Project SJHG - 벽광
Bug Fixes
Fixed an issue where rest data at save points was not saved.

Feature Addition
  • An inventory sorting feature (by name/quantity) has been added.
    (Apologies for the previously missing translation.)
  • A process has been added to verify that the next area is fully loaded when transitioning to another region via a portal.


Email: bu30808dev@gmail.com
Discord(KR): https://discord.gg/GYvmFDaZ87
Against the Storm - Leisurely Luke
Greetings, Viceroys!
We deployed a tiny hotfix to get rid of the remaining instances of the Ancient Seal panel issue that we described in the previous patch:
https://store.steampowered.com/news/app/1336490/view/509572974349648517

There are no other changes to report. Off we go to develop the next update!

May the storm be gentle on you,
Eremite Games
The Riftbreaker - voidreaver
Hello Riftbreakers!

We have just released a patch for The Riftbreaker Closed Co-Op Beta, featuring a new biome - Fungal Swamp, and a large suite of other fixes. The full changelog is available below:

The Riftbreaker Closed Co-Op Beta Update, March 4th, 2025 Changelog:
Changes:
  • Added a new biome to the multiplayer build: Fungal Swamp. You can now play Survival in two new scenarios - Fungal Forest and Fungal Swamp. Good luck.
  • Reduced the size of the collision box for Walls to prevent the player's projectiles from hitting them when standing on the Heightened Wall Floor.
  • Shard Gun and Heavy Plasma muzzles have been raised slightly to avoid collision issues.
  • Crafted Mech Upgrades will only receive the stats listed on the crafting screen. Upgrades you find as loot are able to receive additional bonuses.
  • Bonuses granted by mech upgrade modules are now additive, not multiplicative. Previously, if you equipped a 10% resistance bonus upgrade, and then another one, you would get 11% as a result. Now, the bonuses will add up to 20%, as one would expect.
  • Changed the meshes for Gnerot, Krocoon, Fungor and Necrodon Omega strains to the new ones.
  • Changed the "Host Game" button localization to "Host/Load Game" to let players know they can actually load the game via the lobby screen.
  • Crafted weapons are now marked as crafted in the inventory.
  • Added a new background to the lobby screen.
  • Added some temporary emotes and animations to the ping wheel - taunt, greeting, dance, cheer.
  • Changed the lights in Biocaches - the radius is larger, the intensity lower, and the light pillar more visible.
  • Changed the effective radius for the Shockwave Tower from 13 to 18.
  • Updated the Tropical Zone loading screen to feature the updated Hammerocerros models.
  • Added more loot to Canceroth.
  • Added healthbars to all Canceroth central cells.

Fixes:
  • Fixed several gamepad navigation issues.
  • Fixed issues with damage skins for several cryo Omega creatures.
  • Fixed a crash in the Inventory System.
  • Fixed an issue that caused Ferdonite to use a wrong color icon.
  • Reduced the instance limit of the Shotgun bullet hit sound to prevent it from getting too loud.
  • Fixed an issue that prevented preview sounds from playing while changing volume sliders in the Audio Options menu.
  • Fixed several stability issues related to DX12 raytracing.
  • Fixed some animation glitches while attacking with the Sword.
  • Fixed an issue that caused most projectiles to be invisible.
  • Fixed crashes that occurred when connecting to the server and restarting the game.
  • Multiple optimizations, performance improvements and networking enhancements.

EXOR Studios
Cat On My Desktop - 寒夜
Tarot Cats are here!

Check out your daily fortune and receive philosophical advice from the wise cat!


PS. 3 new achievements added!
南瓜餐厅 Playtest - mall13
1.添加工作范围提示
2.添加无法工作的提示
3.修复某些bug
Haddie's Pizzeria - Haddie's Pizzeria
Hi everyone!👋

Here’s what we’ve been working on lately:

  • We continue working on the Character Creator and Localization Tool
  • Added Noire filter
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Thanks for sticking with us! More to come soon!
Sinners Landing - droidproductions
This is a hotfix that solves some issues reported by testers; primarily associated with some dungeon potions being wrongly set up, and some temporary combat cards being broken.

Full changelog:

0.14.0m
- Added guards for potions not initializing correctly
- Fixed temporary cards causing errors on new saves

0.14.0l
- Fixed dungeon potion error

0.14.0k
- Fixed addressable issue related to triggering conversations

0.14.0j
- Fixed some instances where combat fails to complete

0.14.0i
- Fixed Pog's latest spankbank not stopping
Painted Legend 2 - KazCrab


Today, I'm excited to announce that I’ve recently started working on a major update for Painted Legend 2! I plan to overhaul and enhance all graphics and animations in the game, just like I did a year ago with the first part!

Perhaps the most noticeable change, which you might have already seen in the screenshot, is the new art style. The game will now fully adopt the style of the first part and the sequel, Knights of Ink & Paper. I’ve been thinking about this idea for a long time and finally decided to bring it to life! But if you prefer the original style, which is more reminiscent of 80s cartoons, don’t worry—the game will still include an option to play with the previous graphics and animations!

Additionally, the update will introduce more decorative elements and a revamped interface with a redesigned main menu. The update will be completely free for all current and future owners of the game!

Thank you for your attention :)
Locks - Carel
Bug fixes
LiveCap - MegaGorilla
Features

[h4]Added VRChat OSC Integration[/h4]
Chat Bubble Feature Implementation
 – Integrated with VRChat chat bubbles to display speech-to-text within the game.
Added OSC Support
 – Enabled Open Sound Control (OSC) integration with VRChat.
 – Updated server port settings to offer more flexible connection options.
Added VRChat-specific Settings
 – Introduced VRChat-specific options in both the basic and advanced settings tabs.
 – Now allows custom configuration of the server host and port.

[h4]Improvements to Speech Recognition Engine[/h4]
Whisper Model Optimization
 – Changed default model size from 'base' to 'small' to better balance performance and accuracy.
 – Added `compute_type` support to Faster Whisper model settings for optimized performance across various hardware configurations.
Enhanced Audio Processing
 – Added a setting for maximum audio history cutoff seconds to prevent referencing outdated audio data.
 – Modified audio data logging to retain history for a specified duration, improving transcription accuracy.
 – Strengthened audio history management and processing to reduce memory usage during extended speech recognition sessions.

Optimization of OBS Subtitle System
Improved Subtitle Animation
 – Fixed subtitle animation issues to resolve overlapping problems.
Fixed Internal HTML Processing
 – Enhanced text processing for a more natural display.

Enhanced Application Stability
Strengthened Startup and Shutdown Processes
 – Enhanced startup and shutdown with robust signal handling and error logging.
 – Added splash screen support to visually display the initialization process.
Improved Server Thread Management
 – Integrated the asyncio event loop to enhance server thread management.
 – Improved the WebTranscriber shutdown process to prevent resource leaks.

Changes and Fixes
Enhanced Localization
 – Updated localization files with improved translations and language support.
 – Added multilingual support to the Speech-to-Text (STT) real-time transcription feature.
Improved Logging System
 – Unified logging configuration using a common log file.
 – Implemented dynamic log level settings in the application configuration for easier troubleshooting.
Optimized Build Process
 – Updated build scripts to optimize modules and build options.
 – Fixed references to the `images` directory to improve resource loading.
Adjusted Free Version
 – Improved free version timer behavior so that it stops when transcription is halted.
Other Improvements
 – Enhanced resource management and logging for the FasterWhisper service.
 – Improved error handling in the transcription service to boost stability.
 – Updated version to v1.1.

*Note: Removed old LiveCap image files. They might still be running free somewhere, but at least they've been removed from the application.*
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