Last Epoch - DiJi_Mon
Bug Fixes

- Resolved a recent issue that caused players to be unable to launch offline characters.
Legacy: Steel & Sorcery - garrett
In this hotfix, we continue to fix bugs and address critical issues.

We have further fixes in the works that we hope to deploy next week, including increasing Stash Size for everyone as well as addressing other class and combat bugs having to do with Phantom Dagger, world geo/collision and more.

Further out, we have a larger client-side patch in production that will include some class balance changes, character rename/deletion functionality, VOIP improvements, and further level design fixes.

We appreciate your feedback and thank you for your continued support!


Classes
Warrior
  • Fixed an issue where Warriors could obtain double damage by swapping weapons across weapon slots
Hunter
  • Fixed the Eldenar Snow Elf appearance (from the God Tier Supporter Edition) from staying partially applied when switching characters
  • Fixed an infinite audio loop on Tornado Volley
Rogue
  • Updated the stealth shader so that it maintains stealth better across distances
Creatures and Encounters
  • Morg'Thog ("The Ogre King" Boss) has had his loot adjusted to be similar to that of the Elite Ogres.
    • Developer Note: This is a temporary change to address issues where players can kill Morg'thog without being hit using unintended bugs with the level design. To properly fix this issue, we will need to deploy a larger build that has level design changes. We're targeting this fix for later next month where his past loot will be restored.
Items
  • Fixed an issue where the inventory would use a gem's stacking behavior when socketed into an item, causing items with socketed gems to be lost when quick swapping
  • Destructible objects will now drop their loot in properly accessible areas
    • Developer Note: Sometimes when you would destroy crates and barrels, the loot that would come out would get stuck under the world. This change addresses that.
UI/UX
  • Fixed Teammate compass distance being incorrect when teammates are far away
  • Fixed Teammate party frames dissapearing when teammates are far away
UNCURSED - AJB
🔥 Unleash the magic within! 🔥

UNCURSED, the action-packed adventure you've been waiting for, is finally here! We're thrilled to announce the official release of UNCURSED on Steam! 🎉

Join our community and share your adventures! We can't wait to see you explore the world of UNCURSED! Let us know what you think in the comments below! 👇

➡️ **Play UNCURSED Now!**

We're incredibly grateful for your support and patience throughout the development process. Thank you for being a part of the UNCURSED journey! ❤️

Happy gaming! 😄

AJB GAMES STUDIO
Transfusion - Transfusion Group
Keep an eye out for an update this Friday where we'll be dropping a few updates to the Arcade mode, some visual and audio updates, and adding our first Achievements!

Heads up - the achievements will be active on Steam for a couple days beforehand for testing purposes, they'll be unlockable after the patch this Friday!
RAT MEMORY - Felipe
Hi, as you may know, RAT MEMORY exited early access in the end of January. This is the first patch, RAT MEMORY 1.0.1., and brings the following:

New content:
  • Added ACHIEVEMENTS! (unfortunately they don’t work in old saves)
    18 achievements to unlock, by playing, griding and finding secrets.

Fixes:
  • Fixed some translations;
  • Fixed a bug when falling from level during night levels;
  • Fixed character being able to swim before unlocking it;
  • Fixed a possible softlock during the last level.

Changes:
  • Changed the initial rotation of the character during the last level;
  • Added some platforms to the labyrinth to help the unlock the achievement related to it.

Please leave a review on Steam, and share the game to your friends! It helps the game.
Please follow Quero Games on X, Blue Sky and on Youtube.
Have fun!
SPELLHACK!! - jeditikiboy
Just a small patch for some day of release bugs!

  • Fixed a bug where the wrong spell is given to the player by Neon
  • Enemy health no longer blinks if no damage is done by a spell
  • Fixed Festering Wax to properly decrease 3 energy
  • Fixed a bug where sometimes no boss would spawn night 5
Letterlike Playtest - Puzzlelike
A few minor QOL additions for playing on the Steam Deck, including using the dpad and buttons to select and play words.
Feb 19
Utter a Name - orangebanansa
Small tooltip change for clarity
Shop Town Dooter - Game Sandwich Studio
Hello everyone, It's been a long time since we gave an update; I am here to provide you with our sincere apologies and happy update!

We've been working hard lately to finish the game, and the closer it got to finishing, the more we wanted to share it with the world.🥳

So, we decided to include all of you in playing the game! Anyone registered can try the game for free!

The initial testing for the game was super promising; people loved it 🧡, and many are asking when they can play it.



But don't take my word for it; try the game for yourself!

We will have a Free Beta for a VERY LIMITED TIME. You must be registered to receive a free key. (it will work only during the Beta)

Register Here
The Beta will be for a weekend only, starting two weeks from now:


From Thursday 06/03/2025 - 03:00PM GMT
To Saturday 08/03/2025 - 09:00 GMT


Suppose you are a content creator and want the keys at different times. Don't hesitate to get in touch with us.

Have fun out there!
Game Sandwich Team

Portable Ops - ProtoAim
The recreated Portable Ops campaign, now featuring cutscenes and full voice acting, is nearly ready! Over the past couple of weeks, we’ve been squashing bugs and smoothing out any glitches to ensure a seamless experience. The final step is rebuilding all the maps and lighting, which is a time-consuming process. For the next three days, my computer will be fully occupied with generating the maps!

We’ve also made some major improvements across the board:
🔹 All maps have been reoptimized—now running without Nanite for better performance across more video cards.
🔹 AI enhancements—better behavior and improved collision detection.
🔹 Revamped HUD—clearer and more informative than ever.

This update marks nearly four months of daily work, and we can’t wait for you to experience the campaign like never before. Get ready to jump back in! 🚀
...