Farm Together 2 - WaaghMan
In today's update we're adding the Train Station and train tracks, so you can create a beatiful scenic ride showcasing your whole farm!



We've improved the looks and behavior of the train compared with the first game, with the main difference being that you can now control the train's direction on corners.

We're also adding a bunch of train-related decorative items to the farm and house, as well as a number of QoL improvements.

New content:
  • New Decorations: Train Station, Classic Bench & Lamp, train signage, luggage & bag for the house.

Improvements:
  • You can now wear nose rings and earrings at the same time.
  • Decorative signs & Planters now use the shop UI to choose the item. This means you can see a preview of the item, their name and price, etc.
  • You can now flatten your farm from the landscaping agency for a fixed price.
  • Added a "None" button to the mineral shop so it's easier to clear priority in a specific table.
  • You can now harvest mushrooms while in Plant mode, so you don't need to cancel and re-select them.

Bugfixes:
  • (Hopefully) Fixed some sounds stopping when changing audio device.
  • (Hopefully) Fixed timing issues in rare cases when playing online.

Today's Showcase: Town L'Amour by Syllie
Youtubers Life 2 - jaume.noguera
To celebrate the latest Youtubers Life announcement, we’re launching a special discounted bundle featuring Youtubers Life 1+2 and Barn Finders!

Besides, take advantage of a special promotion to get Barn Finders 50% off until March 3rd.

https://store.steampowered.com/bundle/50488/Youtubers_Life_12_x_Barn_Finders/

Have you ever wondered what it’s like to build your online empire AND hunt for hidden treasures? Now’s your chance! Create viral videos, grow your subscriber count, or search abandoned barns for valuable items - all in one unique bundle at a limited-time discount!

Don’t miss out and grab the Youtubers Life & Barn Finders Bundle on Steam now!
Broken Shell - Foggy Studio


🚨 IT’S OFFICIAL! 🚨

We’re LIVE on Kickstarter! ✨ with a NEW Trailer!
➡️ https://t.ly/n8pUK 🚀

🐚 Embark on a heartwarming adventure
🧩 Solve meaningful puzzles
❤️ Protect what you love

Your support means everything. Let’s make this dream a reality, together! 💙🙏

How to help:
  • Support us at Kickstarter
  • Wishlist Broken Shell on Steam
  • Share with Your Friends on X
  • Join our Discord

Thank you for your support!
Big Claw Friends!
Satisfactory - css_uzu
Hi Pioneers!


Hello again everyone, Today we are reopening Experimental again!


From now on we intend to use Experimental to properly implement bigger bug fixes, programming changes or optimizations without compromising the current 1.0 experience for those who are comfortably playing in the 1.0 default version of Satisfactory


This should also help with reducing the frequency of patches/downloads necessary for the majority of players since we’ll space out a bit more when we will move Experimental versions into the default version once they have been stabilized


Since changes in Experimental might have some unexpected side effects, please BACKUP YOUR SAVES before trying it out


You can find your saves in:
%LocalAppData%/FactoryGame/Saved/SaveGames/

There should be a folder with a lot of numbers, that is your Steam/Epic ID and that folder will contain your saves, you can copy this folder somewhere else


The fixes today involve the Customizer, Lightweight Buildables as well as a Dedicated server fix and some crash fixes, if you would like to know more about the changes in detail you should watch our video on them by our community manager Mikael

https://youtu.be/Z3UtGdftZbc

If you would like to quickly access the Experimental version, first BACKUP YOUR SAVES and then:

For Steam:
Then right click the Game on Steam > Properties > Betas > Beta Participation > Select Experimental

For Epic:
Look in your game library for “Satisfactory Experimental” from there you can install it


And don’t forget to BACKUP YOUR SAVES before you start playing


If we happened to introduce any new issues with these changes, please let us know over at our QA Site https://questions.satisfactorygame.com/ We appreciate all of your feedback


If the Experimental release turns out to be too unstable for you, you can always switch back to the default version of the game and restore your save game and continue enjoying Satisfactory as usual


See you all again soon <3



DEDICATED SERVER
  • Fixed Windows Dedicated Server not working after a player disconnects until it is restarted
    • This change required making some changes to port binding, so let us know about any new unexpected behavior

CUSTOMIZER
  • New optimizations to the Customizer to address heavy performance hitches
    • Mostly noticeable when hovering a customizer hologram over buildables, please note that there might still be other hitches in this situation unrelated to the Customizer improvements
  • Fixed performance issues when editing swatches in the Customizer Menu
  • Fixed changes made to swatches in the Customizer Menu not applying to the session until saving and reloading or rejoining the server
  • Fixed multiple crashes related to the Customizer

LIGHTWEIGHT BUILDABLES
  • Fixed an issue where Lightweight buildables could be seen but not interacted with, either by walking through them or by dismantling them but not actually being able to remove them until restarting a Dedicated Server or rejoining a Multiplayer Session
    • This was most commonly seen with Foundations and Walls, but could also affect other buildables like Road Barriers, Catwalk Walkways, etc.
  • Fixed an issue where Lightweight buildables would fail to sample (MMB) in Dedicated Server or Multiplayer sessions

BUGFIXES
  • Fixed a couple crashes related to Conveyor Belts
  • Fixed a couple crashes related to the Customizer

LOCALISATION
  • German translation update based on the German community help
  • Updated community translated languages with the latest translations
  • Updated language completion rates
Billionaire in the Oil Boom - sticks
Hey everyone!

