- More Checkpoints in Easy Mode. Practice just got smoother! We've added extra checkpoints to make your experience more accessible and frustration-free. - Coins Now Save on Collection. No more losing your hard-earned coins! They are now properly saved once collected. - Collision Update. Touch the ground, even with a foot? You're out! This improves game fairness and consistency. - Improved Friction & Braking. No more unintended sliding! We've fine-tuned movement to give you better control on all surfaces.
Fixes & Optimizations
- Multiplayer Title Replication Fixed. Titles now display correctly for all players. - Countdown Bug Fixed. The countdown timer now behaves properly after matches start. - Private Sessions No Longer Appear in Search. Hidden lobbies stay hidden as intended. - Various Visual & Sound Fixes. A smoother, more immersive experience with multiple tweaks and improvements.
Thank you for your continued support and feedback! Happy jumping!
🆕 New Features: + Added setting to enable/disable camera wobbling; + Added the ability to destroy small stones/branches with weapons. Destroying small stones decreases the strength of the weapon; + Added an icon to the compass indicating the location of the spawn point; + Added new wood type SUNRISE_OAK. Found on floating islands; + Added derived blocks and items from SUNRISE_OAK and EREB_PINE_WOOD; + Added MEDIUM_LOG and SMALL_LOG for EREB_PINE and SUNRISE_OAK; + Added new furniture blocks from SUNRISE_OAK and EREB_PINE_WOOD; + Added model for BUCKET, LAVA_BUCKET and WATER_BUCKET; + Added recipe for COBBLESTONE from STONE; + Added MOSSY_COBBLESTONE_SLOPE block; + Added recipes for all dyes; + Added recipes for all colored wool; + Added recipe for dyeing any wool white; + Added recipes for CARPETS; + Added recipes for STOOL and CHAIR;
♻️ Changes: ~ The movement animation of the player on a raft stops immediately when direction buttons are released; ~ BUCKET, LAVA_BUCKET and WATER_BUCKET items removed from legacy section; ~ Changed textures for all wood furniture blocks; ~ Changed the BUCKET recipe; ~ Changed active task icon on the compass; ~ Trees can be cut down completely by any means, not just the axe;
🐞 Bug Fixes: * Fixed opening WOODEN_MAILBOX and DELIVERY_MAILBOX with the right mouse button; * Fixed teleporting to a bottom of a lake after standing up from a raft; * Fixed movement desyncs after standing up from a raft; * Fixed display inconsistencies of different door blocks in hands, on shelves, on the ground; * Fixed errors in textures of some models
🆕 New Features: + Added setting to enable/disable camera wobbling; + Added the ability to destroy small stones/branches with weapons. Destroying small stones decreases the strength of the weapon; + Added an icon to the compass indicating the location of the spawn point; + Added new wood type SUNRISE_OAK. Found on floating islands; + Added derived blocks and items from SUNRISE_OAK and EREB_PINE_WOOD; + Added MEDIUM_LOG and SMALL_LOG for EREB_PINE and SUNRISE_OAK; + Added new furniture blocks from SUNRISE_OAK and EREB_PINE_WOOD; + Added model for BUCKET, LAVA_BUCKET and WATER_BUCKET; + Added recipe for COBBLESTONE from STONE; + Added MOSSY_COBBLESTONE_SLOPE block; + Added recipes for all dyes; + Added recipes for all colored wool; + Added recipe for dyeing any wool white; + Added recipes for CARPETS; + Added recipes for STOOL and CHAIR;
♻️ Changes: ~ The movement animation of the player on a raft stops immediately when direction buttons are released; ~ BUCKET, LAVA_BUCKET and WATER_BUCKET items removed from legacy section; ~ Changed textures for all wood furniture blocks; ~ Changed the BUCKET recipe; ~ Changed active task icon on the compass; ~ Trees can be cut down completely by any means, not just the axe;
🐞 Bug Fixes: * Fixed opening WOODEN_MAILBOX and DELIVERY_MAILBOX with the right mouse button; * Fixed teleporting to a bottom of a lake after standing up from a raft; * Fixed movement desyncs after standing up from a raft; * Fixed display inconsistencies of different door blocks in hands, on shelves, on the ground; * Fixed errors in textures of some models
The wait is almost over… Jump King Quest is hopping onto Early Access on February 12, 2025!
If you are willing to take the leap, or plunge, get a sneaky first-taste ahead of release with a special playtest starting 20:00 ECT on January 31, 2025.
Building on the legacy of precision platforming, Jump King Quest introduces Tactical Jumping Combat Role-Playing mechanics never before seen, and an expanded world designed to frighten and excite with thrilling plight. The upcoming playtest will offer select players a sneak peek at the punishing yet somehow immensely rewarding gameplay ahead of the full Early Access.
