- Fixed bug where players could use freecam to fly around the map - Added missing inputs from controls list - Fixed bug where controls wouldn't reset to defaults - Moved the button to reset settings to defaults - Fixed bug where player could sometimes gain infinite speed after dying and walking off an edge - Updated splash screen and main menu logo
First and foremost, I want to sincerely thank all of you for your support and interest in my project, Arsilon. I started developing this game with great hopes, but unfortunately, the project did not live up to expectations. I understand that many of you were looking forward to something different, and I deeply regret that I was unable to meet your expectations. After much consideration, I have decided to completely rework the project. As a result:
A full refund will be issued to all players who purchased the current version of the game.
The project will undergo significant changes, including a new title, genre, and overall direction.
The Steam store page will be updated to reflect the new concept and details of the upcoming project.
I understand that this project holds meaning for many of you, and I don’t want it to be forgotten. As a tribute to Arsilon, I will include special artwork from the original version in the new game — a token of my gratitude for your support and interest. Thank you from the bottom of my heart to everyone who has been part of this journey. If you have any questions, feel free to leave a comment or reach out to support.
We are currently experiencing issues with new installations or reinstallations of PLAY TOGETHER on Steam. Please see below for more details.
■ Occurrence Phenomenon - There is an issue with new installations or reinstalling PLAY TOGETHER from the library on Steam that is currently preventing these actions. ※ Please avoid uninstalling PLAY TOGETHER until this issue is resolved. ※ Residents who have completed linking their mobile and Steam accounts can continue to play using their existing data on the mobile version.
We are working diligently to resolve this issue as quickly as possible and will update you through this notice as soon as the problem is resolved.
We apologize for the inconvenience caused and are committed to improving our service for a smoother experience. Thank you.
Kick off the new year in style with our tantalizing Pornstar Event! Uncover more of Madison as she takes center stage in this bold and steamy adventure. Get ready for premium content and seductive rewards that will turn up the heat and make your journey unforgettable!
Event Content
- 2 exciting new threads for Hennesy and Abigail. - 1 exclusive new unlock scene for Madison, plus recurring ones for Madelina.
- 4 sexy new outfits to add to your wardrobe!
- Special Event Luggage with a possibility of obtaining any 4 different premium FA cards!
To unlock event content, collect:
- Anal Beads from Hungary, New York, India, Thailand, Brazil and South Africa. - Butt Plugs from Germany, Czechia, Dubai, Mexico, Japan and Cyprus.
The event lasts until the 29th of January 2025, 7 AM UTC.
1. Updated new gameplay: Boss Lady's Investment House. Enter the store and click on the Boss Lady. Players can invest gold coins and the Boss Lady will give you rewards! ~ 2. Added 32 new colorful fish. Try clicking on the new fish! PS: The new fish added in this update can only be obtained in the Boss Lady's Investment House and will not be counted in the full picture book achievement
Dragon Song Tavern: Cozy & Adventurous - cheerycheng86
Dear Adventurers, We are beyond excited to announce that the first public test of "Dragon Song Tavern: Cozy & Adventurous" will be available on Steam starting January 25th! This is our first-ever open test, and we can’t wait to explore this magical world with all of you—a world that we’ve poured so much love and passion into! ✨
About Us: A Small Team, Big Dreams 💡
We’re a small team of former colleagues, each with years of experience in the gaming industry, and we started this studio in April 2024 with nothing but love and dreams. No external funding, no big team collaborations—just pure dedication to games and our commitment to players. Every day as independent developers is a challenge, but thanks to your support, we’ve come this far. Dragon Song Tavern: Cozy & Adventurous is the first game we’ve poured our hearts into since starting our studio. We are truly honored to share this with you.
