JOIN THE SIXTH GUARDIAN HOPE FUNDRAISER FOR WORLDWIDE CANCER RESEARCH!
The Siege team is excited to continue the Sixth Guardian Program in Y10S1 with a brand new bundle chosen by YOU, the Siege community.
This season, Sixth Guardian is partnering once more with Worldwide Cancer Research, an organization funding visionary, game-changing cancer research around the world to start new cures. The “Sixth Guardian Hope” bundle will release on March 6th and features a full Azami set, as chosen by the Siege community in an online poll. One hundred percent of net proceeds (no less than $6 USD per bundle) will go to Worldwide Cancer Research to specifically contribute toward funding for cutting-edge breast cancer research.
Starting on March 8th, we invite all Rainbow Six Siege creators and community members to join the movement by streaming or creating social media content over the weekend. We’ve put together a Creator Kit package available via the Ubisoft Creators Program for the occasion which includes stream overlays and assets. You can also download the kit here.
SIXTH GUARDIAN HOPE BUNDLE
This exclusive bundle includes a cosmetics set for Azami, and features her signature sleek suit accented with pink, the universal color for breast cancer. Specifically, the set includes:
“Sixth Guardian Hope” Uniform
“Sixth Guardian Hope” Headgear
“Sixth Guardian Hope” Background Card
“Sixth Guardian Hope” Charm
The bundle will be available for a limited time.
ABOUT WORLDWIDE CANCER RESEARCH
Worldwide Cancer Research focuses on funding discovery research, the critical first stage of the research journey that uncovers knowledge that can lead to new ways to prevent, diagnose, and treat cancer. Bright ideas come from anywhere, which is why they fund projects anywhere in the world. And they fund research into any type of cancer, because there are over 200 types that all need different cures.
Since 1979, Worldwide Cancer Research has invested over £200 million in more than 2,000 research projects in 35 countries worldwide, leading to some remarkable breakthroughs. But with cancer rates increasing, and global discovery research funding decreasing, it is imperative to push forward faster and fund more new projects every year.
This simply won't be possible without the continued support of incredible community of Curestarters - people who turn their compassion into action by supporting Worldwide Cancer Research’s work - for themselves, for their loved ones, and for the millions of people around the world affected by cancer. Becoming a Curestarter is a positive way to be part of something bigger and to contribute to vital research that will save lives.
Many of you have already become Curestarters by supporting the previous “Sixth Guardian Health” bundle. We invite you to support “Sixth Guardian Hope” and recruit others to become Curestarters to help fund visionary, game-changing research around the world, and take us one step closer to a day when no life is cut short by cancer.
All net proceeds from your donations will go to Worldwide Cancer Research, with no less than $6 USD per bundle going to the charity.
SMART BOMBS: A NEW APPROACH
Once cancer has spread, or metastasized, it often becomes incurable. A pioneering new team of researchers led by Professor Roberta Tasso at the University of Genoa in Italy have an ambitious plan: to find new ways to deliver drugs directly to hard-to-treat breast cancer tumors. By using nanoparticles that occur naturally in our bodies as 'smart bombs', the team hope to be able to knock out tumors even after cancer has spread.
A MESSAGE FROM THE RESEARCHER
"I am truly delighted and honored that my project has been selected for the fundraising campaign in partnership with Ubisoft and the Rainbow Six Siege community.
This project, while challenging, offers great potential to advance cancer treatment, and it is thanks to your support that we are able to push boundaries in such a high-impact area of research. We are incredibly grateful for your belief in our work, which we hope will have a tangible impact on cancer therapy in the future."
- Professor Roberta Tasso
Together, the Siege community has already raised nearly $100k USD for Worldwide Cancer Research by supporting the “Sixth Guardian Health” bundle for Twitch. Let’s continue to push past that and help our partners support ground-breaking efforts in breast cancer research.
If you’d like to support Worldwide Cancer Research further, you can make direct donations here.
A MESSAGE FROM WORLDWIDE CANCER RESEARCH
Years of collaborative and pioneering research have led to incredible breakthroughs in how we prevent, diagnose, and treat cancer. But it is still one of the leading causes of death worldwide, and too many people still have to say goodbye to a loved one too soon. In 2022 there were an estimated 9.7 million deaths worldwide from cancer, and currently, this number is predicted to almost double by 2050. But cutting-edge science gives us hope for the future. By funding more discovery research into any type of cancer, anywhere in the world, Worldwide Cancer Research believes that we can be ready to face the cancer challenges of tomorrow.
"Our vision is to see a day when no life is cut short by cancer. For me, this sums up what most of us fear about cancer. The fear of losing time or a life that we really should have had. This includes the way cancer turns lives completely upside down."
- Dr Helen Rippon, Worldwide Cancer Research Chief Executive
ABOUT THE SIXTH GUARDIAN PROGRAM
Since the program’s launch in 2020, together with our community, we have raised over $600,000 USD! We’d like to extend our thanks once again to our past Sixth Guardian Partners: AbleGamers, Stack Up, Indspire, ILGA World, and Ecologi.
Together with our partners, we hope to unite the Rainbow Six Siege community and make positive changes outside of our game.
Our team is incredibly grateful for your patience and continued support.
To better address your expectations surrounding the game and provide more accurate details, we've decided to take some time to communicate with you directly.