“It’s been a hell of a grind, so it’s massive to finally be so close to release! We want to test the limits of our network system while also giving players a chance to experience Jump King Quest early with this test,” said Jing from Nexile. “This playtest is an exciting opportunity for fans to provide feedback which we may or may not ignore at our complete discretion as we continue to pursue our final vision for this horse-donger of a game.”
Stay tuned for more updates as we prepare Jump King Quest for its daring leap into Early Access VERY soon on February 12, 2025!
/Nexile
------------- Edit: # JKQ Open Playtest has concluded!
Thanks to everyone who participated in the Open Playtest!
We gathered a lot of helpful data regarding the Work-in-Progress multiplayer features and overall balance and progression.
When Early Access launches on the 12th we will post an updated priority list, and keep working on fixing important bugs and problems before we later move ahead with content additions.
To The Grave: The Wildlands of Faenora - 2TG-Nathan
We are pleased to announce our latest alpha demo build - version 0.4.3!
As we continue to develop Wildlands of Faenora, we're so thrilled about all of the feedback so far and we're weaving in improvements alongside our development plan as we build and build.
Here is a summary of the major changes in the latest update:
New Features:
Customization: Customize your hero by clicking the Wardrobe button on the Squad Formation screen and find new cosmetics spread throughout the Wildlands. (Account required to unlock new cosmetics)
New Item System: Completely revamped item systems with 20 item rankings and each item receiving a different rarity when obtained (common, rare – 10% stat bonus, epic – 20% stat bonus, legendary – 30% stat bonus).
New Items: More than 80 new items to discover in the alpha demo!
New Beasts: Seek out and challenge the Red Dragon, Gold Dragon, Blood Tiamat and Gold Tiamat, if you dare!
Winter Wonderland: New battle backgrounds and holiday themed cosmetics (unlockable for a limited time)!
Other Changes:
Bugfix galore, including a bug where the Dojo would soft lock the game.
The balancing in the current version might seem a bit off, because this doesn't include certain features that we are still building. One of the exciting new additions to come is an item permanence feature (so you can carry forward certain weapons and equipment from one playthrough to the next)! It is still possible to beat the demo for those who master the strategy and get your hero strong enough!
Thank you to everyone who has played the alpha demo so far! We have much more planned as we're leading up to our Early Access launch.
Please remember that this is an alpha demo of a game still in development, so you may encounter certain bugs and there are a number of missing features and unfulfilled ambitions. Thanks for your excitement and understanding! We're working on it!
We've made some tweaks to improve your experience in JUMP! The floor is...:
- Easy Mode is now even easier! More checkpoints have been added, making it much simpler to complete levels. - Coin Collection Update! Coins are now saved immediately when you collect them, rather than only at checkpoints. No more lost progress! - And More! We’ve made other fixes and improvements, be sure to check the full patch notes for all the details!
Reminder: Easy Mode is for practice only! It doesn’t grant rewards, and trophies earned here won’t count toward your total.
Big Update Coming Soon! Stay tuned for exciting new content! 👀
Other Changes/FixPowerful Staff, Hidden Blade, Healing Helm, Shielding Hood, Shell Ring, Demon's Ring and Mystical Spear had a Surge Slowdown of 5 (rares) or 10 (epics and legendaries) which was not written in the description. This Surge Slowdown has been removed which means that all these items received a buff and that Surge overall got buffed. I will keep a close eye on these items and Surge for the next balance update.
The Race (Event):
Option #2: 2x Tribal Necklace -> 2x Burn Orb
Option #3: 2x Pendant of Power -> 2x Shock Orb
Reborn Pinnacle Challenge The base difficulty of this challenge has been changed from Impossible to Flame Master.
Six years ago, NashBored came out. It's a game about dreams, and a game about the fear in life.
After it came out, NashBored didn't receive any major updates, and so it sat there in its release state.
Until now!
I've decided to return to NashBored, to tune it up and get it running again. To make it more fun to play and to better match the initial vision of the game. This is a major update that changes a bunch of stuff within NashBored! I hope you will enjoy!
Big Changes:
Graphical Overhaul NashBored was showing it's age. It was time for a visual refresh! Characters have better looking faces and art, tons of sprites have been remade, and prerendered graphics have been rerendered to look much prettier!
Before: After:
Before: After:
New Content A bunch of new content has been added to the game! New prerendered areas, new enemies, a ton of new music, it's going to feel cool to explore!
Battle System Overhaul The battle system has been tweaked in a bunch of ways to make it more fair and fun to play!
Redone Challenge Areas One sore spot of NashBored was the overworld challenge areas. They could often be unfun and unfair. They have been completely remade from the ground up to be more fun and interesting to explore!
Achievements! After Six Years, Achievements have finally been added to NashBored! Get them all and impress your friends!
Other Changes:
Updated character graphics to be in line with DashBored
New temporary party member added, Minbot
Various overworld bugfixes
Certain scenes have been rewritten to be more interesting