The InBetween - VCD
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Patch Notes
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- Thanks to player feedback, the camera zoom in most platforming sections that require a leap of faith have been adjusted, allowing players to look before they leap and progress with less stress.

- Fixed a visual inconsistency at The Forsaken Village.

That is all for now, still on the lookout for more bugs to squash.

Thanks for playing and for your awesome feedback.

-VCD
Japanese Style Tien Gow - Shellmail
Hello to all of you who enjoy playing Tien Gow.
We are pleased to announce that a bug has been identified and fixed.


Update 2.1.3 Patch Notes
version 2.1.3, netversion.2.1.0

Bug fixes
  • Fixed a bug that a phenomenon in which a game may not start under certain circumstances.
    This bug had occurred in the past, and the update to version 2.1.0 reverted the situation to occur again.
*This bug has been confirmed to occur in some language OS environments, but not in the developer's environment (Japanese). If the problem continues to occur after this update, please report it to us.

These are the contents of this update.
Guards vs Goats - DavisionByZero
What's Inside?

Better sky.



Dark mode is now the default mode.



Also, a bunch of small stuff which can make a big difference to some players:
  • Ultra-wide screen support.
  • Option to invert Y axis.
  • Option to set look sensitivity.
  • Guards can be hit when drawing their weapon.


Enjoy!
Last Epoch - DiJi_Mon
Bug Fixes

- Resolved a recent issue that caused players to be unable to launch offline characters.
Legacy: Steel & Sorcery - garrett
In this hotfix, we continue to fix bugs and address critical issues.

We have further fixes in the works that we hope to deploy next week, including increasing Stash Size for everyone as well as addressing other class and combat bugs having to do with Phantom Dagger, world geo/collision and more.

Further out, we have a larger client-side patch in production that will include some class balance changes, character rename/deletion functionality, VOIP improvements, and further level design fixes.

We appreciate your feedback and thank you for your continued support!


Classes
Warrior
  • Fixed an issue where Warriors could obtain double damage by swapping weapons across weapon slots
Hunter
  • Fixed the Eldenar Snow Elf appearance (from the God Tier Supporter Edition) from staying partially applied when switching characters
  • Fixed an infinite audio loop on Tornado Volley
Rogue
  • Updated the stealth shader so that it maintains stealth better across distances
Creatures and Encounters
  • Morg'Thog ("The Ogre King" Boss) has had his loot adjusted to be similar to that of the Elite Ogres.
    • Developer Note: This is a temporary change to address issues where players can kill Morg'thog without being hit using unintended bugs with the level design. To properly fix this issue, we will need to deploy a larger build that has level design changes. We're targeting this fix for later next month where his past loot will be restored.
Items
  • Fixed an issue where the inventory would use a gem's stacking behavior when socketed into an item, causing items with socketed gems to be lost when quick swapping
  • Destructible objects will now drop their loot in properly accessible areas
    • Developer Note: Sometimes when you would destroy crates and barrels, the loot that would come out would get stuck under the world. This change addresses that.
UI/UX
  • Fixed Teammate compass distance being incorrect when teammates are far away
  • Fixed Teammate party frames dissapearing when teammates are far away
UNCURSED - AJB
πŸ”₯ Unleash the magic within! πŸ”₯

UNCURSED, the action-packed adventure you've been waiting for, is finally here! We're thrilled to announce the official release of UNCURSED on Steam! πŸŽ‰

Join our community and share your adventures! We can't wait to see you explore the world of UNCURSED! Let us know what you think in the comments below! πŸ‘‡

➑️ **Play UNCURSED Now!**

We're incredibly grateful for your support and patience throughout the development process. Thank you for being a part of the UNCURSED journey! ❀️

Happy gaming! πŸ˜„

AJB GAMES STUDIO
Transfusion - Transfusion Group
Keep an eye out for an update this Friday where we'll be dropping a few updates to the Arcade mode, some visual and audio updates, and adding our first Achievements!

Heads up - the achievements will be active on Steam for a couple days beforehand for testing purposes, they'll be unlockable after the patch this Friday!
RAT MEMORY - Felipe
Hi, as you may know, RAT MEMORY exited early access in the end of January. This is the first patch, RAT MEMORY 1.0.1., and brings the following:

New content:
  • Added ACHIEVEMENTS! (unfortunately they don’t work in old saves)
    18 achievements to unlock, by playing, griding and finding secrets.

Fixes:
  • Fixed some translations;
  • Fixed a bug when falling from level during night levels;
  • Fixed character being able to swim before unlocking it;
  • Fixed a possible softlock during the last level.

Changes:
  • Changed the initial rotation of the character during the last level;
  • Added some platforms to the labyrinth to help the unlock the achievement related to it.

Please leave a review on Steam, and share the game to your friends! It helps the game.
Please follow Quero Games on X, Blue Sky and on Youtube.
Have fun!
SPELLHACK!! - jeditikiboy
Just a small patch for some day of release bugs!

  • Fixed a bug where the wrong spell is given to the player by Neon
  • Enemy health no longer blinks if no damage is done by a spell
  • Fixed Festering Wax to properly decrease 3 energy
  • Fixed a bug where sometimes no boss would spawn night 5
Letterlike Playtest - Puzzlelike
A few minor QOL additions for playing on the Steam Deck, including using the dpad and buttons to select and play words.
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