Mecha BREAK - Den


Gear up, pilots! The Mecha BREAK Global Storm Open Beta is almost here! Dive into the all-new, high-octane PvPvE extraction mode unveiled at The Game Awards and experience the mecha mayhem firsthand.

[Test Details]
Start Time: February 23, 2025, at 2:00 AM (PT).
Platform: Steam

[How to Access]

On Steam:
1. From February 20, 2025, 2:00 AM (PT), search for Mecha BREAK Demo on Steam or click here to go to the page.
2. Hit the green "Install Demo" button.
3. Once downloaded, jump in when the game launches on February 23, 2025, 2:00 AM (PT).




[System Requirements]

Recommended:OS: Windows 10 or Windows 11
Processor: Intel Core i7-10700K / AMD Ryzen 7 5700X3D or better
Graphics: NVIDIA GeForce RTX 3060 / Radeon RX 5700XT or better
Memory: 16 GB RAM

Minimum:OS: Windows 10 or Windows 11
Processor: Intel Core i5-6500 / AMD Ryzen 3 1300X or better
Graphics: NVIDIA GeForce GTX 1650 / Radeon RX 570 or better
Memory: 8 GB RAM

[Important Notes]

• This is an open beta—feel free to livestream or create content without restrictions!
• The game content is not final. The full release will include updates and improvements.

We're excited to have players worldwide join us for this beta! Thanks for your support—stay tuned for more updates soon!

See you on the flip side,
The Mecha BREAK Team
Elin - noa
■ 2/13 2025 EA 23.92
(Translated by ChatGPT)

[Highlights]
* [Backer Wish] Introduced Feywood Trees (already implemented but introduced as a backer wish).
* Added the ability to extract and apply enchants from equipment using Rune Molds.
* Crafted equipment can now be crafted with runes as an option. Crafted equipment with runes receives the "Vessel of Runes" enchant and can have additional runes engraved.
* Displayed icons on item tooltips for material-based enchants and rune-engraved enchants. Also added icons for enchants that activate only when attacking with the weapon.
* Changed all slayer, critical, and vorpal effects to weapon-specific enchants.
* Adjusted balance for melee and ranged combat.
* Relaxed conditions for the final reward in Meriris’s quest (to make it recoverable).
* Learned pillar recipes now include support pillars as well.

[New Content]
* Added a random enchant "Keen Eye" to improve hit rate (available on all equipment slots).
* Added a Rune Outfit Set to the decoration table (materials are temporary).
* Added a random enchant "Vessel of Runes" to increase rune slots.
* Added effects to Feywood Trees.
* Added recipes for Large Rocks, Huge Rocks, Stalagmites, Crystals, Moss, Dead Wood, Wooden Frames x2, Wooden Structure, Ore Veins, and Precious Ore Veins.
* Added Cattail Seeds (for decoration).
* Added a recipe for Rune Molds (initial recipe in the decoration table; materials and acquisition method are temporary).
* Added the womanizer "Raffaello."
* Added a "High Purity" trait that prevents item duplication.
* Added Straw Bundles and Straw Piles recipes.
* Added 2 named monsters.
* Added 8 new monsters.
* Added 2 new NPCs.
* Added 2 pieces of furniture.
* Added 4 Red Books.
* Added 3 variations of Coralwood graphics.
* Added snow-covered graphics.

[Rune-Related Mechanics]
* Rune Molds can be crafted at the decoration table. Using a Rune Mold on equipment extracts a chosen enchant as a rune.
* Using a rune on equipment engraves its enchant onto the equipment.
* Engraving an enchant that already exists on the equipment will overwrite it.
* Material-based enchants cannot be overwritten by runes. Resistance enchants can only be engraved if the equipment has no resistance.
* Weapon-specific rune enchants cannot be engraved on non-weapon equipment.
* Runes cannot be extracted from equipment marked as Important.
* Certain enchants like Speed cannot be extracted.

