Greetings, Descendants! Here are the details on The First Descendant Hotfix 1.2.8, patched maintenance-free.
■ Patch Date- 02.19.2025 (Wed) 23:00 PST
■ Platforms- Steam, Xbox Series X│S, Xbox One, PS4, PS5
■ Patch Details Content Improvements (1) Content Improvements - The number of Ultimate Tier External Components that can be acquired by defeating Colossi in Hard Difficulty Void Intercept Battle has increased from 2 to 8. - The number of Hunter External Components that can be acquired by defeating Named targets in Void Vessel has increased from 1 to 8. - Completing 400% Infiltration Operation Mission allows you to acquire 4 sets of Ultimate Tier External Components assigned for each Mission.
- Some of the monsters spawned in 28/29 Stage of Void Erosion Purge have been changed. ㄴ Passage Range - The spawning chance for Abomination monsters has been reduced from 25% to 10% ㄴ Battle Range - The spawning of Abomination monsters has been eliminated
(2) Weapons & Modules - Fixed an issue where the visual effects of the "Restored Relic" Cluster Round's trajectories block your sights. - Improved Firearms Attribute ATK to increase according to the Weak Point Damage upon successful Weak Point Attacks. - Some of the Value and Group of Descendant and Firearm Ultimate Modules have been changed. Descendant Modules (Per Max Enhancement)
Firearm Modules (Per Max Enhancement)
(3) External Components - Set Effects and Value of the 6 types of External Components have been partially adjusted.
(4) UI & UX - Shop's <Common Cosmetic Items/Attachments> sub-category <Paint> will be displayed first.
(5) Miscellaneous - Added the following new options. ㄴ You can choose the option to not display Explosive Effects of all players, including oneself. ㄴ You can choose to hide other player's titles. ㄴ You can choose to not display your DMG values on the screen. - The scope of application of the following existing options was broadened. ㄴ Handgun items can be added to the Hide Weapon on Back Option. ㄴ Fellow Names can be added to the Hide Nickname Option. - Improved to show the name of the Consumable item dropped in the Field which you already have in maximum amount.
Bug Fixes (1) Content - Fixed an issue where the Commander was spawned even if you did not defeat some monsters in Stage 21/24/27 of Void Erosion Purge.
(2) Descendants [Keelan, Ultimate Freyna, and Ultimate Sharen] - Fixed an issue where the Gold Gain amount for the dismissal of Keelan, Ultimate Freyna, and Ultimate Sharen was less than the intentional amount. [Hailey] - Fixed an issue where the visual effects of Hailey's Cryogenic effect continued to be visible even after the Duration under certain conditions.
(3) Weapons & Modules - Fixed the incorrect part of the description of The Last Dagger's Unique Ability. ㄴ The description of Strike effect has been changed as shown below. ㄴ Steps effect Duration display in the Skill Info window has been changed as shown below.
- Fixed an issue where "Ancient Fire" effect was being applied to "Restored Relic" Cluster Round. - Fixed an issue where the Cooldown of "Continuous Exaltation" Module was not correctly applied.
(4) UI & UX - Fixed an issue where you could not restart from the results screen after stopping a Field Mission. - Fixed an issue where the number of Paint items was not displayed on the Purchase Confirm pop-up screen when purchasing Paint Bundles. - Fixed an issue where setting "Show Only My Fellow" in Options > Gameplay > Fellow Display Settings caused all Fellows to not be displayed.
(5) Event - Event Operation: Changed the Rewards for completing Kate's Experiment Assistant Daily Operation 30 times. ㄴ Please check the Event Info Page for more detailed information.
(6) Miscellaneous - Fixed an issue where the color of certain slots appears dark when dyeing Ines's Oasis Body Skin. - Adjusted the color brightness of Ines's default body skin. - Fixed an issue of the unnatural placement of Luna's eyes when using an Enhanced Skill to the Max Gauge with the equipment of Noise Surge Module. - Fixed an issue of the unnatural movement of the bang of Valby's Oasis Party Head Skin. - Adjusted so that when a Fellow has reached the maximum carry limit for a specific Consumable, the Fellow will Auto Pickup other Consumables. - Fixed an issue where a Fellow's Dismantle function would fail occasionally. - Fixed the Tooltip info to display the Cooldown of random chance Shield Recovery effects in the 4-piece set effect of Distorted Resolve External Components.
