Solve a chilling murder while the suspects sit right next to you on the sofa! In celebration of Steam’s Couch Co-op Fest, you can add Clue/Cluedo to your game library for a whopping 70% off – Clue/Cluedo’s lowest price ever!
You’ll be itching to solve even more crimes, of course. Be sure to check out the Epic Crime Collection and all the individual crime scenes, now 40% off. Make your next game night with friends and family iconic with the timeless board game, now transformed into a digital delight!
For longtime fans of the Clue/Cluedo digital board game, we also have The Story So Far bundle, which lets you fill in any gaps in your crime scene collection at a fantastic discount.
Need more couch co-op games? Modern classic Ticket to Ride and family-favourite The Game of Life 2 are also part of the Steam Couch Co-op Fest – add them to your game library at amazing prices now!
Great News! Hauntsville will be available on March 10th and we have a new Demo for you to try out! Thanks for your patience! 🥳
🤠The Cursed West
Hauntsville is a western horror survival game, set in the heyday of the American West. Build a homestead, search the haunted town for supplies or try to survive on what you can find in the wild, pursued by creatures straight from North American folklore!
⚒️ Fight, Explore, Build and Farm the lands
In a dynamic environment with changing weather and dark nights, it is essential to have shelter. Use the resources available in the wild. Everything from trees, plants to wildlife and ores found in abandoned mines to help build your base and survive.
❔ The Mystery
Find out more about the disappearance of the population and the curse that lies upon the mountain valley. There is plenty of information left behind by fleeing inhabitants. Be careful! You never know what's lurking in the woods or behind the houses.
📋 Wishlist the Game
Wishlist the Game to get notified on release and don't forget to join our Discord and follow our socials!
A corner kick scenario has been added to match highlights.
There’s a new setting for match highlights: “Skip,” “Short,” and “Verbose”.
In the “Short” mode, the simulation runs slightly faster and has fewer descriptions. The “GOAL” message won’t appear every time a team scores. Instead, it will only appear when a team takes the lead from a tie.
The “Live scoring mode” setting has been removed because the "Skip" option basically does the same thing.
The day has arrived - something is trying to escape the Protagenics facility, and you'll be face-to-face with an unimaginable terror. Struggle against the ultimate test in the demo, available now!
Team up with up to 3 of your friends via Steam Remote Play Together or go it alone in a tense battle for survival against a rapidly spreading mutant horror.
Arm yourself with experimental weapons like the scalpel thrower or Tesla coil, and ransack the lab for equipment to make you better, faster, stronger.
Try to escape the lab with all 5 playable characters, rescue terrified Protagenics staff (but beware what might be lurking inside your coworkers), and try to stop the spread of the relentless creature by locking down the facility on your way to the exit.
Each escape attempt offers new challenges and unique layouts. Will you make it to the elevator, or die trying? There's only one way to find out...
The Steam Couch Co-op Fest, running from February 10th to 17th, will feature discounts on hundreds of games across various genres and environments, perfect for fun and exciting play with friends. 🎮
We're super happy to announce that Big Helmet Heroes is part of the event, offering an epic local co-op experience where you and your friends can team up to save the princess, all while wearing your biggest and most stylish helmets! 🪖
It's time to have some fun with your friends! Enjoy!
💛 Welcome to The City! Are your dice ready for new battles? 💛
The release of Awaken: The Crimes of Passion is right around the corner, and we haven’t had a single devlog. Time to fix the situation!
These last few weeks, the team was hard at work on the DLC, developing the plot, finding more hidden bugs and, of course, making new, very hot, heroines. This is what we really wanted to talk about 😉
Bossy, prideful and very impulsive. These are far from the only personal qualities Lara has. Can you win the heart of one on the main “mob bosses” of the City? 🐭
Silvia. The Godmother Wolf of the City.
The First Godmother Wolf in many years. Thanks to her ambitions, agressive nature and brute force, she has managed to get to the top of Mafia La Luna. This girl is hard to get, but you’ll surely manage! 🐺
Miranda. A fugitive… and a hot MILF.
Rebecca’s lusty aunt that spent too much time in jail to be bothered by manners. She really hungers for young blood after all this time 🤩
It’s very dangerous to upset these girls, so wishlist the game! And see you on the release date 😎
🛈 Mobility in all of its forms is a core component of Steel Hunters it is a tool we use to highlight the slow and tactical feel of our game. Whether traversing the battlefield or making a split second decision during an intense firefight we want players to feel the impact of their choices. We believe with the new cooldown of Dash and Jump we can still provide this feeling while reducing the frustrations that might arise due to its long duration.
