Following your numerous requests, we have decided to adjust certain aspects of the game to better meet your expectations. The core objective of this project has always been managing a logistics factory, and we will now focus entirely on this aspect.
🔄 Major Changes (Requested by the Community) Removal of the Post Office and Store 🏢✂️
Many of you pointed out that these features strayed from the core gameplay. To improve the experience and stay true to the game’s original vision, we have decided to remove them. Complete Overhaul of the Logistics System 🔄
Based on your feedback, we have completely redesigned the logistics system to make it more realistic, smoother, and more engaging. 🏭 New Additions New Items for the Logistics Factory 📦
More options and variety to optimize your supply chains! Tutorial Overhaul 🎓
A better tutorial for a more intuitive and accessible experience. Addition of Civilians in the Streets 🚶♂️🏙️
Your environment will now feel more alive with NPCs roaming the city. 🔧 Fixes and Optimizations Optimization and fixes for the sleep system 💤⚙️ Fixed Chinese and Russian text translations 🌍📜 We truly appreciate your valuable feedback, which helps us improve the game continuously. Keep sharing your ideas—your suggestions shape the best possible experience! 🚀
Fixed interface issues and gameplay bugs in the demo: feedback from the pause menu buttons; when pausing, exiting and playing again, enemies did not appear; feedback when entering the game (fade-in).
Tesserarii: The Dice Rolling Roguelike - BrightHuman
Thought I'd try broadcasting some gameplay to y'all. Showing off some of the full potential of Tesserarii. If you want to try it out for yourself, you can play the demo yourself now!