RealRTCW - WolfETPlayer
Hey RTCW maniacs!

Today is the day! The very first major update since 5.0 launch! Its the RealRTCW 5.1 day! Lets go through the highlights!


New gamemode - Survival

This is the highlight of RealRTCW 5.1 update.
80% of 5.1 development time was spent developing Survival mode.

So what it is exactly? Here is the breakdown:
  • Infinite waves of enemies. Some maps feature human enemies, other - undead.
  • Earn points! Kill enemies with knife or with headshot to earn more!
  • Spend points! Perks, weapons, traps, friendly reinforcements.
  • Flame traps. Be careful not to burn yourself!
  • Friendly reinforcements. Two valiant soldiers to help you out to survive the onslaught!
  • Powerups. Enemies will drop powerups and treasures from time to time. Make sure to pick them up before they disappear to gain temporary buffs!
  • Perk system with 6 perks. You can only equip 3 at once. So choose wisely!
  • Player class system. Soldier, Medic, Engineer and Lieutenant. Each one with his own abilities. Hardcore players can play without any bonuses and abilities by choosing no class.
  • Four maps on release. Castle Wolfenstein, Kugelstadt, Defiled Church and Castle Keep. More to come later!

New Achievements
New five achievements related to Survival mode are also live. Here's the list.


New weapon - HDM pistol

New free weapon for all players to use - HDM Silenced Pistol! Its accurate, fast, completely silent, holds 10 bullets but does very little damage to the body. So aim for the head! It is featured in stealth chapters of the game, as well as in survival mode.

Wulfburg Village Remaster


Yet another map remaster is arrived! This time its a village of Wulfurg! A lot of visual improvements were introduced as well as cut content restored. I wont spoil anything! You need to discover it yourself!

Realistic movement improvements
Realistic movement option introduced in 5.0 was a bit tweaked to be less frustrating. Movement is a bit faster, stamina is increased, as well as jump height.

Malta HQ improvements

Malta hub area introduced in 5.0 was improved as well. Almost all environment models were replaced with out custom ones! Chairs, wardrobes, beds, phones, etc.

Some areas like medbay were remade from scratch! Also i resolved blinking entities issue while going through the doors. It should be working just fine right now.

Hitsounds
Hitsounds from Enemy Territory are now available in RealRTCW. Go to the sound settings and enable those for headshots and bodyshots sounds on your enemies!

Localized versions and 5.1 compatibility
Localized versions of the RealRTCW are currently not fully compatible with 5.1 update. Updates will be coming in the following days. For now just use the english version of the game.

Patreon is up! Support the war effort!

As a sole developer of RealRTCW I pour countless hours into improving and expanding the game.
If you want to support me - you are welcome to do so through the official RealRTCW Patreon!

Your support helps me:
🔹 Develop new features, maps, and game modes.
🔹 Improve game balance, AI behavior, and weapon realism.
🔹 Work on new content updates and community-requested improvements.
🔹 Cover costs for software, tools, and development resources.

Thats it for today folks! Stay tuned for further updates!
WolfETPlayer.
Bulwark Evolution: Falconeer Chronicles - muppet
Some people are experiencing weird resolutions and non responsive boot menu (where you select a controller template)

to fix this I reverted the window mode back to "fullscreen exclusive" at native resolution the first time you boot. not a fullscreen window.

to access this beta patch just go to game properties/betas and select beta patch from the dropdown.

Also fixed some wayward broken rocks westerly on the edge ;)
Feb 15
RGByte Image Viewer - N0zil
Adds some copy options when right-clicking on the image.
Escape from the Cursed Convent - KimShyuen
  1. Fixed typos
  2. Fixed map layer misalignment bug
  3. Fixed value assignment role error bug
  4. Fixed black screen bug after playing the extra story [Travel] a second time
  5. Author room - extra story: Fixed issue where texts would no longer display after unlocking multiple stories
  6. Fixed garbled punctuation symbols in Simplified Chinese
  7. Chapter 4: Fixed Helena disappearing in the forest map
  8. Chapter 5: Fixed Kaven's plot disorder caused by free action to other maps
  9. Updated staff list and corrected typos
Feb 15
Nameless adventure Playtest - sabibahk
- Fix critical bug
GearGrit - Pandan

  • Fixed a Lava Kill trigger to be the right size in Switch Room
  • Ninja Kick bars no longer collide with player
  • Ninja Kick bar near Gas Station Purple Bolt adjusted to make it easier to use
Feb 15
Behind The Backrooms - SupKaiGames
FIXED : PC Loading In Level Office#2
FIXED : AI In Level Office#2
FIXED : Door In Level Office#2
Labyrinth Of Shadows - Firebreak
The game has been fleshed out more with the ability to collect fragments and progress through multiple biomes. Once all the fragments are collected you can progress to the boss level! There are also additional animations and quality improvements.
Nameless adventure Playtest - sabibahk
- Now enemies have animations of movement and attacks
- Minor rebalancing of game classes
- Music 🎵
- Fix of depth mechanics
- Added several new items
Heroic Kingdom: Origins - LS_Duffmaster
Fixes:
  • Fixed an issue when salvaging an item that has multiple, would be removed from the UI even if there were still some that could be salvaged. Items will now be removed when there are none left.
  • Fixed an issue where golems would slide forward when attacking.
  • Fixed an issue where players could get stuck in Rowan's quest line. Please let us know if this still causes issues, The Song of Souls is the last quest available that can be completed from him at the moment.

New:
  • Added a new type of enemy to swampy areas, Alligators. These are formidable enemies, tread carefully. They have a higher chance to hit the rare drop table.
  • Added Gravewarden Resist - Heavy Armor pattern to Alistair's first quest, Gravewardens as a reward. Epic pattern that has +5% in all resistances.
...