[Additions and Changes]
* Changed graphics for Fertilized Eggs (to distinguish from regular eggs).
* Changed graphics for Treasure Maps (to distinguish from regular maps).
* Added a leading 0 to display time in logs when hours or minutes are below 10.
* Reset land feat levels when discarding a base.
* Revised Jure’s description in the journal (changed from "Ellis’s sister" to "Odina and Ellis’s younger sister").
* Added map publication settings and a visitor message option in the map publication window.
* Rune-related clothing no longer receives random enchants.
* Pets will no longer attempt to flee during combat.
* Added separate categories for runes and modification tools.
* Added cookies (category) as offerings for Horome.
* Pillar recipes now appear in recipe searches.
* Disabled quest trackers and widgets in build mode.
* When summoning residents from Covenant Stones, the bound state will be released.
* Allies with teleportation prevention enchants will no longer attempt to teleport in battle.
* Changed Minotaur graphics and level from 14 to 18.
* Clicking a recipe in the recipe search now tracks the required materials.
* Doubled max enchant levels for Critical and Vorpal and made them random weapon enchants.
* Increased generation rate for all-slayer enchants but reduced their effect by half.
* Weapon-specific enchants are no longer shown in the enchant list. Faction enchants now display different-colored numbers.
* Microchips now drop batteries when dismantled.
* Replaced all magic stones with runes in crafting options.
* Added rune slots to the Flower Crown.
* Unified processing for weapon and unarmed attacks. Some monsters can now use weapon-specific enchants with unarmed attacks.
* Certain monsters can now target all enemies with single-target debuff abilities.
* Added Rune Vessel enchants to "★Dragonbone Hammer" and "★Fish Knife."
* Adjusted AI for party members and auto-combat to target the closest enemy.
* Named monsters no longer appear on the global map.
* Some monsters now have Paladin tactics.
* Changed Weak Acid Slime level from 10 to 18.
* Auto-combat no longer pauses when minions die.
* Changed mercenaries to neutral NPCs.
* Added "High Purity" traits to runes and Rune Molds.
* Increased materials dropped from Large Rocks, Ore Veins, and Huge Rocks.
* Magic tooltips now show actual MP consumption when altered by enchants like "Mana Management."
* Increased the chance of drawing "All Slayer" enchants tenfold (experimental).
* Small props can now only be placed in home or tent areas.
* Tiles and decorations previously limited to homes can now be placed in tents.
* Fox Guardian genes no longer drop.
* NPCs with the "Miko" feat cannot accept arrows as offerings.
* Replaced runes in weapon recipes with magic stones.
* Mannequins can now equip light slots.
* Disabled experience gain display for Covenant Stones in shipment reports when "Growth Suppression" ordinance is active.
* Set max number of monsters summoned during failed reading attempts to 8.
* Adjusted crafting levels for certain blocks and props.
* Stairs always appear at the bottom layer of tiles.
* Recovery from potions and rods now counts as "item-based recovery," unaffected by anti-magic fields.
* Removed fixed "Leather" material restriction.
* Added "High Purity" traits to crystal items.
* Updated Chinese translations.

[Fixes]
* Fixed an issue where network skill values remained added when discarding a networked base.
* Fixed save data bloating due to message logs not being deleted.
* Fixed right-click actions persisting after consuming the last item in a stack from the middle-click menu.
* Fixed teleport and dash-related AI judgments for allies.
* Fixed companions freezing when they couldn’t detect invisible enemies.
* Fixed the "Into the Darkness" quest not appearing in old save data.
* Fixed errors when rotating floor tiles while holding edible props.
* Fixed enchant effects (e.g., Strength+) displaying on throwable items.
* Fixed some props changing materials randomly after placement.
* Fixed double drops from mining Ore Veins.
* Minor adjustments and other fixes.

[Notes]
* Companions with fire or cold immunity won’t retrieve blankets from shared containers.
* Rune and gene synthesis are primarily intended for endgame content. Rune Mold materials and crystal item sources will be adjusted in future updates.
* [Fun Fact] Nightly play rate is around 6%, fluctuating between 4–9% since EA began.
Hover REV Hispeed Burst - Retro 2029
Scions of Fate - Scions of Fate
Dear SOF Players,

Thank you for your patience and understanding during the maintenance period.
We’re happy to announce that maintenance is now complete, and all services are back online.

