Community Announcements - 阿阮
各位仙家弟子:  

《古剑奇谭网络版 海外版》将于2025年3月6日5:30进行例行停机维护。

“长携手”大区全服预计10:00开启。

在维护期间,您将无法登录游戏。如果在预定时间内无法完成维护内容,开服时间也将继续顺延。

详细更新内容后续将在官网进行发布,敬请关注!

请各位仙家弟子互相转告,合理安排游戏时间,提前做好下线准备,维护期间给您带来的不便,敬请谅解。

祝大家游戏愉快!



《古剑奇谭网络版 海外版》项目组

2025年3月5日
Mar 5
Never Second in Rome - Sertorius
Changes

  • When your Formation Attack Support is negative, you are now allowed to skip the individual fights of your legionaries during battles. These fights will be auto-resolved.
    This comes at a cost: you will miss the opportunity to gain Valor and other advantages that an interactive combat might have yielded, and your fighter will suffer wounds according to his stats, those of the enemy, and other applicable conditions like the ground. Only the fights of your subordinates can be skipped, not those of your own character.
  • Several small changes have been made to the formation combat UI, to make it clearer who is acting, which formation the numbers belong to and how the Momentum value is determined. Also, the colors of the arrows indicating the direction of the "Gain Momentum" and "Advantage Opportunity" rolls have been changed. The previous colors were too similar to those of the standards above and could easily confuse the player.
  • Low Supervision is now a lot less penalizing when picking a staff member or a notable legionary, especially when selecting their "best" and "superior" Abilities, but also for their untagged (or average, if you prefer) and weak Abilities.
    Supervision is still very important, as it affects your century's training, but at least the individuals generated with a low Supervision score should not be useless.
  • The penalty to Troop's Opinion when asking the optio for advice has been reduced, since the effect has become smaller.
  • Rolls in individual combat are slightly faster. Also, remember that you can increase the speed of combat in the gameplay options.
  • The speed of Threat/Kill rolls has also been increased a bit.
  • The Versatile bonus feature now gives +2 to Intellect, Endurance and Quickness, +1 to the rest.
  • The Athletic bonus feature now gives +3 to Strength, Quickness and Coordination, +2 to Endurance and Constitution, -1 to Intellect.
  • Skill levels from 23 to 29 now require 800 advancement points instead of 1000.
  • During the Camp phase, you can raise the troops' Morale for a much cheaper price than before.
  • The battle in Part 4 has been shortened from 10 to 8 Melee phases.

Fixes

  • You shouldn't be allowed to change your equipment in the middle of the last battle.
  • You shouldn't be able to select a second Bonus Feature involving a penalty that would deny the requirements of the first.
  • A few spelling mistakes have been corrected. My personal thanks to the players who have reported them in the dedicated thread.
Community Announcements - 狐酥
亲爱的球友们:

《全民街篮》将于3月6日 09:00 迎来例行停机维护和版本更新,对于在停机期间结束的活动,其实际结束时间也将提前至停机维护开始时,敬请留意。

【维护时间】
2025年3月6日 09:00-11:00
(请注意:3月6日 08:40将关闭PVP模式入口,但不会影响正在进行中的PVP对局)。

【更新内容】
- 修复了球员花式播放顺序错误的问题

《全民街篮》官方运营团队
2025年3月5日
Sky End Market - JD
Unlocked Lv16.
Fixed the bug where today's customer count was incorrect, for real this time.
Added new furniture.
SCP: 5K - Goomes
Update 0.16 is now available to download and play!

This update brings a completely new/revamped version of the Antarctica mission, complete with a unique storyline, gameplay mechanics, and enemy types. If you wish to learn more about the work that went into this update, as well as some of the direct influences that went into building it, please be sure to check out our latest devblog.


You can find the full in-depth patch notes below:

0.16 PATCH NOTES

KNOWN ISSUES
  • Holding TAB (Scoreboard) & pressing J or ESC can cause the game to softlock via mouse inputs no longer working. A workaround to this is to press J & ESC individually and it should allow you to take control with the mouse again.
  • Occasional crashes can occur after finishing the Antarctica map
  • Various audio-related networking problems affecting music and damage sounds can occur
  • Occasional bug where players may get softlocked after the intro cutscene in Antarctica. If the cutscene ends and you don’t get the loadout UI, you may need to leave the match and rejoin, or restart the game.

