◇Maintenance Details ・Update file ver.0188 ・Supply Drop Lineup Update
※Please note that you will not be able to log in to the game during the maintenance. ※The end time may vary depending on the maintenance status. Please understand this in advance. ※Entering the maintenance during matching may cause unexpected errors. Please log out of the game before maintenance.
We apologize for any inconvenience this may cause and appreciate your understanding and cooperation. We look forward to your continued support of "Mobile Suit Gundam Battle Operation 2".
[PST] 01/23/2025 / [CET] 01/23/2025 Updated content is listed below.
■【Update file ver.0188】
■Notice of Ri-shun Festival Pre-event 2025 Starting from [PST] 01/23/2025 / [CET] 01/23/2025, "Ri-shun Festival Pre-event 2025" will begin. ■Period [PST] 01/23/2025 00:00 – 02/05/2025 20:59 [Scheduled] [CET] 01/23/2025 09:00 – 02/06/2025 05:59 [Scheduled] ※Ongoing campaign details are listed below. https://store.steampowered.com/news/app/1367080/view/524207137294909466
■Monumental Unit Adjustment online!! ◎We have made a major adjustment to some of the MS specs, added new sub-weapons and specialized some weapons to target units. Due to the number of adjusted MS, we have separated them into types for your convenience. https://store.steampowered.com/news/app/1367080/view/524207137294909464
※Due to the update, the following MS will be automatically reset the weapon shortcut. ・Gabthley ・Gelgoog M (Commander Type) ・High Mobility Zaku (Late Model) ・Zaku II F2 ・Z II
■Reduction on requirement of MS obtaining! ・All adjusted units and main weapons are now greatly reduced obtaining requirement in Recycle counter and DP exchange counter. Also, related materials will be lined up in Recycle Counter from [PST] 01/23/2025 00:00 – 01/29/2025 20:59 / [CET] 01/23/2025 09:00 – 01/30/2025 05:59. ⇒ Information about newly added materials
■Reduction on DP ・Galbaldy Beta High Mobility Type (Titans) LV1 132,400 ⇒ 12,000DP ・ReZEL LV1 111,000 ⇒ 12,500DP ・Gelgoog Vertex Xanthos LV1 238,500 ⇒ 26,400DP In addition, rank requirement will be “Private Second Class LV1” while exchanging items. ※The materials lined up at the Recycle counter and DP exchange counter as of [PST] 01/23/2025 00:00 / [CET] 01/23/2025 09:00 will be eligible.
■New added main ranged weapon for GM Sniper II ! ・Main ranged weapon “L-9 Beam Rifle” is now added for GM Sniper II! This weapon can be used for long-range beam attribute attacks, in order to make this MS much usable with this new added weapon after the update. ※“L-9 Beam Rifle” will be opened for exchange in DP exchange counter after the update of [JST] 01/23/2025.
■Gundam G-First guaranteed STEP UP Supply Drop Starting from [PST] 01/23/2025 / [CET] 01/23/2025, "Gundam G-First LV1 guaranteed STEP UP Supply Drop" will begin.
■Period [PST] 01/23/2025 00:00 – 01/29/2025 20:30 [Scheduled] [CET] 01/23/2025 09:00 – 01/30/2025 05:30 [Scheduled] ■Featured material with a Big Boost to its supply drop rate ・★★★ Gundam G-First LV1 (General unit, ground/space uses, cost: 650)
■Content A Supply Drop, in which 10 consecutive Supply Drops can be requested up to STEP5. The STEP will progress by 1 each time you perform a request, as STEP1 → STEP2 → STEP3 → STEP4 → STEP5. Once STEP5 finished and this Boosted Supply Drop will be over. ・STEP1 (15 Tokens): Tokens 50% OFF! ・STEP2 (30 Tokens): ★★ and above Materials Drop Rate x1.5! ・STEP3 (30 Tokens): 1 ★★ or above rarity MS guaranteed! ・STEP4 (30 Tokens): Gundam G-First LV1 drop rate x1.5 ⇒ Greatly boosting the drop rate from “3%” to “4.5%”!! ・STEP5 (30 Tokens): 1 Gundam G-First LV1 guaranteed!
※Same supplies will be drawn as the ongoing Supply Drops. For Details, please check [Item List]. ※Please also make sure to have a check to the event schedule so that you will not miss anything.
■Notice of "Limited Supply Drop!! Mass Production Type Nu Gundam & Mass Production Type Nu Gundam [FF]" Starting from [PST] 01/23/2025 / [CET] 01/23/2025, a Limited Supply Drop with MSs drop rate boosted event will begin.
