Jan 26
Primeval - Exhibyte
The bloody screen effect has been removed from the game because it got in the way of visibility too much.

Night-vision has been modified and also is no longer sepia-toned.
Coin Pusher Live - HypeFawx
Hey there, coin pushers!

We’ve got some exciting changes rolling in! Real Coin Pusher is now officially Coin Pusher Live! This new name makes it easier for players to find and better reflects the interactive experience we're building. Same great game, just with a name that fits even better.

But that’s just the beginning. Let’s talk about some big changes coming your way:

Level Up with the New Ranking System
We’re introducing a brand-new ranking system that tracks your progress permanently. No resets, just pure dedication! The more coins you drop, the higher you’ll climb, unlocking new milestones and bragging rights along the way. Whether you're a casual player or a die-hard pusher, your efforts will always count.

Seasonal Leaderboards for Competitive Thrills
To keep things exciting, the viewer leaderboards are getting a complete makeover. We’re moving to a seasonal format, meaning scores will reset periodically, giving everyone a fresh shot at the top. Each season, the most dedicated pushers will walk away with exclusive in-game prizes and ultimate bragging rights.

Streamers, you're in the game too! A separate leaderboard just for you will track your performance on Steam, ranking based on the number of coin drops received from viewers in your channel. Rack up those drops and earn awesome in-game rewards at the end of each season! Streamers can still be on the viewer leaderboards as well by visiting other Coin Pusher Live streams and dropping some coins!

More Goodies in the Store
We’re expanding the in-game store to offer more than just coins. While we're keeping things under wraps for now, expect some exciting new items to personalize your experience and stand out from the crowd. Stay tuned for details soon!

Thanks for being part of the CPL journey. We’re committed to making Coin Pusher Live the best experience possible, and we can't wait to share even more in the coming weeks.

Until next time, happy coin pushing!
Jan 26
Fruit Stand Fortune - gummygrenadegames
Thank you everyone for the bug feedback! 🍒🍋

Fruit
- BUG: Fruit purchase button still takes your money even if you already unlocked fruit.

Achievements
- Timer that checks if achievements are unlocked now runs quicker
- BUG: Achievements can now be unlocked even if menu is open
- BUG: "Unlock All Customers" achievement can now be unlocked before "Unlock All Fruit"

Misc
- Added version number to Settings menu, so its easier to see which version you are running
Zoochosis - you're god damn right
🎉 Patch Notes #33 – Lunar New Year Update 🧧🐍

Happy Chinese New Year, Zookeepers! 🐯✨
As we celebrate the Year of the Snake, this festive patch introduces exciting updates and important fixes to enhance your zoo management experience. Thank you for your continued support—here’s what’s new!

---

## 🎨 **Design Updates**
- 🛠 **Contextual Hints:** Fixed naming issues with contextual hints.
- 🛠 **Horror System Parameters:** Adjusted and verified parameters for the horror system.
- 🛠 **Butcher Table:** Made food slicing mechanics more intuitive.
- 🛠 **Localization:** Reviewed and corrected auxiliary action labels for accuracy.
- 🛠 **Cutscenes:** Added the ability to skip phrases in Lily’s dialogues.
- 🛠 **Doctor Screamer Logic:** Reworked the logic for Doctor’s appearances to improve pacing.
- 🛠 **Horror System Polish:** Polished horror system mechanics for enhanced immersion.
- 🛠 **Boss Fight Timer:** Removed the timer for healing a fallen boss.
- 🛠 **Steam Deck FPS Options:** Added the ability to adjust FPS settings on Steam Deck.

---

## 🐛 **Bug Fixes**
- 🐾 **Boss Fights:** Fixed an issue where animals remained scared while the boss was incapacitated.
- 🐾 **Menu Background:** Resolved a bug where the menu background disappeared after completing the game.
- 🐾 **Splash Screen:** Fixed a bug preventing the first splash screen from being skipped if left uninterrupted.
- 🐾 **In-Game Menu:** Addressed an issue where the in-game menu wouldn’t close when opened alongside the PDA.
- 🐾 **Stress System Fixes:**
- Stress levels now reset properly after triggering top screamers.
- Resolved an issue where stress from the first completed enclosure persisted as a minimum level.
- Fixed a bug where stress didn’t reset after switching enclosures.
- 🐾 **Vetgun and Cart:** Fixed issues with pushing the cart while holding the vet gun.
- 🐾 **Doctor Screamer Sounds:** Added sounds for a more immersive Doctor screamer experience.

