Real Life - ProfessorG
Fix Critical Bug - In the Prologue, when loading the level the player had no control. Now it is there and you can pass the prologue (I hope you can =) ) This is due to the update 5.5.3 and Asset Pro Main Menu 3. Basically rebuilt all levels in Prologue mode and optimized.
Add PSO Precaching - Should remove freezes during the game, on weak iron. This technology increases loading time but makes gameplay smoother.
RISK: Global Domination - Nick@SMG
2024 was a big year for Risk. Two huge partnerships with Dune and Among Us gave us the chance to stretch ourselves with some interesting IP. We launched our new Secret Missions mode into open beta and overhauled a bunch of our older menus and screens.

2025 is a very important year for us. In December we’re turning 10! Load up the cannons and prime that salute because we’ve got big plans to make this our biggest and best year yet!

Quick Flashback: Here’s what the game looked like when we initially pitched it in 2015.



And the initial sketches of potential generals.



FIXING THE COMMUNITY’S BIGGEST ISSUES
Ten years is a long time for a game to be live and there is a whole lot we still want to do with Risk. When a game's been out in the wild for a decade it's the little things that start to hurt - small bugs pile up, aggravations multiply, improvements in mobile phones and developments in UI call for improvements and updates.

We’ve been pouring through the reports, the feedback, the reviews and this year we’re committing to fixing up these issues.

As a start, let’s take a look at some of the minor fixes and quality-of-life improvements coming your way in v3.18 which will be out early March.

  1. Making it easier for new players to disable camera animations in multiplayer: We’re adding a popup disabling animations and explaining how to turn them on and off to show when new users play multiplayer which should result in faster games all round.
  2. Shorter bot-out timers for disconnecting players: Risk has very generous timers to reconnect to a game when you lose your connection. We’re shortening these timers from 10 minutes all the way down to 3 (based on a community vote). We’ll monitor this over the next couple of months, and see if further adjustments are needed.
  3. Making it easier to find your maps: We launched a big new facelift for our older map selection screen last year, as it was designed for < 10 maps. Feedback was positive but we also got some fair criticism that it can make it harder to find maps you’ve purchased, or played recently. We’re cleaning this up and making further improvements - a recently purchased category right at the top and a new tab for all your map packs for a start, plus many other improvements to make picking a map to play smooth, quick and easy.
  4. Players need more time to complete big plays, especially on mobile: We’ve tinkered under the hood of our round timer code - A successful attack will now grant you an extra second. A small change maybe, but hopefully enough for our mobile players to keep up with PC on that late-game sweep across the board.
  5. Making smarter territory card trades: The game will automatically offer smarter suggestions for card trades - no more suggesting to trade in an extra wild or +2 just cuz.
  6. Adding a confirmation step to placing your Capital in Capitals mode: Have you ever accidentally clicked the wrong territory to put down your capital? Us too! This should be a thing of the past with a new confirmation step added to the flow.
  7. Rebalances for Secret Missions: Secret Missions is very popular - but we know we still have work to get it ready for Ranked. We’re making two big changes for 3.18 - a major balance pass to the mode, focusing on low player count games and we’ve also made it so players who have their missions fulfilled outside their turn don’t win by default - two big requests which should hopefully make the mode a lot more fun and fair.
  8. Letting players skip the tutorial: If you’ve reinstalled Risk we’re happy to have you back, why make you sit through the tutorial a second time? Users on Steam can choose to skip if they want to jump straight into the game. You will still need to play a minimum of three games before you can play ranked.
  9. Fixing bugs: We've also been hard at work fixing a bunch of bugs that cause grief for the community (broken land baron achievement anybody??). We'll have a slew of bug fixes in 3.18 - and more planned throughout the year.
And that’s just for Q1 2025.

We have a passionate community who communicate with us directly on Discord, on Reddit, on socials who are great at letting us know what their priorities are for fixes, improvements, polish and shine. If you have changes and bugs you think need to be priorities, then let us know.

Expect a few more updates soon about some of the big new features coming in 2025. We just wanted to reassure you all that we’ve been focussed on fixing issues and tuning the quality of life.

Over and out
SMG: Team RISK
Perfect Hand of Nostalpix [REMASTER] - gabrielpff2
Hey everyone!

As we wrap up our announcement for the Divine Birds expansion, we wanted to take a moment to shout out an amazing dev who has supported us along the way. If you love card games and creature collectors, check it out.

https://store.steampowered.com/app/2294160/Isle_of_Swaps/

Big thanks to Fuzz Force for their support and all-around awesomeness. Indie games thrive because of this community, and we’re grateful to be part of it!

Go give Isle of Swaps some love, buy the game!

If you already have Perfect Hand of Nostalpix, you can get a bundle discount too!

Know any other hidden gem card games? Drop it in the comments!

