The game is really it's most simplest concept, waves of enemies come and attack you, you need to destroy them and survive as long as you can! Over time the spawn rates will decrease, thus, increasing the number of enemies on screen and new enemy types will appear that need diferent ways to eliminate them.
Like with my previous game, "The Overground" which you can check out here:
This game has 2 SEPERATE versions available for free on itch.io, but this one is infinitely better, due to ONE simple mechanic, well two.
First, in the free versions, enemies just disappear, while in this one, they break apart! which you can see in the video in the store page, and it makes things just so much fun.
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and the fact that there will be an upgrade screen where you can choose between a myriad of both ACTIVE and PASSIVE skills! well that's all for now, remember to wihlist Pill Fight and try out the demo, where you can play one of the maps and try all the default skills you start with.
The first Caveirões of the game are ready! There are 3 versions of the Caveirão Zeus reproduced in the smallest details, including their respective original plates.
In the future there will be missions where you can not only enter them but also drive them.
I hope you like it! More news coming soon!
Remember that you can play Call of Duty Rio right now completely free while Comando Rio is being developed. The servers are in Rio/Brazil only, but you can get a little taste of the real deal aside the ping. Details about both projects at https://comando.rio.br (in Portuguese Only)
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Thank you for playing my game and exploring the endless halls of the Backrooms. I’m excited to announce that a new update is out, and it brings something special!
What's New: - Added the Pool Rooms level – you can now immerse yourself in the eerie, flooded hallways and their unsettling atmosphere. - Improved entity models in the Backrooms – they are now more detailed and realistic. - Enhanced animations – movements are now smoother and more natural. - Added new entities – more dangers await. - Added improved sounds – for deeper immersion. - Added new and upgraded textures – the game looks even better. - Updated the menu – now more user-friendly and visually appealing.
What's Next? In the next update, I will continue expanding the Pool Rooms with new levels, as well as adding Level 94 and other locations from the Backrooms universe.
Thank you for playing! Enjoy the game, have a great day, and stay tuned for more updates!
I have added leaderboards to all 3 Mines you also now enter the levels by Clicking the buttons in Hiscores rather then that Mines tab it just seemed better,
TODO - Finish Both Deepchasm & Mistshadow Challenge Levels, Im having a hard time figuring them out sorry its been abit but ive really been tryna figure out which way to go - Add a new Mine - Maybe add more Levels to previous mines
OPTIONAL - I think Mistshadow and Deepchasm Hiscore levels are both pretty damn rough so ill have to think about instead of Minutes moving it to seconds however due to Steam Leaderboards it only allows 10 Uploads Per 10 Minutes per player.
EVENTS - I am going to do a 50% off sale for 2 weeks to promote Hiscores dropping in all Mines.