemy “Variant: Hellwing Nest” when a regional event "Sugar Coating" occurred.
-Fixed a problem in which the background of the black space in the background of the title screen would burn white.
-Fixed a problem in which enemy attacks were displayed as “No Damage Element” in the cause of death in the Mission Log.
-Fixed a correction of hit detection of scaffolds.
Community Announcements - Orisols (Playassist)
亲爱的继承者们:
春颂芳华,灼灼其华。
明天是三八妇女节,一起为身边的女性以及魂域的女神们送上祝福吧!
本周兑换码是【nvshenhappy】,有效期至2025年3月14日23点59分,请继承者们记得及时兑换~



♥女神嘉慧福利加码 ♥
更快捷获取轻武器的愿望,女神们已听闻,特赐予祝福庆典,为继承者们助阵。
前往游戏内参与【溯回碎片】活动,累计完成任务共计可获得5把古魂1等级轻武器,还有机会触达彩蛋获得轻武器图纸、武器打造材料


新古魂2.0 全面重制 女神嘉惠
▌更多福利请加入
官方微信:古魂
官方抖音:古魂-魂之刃2

Stray of Lost Cat - alibat
The UI is adapted to the higher resolution of Steam Deck

Added 720P resolution

Clicking continuously for 3 seconds within the level now displays/hides the UI for easy screenshot viewing
Mar 6
Nova Empire - Aquila Interactive Community
Commanders!

Use this promo code in-game:

🌟 TELEKINETIC

Note: Code available to first 50 000 players claiming!
Dead Beats Survivors - mizumoto
The 2D shooting survival game “Dead Beats Survivors”—where you battle hordes of zombies in a dark, underground disco, earn cash, power up your character, and endure until time runs out—is now ready for you to play!

To celebrate its release, we’re running a 40% off sale! Don’t miss the chance to experience “Dead Beats Survivors” for yourself!
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