Enjoy the updates and events!

Regards,
SOF Team
The Eminence in Shadow: Master of Garden - mrin
シャドウフェス開催!


2/13(木)13:00よりシャドウフェスが開催!
シャドウフェス限定キャラ[魔人化第六席]ゼータがピックアップ!


[魔人化第四席]デルタ 復刻シャドウフェスガチャ


2/13(木)13:00より限定復刻キャラ[魔人化第四席]デルタがピックアップされたシャドウフェスが開催中!
本ガチャでは30交換ptを使って[魔人化第四席]デルタのSS魔道具を交換することが出来ます。


ウィンターキャンペーン開催!

2/13(木)13:00より、
ウィンターキャンペーンを開催中です!

限定ミッションをクリアすると獲得できるクリスマスコインで、[甘美のアーティスト]ベータをゲットできます!
豪華ログインボーナスや育成応援キャンペーンも開催しておりますので、ぜひチェックしてください!


SS確定スペシャルガチャ開催!

3回限定!有償幻魔石で引くことができる【ウィンターキャンペーン】SS確定スペシャルガチャが開催中!

ミツゴシボーナスptが10pt貯まると、[七陰第四席]デルタまたは[七陰第六席]ゼータどちらか1体を必ず入手できるガチャチケットが獲得できます。

さらに、30pt貯まると[七陰第四席]デルタまたは[七陰第六席]ゼータを選択して交換可能です!


カゲパス新シーズン開始!

今シーズンのプレミアムパスを購入すると、「[黒衣の教官]ラムダ」「[決意の先へ]ローズ」の特別称号が獲得できます。

また、プレミアム報酬では「[黒衣の教官]ラムダ」を入手できます!


七陰列伝 更新!

『七陰列伝』3部11章が追加されました!
ぜひログインしてお楽しみください!


新機能「まとめてレベルアップ」
複数のキャラクターを一括でレベルアップさせることができる「まとめてレベルアップ」機能を追加いたしました。
ぜひ使ってみてください!


バレンタインデーのプレゼント

バレンタインデーのプレゼントとしてウン・エイから、
皆さまに幻魔石3,000個をお贈りいたしました!
「ホーム」の「プレゼントボックス」からお受け取りください。
明日のバレンタインデー当日はオリジナルイラストを公開いたしますので、お楽しみに。


七番くじ券および七番くじコインについて
外典『散りゆく陰への鎮魂歌Ⅲ』で獲得した「七番くじ券」は、今後のイベントには持ち越されません。

本イベントの「七番くじ」が引けるのは2/20(木)12:59までとなりますので、ご注意ください。

「七番くじコイン」につきましては本イベント終了後も「七番くじコインショップ」で使用できます。


魔界殲滅戦争デイリーミッションについて
魔界殲滅戦争のデイリーミッション報酬に幻魔石を追加いたしました。
ぜひ毎日参加しましょう!

エントリー期間は本日2/13(木)23:59までとなりますので、お忘れなく。



※詳細はゲーム内お知らせをご確認ください。

Star Conflict - Super Glix


After his wife Valentina passed away, Robert Sanderson’s life was filled with cold determination. His ship “Cor Vulnus”, originally designed for civilian use, now had a new purpose. Working day and night at an abandoned shipyard, Robert had transformed the ship, equipping it with powerful weapons and electronic warfare systems. The bitterness of loss became fuel for innovation, and the memory of Valentina became a quiet whisper that inspired action.

Soon, the “Cor Vulnus” was ordered to take part in an operation to blockade the infested areas of the New Babylon system. During the battle, the ship encountered a group of former Empire personnel and Robert’s newest systems worked flawlessly, neutralizing enemy signals and giving the crew an advantage.