■Contents During the period, “Limited Supply Drop (Once / 10 Times)” can be requested from the material counter. Within the Limited Supply Drop, Mass Production Type Nu Gundam & Mass Production Type Nu Gundam [FF]’s drop rate will be increased.
■Featured material with a Big Boost to its supply drop rate In the Limited Supply Drop, drop rate on each unit LV and weapons will be affected respectively. ◎Supply drop rate increase① (Item Amount 2) ・★★ Mass Production Type Nu Gundam LV1 (General unit, ground/space uses, cost: 600) ・★★ Mass Production Type Nu Gundam [FF] LV1 (Support unit, ground/space uses, cost: 600) ◎Supply drop rate increase② (Item Amount 2) ・★★ Mass Production Type Nu Gundam LV2 (General unit, ground/space uses, cost: 650) ・★★ Mass Production Type Nu Gundam [FF] LV2 (Support unit, ground/space uses, cost: 650) ◎Supply drop rate increase③ (Item Amount 3) ・★★ Mass Production Type Nu G Beam Rifle LV2 ・★ Mass Production Type Nu G Beam Saber LV2 ・★ Mass Production Type Nu G [FF] BS LV2
■Supply Drops that are affected by the drop rate increase ・Limited Supply Drop
※Materials those can be received from this Limited Supply Drop will be as same as the current normal Supply Drop lineup. Differing from the standard Supply Drop, only the specified items in the Limited Supply Drop will be boosted. ※Drop rate increases of the Limited Supply Drop will affect the units of each LV and also the units’ main weapon differently. While LV 1-2 units and weapons are affected by the drop rate increases as below. ・LV1 Units’ drop rate increased by “3%” ・LV2 Units’ drop rate increased by “3%” ・Main weapons’ drop rate Increase “3%” The Supply Drop rate increases is made by the reducing the drop rate of “★” rarity items. ※Regarding the detailed lineup of the Limited Supply Drop, please check [Item List]. ※The amount of tokens required to request a Limited Supply Drop is the same as normal Supply Drop. (Once – 3 tokens / 10 Times – 30 tokens) ※Please also make sure to have a check to the event schedule so that you will not miss anything.
■Notice of Supply Drop Lineup “Gundam G-First” Supply Drop Lineup has been updated.
■Period [PST] 01/23/2025 00:00 – 01/29/2025 20:30 [Scheduled] [CET] 01/23/2025 09:00 – 01/30/2025 05:30 [Scheduled] ■Added New Materials ■Unit ・★★★ Gundam G-First LV1 (General unit, ground/space uses, cost: 650) ※The above MS is eligible for the Monthly MS Bonus Unit.
■Mobile Suit Features ・General unit with cost of 650. ・A general-purpose MS developed by Anaheim Electronics, based on design data from the Nu Gundam mass-production model. ・Propulsion devices on both shoulders and the sides of the legs are reinforced, and the forearms is also functioning as the sub-thrusters. These design indicate an improvement in acceleration and mobility as needed for aerial combat. The cockpit’s core block (ejection pod) is located partially outside of the unit, which may cause concern, but its bulletproof and heat resistant properties are more remarkable than they may seem at a glance, allowing the core block to re-enter the atmosphere on its own. ・Its basic armament includes a beam rifle, beam saber, and head vulcan, but it is also equipped with micro missiles and a wing shield similar in structure to the ZZ Gundam, making it a highly versatile MS for both offense and defense. ・Can be deployed both on the Ground and in Space. https://bo2.ggame.jp/images/info/2024/11/cf04ecdc574c91e4961fb607ef453d91.mp4
※This video may not be representative of the actual product. ※Please also make sure to have a check to the event schedule so that you will not miss anything.
Skill “Interrupt Guard” ・Melee attack recovery can be canceled with a guard action. Thrusters consumption will be immediately increased after taking the guard action with activated skill effect.
■Exclusive pilot item as a Bonus for the 10 Consecutive Supply Drops! Beginning from [PST] 01/23/2025 00:00 / [CET] 01/23/2025 09:00, 1 random exclusive pilot item as a bonus can be obtained from 10 consecutive drops.
■Supply Drop with Bonus Items Normal 10-consecutive Supply Drops
■Bonus Item Contents (get 1 of the 2 items randomly listed below) ■Wear Normal Suit: Anaheim 02 ■Accessory Helmet: Anaheim 02 ※Requesting 10-Consecutive Supply Drops during the campaign will grant you an additional 11th supply drop, and get 1 extra item. ※Single Supply Drop is NOT applied with this benefit. The bonus item will not be awarded even if you request the 1-Attempt Supply Drop ten times in a row.
