Smith & Dungeon: Crafting the Legendary Weapons - Zoo Corporation
We have released the gameplay video for Smith & Dungeon on the Steam store product page! Be sure to check it out!
In this video, you’ll see how players craft weapons and prepare their equipment at the fortress, recruit adventurers at the guild, and engage in thrilling battles using various weapons within the dangerous dungeons under the Demon King’s influence.
Smith & Dungeon is still in development, so some game content was not included in this gameplay video. However, in the next video, we plan to showcase everything we want to share with you. Stay tuned for more updates!
Additionally, we previously announced a release window of Q1 2025, but after reviewing our schedule, we have decided to shift the release to Q2 2025. We appreciate your understanding.
We are committed to delivering a game that meets your expectations. Adding Smith & Dungeon to your wishlist would mean a lot to us! Thank you for your support!
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🎉 20 new achievements have been added to Steam! 🎁 Alice in Central Square has themed gifts available for gold and labbits! 🐾This week’s pet, Cupid, gives a +10% damage boost in battles! You can get it by purchasing 100 labbits or with a small chance from unpacking the “Love Message” gift.
📅 Start: Feb 09, 2025 🏁 End: Feb 16, 2025
Join the celebration, collect themed gifts, and let Cupid boost your battles! ❤️
This is a game that simulates business operations and mild rogue! The game takes place in an era of human civilization's demise, and you will be reborn in a magical civilization from the ashes! Running an 'Old World' museum.
In this game, you will be able to experience: ♥ Free construction of museums ——Rich furniture system, diverse styles for you to choose from ♥ Cultural relic restoration ——Collecting fragments of cultural relics and restoring them, passing on the torch from generation to generation, is a work that will last for generations ♥ simulation of operation ——Reasonably plan routes and skills to obtain more rewards and unlock scale ♥ Material production ——Produce distinctive furniture and handicrafts to assist in the construction and operation of museums ♥ Adventure mode ——Mild rogue night exploration, excavating materials and artifacts ♥ Featured roles ——Featured NPCs assist in management, and the simulation journey is rich and colorful
The discount lasts for 14 days, looking forward to your feedback! The bug/suggestion feedback channel will continue to be open, welcome to join the group You can also contact us by email, send us your file and describe the problem, and we will reply and handle it as soon as possible! We will continue to optimize and update in the future.
Thank you all for the amazing launch of "Yet Another Killing Game"! The dev team and I were so thrilled by the reception that we voluntarily did another round of tweaks, improving artwork, music, and the in-game hints that lead you to the TRUTH!
A major update of V1.1 is a new "Sprites" section in the Gallery! Once you clear the full game, you can browse through every character sprite that appears in the game. The background is set to a greenscreen in hopes that our more creative fans will screenshot and edit together their own creations with the YAKG characters~ (And share it with us if you do!)
Here are the full update notes!
V1.1
New “Sprites” section added to Gallery (unlocked after clearing the game!)
Made it easier to notice if you are on track to unlock the final Background in the Gallery
Updated the post-credits text after certain Endings to give more specific hints
Updated the names in the credits
Made it easier to notice how to skip the credits (just try to advance dialogue!)
Small corrections made to several portrait sprites, several background images, and one music track
Adjusted positioning for 1 Clue in a mid-game Investigation to match its updated background art
Minor text corrections and script updates
WARNING ABOUT SAVE DATA Due to some script changes, some save files you made in V1.0 of the demo or full game MAY not load correctly (i.e. crash, show an error message, return you to the Title Screen). As such...
IF YOU ARE IN THE MIDDLE OF YOUR FIRST PLAYTHROUGH, we strongly recommend creating multiple save files and/or finishing your playthrough BEFORE you update to V1.1! If worst comes to worst, please start a new game and utilize the skip features in Config to catch yourself up. Sorry for any inconveniences!
Version 1.1 will go live on Tuesday, Feb 11! Please look forward to it!