About the Game 🏡
Dragon Song Tavern: Cozy & Adventurousis an indie RPG that combines cozy farming elements with exciting fantasy adventures. In this handcrafted fantasy world, you’ll take on the role of a tavern keeper, navigating between the everyday and the adventurous:
Tavern Management: Plant, gather, cook, and serve adventurers;
Adventure & Exploration: Embark on a journey, battle monsters, and find rare resources;
Customization: Decorate your tavern, dress up your character, and show off your style;
Character Interaction: Meet colorful characters and explore their stories.
As an indie game, our goal is to offer players a unique experience that blends warmth and exploration.
About the Demo Test 🧪
This demo includes 12 days of gameplay within the game’s timeline:
This is our first public test, and we’ve chosen the early content of the game, covering up to Day 12 in the game’s time. More content is in the works, and we look forward to collecting your feedback to help strengthen the foundation for future development.
⚠️ Content Not Finalized:
Some features may still need optimization, such as the Workshop area’s interior and crafting presentation;
The shop interior is currently a temporary design;
Sound effects are still being added;
The storyline is in its basic framework stage, so it doesn’t yet have full presentation effects;
Other details: Some assets and animations may need further polishing in this test version.
We truly hope you’ll approach this with an understanding attitude and provide us with constructive feedback. Your input is incredibly important to us!
Why Choose Indie Games? 💪
Indie games are creations built with heart—no assembly lines, no compromises, just endless imagination and passion. Here, your feedback directly influences the development of the game. We hope that through this test, you’ll experience the charm of indie games and become a part of the game’s growth.
Join the Adventure! 🌟
Thank you for supporting indie game developers! Every wish list, every piece of feedback, is an immense encouragement to us. Join the test or add the game to your wish list to receive the latest updates! We look forward to seeing you at the tavern,
- Added the Road to Kibitsu with new lessons and words to unlock - Added a lesson on noun modification with verbs and adjectives - Added the cloud save system to sync saves across multiple devices - Added one new hairstyle skin - Improved several Japanese dialogues and word definitions - Minor improvements and balancing - Bug and localization fixes
1. Multi-Language Support (Preview) Languages Supported: French, German, Japanese, Korean, Spanish, Portuguese, Russian (Updated on January 8th already, further optimizations would be added in version 2.0 on January 17th)
2. New Content - Caravan Co-op Mode Available. - New Bosses: Cold Ice. Amorphous Eyes, Poisonous. Alberich. - New Soul Core Enchant Items: Soulmark. - Soul Core Advance Item: Tear of the Divine. - Soul Core Enchant Function Available: Attributes with percentage and random enchant affixes can be added to Soul Cores. - Sub-Soul Core System Opened: Can now substitute the main Soul Core to participate in Affinity in Skill Chain. - Added multiple new Transmogs/skins.
3. System/Gameplay Optimizations - New Ancient Affixes: Required number of items in sets -1, more chance to be added when obtaining new Immortal gear. - Increased and balanced the skill damage of Mythic and Primal Soul Cores. - Balance adjustments for the skill damage of several characters. - Optimized the difficulty of certain levels.
4. Bug Fixes and Other Optimizations Reduced requirements for some quests, added new guidance tips, and fixed various bugs.
Greetings, Descendants. Here are the details on The First Descendant Hotfix 1.2.5, patched maintenance-free.
■ Patch Date- PST 2025.01.22 (Wed) 22:50
■ Platforms- Steam, Xbox Series X│S, Xbox One, PS4, PS5
■ Patch Details
Content Improvements (1) Content Improvements - Reduced the number of Elite Tracker's skill projectiles from 5 to 3. - Obstacles have been added to Void Erosion Purge to provide cover.
(2) Weapons & Modules - "Expand Amplification", a new firearms group, and 3 new High-Power Round Modules exclusive to launchers have been added. - They amplify a launcher’s explosion radius, enabling attacks with a wider range.