Our game’s Steam page is officially live, and we’re beyond excited to have you here! 🎉 But the journey doesn’t stop here—we’d love to build an amazing community where you can chat with us, share feedback, and get exclusive updates.

That’s why we’re inviting YOU to join our official Discord server!

🔹 Stay Updated – Get the latest news, sneak peeks, and patch updates before anyone else.
🔹 Give Feedback – Your thoughts help shape the game! Share your ideas and bug reports.
🔹 Join Events – Participate in giveaways, community play sessions, and more.
🔹 Meet Other Players – Connect with fellow gamers, find teammates, and make new friends.

💬 Join us here: https://discord.gg/dW5RTQkN

We can’t wait to see you in the server and chat with you all! 🚀

Pizza Ok Games Dev Team
The Elder Scrolls® Online - ZOS_Kevin

Check out the base game improvements coming with Update 45, including visually refreshed starter zones!

The release of Update 45 on live servers is coming soon, occurring March 10 for PC/Mac and March 26 for Xbox and PlayStation consoles. When it hits, players can enjoy a variety of improvements to the base game experience. There’ll be something for everyone, from new players just stepping into Tamriel to ESO veterans with an abundance of Champion Points. Check out some of the highlights below.


A Fresh Start for Starter Zones
As part of the ongoing commitment to keeping ESO as modern and welcoming to players as possible, several zones have received a visual refresh to bring them up to more recent standards.

“Moving from the updates to the Wailing Prison in Update 44, the five starter zones represented the very next step in the new player experience,” explains Art Manager Morgan Godat. “Because these zones are smaller, we were able to bundle up the changes and release them together to make sure that all new players would have a first open zone experience closer in visual quality to our newly released zones, regardless of their choices in character creation.”

Compare updated starter zones

These zones—Bleakrock Isle, Bal Foyen, Stros M’kai, Betnikh, and Khenarthi’s Roost—have all received visual improvements and now benefit from the team’s long experience.

“The changes are primarily a cosmetic facelift for many assets in the world, using newer parts and tricks we’ve learned over the years since the initial game launch. Things like ground and water textures, grasses and flowers, lighting, and some small prop replacements,” says Principal World Builder Greg Barley. “Certain locations have updated structures, such as the docks or shipwrecks on Khenarthi’s Roost, for example.”


Saddle Up for Quality-of-Life Changes
In addition to the starter zone refresh, this base-game patch also includes a host of changes and improvements to the overall experience.

Improved Base Mount Speed

Mounts now start out noticeably faster than they did previously, while still ending up around the same final speed for most. If you fully invest in all possible mount speed improvements, you may even end up going slightly faster than before.

"Unlocking a mount is a big moment early in your adventuring career, and it should feel good,” explains Senior Systems Designer Cullen Lee.

Get galloping and get going!

However, Lee notes that it hasn’t always been the case.

“Prior to Update 45, it was easy to 'sprint away' from your first mount experience feeling faster than the mount itself. With the changes in place, you'll find that mounts feel significantly more useful early in your journey, while keeping them feeling the same at the top end."

Craft Champion Point Improvements

If you’ve reached level 50, you’ll notice some changes to the way the Craft constellation works.

"In Update 45, the first thing you'll notice about the Craft, or green, tree is that you probably have some empty slots available now,” says Lee. “We've taken most of the stars that were a chore to remember to slot and made them always active. This means that once you unlock a star like Meticulous Disassembly or Plentiful Harvest, you'll never have to worry about forgetting to swap your stars around and missing out on rewards ever again!”

With these changes, the team hopes to make some previously overlooked stars more appealing.

“With so many previously slotted stars changed to always active, you'll also find that some stars that you might have passed over in the past are more exciting, since they are no longer competing against some of the best stars for slots."

Tamriel Map Cleanup and Messaging

Update 45 also includes an effort from the UI team to make the continent map of Tamriel clearer and more usable. Clutter has been reduced, and zone names now appear on the map as you zoom in.

"I think the changes to the Tamriel level of the map will get noticed pretty quickly,” says Lead UI Designer Bobby Weir. “Previously, discovered wayshrines could fill up the map to the point of making it difficult to navigate. We've changed it to only show one wayshrine per zone at that higher level, so hopefully it won't feel like you're fighting with the map anymore when trying to use it."