This victory was a turning point for the entire galaxy. Robert turned a personal tragedy into a symbol of renewal and resistance, and his creation into a beacon of hope. A new song played aboard the ship: a reminder that even in the darkest of times, love and selflessness can bring about the dawn of the future.


The “UMC archives: Sparks of sentiment” event

All pilots who can complete all stages of the “UMC archives: Sparks of sentiment” event will be able to assemble the “Cor Vulnus” ship for free! The offer is limited in time and will be available until March 11.

Pilots, the “UMC archives: Sparks of sentiment” event will be held in one stage. There are 30 levels in the stage. Only the owners of a special Pass will be able to unlock all levels. But the first and every fifth level will be available to all pilots.

To get a reward, you need to unlock the necessary level. In order to get access to the next reward, you need to complete all the previous levels. You can join the stage at any time when the stage is available.

The event will last for one month. During the entire period, all pilots will be able to earn a special game currency in battles — Xenochips.
  • Xenochips can be obtained for completing any tasks as an additional reward.
  • Xenochips are introduced into the game for a limited time and after the end of the event will be removed from the game and from the accounts of the pilots. We recommend that you have time to spend xenochips before the end of the event!
  • Xenochips can be spent to receive special rewards during the event.

UMC archives: Sparks of sentiment. Special bundles and rewards



To get access to all the rewards, pilots need to purchase the “Sparks of sentiment” pass. The pass can be purchased in the official store of the project.

Special pack “Sparks of sentiment”

This pack includes:
  • Access to additional rewards in the event “Sparks of sentiment”;
  • Upon receiving the pack, the next level is immediately opened and all the rewards of the open levels are available;
  • 7 days of premium license.

Special pack “Sparks of sentiment (Deluxe edition)”

A special version of the “Sparks of sentiment” pass. The pass can be purchased in the official store of the project.

This pack includes:
  • Access to additional rewards in the event “Sparks of sentiment”.
  • Upon receiving the pack, the next 15 levels are immediately opened and all the rewards of the open levels are available.
  • 30 days of premium license.

Event rewards



[expand type=details]
Level
Reward (* — available with the pass)
1
“Moira Montonessy” portrait
2
Weapon: Pirate phase suppressor*
3
Ammunition: Resonating crystal*
4
Resources: Monocrystals*
5
Missile with a chemical container
6
Pattern: “Pink stained glass”*
7
Resources: Monocrystals*
8
Seed-chip bundle*
9
Resources: Synthetic polycrystals*
10
Special part of the ship “Cor Vulnus”
11
Title “Kitty”*
12
Weapon: Pirate gravi-beamer*
13
Seed-chip bundle*
14
“Attractor” missile*
15
Blueprint: “Eternal moment”
16
Paint: “Iridescent pink”*
17
Weapon: Pirate kinetic supercharger*
18
Resources: Monocrystals*
19
Ammunition: Resonating charges*
20
Special part of the ship “Cor Vulnus”
21
Set of stickers*
22
“Radiation fog” missile*
23
Seed-chip bundle*
24
Resources: “Synthetic polycrystal”*
25
Blueprint: Dead heart
26
Decor “Burning heart”*
27
Ammunition: Resonating charges*
28
Seed-chip bundle*
29
Resources: Synthetic polycrystals*
30
Special part of the ship “Cor Vulnus”
[/expand]


Rank 16 Imperial ECM Interceptor “Cor Vulnus” is available again!



At the very beginning of the Invasion, Robert Sanderson worked in one of the Empire’s numerous shipyards as a lead engineer. In his spare time he was designing a small rescue ship to build a single copy to give to his wife Valentina Vega, a doctor on the “Drake” with the personal name “Alexander von Werner”.

In 4615, “Alexander von Werner” arrived to conduct a human evacuation of New Babylon, which was being infected by the biomorph virus. On the fifth day, New Babylon fell out of orbit and the Legion fleet declared its blockade. On the same day, an infestation of the Liu-virus broke out on the “Alexander”.