(3) UI & UX - An improvement was made to display Core items dropped in fields with an icon exclusive for cores. - An improvement was made to the Consumable Inventory's "Sort by: Tier." ㄴ Change was made to Core items to be sorted by Slot Type. - Changed the placement of the notification UI for the Fellow's Auto-Dismantle Items function. ㄴ Previous: Above the Sub Attack button in HUD → Changed: Below the Passive Skill in HUD - An improvement was made in Void Erosion Purge so that you can check the stage where monsters with Crowd Control Immunity are spawned. - When the player is killed in Void Erosion Purge, you will re-spawn in a safe place. - When Void Erosion Purge is not unlocked, requirements will be displayed in a tool tip in the World Map icon. - Added a button that moves you to the next stage immediately after completing Void Erosion Purge. - In the Operation Start Request Screen for each Mission, tool tips will now be displayed to describe Gold and various EXP icons. ㄴ Targets: Gold/EXP/Mastery Rank EXP/Ironheart Particle/Weapon Proficiency EXP
(4) Miscellaneous - The maximum number of total carriable consumables such as Amorphous Materials, Enhancement Materials, Core Materials, Basic Materials, etc. has been increased to 100 million. ㄴ The maximum number of Shape Stabilizers that you can hold increases by the Mastery Rank. ㄴ The number of ETA Vouchers that you can carry is same as before. - The number of Void Abyss Metal Fragments that you can obtain by completing 400% Infiltration Operation Mission has been increased from 20 to 40. - Fixed an issue where the player unintentionally falls out of the map in Void Erosion Purge.
(5) Event - To ensure Descendants can fully enjoy the Core Content, the exchangeable items list in the ongoing New Year's Luck Shop Event will be adjusted. ㄴ 5 Void Abyss Metal Fragments, originally planned as the main reward for weeks 3 and 4, will be replaced with 5 Core Particle Disruptors. ㄴ 5 Core Particle Disruptors are added as permanent exchangeable items after the Hotfix 1.2.5 update. ㄴ For more detailed information, please see "(In-game) New Year's Luck Shop Event)” announcement.
Bug Fixes (1) Content - Fixed an issue where you could not enter the content while in a party in Void Erosion Purge. - Fixed an issue where you randomly lose control when disabling content registered as Target Reward. - Fixed an issue where some drone summoning animation in Void Vessel appeared unnatural.
(2) Descendants - Fixed an issue where Valby's Laundry Bomb absorption does not work in certain situations. - Fixed an issue where cancelling Valby's Clean Up and Tidal Wave skills mid-air and landing show abnormal motions. - Fixed an issue where Ines's Dark Current's Min Damage is fixed at 1. - Fixed an issue where using Ines's Discharge makes the direction of Ines seen by other Descendants differ to the actual direction that Ines faces. - Fixed an issue where Ines's Skill Module, Time of the Hunting Hounds, did not increase Snare Acrobatics Damage based on Charge Time. - Fixed an issue where Jayber's Medical Turret Skill Info Screen displayed the video of the skill before the change. - Fixed an issue where the display location of the Damage that enemies suffered by Jayber's Unique Weapon is misaligned. - Fixed an issue where disabling Luna's Unique Weapon fails to remove Exciting Performance, Relaxing Performance, and Cheerful Performance. - Fixed an issue where equipping Electric Conductor Module with Bunny, Ultimate Bunny failed to apply Damage Boost effect by the Electricity when hitting Electric Discharge and High-Voltage skills. - Fixed an issue where HP is not consumed when using "Light Speeding" skill after equipping Bunny and Ultimate Bunny's "Bionic Fuel" Skill Module.
(3) Weapons & Modules - Fixed an issue where Additional Damage was incorrectly applied based on the Launcher's Attribute ATK instead of the changed weapon's Attribute ATK when switching weapons after hitting an enemy with a Launcher in certain situations.
(4) UI&UX - Fixed an issue where Core items are not displayed on the Mini Map in Void Erosion Purge even when they are dropped. - Changed to display the Target Time at the top of Void Erosion Purge. - Fixed an issue where A/D keys allowed to change rewards after Matchmaking in a Private Infiltration Operation. - Changed the system to allow unlocking selected items even if they are not displayed due to filters when selling Blueprints. - Changed to allow the vertical banner to be shuffled by [Mouse Wheel] in Recommended Research. - Fixed an issue where, upon reconnecting, the activation conditions in the Reactor information window would appear as if they were not met under certain circumstances.