---

🐍 **Celebrate the Year of the Snake with us!** 🧧
Your feedback continues to shape the future of Zoochosis. Thank you for being part of this journey—we hope you enjoy this festive update and all the improvements it brings! 🎇🎆
corpo/ghost - interleaved-systems
This update is mainly focused on making various things (like replaying and seeing objectives) easier.
Progress control

  • Added a feature to allow resetting the unfinished missions to the initial state, which allows replaying the game without losing access to missions.
  • It is possible to reset the unfinished missions including videos and tutorials (for the full experience) or only reset the missions (for speedrunning).
  • It is also possible to restore the finished missions to everything that has been unlocked.
  • The feature can be found at "Options/Game/Progress control".
  • Please note that replaying missions currently not unlocked from other lists will still change the point count for the unlocked missions list!
Various

  • Added a "Show objectives" feature in mission preview.
  • Slightly increased the visibility of a light switch in one of the first extraction missions.
  • Added the ability to move while aiming.
  • Added automatic night vision control (can be disabled by turning off the "Options/Game/Enable auto night vision" setting).
Collection of Silly Games - Birdboi79
The creation of a new game within dodge em is Mixed bag!
Mixed bag offers small mini games that may or may not make you angry or happy.
as said above, These new games are available for beta tester and will be "hopefully" working at launch.

ːsteamhappyː
Unaccessible - R E M B O T
● Speedrun timer wasn't stopping after game completion
Evolution Survival - drierwhisper728
Major Update (Includes V0.35A - *V0.35J*)

-Added:
-Sidemap_16 (Open world map)
-Group System
-Icon for MMF Launcher (Missile Minefield)
-Icon for MMF-1A
-Evolution Survival Encyclopedia (Available in the pause menu)
-Fertilizer
-Icon For CrudeOilBarrel
-Model For CrudeOilBarrel
-Industrial Workbench
-Oil Power Generator
-Rocket Launch Site
-Rocket
-Satellites
-Animals that are being ridden can deal damage (Yes I know long overdue)
-An Ammo selector that you can bring up by pressing 'R' while holding a weapon
-Text Chat
-Sidemap_16 Has The new foliage system discussed previously
-Tamed Animals Now Save
-All players in the world now save. (Previusly anyone who connected didn't save)
-Flying animals (Functional works, no visible wing models yet)


Changed:
-Made star lifespan longer on the Central Island Map (Sidemap_5)
-Revamped Crop Plots, you now need to take care of your plants
-Animals No longer use food once tamed (For Testing)

Testing:
-Different method to how the parent planet appears in the night sky
-Animals No longer use food once tamed (For Testing)
-Anti-Infantry Mortar with Volumetric Explosion
-Armor Penetration simulations
-Larger Ships: Trawlers, Destroyers, Armed tugs, etc.
-Ship Upgrades
-Submarines

Group System Details:
-Can invite and kick players if you are promoted to a leader.
-Leader can promote other players to co-leader and demote them (More ranks might come soon)
-Radars with IFF can distinguish between group targets and enemy group targets (All other groups are treated as an enemy as there is no ally function yet)

Fixed:
-Major Performance Issues
-Raft Saving 10-20 times for each raft (this caused 20 rafts to spawn when loading back in)
Garden Trills - Yukim - Garden Trills
Hi everyone,

Thank you once again for all your support and for the lovely reviews you wrote for the game! I hope this update can improve your experience with various QoL features.

If you encounter any issues while playing the game, don't hesitate to reach out to me at "gardentrills@gmail.com" to report it!

New Features: Improved Map
- Map zooming!
- You can now teleport to a street directly from the HUB's map by clicking on the passionflower icon.
- Blooming score is explained on the map.
- Waypoints are clearer.
- Birdhouses that stay open indefinitely are indicated with a specific icon on the map (you can farm seeds using these).

Other New Features
- Quests will ping you when their conditions have been fulfilled and their descriptions will update (indicating that you need to talk to a specific bird to complete it and get your reward).
- Hide UI key, if you want to take a screenshot without the HUD getting in the way!
- Propeller hat now spins as you move around.

Improvements
- Improved popup menu button clarity.
- Improved vertical range for watering cans.

Bugfixes
- Fixing floating objects.
- Various bugfixes.
Unpossess: Exorcism Simulator - chreseeba
  • Fixed seance items not spawning on Insane difficulty
  • Fixed seance item and demon symbol not being interactable in Maria's case
...