Suborbital - YesGoodStuff
FULL PATCH NOTES:
  • ---CHANGES
  • Added volumetric fog to high debris areas
  • Updated the main ship model and materials
  • Updated some materials
  • Updated some models
  • Added emissive decals to some objects
  • Added air particles when opening the damaged airlock
  • Added a yellow light in the player ship to show where ice is added
  • Moved some rocks
  • Improved the look of the UI
  • Added different waypoint colours for different storylines
  • Made the lab a source of music alongside the player ship
  • Added some extra lights to help guide the player
  • Increased effectiveness of oxygen recyclers
  • Changed main menu background
  • Normalised some dialougue
  • The mainlight now gets more intense over time

  • ---BUG FIXES
  • Fixed an issue where some items wouldn't recieve the sonar effect
  • Fixed an issue where the camera could become misaligned after hitting objects
  • Fixed a bunch of other things but wasn't sure if it was from me breaking everything or if it was already there

  • ---BEHIND THE SCENES
  • Improved the player script
  • Improved old and bad code
  • Removed placeholder text while showing crafting recipes
  • Added a command for playing in game music
  • Improved playing music
  • Improved harvesting and picking up objects
  • Improved waypoints
  • Made the debug console only able to be opened while the pause/inventory menu is open
CAMPS - MEHVOD
Salute,

This is a news post to keep you updated on the current stage of development and what to expect in the upcoming patch, which I’ve been working tirelessly on.



As I mentioned earlier, a lot of time is being dedicated to reworking the character animation controller. The previous one was just a placeholder, and now it’s time to replace and refine it.

Just a very brief overview of what's coming in the new patch...

Fully reworked player character.
Characters can now be stripped down to nothing, making looting even more meaningful.
Weapon handling, shooting, and many other control mechanics have been improved, adding realistic behavior and new possibilities.
This was a massive task, but it was planned from the start and primarily enhances the gunplay experience.

Optimization.
Due to extensive optimization work, the number of simultaneous players per match has been increased to 40 (without performance loss).
This opens up new possibilities for game modes and will definitely be considered during the core game loop integration.

The game will also feature meta-progression and the main game loop.
More details on this will be shared later.

This is just a brief list of what's coming in the next patch. I can't wait to finish at least an intermediate update.

If you'd like to support the project before release, you can do so on Patreon.

Should an intermediate patch be released when it's ready or push it to the end?
Mar 2
The Ogi: Cycles - MegabyteMagician
Streaming a small part of the available demo!
New Day - NightmareFurbies
[ Bug-Fixes ]
  • Fixed an issue where time would progress in certain scenes, such as the Room Editor, when it shouldn't have been.

[ Additions/Improvements ]

( Quirk Added: Mute-Deaf )
  • The mute-deaf quirk will mute your islander and will cause quotations to appear around the dialogue they're currently speaking. Mute-Deaf islanders will also not react to their apartment doorbell ringing in the "becoming friends" friendship cutscene.
Syn-Chorus 01: The New Life - 玩偶-0.06T
1.修复战斗中持续恢复BUFF可能被卡死的BUG
2.修复鼠标右键虚拟摇杆可能卡住的bug
Great Service! Playtest - Didi_Dodo
Патч ноут Pre-AplhaTest 0.0.5

1. Убран баг с показом чата когда находишься в терминалах
2. Убран баг с открытием чата когда находишься в терминалах
3. Убран баг с включением фонарика когда находишься в терминалах
4. Оптимизация кода персонажа
5. Убран баг с терминалом, когда выходишь с терминала, камера двигается назад и в этот момент игрок может двигатся.
6. Убрана тряска камеры во время бега (на переработку)
7. Полный цикл проверки документов.
8. Физический корабль.
9. Поломка серверов влияет на терминал документов.
10. Новый интерфейс в документах.
11. Починен рандом поломки серверов.
12. Добавлены игровые смены.
13. Изменен визуал во всех виджетах в терминалах
Backrooms: What's Next - sudtgames
New
Added global inventory (Store items, Take items with you, Sell items)
Added game currency($)
Added item store
Added Game map system
Added New game map
Added New starting game map
Added Name and description of items
Added New icons for items
Added artifacts (items for sale)
Added closed door on a key card of a certain color
Added map instability system
Improved interface

New items
Map data
Energy drink
Flashlight
Key cards
Black sludge (Formed)
Detector (items)
Detector (entities)
Dematerializer
A few artifacts

In general, there were many more changes, but they are not significant.
VEIN - disseminate
  • Fixed trees not rendering beyond a short distance

Sorry about the rapid-fire updates. Unless something really bad pops up, this should be it for a little bit.
Dodgy Deliveries - DodgyDeveloper






FUBUKI ~zero in on Holoearth~ HOLOLIVE ALTERNATIVE - nari
Thank you for playing the "FUBUKI ~zero in on Holoearth~ HOLOLIVE ALTERNATIVE" demo.

We've released an update focusing on difficulty adjustments and controller support improvements.
We hope this makes the game even more enjoyable!

For details, please see below.

🦊----------------------------------------------------------------------------------🦊

・Adjusted difficulty and overall gameplay balance.
 - Tweaked lives and enemy health in Easy mode.
 - Added clearer pre-attack animations for certain enemies.
 - Improved item visibility.
 - Adjusted hit detection.
 - Ensured specific dialogue with Ookami Mio always appears during the first conversation.

・Adjusted default controller behavior.
 - Mainly fine-tuned default settings for XInput controllers.
 (For first-time players, we strongly recommend checking the "Controller Settings.")

・Other feature additions/fixes.
 - Added an "Options" menu.
 - Adjusted cursor movement behavior.
 - Minor bug fixes and improvements.

🦊----------------------------------------------------------------------------------🦊

Thank you for your continued support of "FUBUKI ~zero in on Holoearth~ HOLOLIVE ALTERNATIVE"!

※ This game is inspired by the world of Hololive Alternative teaser PVs, manga, and other works. Some content may differ from the official setting.
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