As "Heart of Summer" has just launched I'm paying especially close attention to how it's received by players. I've playtested the game to the best of my ability prior to release, so there shouldn't be any problems that prevent the game from functioning.
However, since I made this game with limited resources there are certain elements that are beyond my control. The game uses TyranoBuilder as its engine and there seems to be a slight problem with the audio configuration menu, which may or may not make certain sounds effects too low volume in proportion to other sound effects. If you come across this problem then try loading the save, or preferably restarting the game.
Because of this issue, I generally recommend adjusting your system volume (meaning your headphones or speakers) instead of the in-game volume, if possible.
I am monitoring feedback closely and around the clock, so if anyone comes across any bugs or other issues, please let me know on the Heart of Summer forums, or message me, or send me an email. I will do my very best to fix crucial issues immediately, so that all players can enjoy a smooth launch gaming — or rather, dating — experience. ːaoichanː
I want to thank all players and especially the brave early buyers who dare to buy the game with no prior reviews to back their judgement.
DADOO: Twists, Turns, and Mischiefs - Pirangunter21
Greetings, DADOO Masters !!
We are happy to announced that DADOO is part of The Days of Ramadan Festival 2025 !!
Celebrate The Days of Ramadan Festival 2025
Join us and celebrate the Ramadan month! The Days of Ramadan Festival 2025 is a digital festival where you can find hundreds of video games from many region. Explore a range of genre of deckbuilders to awesome indie games. Huge thanks to SEAGamethetic for hosting this awesome event on Steam!
Enjoy the recently released and upcoming games created by Algorocks!
You are now engulfed in purple flames when you are standing in an area that is applying Hellfire to you
Demons that apply Hellfire now say so under their name when targeted
Being dead in a zone of Hellfire no longer continues to apply Hellfire stacks to you
Ferris Blueheart now offers a daily hangout to remove some Hellfire. What a nice guy!
Hellfire stacks now show in your buff bar even when you are hiding Permanent Buffs
Vidaria adjustments:
Fix bug causing you to respawn at a random location in Vidaria, instead of the nearest respawn point
Kormathrux the Helix Devourer (the horse thief boss) no longer curses you
Astonishing Skulls can now be found on the undead in Vidaria
adjustments to dynamic activities in Vidaria - monsters' detection, shout, and chase radius is a bit smaller
Slightly increase spawn rate of engineers in the back half of the Vidaria Orc Camp
Fix bugs in the Crazed Animal and Gargoyle events in Vidaria
Vidaria events now show up on the map when they are active (make sure you have Events selected in your filters!)
Orcish Mining Pick recipes now work like other crafted gear recipes, and Engineer Crall has many more recipes to teach as a result
Optimize Vidaria crater smoke particles
Fix wrong favor-increase text for Korbok
Vampirism adjustments:
fixed display bug in Blood Mist tooltip; it showed that it dealt damage without any treasure effects. (Ability does no damage without treasure effects)
Treasure effect "While in Blood Mist form, you erupt in a fountain of vile blood every 2 seconds, damaging all enemies within 5 meters" was broken, is now fixed
Treasure effect "Bite attacks deal +24% damage and hasten the current reuse timer of Blood Mist by 3 seconds" => by 2 seconds
Vampire 81-90 can now be unlocked
Enable vampire rune in Vidaria farmhouse
Vampire Runes can now be interacted with in the Old Targeting UI
Other:
New currencies (Vidaria Renown, Blood Oaths) now show up on vendor screens, displaying how much of that currency you currently have
Fix bugs in the Golf window GUI
Potential fix for Combatant-related exceptions on subservers (a/k/a "dead monsters chasing players")
Gain a synergy level of Toolcrafting when reaching Gadgeteering 55
Fix for "You're appreciating a performance" not going away when it should
Fix for some NPCs no longer receiving gifts, and instead responding with something along the lines of "I don't know what to do with that"
I've added two HUNDRED and sixty new unique vehicles to the game, each with five color variations. And that's not all! There's dozens of new car horn sounds, more variety in the screams of the falling, an updated game engine, and several tweaks to the levels' designs.
The larger number of vehicles has enabled theming of which are used on a per-level basis. Be sure to check out the Farm and Substation Alpha to know what I mean here. You can expect that as new levels are added there'll be more like these to come, helping to keep each level feeling both distinct and cohesive.
For all of you who didn't manage to get the Hats Everywhere achievement yet, I'm sorry to say that it's gonna be more difficult now. But if you do get it, just think of the prestige! And the hats!
Until next time, keep on truckin'... right on through the parking lot, smashing all who get in your way. Beep beep!
We’ve been working on a new game based on Aftertime! This is a remastered version focused entirely on zombies, with improved gameplay and level design.
Check out the trailer and wishlist now if you're interested!
We’ve been working on a new game based on Aftertime! This is a remastered version focused entirely on zombies, with improved gameplay and level design.
Check out the trailer and wishlist now if you're interested!