Updated Dash/Jump recharge time from 15s → 10s .
🛈 We've heard your feedback that leveling up Hunters took too long and it was impacting the enjoyment of playing as characters that aren't your 'main'. As such we've significantly sped up the process so you should always feel like your making progress. Even as the experience between levels increases whether you're a level 10 Heartbreaker or a level 30 Weaver the end should always be in sight.
Decreased Hunter Progression XP requirements significantly.
Razorside
Updated Razorside's Hangar Pose.
Gameplay
Colossus
🛈 The primary goal in reworking Colossus is to provide a more balanced and engaging experience. Current gameplay feedback indicates that Colossus is perceived as overpowering at lower levels due to its high durability and damage output yet underwhelming at higher levels where player's Hunters have significantly grown in power. Additionally players found the Colossus less engaging to play as compared to other Hunters because it offers limited gameplay opportunities with a very straightforward weapon and no abilities. We expanded the Colossus gameplay by providing it with tools to catch and surprise enemies. We also want to ensure facing an enemy Colossus to be a challenging but winnable encounter.
Colossus
There is a 5s cast time on activating or deactivating Colossus.
If the Colossus is destroyed
The Hunter spawns with 25% Structure0% Shields and the same amount of ammo that they entered with.
If the Colossus is manually deactivated or the timer ends
The Hunter spawns with the Structure Shields and Ammo that they entered with along with extra reserve clips.
Cooldowns progress at a slower rate while controlling the Colossus.
New Weapon: Burst Rocket Launcher
Colossus fires a twin burst rocket launcher. This shoots 6 rockets per salvo 4 salvos per magazine with a long reload that can be sped up with Quick Reload.
Scatter and Recoil increases throughout a burst making it gradually less accurate.
New Ability: Spear Throw
Colossus throws its spear at enemies. This has different effects depending on what it hits
Enemy
Knocks enemies back deals damage and slows but the Spear is destroyed.
Barriers and Energy Dome
Destroys both the Barrier and itself.
Terrain
Creates an AoE Slow Zone around itself that also prevents enemy dashing or jumping. It can also be picked up again for another use or destroyed by enemies.
New Ability: Shield Recharge
Colossus recharges its shields to absorb incoming damage. This can create a temporary Overshield if the amount recharged is over its natural capacity that diminishes naturally after 4s .
Melee Attack
Colossus knocks back enemy Hunters and drones with a mighty stomp and deals damage in an AoE. This attack deals extra damage to Drones.
Game Modes
General
Replaced "Ranked" with "Battle Training" on the Game Mode menu.
Updated Game Mode to auto-select according to the active onboarding mission.
Updated Results screen to list all drone types under Drones Destroyed.
Updated Game Mode descriptions to clarify opponent type and feel more in-universe.
Tutorial
🛈 We want new players to have a great introduction to Steel Hunters preparing them for battle while offering a taste of our universe. To achieve this we've significantly revamped our tutorial. Hunter Training has been completely rebuilt and now unfolds on a devastated highway with a companion guiding you through the basics. The experience has been streamlined to get you into the action faster while ensuring you understand how to use your Hunter. Battle Training a new optional follow-up to Hunter Training introduces key game mode mechanics.
Hunter Training
Updated Hunter Training to focus on the basics of Hunter movement and combat.
Updated Hunter Training to take place in the new Highway environment.
Updated Hunter Training to include a fully voice acted Trenchwalker companion.
Battle Training
Added Battle Training. that focuses on game mode objectives after completion of Hunter Training. This takes place in Maryland Heights.
This mode can only be played solo.
Added a fully voice acted Trenchwalker companion to Battle Training.
Starfall Harvest
Updated First Wave
6 Uncommon Towers now spawn up from 3 .
Towers spawn between each Team's spawn point.
Updated Second Wave
Tower Rarity has been slightly upgraded.
Legendary (Orange) Towers do not spawn.
Only Loot Offensive Buff and Defensive Buff Towers spawn.
Removed Third Wave
Extraction now occurs after the Second Wave.
Updated Battle Quests
Simplified Battle Quest phrasing.
Updated Tower Wave Quest to only disappear upon wave completion.
Updated AI Hunters to be able to interact with the Extraction Tower.
