This patch mainly addresses graphical performance and stability issues. - Fixed the problem of blurry LOD (Level of Detail) loading in the prison level. - Fixed the issue where the background and enemy movements in the Zhou Yu horse battle level were affected by frame rate, causing fluctuations. - Adjusted the visual effect of fireballs in horse battle levels. - Adjusted the sound effects in horse battle levels. - Adjusted the difficulty of horse battle levels. We have made a large number of fixes to the content of the first three episodes. Thank you all for your feedback! If there are any other issues, please let me know in the comment section, via email or in the QQ group. I will fix them as soon as possible! Thank you all!
Developed by Double Cross and published by 2P Games, the narrative-driven card survival RPG "Sultan's Game" is officially set to launch on Steam on March 31, 2025! The game constructs a wonderful world full of intrigue, desire, and moral dilemmas for players. You, a subject of the Sultan, who is in a dangerous and deadly game, will use cards and strategies to change the your own fate.
[Partial Preview of New Content]
More than 30 interconnected individual stories
More than 50 different endings where every decision you have taken until then will count.
A new storyline that allows you to shape the descent of gods
New event backgrounds that increase the immersion
New score and sound FX
Support for MacOS computers
Support for controllers
And many more not listed here are waiting for you to explore. Let the journey of trials and tears begin! Add to your wishlist now!
A new update has now been pushed to the beta branch adding Fort Unit Training to the game and new enemy abilities.
In the fort you can now recruit soldiers, knights and archers in defense of the fort and for the future requests/threat system. Just to be clear, you won't see or use them yet but setting up the system for it now for the next milestone.
This also enables the fort population increases as well so you will start to see that go up and down as well based on the current buildings in the settlement. (Next milestone will have a lot more love for the world building aspects of the game.)
Also in this patch is the much anticipated and needed Enemy Abilities. Not only will enemies have permanent effects, and even some have abilities that trigger at half health (like enrage) but you will also see them stunning the party more, causing bleed and dot effects as well.
Here is a snippet of the patch notes however you can check the whole thing out here:
Enemy Abilities Combat Effects * Many enemies now have a secondary attack that can cause effects * Poison, Bleed DOT effects * Leg Wounds - Half movement * Stun - Removes Action and Movement
Permanent Abilities * Crazy - Immune to stun effects * Disengager - Unable to invoke opportunity attacks * Healing Aura - Automatically healing allies by 15% each round * Heavy Attacks - Doubling critical hit modifier damage * Leader - Allies get a permanent 25% damage boost while still alive * Pack tactics - 50% additional damage for each ally adjacent to an enemy * Unstoppable - Immune to pin effects
Half Health Abilities triggered when an enemy hits half health * Enrage - Doubles all damage
The live branch was also pushed to include the previous listed stacked items.
This brings the current milestone almost to a close. There are a few more quests that are needed to add to the world to keep filling out the map a bit more and that should wrap up the remaining milestone. As soon as that is done there will be a bit more polish and fixes coming in before announcing the next milestone feature list.
We have to keep the big changes coming to Path of Exile 2 under wraps for now, but here's a few new teasers for what you can expect to see in Content Update 0.2.0. Check them out below!
Content Update 0.2.0 will have some new Ascendancy Classes! Here's the illustration for one. I wonder what this guy specialises in…
Countless wars have left you with skills somewhat resembling a decent officer...
These two new Unique items coming in 0.2.0 will be sure to raise your spirits while outing your enemies as the low-lifes they really are. Check out Prism Guardian and The Deepest Tower!
Content Update 0.2.0 has a lot of improvements to the Endgame coming, including improvements and new choices for the Atlas Passive Skill Tree.
If you missed any of the previous teasers, you can check out all of them in our main teaser thread here. There's a lot more to come in this Content Update! Stay tuned for further announcements.