The Brain Beast Plushie is now available to preorder! Snag this iconic and intellectual plushie and get ready for the launch of FATE: Reawakened next week! Don't wait, this pre-order will only be available for a limited time. Get your exclusive plushie while you can!
☑️Uranopolis: Ray ability fixed (now canrotate with mouse scroll) ☑️Uranopolis: Bulldozer - now can't use ability when have no power. ☑️Uranopolis: Drill with module Doubler now works correctly ☑️NeoJungle: Netted HQ now turn off motherland ☑️NeoJungle: Small bomb adjustments (now hit good targets) ☑️NeoJungle: Motherland now functions correctly (Undo works properly and bonuses are calculated correctly) ☑️Sharrash: Underground ability fixed ☑️Sharrash: Paralysis mechanics fixed ☑️Mississippi: Shadow unit and Vulture tweaks (now Shadow can only hit Vulture if he under the net) ☑️Missisipi: Rotation fixed
General game updates
✅ Edited some language errors ✅ Various editorial changes and improvements ✅ Polish-to-English translation updates ✅Fixed graphical issues related to MOVE action ✅Improved deck view layout in Armies Overview (now HQ is always first) ✅AI: "Never Ending Battle" issue resolved ✅Fixed a bug causing the game to get stuck in battle when playing with Uranopolis and Sharrash ✅Improved sound effects for rooms, typing, and some explosions ✅Deck view: Better grouping of discarded tokens ✅Deck view: Enhanced a bit deck view menu funcionality ✅Twitter/X icon changed place ;) ✅ Other small fixes
Don't forget to download update! Current version should be tagged 2025.03.06 or later
Remember! You can report bugs & suggestions by pressing F5 during game!
📅 PLAYTESTS END: 10th March 2025 (so play as much as you want :D)
☑️Uranopolis: Ray ability fixed (now canrotate with mouse scroll) ☑️Uranopolis: Bulldozer - now can't use ability when have no power. ☑️Uranopolis: Drill with module Doubler now works correctly ☑️NeoJungle: Netted HQ now turn off motherland ☑️NeoJungle: Small bomb adjustments (now hit good targets) ☑️NeoJungle: Motherland now functions correctly (Undo works properly and bonuses are calculated correctly) ☑️Sharrash: Underground ability fixed ☑️Sharrash: Paralysis mechanics fixed ☑️Mississippi: Shadow unit and Vulture tweaks (now Shadow can only hit Vulture if he under the net) ☑️Missisipi: Rotation fixed
General game updates
✅ Edited some language errors ✅ Various editorial changes and improvements ✅ Polish-to-English translation updates ✅Fixed graphical issues related to MOVE action ✅Improved deck view layout in Armies Overview (now HQ is always first) ✅AI: "Never Ending Battle" issue resolved ✅Fixed a bug causing the game to get stuck in battle when playing with Uranopolis and Sharrash ✅Improved sound effects for rooms, typing, and some explosions ✅Deck view: Better grouping of discarded tokens ✅Deck view: Enhanced a bit deck view menu funcionality ✅Twitter/X icon changed place ;) ✅ Other small fixes
Don't forget to download update! Current version should be tagged 2025.03.06 or later
Remember! You can report bugs & suggestions by pressing F5 during game!
📅 PLAYTESTS END: 10th March 2025 (so play as much as you want :D)
First off, we want to send a massive thank you to everyone who has wishlisted Death Remains on Steam. Your support has been incredible, and it genuinely fuels our motivation to keep pushing this project forward. As a token of our appreciation, we’re excited to share with you our new Gameplay Reveal Trailer, which highlights some of the progress we’ve been making behind the scenes. We hope you enjoy the sneak peek into our zombie-infested world!
What We’ve Been Up To This Week
It’s been a busy week for our small development team, and we’re thrilled to report that we have now moved into our Early Alpha Build, which is fully playable. While there’s still a lot of polishing and fine-tuning to do, the core systems are taking shape nicely. Here are some of the key achievements from the past few days:
Core Features Implemented
Dynamic Faction Interactions: We’ve refined how factions react to player actions, forming alliances or turning hostile based on your decisions.
Improved AI Behavior: Our zombies and wildlife are getting smarter.
Vehicle Physics Upgrades: Driving cars moother and more realistic. Updated Vehicle upgrade menu.
Skill Progression Tweaks
Co-op & Multiplayer Refinements
Server Stability
UI/UX Upgrades
Survival Mechanics Balancing
We’ve fine-tuned hunger, thirst, and health systems to provide a tough but fair challenge. Remember, a single mistake can spiral quickly in Death Remains.
Looking Towards August – A Potential Demo?
We’re aiming to share a more public release around August. Whether this will be a full Early Access release or a limited demo is still up in the air—but we want your feedback! Would you like to see a small playable demo before the full launch? Let us know in the comments or on our Discord. We’re seriously considering giving you an earlier hands-on experience to gather as much community feedback as possible.
Share Your Thoughts!
We value our community more than anything else. If you have suggestions, feedback, or just want to chat about survival strategies, jump into our Discord or reach out on X (Twitter). We’re always eager to hear your ideas on how to shape Death Remains into the ultimate zombie survival game.
Your wishlists mean the world to us. Each wishlist pushes us closer to making our vision a reality—and we can’t wait to see you all surviving (and maybe thriving) in the world of Death Remains. Stay tuned for more weekly dev blogs, where we’ll keep you updated on everything from major feature overhauls to minor bug fixes.
Until next time, Survivors—stay safe, stay hungry for those resources, and keep the undead at bay!
Sugardew Island - Your cozy farm shop - Tom Merge!
Greeting Shopkeepers!🏡
Do you smell that? No, it’s not fertilizer — it’s love in the air! 💕 The island isn’t just perfect for growing veggies — it’s the perfect place for friendships and romance to bloom, too! 🌱 There’s a whole bunch of sweet, lovable folks ready to become your new besties… or maybe something more. 🥰
And as they say, the fastest way to someone’s heart is through their stomach! 🍰
Share delicious treats and lend a helping hand with their projects, and you’ll soon see their warmth and affection for you start to grow. 🌸
As you grow closer, they’ll return the favor! You’ll earn heaps of Sugardew 🍯 (a sweet profit for your kindness) and get help around the farm — unlocking new seeds, 🌼 upgrades, 🛠️ and even more opportunities to thrive. 🌾
The more time you spend together, the more their stories unfold — and you’ll learn why they’ve come to the island and what dreams they’re chasing. 🌙
And who knows? 💍 If the timing’s right and the feelings are true, you just might get to pop the big question and start your happily ever after. 💕