Thanks to the work of Valentina, it was possible to save 70% of the ship’s crew. The Legion evacuated healthy people and the doctor, but Valentina died of complications on the way home before she could send a letter to her husband. Robert took the death of his wife hard, but completing the project became a matter of principle for him. However, the Galaxy no longer needed purely civilian ships, so Sanderson developed weapons and electronic warfare systems for his brainchild, and he approached this task with all the persistence of a man creating Legion ships.

In 4622 Robert was able to assemble the ship’s prototype, naming it Cor Vulnus. The ship turned out to be unique and effective enough to get Gabriel Hugot’s attention. The aristocrat negotiated with Robert Sanderson and started production of the new interceptors at his shipyard. The UMC was able to negotiate the ability to purchase some of the manufactured ships. The queue for purchase is booked for months in advance, so mercenaries looking to acquire a “Cor Vulnus” in the near future should get the attention of Gabriel Hugot or Robert Sanderson.

Special part of the ship:
  • Used for production of the ship.
  • Can be obtained as a reward in the “Sparks of sentiment” event.
Special module “Blind love”
  • Receives energy for each enemy that has selected you as a target. When activated, the selected enemy will forcibly select the ship as their target, while their weapons will fire at the nearest ally.
Active module “Eternal moment”
  • Reduces the cooldown of enemy modules at a distance within a clear line of sight.
“Dead heart” laser
  • When hitting an enemy, it disables their energy regeneration. This doesn’t prevent the enemy from replenishing energy from other sources.
Unique engine modifier “Cor Vulnus” auxiliary generator
  • Increases maximum speed by increasing afterburner energy consumption. Much more efficient than the standard “Auxiliary generator” module.
Unique CPU modifier “Cor Vulnus” proton wall
  • Reduces controlling effects duration, reduces the weapons’ damage of the targeted enemy ship.


Unknown signal at the Frontier territories

Mercenaries! The UMC intelligence drones have intercepted an unknown signal.

We have managed to partially decipher it and uncovered some sort of secret message. Our engineers are sending it to your communication devices right now. The UMC urges everyone to take part in decoding the message:

Yzws gfhp yt ynrj zsxtzlmy Wjrjrgjw bmfy dtz ktwlty Ymj qnlmy ymfy xjjrx gqjfwd Xmnsjx gwnlmy bmjs dtz sjfw ny Ymj Uwtumjy xmtbx ymj ufym ktwjytqi Yt qtsl qfxynsl xjwhwjyx tk tqi


Happy Valentine’s Day!



Pilots, the Star Conflict team wishes you a happy Valentine’s Day! May happiness, love and luck always help you in battle!

Festive achievements

Specifically for the holiday, we have prepared unique achievements for all pilots:
  • “Deadly kiss” achievement: destroy or help destroy a single ship by ramming. The achievement is available until 05:00 GMT on February 19.
  • “Close contact” achievement: destroy or help destroy a single ship by ramming it with the “Thar’Ga” ship. The achievement is available until 05:00 GMT on February 19.

New bundle “Matters of the heart”



  • Sticker “Ordinary miracle”
  • Sticker “Fire of love”
  • Sticker “For you”
  • Sticker “Love”
  • Sticker “Lucky in love”

“Make love tattoo” bundle



  • Pattern “Heart on a wing”
  • Sticker “Catch your love”
  • Sticker “My funny Valentine”
  • Sticker “Bound by the same chain”
  • Sticker “My favourite monster”
  • Sticker “Favourite side of the moon”

“Love is...” bundle



  • Decor “Burning heart”
  • Sticker “...always striving for their heart”
  • Sticker “...enjoying small things”
  • Sticker “...dreaming big”
  • Sticker “...being in the same orbit”
  • Sticker “...trying new things”

“Valentine's Day” pack



Specifically for the holiday, we have prepared “Valentine’s Day” pack with new stickers and the unique paint:

  • Paint “Cupid’s arrows”
  • Sticker “Plasma heart”
  • Sticker “Alien surprise”
  • Sticker “Valentine helmet”
  • Sticker “Care package”
  • Sticker “Cherry kiss”

