Final Knight: Prologue - darkmiaknight
Hello! This is the development team.

The full game has been released!
https://store.steampowered.com/app/2072980/FINAL_KNIGHT/

We have received feedback that having two versions of the game is confusing, so unfortunately, this Steam page will be closed soon.

The prologue was not created solely for promotional purposes; rather, it helped us improve many aspects of the game before its final release.

We always welcome feedback.

Thank you for your support, and we wish you all the best in the new year.
Comando Rio - [BC]Hajas


Comando Rio has been nominated for the Games of the Year Awards 2024 at Global Games Pitch

All the Details : https://globalgamespitch.com/awards/




I was surprised by an email informing me that Comando Rio had been nominated for the award, mainly because not even a single gameplay of the game has been published yet. That's why I believe it will be in the Upcoming category.



We still have a long way to go before we have something really good to present here. I can't wait to play it online with all of you.



Little by little we'll get there, just like we did with Call of Duty Rio. Thank you to everyone who is supporting me, I hope to exceed all of the already high expectations.


UFO 50 - Mossmouth


Excited to announce that last week UFO 50 was honored at the 2025 New York Game Awards with an "Off Broadway Award" for Best Indie Game! Really cool stuff. ːufogoldː

We also have some nominations to share: we're up for Outstanding Achievement in Game Design at the DICE Awards, the Seumas McNally Grand Prize at the Independent Games Festival (IGF), and an Innovation Award at the Game Developer Choice Awards (GDCA). ːufoshockː Wish us luck - 2024 was an amazing year for game releases!

And if you'd like, you can also vote for UFO 50 for Audience Awards at both IGF and GDCA:


Thank you!!!

Pilot(s) Quest



ːufocampː While we're here, let me show you a photo that was sent to us by Fangamer... did Pilot have another clone gun accident or are his official plushes on the way? Either way, I see a lot of adventure on the horizon! You can still preorder a plush for yourself or a friend by checking out Fangamer's UFO 50 Collection.

The Play Forever t-shirts are also restocked in case you missed one the first time around!

Until next time! ːufostareː
Shale - pretzel
0.33 Patch Notes

- Fuse UI now showing numbers above 1000 formatted correctly
- Lighting and colours at the Players Car UI improved contrast
- Colours of Tapes improved contrast
- Corrupt Boss level 30 Shotgun accuracy improved
- Possessed Enemy level 30 physics fix on death
- Chance to spawn Possessed boss increased
- Chance to spawn Possessed thief decreased
- Enemy damage and health tweaks across most
- Map travel now fixed loop of Forgotten > Corrupt > Possessed

Thank you! ːsteamhappyː
- pretzel

https://store.steampowered.com/developer/dystopiainteractive


https://store.steampowered.com/app/2115340/Shale/




Erentis, l'académie de magie - Arnaud
- Le chargement des images est dorénavant progressif à la façon d'un navigateur, l'ancien chargement pouvait créer des problèmes d'accès à l'application.
- "Echap" ouvre maintenant le menu, et "Quitter le jeu" ferme l'application
Starlair - shootybazooky
* Added the ability to now see other players in the landing zone of a map - emote to them to earn XP to level up your social level to earn more emotes and custom ships.

* Added a persistent chat system for each planet.

Improvements:

* Added a "jump queue" which will queue up a jump if you attempt to jump before hitting the ground

* Increased standard ship flight speed by 20%

* Added animation for toggling weapons as well as being able to select an empty hand (for emoting without a weapon in your hand).

Bug Fixes:

* Using a custom music track in a time bomb relic room prevented the time bomb sequence from starting correctly

* Boss behaviors were not setting up correctly under certain conditions.

* Shooting up was being blocked when it shouldn't have been.
Garbage Packer - NoItsPatrick
Options Menu:
-Added invert first/third person camera options
-Added ScreenModes and resolutions
-Added option to disable backup beeper

FreeMode:
-Added a unranked Freemode where there is no time limit or scoring

Truck:
-Increased Braking Power

Thank you all again for the feedback!
Cloud Meadow - JudgeHeath
We know it's been a hot minute, but we're hoping to have the first forest floor out soon.

Fixes
  • Crab’s Claw Carousel (when chained after Stream Blast) now targets the same enemies selected instead of the entire enemy team
  • Crab’s Passive Wavelength no longer stacks indefinitely, reworked to provide a 10% boost to the action bar for the whole party
  • Demon enemy units now have appropriate XP and coin rewards
  • Fixed an error that could crash the game during a late-game Kiram story segment when a Poacher enemy called for reinforcements
  • Updated Kaleida’s placeholder text
  • Quest display won’t show the Protagonist portrait and name for quests with none or unknown providers
  • Fixed soft-lock in Savannah F5 where players were able to open the 2nd gate before the 1st gate
    • Players who encountered this in previous game versions will be able to continue
Mabinogi - Elebon
Maintenance has concluded as of 9:15 AM PST and the servers are available once more. We thank you for your patience.

Mabinogi will have a scheduled maintenance on January 30th. During this time, the game will be unavailable. Maintenance is expected to begin at 7:00 AM PST and last approximately 3 hours.

Please note that the estimated length of time for each maintenance is subject to change without notification.

-Time-
Thursday, January 30th
  • Pacific (PST, UTC -8): 7:00 AM - 10:00 AM
  • Eastern (EST, UTC -5): 10:00 AM - 1:00 PM
  • Paris (CET, UTC +1): 4:00 PM - 7:00 PM
  • Sydney (AEDT, UTC +11): 2:00 AM (Jan 31st) - 5:00 AM (Jan 31st)
To address the following:
Note: The Name Change submission site will be unavailable after 7:00 AM PST time, and will be available after the maintenance.

- The Mabinogi Team
Path of Exile - CommunityTeam_GGG
The ongoing Settlers of Kalguur expansion in Path of Exile 1 was launched in July 2024. Since the release of Path of Exile 2 in Early Access, our players have been asking about the future of Path of Exile 1 and the timeline for its next expansion. In this video Game Director Jonathan Rogers addresses the situation.



While this isn't the news many of you were hoping to hear, we’ll continue to improve the structure of our studio to ensure we’re in a position to deliver our promise of releasing updates to both Path of Exile 1 and Path of Exile 2.

Thank you for all of your support over the years. We'll provide you with further updates as soon as we’re ready.

“An empire must be built to weather any storm. - Emperor Izaro Phrecius
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