Updated Sentinel drones to actively engage enemies.
Updated Scout drones to notice other friendly drones being attacked.
Updated Scout drones to react to Hunters proximity.
Maps
Global Map
Added new Tutorial Map - Highway.
Improved vehicles physics.
Crimson Ridge
Updated Spaceport welcome sign on the control point building.
Quarry
Improved the variety and number of UK-themed small objects.
Maryland Heights
Added color variation for trees.
Improved rock placements on landscape to appear more natural.
Audio
Updated volume of abilities to be more consistent.
Added Hunter voiceovers related to Starfall Harvest event for Heartbreaker Fenris Prophet Razorside Trenchwalker Ursus and Weaver.
Added several new battle music tracks to maps.
Updated music to change when new Towers spawn on Starfall Harvest.
Updated music to change when the loading screen is displayed.
Removed outdated voice lines for Razorside Heartbreaker and Weaver.
Other/Systems
Updated New Player experience.
Updated Social tab to appear after completion of Hunter Training.
Updated Hunter Progression screen.
Updated Account Leveling and Level Up screens.
Updated Matchmaking to decrease queue time at lower levels.
Added a button linking to the Patch Notes in the Hanger.
Updated the Hunter Carousel tooltips to reflect Hunter level stats and mission data (if applicable) for both unlocked and locked Hunters.
Improved server stability.
Updated player-controlled drones to be able to damage neutral ones with rocket barrage and vice-versa.
Added "User Interface Language" option to Settings.
Lowered default mouse sensitivity and adjusted the range it can be set to.
Bugfixes
Fixed the dropship on Quarry not descending to the extraction point during extraction.
Fixed location pinging using the Map screen to only ping the Map.
Fixed the multiple Dash declined HUD notification appearing if players held down the Dash input key.
Fixed chat messages being invisible clipping and stacking incorrectly.
Fixed Mute/Unmute input triggering multiple times per key press.
Fixed the Teams and Stats tabs not being disabled when opening the full screen Map in the tutorials.
Fixed the ping element being shown in the HUD interaction when in the tutorials.
Fixed damage not being correctly applied due to destructible objects.
Fixed Login failing if the Login screen is remained on for a long amount of time.
Fixed a motion blur issue with Hunters.
Fixed ship thruster animation appearing before the Extraction Event starts.
Fixed Hunter skins not updating correctly on the Hangar screen.
Fixed purchasing Mod upgrades occasionally crashing the client.
Fixed players seeing incorrect rarity for Tag Hunt.
Fixed Starfall extraction zone tower icon and the corresponding quest notification not updating correctly after multiple captures.
Fixed players seeing incorrect text for Locked Towers and Supply Pods in Map legend.
Fixed long Settings text labels not wrapping correctly.
Fixed Bounty Hunter quests with no description and icon.
Fixed server crash related to Bounty Hunter contract.
Fixed infinite quest for 1st tower.
Fixed trees in the background flickering on low/medium presets.
Fixed water splashes and sounds occurring on landscape where there is no water.
Fixed players not hearing incoming shells.
Fixed Ursus' Missile Barrage not having information about rocket charges deprecation.
Fixed Trenchwalker's Infection 2nd Active Effect not replenishing Leech Gun Energy.
Fixed Weaver Damage increase from Energy Barrier not working on Drones.
Fixed Fenris lacking Projectile Explosion VFX whilst having Claw Mod equipped.
Fixed Trenchwalker's Painkiller mod increasing shield regen timer.
Fixed crit zones on a weapon for Scimitar Fenris skin.
Fixed being unable to Dash as the Colossus when "Press to Dash Hold to Jump" control scheme is used.
Fixed text regarding Gear unlocks and Boosters.
Fixed missing string tables in menus.
Fixed Gear text being uncapitalized.
Fixed BattlePass reward preview leading to an empty screen.
Fixed game crash when logging out while in a squad.
Fixed teammate's Hunter staying after dissolving the squad.
Fixed Level Up popup only closing by pressing the Esc key.
The Steam Couch Co-op Fest, running from February 10th to 17th, will feature discounts on hundreds of games across various genres and environments, perfect for fun and exciting play with friends. 🎮
We're thrilled to announce that Spirit Mancer is part of the event, offering a unique co-op experience where you and your friends can harness the power of spirits to overcome challenges and unravel an ancient mystery. 🔥
It's time to have some fun with your friends! Enjoy!