Shapelab - Leopoly Next
Great news for our Chinese-speaking community—Shapelab 2025 is now fully localized in Chinese (Simplified)!

We’re committed to making VR 3D modeling more accessible to artists worldwide. If you prefer using Chinese, you can now enjoy a seamless, fully translated experience in your language. For those who have been waiting for a localized version, now is the perfect time to jump in!

If you spot any translation mistakes, please let us know—we truly appreciate your feedback and understanding!

Best,
Shapelab team
Pixel Puzzles Traditional Jigsaw Puzzles - Rōnin浪人


25% OFF ːgoldenpuzzlepieceː

https://store.steampowered.com/app/1176227
Korea Dynasty (조선메타실록) - StrictSquid


Improvements

Items
  • The size of food items has been adjusted to more closely match realistic proportions.

System
  • Colliding with an opponent while riding a galloping horse at high speed now deals damage.
  • Falling off a horse now occurs if a significant amount of damage is taken within a short period.
  • When paying an entry fee to enter a castle, negotiation is now possible.
  • The higher the bounty, the more difficult negotiations with constables become.
  • Even if there is no bounty, players can surrender to the constable if they have committed a crime.
  • The conditions for acquiring a bounty have been changed to depend on the distance from NPCs.

Animals/NPCs
  • A constable NPC who allows players to surrender has been added to villages, fishing villages, and ports.
  • NPC favorability is now displayed as a numerical value.
  • The faction status of captured bandits is now correctly displayed.
  • The combat AI of NPCs in dungeons has been improved.

Natural Environment/Structures
  • Unearthed graves now disappear more quickly.
  • Four new workshops have been added inside Gyeongbokgung Palace.

Balance
  • The movement speed of enemy NPCs when retreating after attacking has been slightly reduced.
  • The attack timing of enemy NPCs while retreating has been slightly delayed.

Background Music & Sound Effects
  • Sound effects have been added for the destruction of tools, weapons, and clothing.

UI/UX
  • The UI design displayed while holding breath underwater has been improved.
  • The status background UI now blinks when status values drop below a certain threshold.
  • The craft/research button is now hidden when entering the crafting tab.
  • The duration of item acquisition notification messages has been increased.
  • The cursor size has been slightly reduced.
  • Changes in faction favorability are now grouped together when possible.
  • The UI now clearly indicates when a transaction is not possible.

Player
  • When negotiating while on horseback, players now dismount before proceeding with the negotiation.
  • Reputation now increases each time a map is drawn.
  • Reputation now increases each time a historical site is discovered.
*Reputation for maps drawn and historical sites discovered before this patch will also be applied.*

Proficiency
  • The "Frugality" proficiency has been added.
  • The "Medicine" proficiency has been renamed to "Herbal Medicine."

Optimization/Graphics
  • Some graphics options have been adjusted, and resolution ratios have been standardized.

Controller
  • Sprinting and walking can now be toggled by pressing down on the left joystick.
  • Players can now rotate placeable items using a gamepad.

Bug Fixes
  • Fixed an issue where the lumberjack NPC in villages would not flee in certain situations.
  • Fixed an issue where totem poles were not correctly displayed on the participant's map.
  • Fixed an issue where companions would not appear for participants under certain conditions.
  • Fixed an issue where the faction status of slaves was not displayed correctly.
  • Fixed an issue where NPCs did not react when shrines or temples were destroyed.
  • Fixed an issue where the running animation remained active even when stamina was depleted while sprinting.
  • Fixed an issue where certain NPCs would not flee even when shot with a matchlock gun.

Multiplayer
  • Bounties are now integrated across all players in a multiplayer session.
  • When multiplayer connection fails, error codes are now displayed differently depending on the situation.
Tower Tactics Arena - asraworks
Highlights
  • The Hijacker enemy has been reworked! This enemy was always an odd one. It was the only one that ran away from you instead of chasing you, and there was no visual clue of its effect, making it a bit counter-intuitive. This rework remains true to the enemy's essence, but with more interactivity and with a much clearer effect.




  • Three new towers have been added to the game, featuring a Ricochet effect for the bullets!





  • You can now sort towers in the Codex's Tower List!



  • The Cable Guy tower and all other towers that used the same shooting sound now have a new one that sounds better, especially when using headphones.