To celebrate the release of ‘Pursuit: Hidden Truth’, we’ve prepared new events on the Official Discord server! Participate in two special events and claim your rewards!
[Event 1] Hidden Truth Release Celebration - Surprise Coupon Giveaway
◼ How to Participate
Join the Official Discord server and receive a Surprise Coupon prepared for the Hidden Truth Release Celebration in the #hidden_truth channel. ▶Official Discord https://discord.gg/HHKjtTJBnD
◼ Event Duration
2/20 (Thu) – 3/2 (Sun) (CET)
◼ Event Reward
Surprise Coupon
◼ How to claim coupon
Inventory -> "Enter Code" on top left -> Ok
◼ Details
The coupon expires on 3/2 (Sun) at midnight (CET). Please redeem it before the expiration date. Unredeemed coupons may become invalid after the event period.
Clear Zombie Scenario 9-3: Pursuit: Hidden Truth (Any Difficulty).
Take a screenshot proving your clear record.
Upload the screenshot to Official Discord’s #hidden_truth channel with your Steam ID and in-game nickname included.
◼ Event Duration
2/20 (Thu) – 2/25 (Tue) (CET)
◼ Event Reward
Freezing Breath Box x2
◼ Reward Distribution Date
2/26 (Wed) during maintenance
◼ Details
Submissions without Steam ID or in-game nickname may not be considered valid.
Your Steam ID is a 17-character number (765xxxxxxxxxxxxxx). For more details, see: How-do-I-find-my-Steam-ID
Posts deleted or edited after the event ends may be disqualified.
Using screenshots from others, submitting unrelated content, or engaging in other fraudulent activity may result in disqualification without prior notice.
Rewards will be distributed based on in-game accounts, and the same in-game account will not receive duplicate rewards.
- Improved an issue in online multiplayer where, when searching for groups, players could sometimes not be found due to differences in their regions. - Improved online multiplayer by allowing some settings to be changed on a per-player basis. Please refer to page 34 of the manual for details. - Fixed an issue where pressing the X (Y) button during command selection in battle also triggered fast-forward; fast-forward will no longer occur. - If your audio is not playing correctly, please post detailed information about your situation and your usage environment here. https://www.sting.co.jp/bugreport-00fvzo78fio3ttbgz53n
Task Force Admiral - Vol.1: American Carrier Battles - Drydock Dreams Games
Dear all,
Thank you very much for testing our demo over the past couple of days. As expected, it hasn’t been a smooth ride - after all, this is a demo of our current beta, and there’s still a lot of optimization left to do.
We've had to sift through hundreds of reports covering all sorts of issues, from crashes to texture problems and GUI glitches. We’re incredibly grateful for the community’s help so far, as it allows us to make adjustments ahead of the proper Steam Fest. The Kickstarter has also been a great success, proving that quite a few of you have enjoyed the experience, even with its current limitations. The demo has already been downloaded more than 10,000 times, and this is just the beginning. To those who might still have questions or don't find their answers in the demo guide, please have a look at Wolfpack345's video on youtube, who will take you step by step through the current mission. Part 1 is live!
As for our immediate plans, we’ve been rolling out fixes at a hectic pace since release. Our top priority is addressing the most critical crashes, followed by fixing gameplay-affecting bugs. Sometimes, these fixes may introduce new issues of varying severity - that’s the nature of testing without the luxury of a full QA cycle. Once we’ve tackled the major bugs, we’ll focus on refining the gameplay experience and possibly adding some extra fun to the demo. We sincerely appreciate your patience and understanding—there’s still a lot of work ahead!