CONTENT
  • Reworked Antarctica with complete storyline, gameplay, and enemies
    • Added Part 2 to Antarctica
    • Added SCP-610 (4 Variants)
    • Added the Mask of Omphalos (Memetic Vision)
    • Added climbable ladders
    • Added throwable flares
  • Added Kickstarter backer rewards:
    • Added the GOC Peacekeeper skin
    • Added a nametag icon for Kickstarter backers (icon for Omni Edition owners coming soon!)
    • Added a unique Kickstarter patch: Enoch (more patches coming soon!)
GAMEPLAY & QUALITY OF LIFE
  • Reworked and improved AI detection and perception to be more consistent and controllable
  • Improved vaulting
    • Better smoothing and momentum preservation
    • Added sprinting vault
  • Added return to main menu button to server map select
  • Added controller and keyboard support to server map select
  • Added controller and keyboard support to confirmation dialogues
  • Added localization to gamemode and objective text
  • Improved the console command suggestion list
  • Balanced some weapons:
    • Slightly reduced effective range of S&W 500, reduced damage from 500 to 350
    • Increased M24 damage from 250 to 300
    • Increased Stealth Hunter damage from 100 to 150
VISUALS
  • Added the ability for third person animations to affect the first person camera, reducing instances of seeing your own neck while sprinting, vaulting, etc.
  • Improved elbow positioning in third person
AUDIO
  • Improved audio occlusion to allow for partial occlusion and more accurate geometry (experimental)
  • Added various engine design tools for better dynamic audio (mixing snapshot volumes, spline- and volume-based sound emitters, etc.)
  • Added various music system features to start, transition, and end music outside of hand-placed volumes
  • Added the ability to set different damage sounds depending on the damage source/type
    • Added shellshock filter for explosive damage
  • Added the ability to have sounds play faster/slower depending on animation speed
  • Added more tracked environment parameters
  • Various sound fixes and improvements
  • Various subtitle system fixes
FIXES & OPTIMIZATIONS
  • Fixed issue where players fell through the map when loading a checkpoint in Chapter 2
  • Fixed fire extinguishers mounted on the wall not being replicated for clients
  • Fixed Guard spawns in the ‘Descent to Hell’ section of Chapter 1 so that they do not spawn in the ceiling anymore
  • The size of objective trigger zone now fits the second override switch room better in the intro cells in Chapter 1
  • Fixed various invisible walls in Chapter 1 blocking grenades
  • The containers in Chapter 1 should allow SCP-3199 to path better when opened
  • Added missing collision to various walls that were missing them
  • Several doors that could become stuck due to being broken while locked were fixed
  • Blocking volumes that killed players in the garage pump sequence in Chapter 1 will not kill players anymore
  • Floating submachine guns are now correctly placed on the rack in the testing map
  • Fixed AI spawns breaking in the testing map after the first use
  • Fixed several issues relating to AI navigation in Wave Survival
  • Improved the reliability of the ‘Gather your team’ objective in the Chapter 1 intro cells
  • Fixed several player exploits in Wave Survival
  • Fixed elevator doors not operating correctly in some instances in Chapter 3
  • Fixed objective UI sometimes not showing on clients (adds list of pending objectives to wait until their parent has been added)
  • Fixed notifiers being shown even when HUD was hidden
  • Fixed objective UI sometimes reappearing when HUD was hidden
  • Fixed “Joining (ServerName)” appearing when leaving a server
  • Fixed a crash when adding attachments very quickly
  • Adjusted GoreComponent cleanup to be less error prone and give more useful info
  • Fixed falling through elevators on unstable connections
  • Improved culling and performance in Area-12 Garages
  • Fixed the ability to vault while vaulting
  • Fixed some instances of Resonators getting stuck in “The Pit” when jumping down
  • Fixed some issues in Wave Survival with enemies getting stuck out of bounds—stuck enemies now get automatically teleported back into the map where possible
  • Fixed floating weapons when a character dies while unloaded
  • Fixed reportables not unregistering after being reported
  • Fixed AI melee damage being able to headshot the player, dealing massive damage
  • Enabled actor and blueprint clustering for better GC performance (reduce random hitches)


We hope everyone enjoys!

-Affray Interactive Development Team




Discord
Youtube
SCP: 5K X
Affray Interactive X
Affray Interactive Bluesky
Maid Cafe on Electric Street - PLAYISM_SS


Happy Birthday, Honoka!

March 5 is Honoka's birthday, as well as Shrine Maiden Day in Japan!

Honoka is always so hardworking and passionate, whether its for the cafe or her family's shrine. Let's take this opportunity to show her our love and gratitude!

Please tag any posts on social media related to Honoka's birthday with #MaidCafeonElectricStreet so we can all celebrate together and make this day a special one!


PLAYISM
X (formerly Twitter)
Bluesky
Facebook
PLAYISM Official Site
PLAYISM Publisher Page
Official PLAYISM Discord
Caliber - Wolf
Alchemia Story - Alchemia Story Team


Doubled drop chance campaign for the Area Bosses "Archelon", "Sylpha", "Vulkan", and "Buccaneer" starts!

Period(JST)
Start: 2025/3/5 (Wed) 17:00
End: 2025/3/19 (Wed) 13:59

Overview
During the campaign period, the drop item roll is doubled for the Area Bosses "Archelon", "Sylpha", "Vulkan", and "Buccaneer"!

Area Boss
Map
Archelon
The Far Land
Sylpha
Unsealed Forest
Vulkan
Fire Cave 4F
Buccaneer
Underground Factory 5F









Notes
※The event period is subject to change without notice.
Eternal Return - GM_Goddess
Servers will be temporarily offline for an estimated time of 4 hours on Thursday, March 6th from 2 AM to 6 AM (UTC) to update Patch 1.42.



Check out the details on our Website.


Bongo Cat - lars
The full version of the game is finally here! Thanks everyone for testing and playing the demo, i really didn't expect so many people to play it and enjoy what i made <3 Thank you all!

What does this mean?
  • It is time to get the full game for free!
  • You will lose all your demo items, but get two exclusive legendary hats for playing the demo
    (if you have 30mins of playtime in the demo). I have to do this unfortunately because Steam doesn't allow me to transfer the items between the demo and the full game.
  • Items are now tradeable on the Steam marketplace and between you and your friends!
  • Language support for 25 languages (Help us improve them on the localizor page some still need to be translated or are still Google translated)
  • I also added coffee supporter items. Buying me a coffee helps me to stay awake and add even more hats and features! :D
  • There are achievements! (and more to come!)
  • More skins!!! (also multiple color variants) and a few more hats :)
  • You can now mark your favorite hats (click the star in the corner of an item)
  • For those who like to type, you can now ignore mouse clicks
  • I removed the tray icon (i hope i can bring it back soon) because some people had issues with this, sorry!
  • Lots of bug fixes (you can't scale the window out of your screen, it will limit the scale now)
Have fun with the full game!
If you have more suggestions or questions, just join the Discord.

Take a look at the exclusive legendary demo hats:



We also now offer two Catuccino themed supporter items:

...