My Drug Cartel - Gigicom
Hi everyone! I just launched the Kickstarter campaign. You can now back the game to receive a number of different rewards!

https://www.kickstarter.com/projects/962856882/my-drug-cartel?ref=44xpwl


- Gigicom
Siaty's return - Djé Ricane
The full game just released a few days ago, and with it an updated version of the demo!

Some balancing tweaks are also on the way thanks to the early feedbacks we received.

Have a good time and see you later!
The Executive - Movie Industry Tycoon - guillaume
📢 Dear Executives!

We hope you're having a fantastic Tuesday. On our end, we’ve been hard at work and are excited to bring you a much-requested feature.

📜 Today's Update:

💾 AUTOSAVE!

You asked, we listened! Auto-save is now available. At the end of each in-game year, your progress will be automatically saved, alternating between two dedicated slots to ensure extra security. No more lost progress—just smooth, uninterrupted decision-making!

⚖️ BUG FIXES & IMPROVEMENTS
  • Resolved an issue where 3 themes (Aliens, Teenagers, Slasher) were not properly configured, affecting talent affinity calculations. Now, you can cast the perfect talent lineup to bring your slasher horror vision to life!

🚀 COMING SOON

We’ve got some exciting updates on the horizon. Cough cough—did someone say Steam Workshop support? Stay tuned for more details soon!

Thank you for your continued support—we love hearing your feedback! 🎬✨

The Dev Team
SMITE 2 - Radar_X
SMITE 2 has introduced a few fixes and minor balance changes made over the last 24 hours, and here is a summary of what has changed!


  • Players can no longer inadvertently queue for another game when they are in an active one.
  • Added another potential fix for an issue where the item store overlay impacts the mini-map.
  • Added Gladiator Shield and Shifters Shield Into Solo Role Tabs
  • Fixed an issue where Jump stamps were triggering the UI Red Dot
  • Fixed an issue where Wandering Market coin balance would not display correctly after a purchase
  • Fixed an issue where Achilles Combat Dodge/Spear Strike was getting more activations than intended on dashes. This will now reflect the ability similar to how it was in SMITE 1.
  • Lowered the respawn timers in Assault
  • Fixed an issue where Mulan was applying the wrong type of protection modifier with Grapple
  • Fixed an issue where Pridewin was ignoring percentage based protection buffs
Luxury Supermarket Simulator - Pondi


Hello everyone! I would like to show you my progress on the game. In this update I managed to add employees and customers.

Customers waiting in line



Release date!
I'm pleased to inform you that the game is released on February 27 at 7:00 AM CET

Thank you!
I would also like to thank all of you for the positive reception of the game and for the large number of additions to wish lists. Thank you!

Add to Wishlist on Steam



Thanks for reading
SALTWATER - Lean
Spawn rate for coral/cleaner shrimps +50% on Whale Fall
Journey to the Dao - 谷大师wy
1、修复一个会导致无法进入千机城内城剧情的BUG











tip:本作是基于RPG MAKER MV引擎开发的,部分素材已加密,若是无法正常开启游戏,可以查看游戏运行文件是否被杀毒软件误报病毒,添加信任即可正常运行。
Upheaval - Amasa
Watch the alpha version of Upheaval streaming pre-recorded gameplay during The Storyteller's Festival from Feb 17th to 24th.

Go check out all the other fantastic story-focused games in The Storyteller's Festival! Link to event

Thanks so much for your support! 😄

- Alex

https://store.steampowered.com/app/2253300/Upheaval
Feb 18
Werewolves Revenge Playtest - Dylan
Targeting
  • Multi target abilities now track how many targets you have and display current target count compared to expected target count.
  • Players selected whilst targeting are now highlighted in your faciton's colour.
  • Abilities now consider target restrictions when targeting.
Curent Restrictions
  • Can I target alive/dead players
  • Can I target myself
  • Can I target a player on consecutive nights
  • Can I target more than once per game
Future Retrictions
  • Players affected by a certain ability
  • Players of a certain faction/class/role group

Mod Menu
  • Permanent and persistent abilities are now shown to the moderator.
  • A random role assignment button has been added allowing the moderator to assign a random role to a selected house (or random house if no player is selected).

Nametags
  • Fixed a bug causing nametags to now always show up.
  • Added a player's house number to their nametag if they own a house.
  • Added a star to the moderator's nametag.
  • Increased the size of the talking border to make it more obvious when a player is speaking.
  • Added a roleout animation that animates the player's name appearing once they are close enough.
  • Nametags are now occluded when a player is behind an object.

Haven
  • Closed off both sides of the area outside to players alive in the game
  • Added a cave outside

Player Character
  • Removed bra from female player model when not naked.
  • You can now leave your house at night if dead.

Voice Chat
  • Extended the range at which players can hear you

New Role Art
  • Fire Mage
  • Hag
  • Seer
  • Justice
  • Mirror Fiend
  • Cannibal
Atlas Protocol - Escape Room - Ewok_tusmuertos
We are aware you faced an issue with an item in hospital section, we fixed it in the current hotfix. We are very sorry for the inconvenience.

Thanks for the comprehension
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