For those experiencing issues, please create a thread in the dedicated MicroProse Discord channel (the fastest way) or post in the Steam general discussion section (which may take a bit longer). We’ll do our best to address your concerns, but please understand that there’s only so much we can handle each day. Thank you for your patience once again.
We’re actively reading the forums. Unfortunately, we can’t respond to every topic, but we’ll do our best. A huge thank you to those who support and believe in us. If you have unanswered questions, feel free to ask. And to those who disagree with how we’ve handled this project, we still appreciate you giving it a shot.
As for the Kickstarter, it's going pretty well too - we reached our initial objective within 2 hours of launch! Nearly all stretch goals were unlocked already, and we're thinking about what's next. We'll make sure though that it doesn't take priority over fixing what's been shown to be broken - that remains our one priority.
Above all, let’s keep things civil and respectful between you and us, and between yourselves. No need to start flame wars or throwing names. Thank you for your cooperation.
See you soon for some more good news, hopefully!
Cheers,
The TFA Team
[Image credit - thanks to Katen_SM for the lovely screenshots!]
◆Defy the Madness: Brutal Action RPG "TRIBE NINE" Global Release!
TRIBE NINE was officially released globally on Thursday, February 20th, 2025. Set in Neo Tokyo, a nation ruled by brutal death games, TRIBE NINE is an action RPG that tells the story of teens battling against madness and continuing their resistance.
The game offers challenging battles that allow players to devise their own strategies through various character build features and combat maneuvers. Alongside these battles, the game reveals a narrative of resistance against a brutal death game.
Immerse yourself in a story that reflects the depth and quality of Japanese-style creations, complemented by a deeply engaging and immersive gameplay experience, all free to play with in-app purchases.
Experience a humorous yet sometimes brutal story, brought to life by the unique world of “Neo Tokyo” with its memorable, well-crafted characters.
We're excited to present the latest TRIBE NINE "Gameplay Trailer: Minato Chapter."
The trailer focuses on “Minato City” from the main story Chapter 2 which is now available in the official release version.
Watch the trailer to discover the mysterious face that #9 conceals beneath its hood.
▼ Gameplay Trailer: Minato Chapter
▼ About Minato City
Main Story Chapter 2 takes place in the former headquarters of the anime's main characters, Minato City. The city is ruled by a death game in which residents compete for rank based on their "Dominance," which is determined by the various values each person possesses, such as their social status, capabilities, connections, and self-presentation. In this ruthless system, residents risk their lives battling for Dominance, falling out of the rankings due to a significant drop in Dominance power results in severe punishment. When our protagonist, Yo Kuronaka, and his companions set foot in Minato City, they are faced with a new powerful enemy, #9. As they explore famous landmarks like “Minato Tower” and “Shiba Temple,” Yo and his companions must face a new death game.
◆ Announcing the “Support Contract - Transmelt!”
The "Support Contract - Transmelt Edition" is available in-game upon the game’s release!
TRIBE NINE’s battle pass feature is called "Support Contract." During the Support Contract period, you can increase your "Contract Level" by completing missions and collecting a certain number of "Support Contract Certificates". As you collect Support Contract Certificates, your Contract Level increases, unlocking various rewards at each level milestone. In the "Support Contract - Transmelt Edition" that will be available from the official release, in addition to the free "Basic Support", you can also upgrade to the next level by purchasing "Armed Support" or the highest level "Advanced Support" with Paid Enigma entities. If you upgrade your Support Contract to "Armed Support," a "Limited Skin" and a "Limited ★3 Tension Card" will be added to the rewards you can obtain by reaching certain Contract Levels. If you upgrade even further to the higher level, "Advanced Support," you can also get a "Limited Name Card Banner" immediately after upgrading.
The rewards change every season, so be sure to take advantage of this opportunity while it lasts!
<How to Unlock> Complete Story Challenge Ch. 1 "Hazardous Workplace" to unlock the “Support Contract.”
<Event Period> Game Release ~ April 2nd, 2025, 5:00 PM (PST)
▼Support Contract Reward Types
Basic Support: You can obtain items such as Enigma Entities and Wonder Boxes by increasing your Contract Level.