(5) Miscellaneous - Fixed an issue where the description of the Battle Pass Week 7 Weekly Challenge, "Purifying Touch," was incorrectly displayed in some languages. - [Event] Fixed an issue of the discrepancy between the actual item icon of the "Ultimate Weapon Selection Box" available in New Year's Luck Shop and the product icon in the shop. - [Event] Fixed an issue where the name, description, and icons of New Year's Luck Shop items, 'Weapon Proficiency Boost (30%)' and 'Descendant EXP Boost (30%),' were incorrectly assigned. ㄴ As compensation for the inconvenience, you will receive 40 '2025 Tokens' in your in-game mail upon logging in after Hotfix 1.2.5. ㄴ For more detailed information, please see "New Year's Luck Shop Item Error Compensation" announcement. - [Event] Fixed an issue where New Year's Luck Shop's Week 3 and 4 items are displayed as "Sold Out" in the customizing list. - Fixed an issue where Ines's Raley MK.26 Head Skin cannot be dyed. - Fixed an issue where "Purchase from the Shop" button is displayed when you have insufficient materials in Enhance Reactor.
# Director's Comments
Greetings, Descendants. This is the Director of The First Descendant, Minseok Joo. Today, I’d like to briefly share some news about our upcoming update.
As mentioned in the previous Dev Live, we will be skipping the hotfix scheduled for January 30, which coincides with the Korean Lunar New Year holiday. Instead, we are focusing on preparing for the 1.2.6 minor update, scheduled for release on February 6. This update will include support for keyboard and mouse on consoles, along with platform certifications during this period. We appreciate your understanding and look forward to delivering the minor update on February 6.
1.2.6 Minor Update on February 6 will add Void Erosion Purge Leaderboard, 10 Tiers of Augmentation Cores, and 30 stages of Void Erosion Purge. Let's see the content advanced with some screenshots.
Void Erosion Purge Leaderboard (The records shown above are from the test server and irrelevant to actual gameplay.)
We are introducing a leaderboard for Void Erosion Purge that showcases the top players who complete the highest stages in the fastest time. You’ll be able to view rankings not only by platform but also by individual Descendants. Use the leaderboard to study the most effective builds and compete with other Descendants to set record-breaking clear times!
Augmentation Core Upgrade
Craft Core can be accessed through Deslin—yes, it’s Deslin again! 😊 This system allows you to combine lower-tier Augmentation Cores and materials obtained from Void Erosion Purge to create higher-tier Cores. With this update, you’ll be able to craft up to Tier 10 Augmentation Cores, empowering your Ultimate Weapons to reach their full potential.
Void Erosion Purge Stage 30
New stages, ranging from 21 to 30, will be added to Void Erosion Purge. These stages are significantly more challenging than Stage 20 and will introduce new environments to enhance the experience. The higher the stage, the better the rewards, such as higher-tier Augmentation Cores, but the difficulty will also increase accordingly. Prepare carefully and challenge these new stages to compete on the leaderboard rankings.
In addition to these updates, we’ve prepared various quality-of-life improvements, which will be detailed in a future update patch note. Also, mark your calendars for February 13, when we will release a winter hot spring-themed update. We’ll unveil new skins and share more details about future updates in early February during the next Dev Live, so stay tuned.
As we celebrate the Lunar New Year here in Korea, I’d like to take this opportunity to send my warmest regards to all our global Descendants. May this year be filled with health and happiness for you and your loved ones. We will continue to work hard to bring you joyful experiences throughout the year.
Unleash the power of the heavens with this legendary weapon set, adorned with intricate celestial designs and infused with the strength of the dragonspire. Strike fear into your enemies with unmatched precision and elegance.