Balance changes
Ascensions
  • Ascension 3: Towers and Trinkets cost 30% more >>> Towers and Trinkets cost 20% more
  • Ascension 4: Enemies deal 30% more damage >>> Enemies deal 35% more damage
  • Ascension 5: +10% enemies spawn >>> +15% enemies spawn
Towers
Vortex
  • Cost: 20 >>> 35
Spike Thrower
  • Cost: 30 >>> 40
  • Fire Rate: 4 >>> 3.5
  • Damage: 4 + (40% Strength) >>> 4 + (20% Strength)
EMP Grenadier
  • Cost: 40 >>> 50
Beam Cannon
Even after these changes, the Beam Cannon will still be one of the most cost-efficient towers in the game.
  • Cost: 40 >>> 50
  • Damage: 25 + (50% Strength) >>> 22 + (25% Strength)
  • Range: 250 >>> 220
  • Stun Duration: 0.6 >>> 0.4
Cable Guy
  • Cost: 70 >>> 75
Early Protector
  • Cost: 100 >>> 80
Nebula
  • Fire Rate: 2.0 >>> 1.8

Trinkets
Metal Chains

  • Speed penalty: [25, 15, 5] >>> [20, 11, 2]
Portable Anvil

  • Tower cost increase: [30%, 20%, 10%] >>> [40%, 20%, 0%]
Star Charm

  • Falling star frequency: [4s, 3s, 2s] >>> [6.5s, 5s, 3.5s]
Topaz Gem

  • Chance to gain 1 crystal after each crit: [8%, 11%, 14%] >>> [12%, 14%, 16%]

Bug Fixes
  • Bug Fix: Some trinkets didn't work well after continuing a saved run.
Book Bound - bit66.games
Hey Gamers

Book Bound is out now

Today is the release day of Book Bound. Finally you can unlock all features of the game:

  • Sell books in any genre (SciFi, Fantasy, Romance, Thriller, Non Fiction)
  • Unlock more furniture for every genre
  • Write & publish your own books!

It's been an amazing journey and I would like to thank everyone who supported me in releasing Book Bound.

Here is a preview of writing books


Happy decorating
Bit66
Potion Shop Simulator - Bobsi
Some odd stuff quickly popped up and was reported, and has been solved within a few hours! Sorry to anyone affected by these. And thank you for reporting any issues you find!
Bug fixes:
🤝 Shop despawning
🤝 Jars not restocking properly
🤝 Slight delay added to saving to ensure the game saves properly

🤝 = Community suggestion/report
Mar 6
Tactical Mission: Target Rush - GrizzlyBytes
The first hotfix will include the following update:

  • Added settings for rebinding movement keys
Horse Runner DX - Mat
Hey everyone! 🙋‍♂️

The time has finally come - the release of Horse Runner DX is here! 🐴 I am very excited to release the game and would like to thank you for all the lovely feedback and the many good suggestions.

Version 1.0.4 contains the following improvements and fixes:

  • Improved chance of survival: One much-requested feature was that the whole herd is not lost in the event of a mass crash. Previously, you lost all the horses if you jumped right into an obstacle and the horses could no longer avoid it. This has now been mitigated so that only the first horse is lost and the rest of the herd survives.
  • Compatibility with demo: If you have already played the demo, your progress will be carried over automatically. But if you want to start again from scratch (which I recommend), you can reset your progress individually under Settings\Data. You can, for example, keep the leaderboard and only reset the challenges and your apples.
  • Improved performance: The game has been further optimized so that it runs very smoothly even on slow PCs. On the Steam Deck, for example, the game still runs smoothly at 60 FPS with 3W TDP. For Steam Deck users, this means even longer battery life.
  • New logo and Steam image: The previous logo and image, which were a bit too generic, have been redesigned to better reflect the retro and pixel art character of the game.
  • Adjustment of the speed bonus: The speed bonus at the end of the levels is no longer offset against the "Slower" power-up. Now you always get a bonus for every "Faster" power-up, even if you have "Slower" at the same time.

If you played an older demo of the game, there are now a few new features:

  • Unlockable bonus horses: By completing challenges, you can gradually unlock bonus horses. Some of these horses come with several power-ups that you can use right from the start.
  • Local leaderboard: Your best high scores are now saved in a local leaderboard so that you can better compare your runs.
  • Screenshot mode: To create a nice screenshot, you can go to the new screenshot mode in the pause menu, which hides everything else.
  • Tutorial hints: When you play for the first time, you will see short hints that explain the game. You can reset these hints under Settings\Data so that, for example, someone you let play also sees the tutorial.