Armed Support: Limited Skins and a limited ★3 Tension Card will be added to the rewards you can obtain by reaching certain Contract Levels.
Advanced Support: Instantly increases your Contract Level by 10 and allows you to obtain items such as a limited Name Card Banner and Synchro Medals.
*Skins allow you to customize a character’s appearance. *Skins are purely cosmetic and does not change the character’s performance
<Featured Rewards>
Limited ★3 Tension Card: “The Game Starts Now” - Obtainable at Contract Level 5 with Armed Support or higher.
Limited Skin: Agastus Gear (Yutaka Gotanda Exclusive Skin) - Obtainable at Contract Level 30 with Armed Support or higher.
Limited Skin: Parallel Cypher (Koishi Kohinata Exclusive Skin) - Obtainable at Contract Level 40 with Armed Support or higher.
Limited Skin: Trans Melt (Tsuruko Semba Exclusive Skin) - Obtainable at Contract Level 50 with Armed Support or higher.
◆ Account Linking Reward Campaign!
Link your TRIBE NINE game account to your Apple Account, Google Account, Steam® Account, or other platforms to receive “300 Enigma Entities”—in-game items usable for Synchro (Gacha) and more. Account linking provides protection against data loss if you accidentally delete the app. It also enables smooth data transfer when switching to a new device. Check the in-game Notice for detailed instructions on how to link your account.
We’re currently working on update 1.6 for Knightly Passions. In it, we’ll be adding bonus content to the game — namely, the early 18+ scenes that were cut in later development phases.
In addition to the 18+ scenes, the game will receive even more polish. This version will be the jumping-off point for translating the game into additional languages because we’re making the requisite text edits to be able to start working on other translations.
The February Update is here, bringing a variety of exciting new content! Get ready to explore new maps, wield a powerful new weapon, and experience improved balance adjustments.
February Update Key Highlights:
Weapon Balance Update
Official Season 1 Start
New Maps
Arena & Quick Match Mode Adjustments
Weapon Balance Update
1. XG556 - ATK and Recoil Control slightly improved - Range and Auto Fire significantly increased
2. DXR-1 - ATK and Range significantly increased
3. XF2000 - Range, Recoil Control, and Mobility slightly improved - ATK and Auto Fire significantly increased - Accuracy slightly reduced
4. B-19 - ATK, Range, Accuracy, Recoil Control, and Auto Fire slightly increased - Auto Fire significantly increased for faster engagements - Armor Piercing increased (0 → 15)
5. X-2010 - ATK and Range significantly increased
6. TM8 - Range slightly increased - Accuracy and Auto Fire significantly increased
Official Season 1 Start
The first official season has begun! Are you ready to climb the ranks and earn exclusive rewards?
[Season Schedule] > (UTC) February 20th - April 24th
[Season Challenge Rewards]
[Season Ranking Rewards]
New Maps
1. Vanguard (Demolition)
2. Sniper-Shilin Market (Sniper Annihilation)
Arena & Quick Match Mode Adjustments
[Arena]
[Demolition]
[Annihilation]
[AI Annihilation]
[Sniper Annihilation]
NEW! [AI Demolition Hard]
Daily Challenge Adjustment
New Capsules
[BIG 3 Unique Capsule]
[Open Schedule] - Time (UTC): 2025. 02. 20, 05: 40 AM ~ 2025. 03. 04, 00:00 AM *Please note that the schedule may be subject to change.
[Capsule Components]
[LEVIA Euro Capsule]
[Open Schedule] - Time (UTC): 2025. 02. 20, 05: 40 AM ~ 2025. 02 .28, 00:00 AM *Please note that the schedule may be subject to change.
[Capsule Components]
[AVA Coin BIG3 Capsule]
[Open Schedule] - Time (UTC): 2025. 02. 20, 05: 40 AM ~ 2025. 04. 24, 01:00 AM *Please note that the schedule may be subject to change.