Date: February 28, 2025 01:00 UTC
Duration: Approx. 90 minutes
Location: Official inZOI Discord server
Information about inZOI will be unveiled throughout the month leading up to early access.
This Ask Me Anything (AMA) session is a great opportunity for Creators to hear directly from our team at inZOI Studio, so don't forget to tune in!
We look forward to connecting with you more closely through the AMA. See you on Discord on February 28!
It's been a few days since Valentine's Day, the release day of Act 2 of Her Last Piece, and first of all we would like to once more express our thanks for the warm reception, kind words and pro-active bug reports we've received.
We've been able to gain valuable feedback, criticism and statistics, and from that perspective, we'd like to share our thoughts for the future of Her Last Piece, primarily Act 3.
As it stands right now, and writing this with much sadness, Act 2 almost absolutely flopped. Your reception has been great, but our game has had very limited to no reach. For some context, we did assume Act 1 would not be quite successful, but it would allow you to get an early peek and offer suggestions, that have definitely helped shape Act 2. What we did however expect, was for Act 2 to at least make up for the losses we made for Act 1.
Sadly, as far as our statistics tell us, we're not going to be breaking even for a long time, even if we let the game rest and accrue some sales for a while. Mind you, this is before any form of profit is taken out, none of us have earned anything from this project thus far. Given that was a risk we took, it is ultimately saddening, and effectively has drained funds to a point where we're no longer certain about the future.
From that perspective, we've discussed the way forward for a while, and have concluded that despite the fact it's not going to make any profit, we also do not want to leave an unfinished game in the public. We do not want to disappoint those who have paid for a full experience, and we do not want to let down the fans we've made along the way. What this does mean, however, is that we'll need more time to get to that point, and potentially need to make concessions, such as leaving voice acting and translation for a later stage in the project. We simply need to acquire some more funding to continue, which we will be trying to do from here forth.
We do not want to ask you, the player, to fund our misconceptions of this project, and as such we have prepared a few fallback options that we'd like to extend, should you be willing - all of these options should be reached out over for us on Discord, or through our email mentioned on the store page. In no particular order;
- If you are a streamer, youtuber or other form of content creator, and would like to help us get the word out, please reach out to us, we'd love to hear from and work with you.
- If you enjoy the artstyle of Her Last Piece, but would like to see a character of your choice in the artstyle, our artist is going to be commissionable for such a piece. Of course, this can also extend to features for the game, should you be willing, for example an outfit for Arvenia or Fhaust.
- We're exploring the option of using existing assets to write some spin-off stories, which opens doors for other stories to intermingle with ours. This can include writing stories involving characters of games you enjoy or you are even working on. If that's the case, please reach out to us!
- If you enjoyed the music of Her Last Piece, it will become purchasable in the near future as a bundle, beside the game itself, most likely through Steam as well, but we're exploring options for this still.
- If you have ideas of your own, we would love to hear it. We consider ourselves to be very open :)
All of the income we can derive from the above will be put back into Her Last Piece, so that no matter what, you're always supporting the further development of the game.
We are terribly sorry to have had to make this post, and we hope for your understanding. We will be taking a short break over the weekend to settle some IRL matters and take the necessary measures to get us back into the driver's seat, so to speak.
You will be able to play as a human traveler, create your own tavern or join others.
Is demo perfect? No... I mean yes... I mean no, not at all, but we are continuing updating it and we need your support for feedback / report bugs / suggest new features so write us on Discord or via email! (remember no feedback is a bad feedback)
What features you can expect from the demo:
Drawing
Coating
Minimal outfit customization
Playing the gittern
Customizing the tavern through various actions (pose, nail)
A lot of fun small interactions! (don't burn the red barrel)
We want to see what you create, feel free to post your screenshots in Discord!
🔧 Stalking meter now goes back to zero when all energy sources have been destroyed🔧 Adjusted custom balancing, now has a greater impact🔧 Players turn toward Darkside Portals before getting killed🔧 Slight improvement to Darkside Portal shader🔧 Earthquake ability can no longer create a hole on top of an Energy Source🔧 Fixed client sometimes getting stuck due to Eye in The Wall🔧 Fixed players sometimes getting stuck in a falling loop with Earthquakes due to an issue with the respawn location🔧 Fixed screen shake staying active when being turned into stone
Will this message even be displayed somewhere? If you are a loner out there reading this, I appreciate it.
I am doing what I can, the future is never certain. The game should come out at some point this year. There is a free demo already on the store page, you can try that if you want.
- Thanks to player feedback, the camera zoom in most platforming sections that require a leap of faith have been adjusted, allowing players to look before they leap and progress with less stress.
- Fixed a visual inconsistency at The Forsaken Village.
That is all for now, still on the lookout for more bugs to squash.
Hello to all of you who enjoy playing Tien Gow. We are pleased to announce that a bug has been identified and fixed.
Update 2.1.3 Patch Notes
version 2.1.3, netversion.2.1.0
Bug fixes
Fixed a bug that a phenomenon in which a game may not start under certain circumstances. This bug had occurred in the past, and the update to version 2.1.0 reverted the situation to occur again.
*This bug has been confirmed to occur in some language OS environments, but not in the developer's environment (Japanese). If the problem continues to occur after this update, please report it to us.