I hope everyone has a great time with the game. If you have any questions or problems, I'll be happy to help you in the discussions. Feel free to post a screenshot of your leaderboard :-)

Thanks for your support 💝
Mat
Return to campus - Rap God
Fixed an issue where the home ground disappeared after the update
Fixed restaurant model disappearing
Fixed an issue where catching thieves would occasionally not trigger
Optimized lighting quality, there is now less noise
War Robots: Frontiers - Kaeden
From March 7 (09:00 CET) to March 21 (09:00 CET), you can win a War Robot for getting into a match with a Content Creator! All players will also receive 5,000 Credits for playing during this time.

To increase your chances of winning, join the matchmaking queue at the same time as a Content Creator that’s currently streaming for a chance to get into the same match. Of course, it helps if you’re watching their stream so you can join when they do! 

Check out the rest of the Spot A Streamer event information below, and good luck, Pilot! 
How To Participate & Rules
  • Participate between March 7 and March 21.
  • Complete the Tutorial and join matches, and if you match up with the corresponding Content Creator, you can choose one of the War Robots in the Prizes section as a reward!
  • Qualified matched participants will receive a survey via in-game news, be sure to check it and complete the questionnaire.
  • Participants can only receive one War Robot for the whole activity period in total. 
  • Players can receive multiple participant rewards (one for each event period).
Prizes
  • Regardless of whether they encounter Content Creators, all players who play during the time slots will receive 5,000 Credits.
  • Players who match with designated Content Creators during the specific timeslots will receive a survey to select one of the following War Robots: Ares, Griffin, Fury, Orochi.
Streamers:


Keep up to date with the schedule for Spot A Streamer on Discord to catch your favorite streamers in-game! Be sure to check individual streamer's social media channels for updates, too.
FAQ

If the Content Creator is streaming outside of the times mentioned and I get into a match with them, do I still get a reward? 

No, but check to see the times they are active during this event. If Content Creators overrun their assigned time, you will still be eligible to receive rewards in this case. 

How do I enter a match with a Content Creator?

Simply join the matchmaking queue for a chance to get into the same match as a Content Creator. Make sure you’re playing on the same server! 

What types of matches are considered valid for Spot a Streamer?

To receive the Participant Reward:

You will qualify if you play a match during the designated timeframe.

To receive the War Robot Reward: 

You will qualify for the event if you match with a Content Creator provided in the listing and participate in a match during the designated timeframe. You will still be qualified for this event regardless of whether you are on the allied or enemy team of the Content Creator as long as you matched with them during the event timeframe.


How do I know if I matched with the Content Creator successfully within the designated time frame?

The list of participating Content Creators can be found in the list above. As long as you get into a match with them during the designated event time frame, you will be considered eligible to receive a prize.

You can also watch the livestream of eligible Content Creators to check if you successfully matched with them during the timeframe.


Do I need to be on the same team as the Content Creator?

No. As long as you are in the same match, regardless of what team you’re on, you are eligible to receive the prize.

Can I match the Content Creators across different servers?

No, you must be on the same server to be able to match against them.

Do I have to play the whole match?

Yes. We would like to encourage players to play matches fairly and participate actively in the battle by aiming for the match objective with their team. As part of match verification, the team will be reviewing match activity logs and leaver logs to determine if the match was paired fairly and as intended.

Do I have to win the match?

No! Winning a match is NOT a requirement to receive any of the rewards.

How can I know if I am qualified to receive a Participation Reward?

You play during the designated event timeframe. Make sure to check your time zone! 

How can I know if I am qualified to receive a War Robot?

You will receive an in-game news pop-up once the event has concluded on March 24th at 10:00 CET. Please remember to check your Notifications if you missed it. If you receive this pop-up, we highly encourage you to complete the questionnaire promptly and select your War Robot reward.

Players who do not fill the survey will not receive their reward. The War Robot rewards will be sent at the end of the event on April 3, 10:00 CET.


If I match with multiple Content Creators, can I receive multiple War Robots?

No. Each player can only receive one War Robot from the entirety of the event.
I play on Console, can I join this event?

Yes! Players who play War Robots: Frontiers on Xbox or PlayStation can participate as long as you have enabled cross-platform play to engage in a quick match.

Console players, please check the following steps to make sure you turn this function on:

What if I have a question for Spot a Streamer that isn't shared here?

If you encounter a problem that is not addressed in this FAQ, please feel free to visit our official Discord or contact our Customer Support team.

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