With ❤️ Perennial Hearts

万象群侠传 - kai
1、增加更详细的技能描述(侠客界面,鼠标放置在技能名上可见)
2、在游戏剧情中增加了已读跳过功能
3、图鉴、成就界面在右上角设置界面显示
4、优化重置了天赋模块,在游戏中触发对应天赋奖励时可以看到天赋名称
5、学习【虺食奇功】每次在九嶷山抓蛇服食蛇胆会额外提升3点内息
6、增加了杨芸-红颜知己/杨芸-衡山弟子的实力
7、降低了破庙剧情中殷夜啼的实力
8、重新调整了【虺食奇功】技能效果
9、修复归去来功无效的错误
10、修复后山可能无法出现的错误
Digimon Story Time Stranger - chachani
Explore the deep bond between humans and Digimon!

Digimon Story Time Stranger is an RPG with monster-taming elements that explores the deep bond between humans and Digimon in an epic story that unravels the mystery of the world’s collapse.

Discover the trailer now 🔽



Embark on a mission where chance encounters with unique characters will shape your journey across time and parallel worlds.
Collect, raise and customize a diverse array of Digimon to tackle challenges in your own way.

Learn more :

https://store.steampowered.com/app/1984270/Digimon_Story_Time_Stranger/

GatePass - Necoroneko
I thank the many people who play and broadcast live every day.

I have made some changes to the stage layout in Sign20 to make it easier to get through by the regular route. After watching 5 of the live broadcasts, I felt that some of the pathways were unnecessarily difficult, so I have widened the pathways and changed the length of the pathways.

Also, I have enabled the cloud save setting in this version, so if you run GatePass from another PC across Windows, the save data will be shared.
The same setting is also shared between Macs, but the data is not shared between Windows and Macs or other different OS. Please understand this in advance.
Feb 13
Rally Arcade Classics - Juvenis
  • New Season Events
  • Improvement in driving RWD cars
  • Improvement in scene lighting
  • Graphic and code optimization
  • Reduction of installation disk space
DARK SOULS™ III - [BNE]plt
Remain steadfast against the encroaching rain, Nightfarers. The Nightlord awaits your arrival.


Make your landfall in Limveld on May 30th, 2025.

https://store.steampowered.com/app/2622380/ELDEN_RING_NIGHTREIGN/
The Succession of Changing Kings - Unity Dev
Added new animations.
Added hints for unavailable quest answers.
酒馆战争 - 皮卡皮卡
亲爱的各位玩家:

TapTap上线庆祝,目前已经排名到第三名



我们非常高兴地宣布,《酒馆战争》手游已在 TapTap 上正式上线!这是我们团队在过去几个月中不懈努力的成果,现在终于可以与大家分享这份激动。TapTap 和 Steam 的联动体验将为各位带来前所未有的便捷与乐趣!

TapTap 正式上线,更多玩家加入战斗

今天,《酒馆战争》已经在 TapTap 平台全面开放下载。这一消息吸引了大量新玩家,游戏中的匹配速度前所未有地快。无论你是新手玩家,还是老玩家,都会在这里找到对手,一起享受这款创新游戏带来的无穷乐趣。

Steam 平台联动,尽享多设备同步体验

为了提供更灵活的游戏环境,我们实现了 Steam 和 TapTap 版本的账号互通。这意味着你可以在 PC 端通过 Steam 铺开战局,也可以随时随地通过 TapTap 用手机延续你的征程。无论身处何地,你的游戏数据都将无缝同步,尽享战斗的快感!

如何加入 TapTap 体验

如果你还没有尝试过手机版本,欢迎通过下面的链接来体验这款游戏: 体验 TapTap 版本《酒坛战争》
加入大军,成为最强指挥官,体验多端联动带来的便捷与乐趣。一切尽在指尖!

庆祝活动:奖励与福利等你来领取

为庆祝 TapTap 版本上线,我们特地为各位准备了丰厚的奖励与福利:
  • 首次登录奖励:在 TapTap 版本首次登录即可获得稀有道具和大量金币!
  • 联动充值福利:在 TapTap与Steam版本充值,享受双倍积分返还!
  • 限时活动:多样玩法活动上线,参与即可赢取珍稀装备和限量版英雄指挥官!
  • 社区互动奖:参与 TapTap 社区活动,通过评论、分享获取额外奖励。

Steam 账号和 TapTap 账号实现数据互通,即可在两个平台之间切换
在 Steam 端和 TapTap 端使用相同账号登录,所有战斗数据、装备和战利品都将即时同步。

感谢所有玩家长期以来的支持与关注!TapTap 的上线标志着《酒馆战争》迈出新的步伐。期待您在新的平台上继续作战,体验多端同步的便捷与畅快。我们会不断优化和更新游戏内容,带给大家更多惊喜。

欢迎所有 Steam 玩家和 TapTap 新玩家加入我们的社区,与全球玩家一同征战沙场!

祝愿各位指挥官们战无不胜,马到成功!

「酒馆战争」开发团队
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