Disguise Items Added to Collectibles

Many quests that featured a player disguise now grant that disguise as a permanent collectible among their completion rewards—no inventory space required! A large number of the available disguises have been converted for Update 45, and you’ll unlock the new collectibles on your first post-patch login with any character who has completed a relevant quest.

Mundus Stone Boon Visibility

The power granted by a Mundus Stone is a crucial element of many character builds, so we have taken steps to better convey its value to new players. There is now a reminder about Mundus Stones among the Level 10 Level Up Rewards, clearer and more direct information in the Mundus Stone Help Entry, and a section for Mundus Stone Boons in the Character and Inventory UI screens.

Enjoy more Mundus Stone help

Additionally, the Mundus Stone Boon area of these screens now turns red if you reach level 20 without an active Boon to remind you to acquire one.


These are just some of the many changes and additions coming to ESO with Update 45. You can experience it all for yourself when the patch arrives on March 10 for PC/Mac and March 26 for Xbox and PlayStation consoles. Are you excited for the base-game improvements coming to Tamriel? Let us know via X (formerly Twitter)Instagram, and Facebook

The Update 45 base-game patch arrives March 10 on PC/Mac and March 26 for Xbox and PlayStation consoles.
Youtubers Life - jaume.noguera
To celebrate the latest Youtubers Life announcement, we’re launching a special discounted bundle featuring Youtubers Life 1+2 and Barn Finders!

Besides, take advantage of a special promotion to get Barn Finders 50% off until March 3rd.

https://store.steampowered.com/bundle/50488/Youtubers_Life_12_x_Barn_Finders/

Have you ever wondered what it’s like to build your online empire AND hunt for hidden treasures? Now’s your chance! Create viral videos, grow your subscriber count, or search abandoned barns for valuable items - all in one unique bundle at a limited-time discount!

Don’t miss out and grab the Youtubers Life & Barn Finders Bundle on Steam now!
Sugardew Island - Your cozy farm shop - Tom Merge!
Greeting Shopkeepers!🏡

In this diary, we’re diving into one of the most rewarding parts of your cozy adventure—running your very own shop! Whether you’re stocking shelves with fresh produce, helping customers or upgrading your space to make it even better, your shop is at the heart of the island! So, let’s take a closer look at how selling, negotiating, and upgrading all come together to create a satisfying and cozy loop!

Your Shop: Where the profit happens🏪
Your shop is apart of one of the core cozy game loops, all your hard-earned produce can either be crafted into something else, or sold for Sugardew - the main currency of the Island. Sugardew can be traded for seeds, upgrades or little boots and benefits like fertilizer or candy to restore stamina.




Stocking: Watch your shelf!📦➡️🛒
Once you place your items on the shelves and open for the day, the island’s forest folk will stop by to shop. They’ll pick out what they want, pay at the till, and sometimes—if they need a little extra convincing—you might have to step in and make the sale.



Negotiation: The art of the deal💪💰
Some customers won’t make a purchase right away, and that’s where your persuasion skills come in! You can go all-in for a bigger profit (with the risk of scaring them off) or take a gentler approach with a small discount for a more reliable sale.



Upgrades: Upgrades people, upgrades!🏗️💖
Every sale not only earns you Sugardew but also helps restore Harmony to the island. As you progress, you’ll unlock new tools, bigger shop spaces, and even more plants and creatures to tend to!



Growth: Bigger is better📈🏡
Upgrading your shop comes with plenty of perks. The first expansion allows you to stock more items and introduces handy features like the universal chest. Plus, it makes your shop feel even more inviting!



That’s all for now! Whether you’re carefully curating your stock, mastering the art of negotiation, or growing your business into something truly special, we’re excited to see how you make your shop your own. Let us know your favorite features—and what you’d love to see next!


Thank you for your support 💓
Team rokaplay




Bakery Cafe Simulator - cedric.paquet.games
Hello everyone,

As promised in my last message, it's now time to test the very first version of Bakery Cafe Simulator!

The version I'll be offering you initially will be very limited in terms of content, but it will allow us to make sure everything's working properly in preparation for the demo, which should be out next month with several hours of content to explore on your own or with friends!

Please keep in mind that this first version of the playtests does not reflect the quality of the final game, and may contain many bugs that I'll try to resolve as quickly as possible.

Would you like to help us build the best possible game during this phase? Come and chat with us on our Discord server!
Feb 18
Rustil: Eternal Labyrinth Castle - KTMG LLC.
- After clearing Beginner Mode, an NPC named "Traveling Merchant Irisfelis" will appear at your home.
The following functions are available:
- Sale of consumable items and scrolls.
- Selling of items in your inventory.
- Buying back lost equipment.
- Fixed a bug where the maximum level was not restored correctly when resuming the game.
- Added new weapon skills to some types of weapons.
- Other minor fixes and improvements.
...