Holiday bundle №14



Holiday stickers and pattern are now available. The bundle will be available for a limited time!
  • Pattern “Valentine”
  • Sticker “Dopamine”
  • Sticker “Gentle matter”
  • Sticker “Superstar bear”
  • Sticker “Love abduction”
  • Sticker “Alien friend”
You can get all the stickers in special containers. To do this, go to the “Bundles” tab.
Feb 12
Wretch: Divine Ascent - JaYan
We're working to make in-game guidance more specific and straightforward, allowing players to better understand skill acquisition priorities and sequence during character building.
New Features:
Move Types: Combat moves are now categorized into three types:
Regular Moves: Can be interrupted by attacks without "Momentum Break" effect during execution
Super Armor Moves: Character maintains super armor status through most of the animation, immune to regular attack interruptions
Momentum Breaker Moves: Attacks carry "Momentum Break" effect. Hitting super-armored opponents will clear their entire Poise meter, leaving them vulnerable
Counter Moves: Character enters special super armor state during execution. These moves can interrupt actions of super-armored opponents
Optimizations:
Knight Class
4-Combo Effect: Changed from "+1 Super Armor Level on first move after counter" → "Restores 15 HP when countering"
5-Combo Effect: Changed from "+1 Super Armor Level and +50 Defense throughout combo" → "+100 Defense during combo execution"
Items
Move Category:
All combat moves have been assigned specific move types
This translation maintains gaming terminology conventions while ensuring mechanical clarity. Key terms like "Poise meter" and "Super Armor" align with common action game vocabulary.
Save Me My Hero - NextDay
Hello, players!
We are excited to share the update details for February 13th.

<Content Update>
1. **5th Hero: Jupien of Machinery** is now available!
Jupien is a hero who specializes in controlling machines, commanding drones and robots that automatically attack enemies.


-Basic Attack: 2 Drones
Jupien is accompanied by two autonomous attack drones.


-Attack Skill: Disruptive Wave Generator
Deploys a wave generator that disrupts enemies. The wave reduces enemy defense.


-Special Attack Skill: Laser Blaster
Fires multiple powerful lasers to annihilate enemies.


-Movement Skill: Tactical Maneuver
Instantly moves to a new position while increasing attack power and penetration.
Cartel Simulator - ALV
Hey guys!

In this update, I finally added the wardrobe system for Sophia. This can be accessed anytime in her bedroom.

Certain scenes and certain outfits can only be accessed as you progress with the story.

Also managed to fix a lot of bugs including the achievements bug. (Please let me know if that still isn't working)

Hope you enjoy!
GrandChase - leigh2023
Hello, Heroes of Bermesiah!
Bug fixes and improvements have been updated.


<Bug Fixes/Improvements>
- Fixed a bug where the buff did not activate after registering Sieghart’s Awakening Special LV3
- Fixed a bug where the Obsidian Cloud Seal Breaker Coordi end date was not updated as intended
- Improved the hitbox of Dash Attack and Jump Attack for all jobs of Amy and Sieghart in PVP
- Changed so that opponents get knocked down if hit in midair
- Improved so that players get pushed back if hit on the ground
- Added cooldown (1 second) when Amy switches modes in PVP
- Adjusted the landing effect location to be more natural for Sieghart Warlord’s Jump Fall Attack
- Fixed a bug where additional attacks for Jump Up Attack (Rage) were available when Sieghart Duelist’s ‘Mad Rage Lv3’ was not activated
- Added hit effect for Sieghart Duelist’s Jump Up Attack (Rage)
- Fixed a bug where the Rage Gauge did not charge as intended with command attacks when Sieghart changed weapons
- Fixed a bug where the Rune Gauge did not charge as intended with command attacks when Ronan changed weapons
- Fixed a bug where the game would crash during the cinematic at the launch of the game under certain circumstances
- Fixed a bug where Sieghart’s Rage Gauge was increasing at a lower rate than intended
- Fixed a bug where Sieghart’s Rage passive effects would be unintentionally applied without having them activated


We will strive to create the best experience possible.
Thank you.
...