■Other materials ⇒ Information about newly added materials ■Unit ・★★ Mass Production Type Nu Gundam LV2 (General unit, ground/space uses, cost: 650) ・★★ Mass Production Type Nu Gundam [FF] LV2 (Support unit, ground/space uses, cost: 650)
■Removed Materials from the Supply Drop Some materials are removed from the supply drop lineup. ※For more information regarding the updated supply drop lineup, please refer to the [Supply Drop List].
■Notice of [Big Boost to Supply Drop Rates Campaign] Some of the newly added materials will have a boost to their supply drop rates for a limited time. ■Period [PST] 01/23/2025 00:00 – 01/29/2025 20:30 [Scheduled] [CET] 01/23/2025 09:00 – 01/30/2025 05:30 [Scheduled] ■Featured material that will benefit from the Big Boost to its Supply Rate ・★★★ Gundam G-First LV1 (General unit, ground/space uses, cost: 650) ■Supply Drops that will benefit from Big Boost to Supply Rates ・Normal Supply Drop ・STEP UP Supply Drop(Except [Limited-event] Special MS Enhancement STEP UP Supply Drop) ※After the end of the campaign, all supply drop rates will be the same as other materials.
■New Materials for exchange are added to Recycle Counter. ⇒ Information about newly added materials ■Units ・★★★ Dolmel LV2 added ・★★ Hyaku-Shiki Kai Ground Type LV1 added ※The materials mentioned above will be available at Recycle Counter from [JST] 01/23/2025 – 01/24/2025.
■New Materials for exchange are added to DP exchange Counter. ⇒ Information about newly added materials ■Units ・★★★ Gundam GP00 LV1 added
■Main ranged weapon ・★L-9 Beam Rifle LV1 – 4 added ⇒ This weapon is designed for MS “GM Sniper II”.
■Rating Match/Quick Match Game Modes are updated. ※There may be differences about the game mode with the information above, which were introduced during the previous update regarding [Possible Game Modes].
■Schedule for this week's weekend-only battle ◎Weekend-only battle schedule ・[PST] 01/23/2025 11:00 – 01/26/2025 10:59 ・[CET] 01/23/2025 20:00 – 01/26/2025 19:59 ◎Special Rules ・"Mix-up", "Simple Battle", "Shuffle Target", "Brawl Match" and "Duel Match" will be held in every 2 hours. ・Situation Battle “Zeonic Front” will be held.
■Fixes ◎MAPs ・We have made the following adjustments to the MAP “Resort Development District”. ⇒ Objects such as the containers and the steel frames that may trap pilots are fixed. ⇒ The placement of the trees that were growing in unnatural places, such as on roads, which is now fixed. ⇒ Support artillery passing through the hotels and land inside, which is now fixed. ⇒ Some buildings in the area were placed unnatural are fixed. ◎Units ・In “Gabthley”, the thruster effect was not displayed when the MS performed a rapid ascent or descent in the space MAP when equipped with certain weapons is fixed. ・In “Silver Bullet”, an unnatural motion was shown when using the sub-weapon “Shoulder 12-Tube Missiles x2 [Incendiary]” in snipe mode is fixed. ◎Weapons ・In “GM [White Dingo]”, the luminous part color of the main ranged weapon “Early Prototype Beam Rifle” was different between the weapon image displayed in combat and at the time of acquisition, which is now corrected. ・In “ReZEL”, the luminous part of the main ranged weapon “ReZEL Beam Rifle” was displaying a wrong color and now is corrected. ◎Custom parts ・The same effect of “Psycho-Frame” was not applied when the MS equipped with the custom part activated the effect of “Reduce lock-on time of psycho armament” by skill, which is fixed. ◎Battles ・The effect of the custom parts “Psycho-Frame” and some skills to “shorten the lock-on time of psycommu weapons” was not activated in rare cases and now is fixed. ◎Units ・In “Zaku I Sniper Type”, the power pipe was displayed in an unnatural place when the main ranged weapon “Beam Sniper Rifle” was equipped and now is fixed. ◎Other ・In the language settings “Traditional Chinese (TW)”, “Traditional Chinese (HK)”, and “Simplified Chinese”, the name of the main melee weapon “Dijeh A BS x2" of the MS “Dijeh Assault Package” was inappropriate and now is corrected.
The latest information will be posted on STEAM News and our Twitter in the future. https://twitter.com/pc_gbo2
We look forward to your continued support of "Mobile Suit Gundam Battle Operation 2".
MOBILE SUIT GUNDAM BATTLE OPERATION 2 - satoshi_okamoto
Hello, Pilots! This is the Steam® version "Mobile Suit Gundam Battle Operation 2" team.
The details of Unit Adjustment made on [JST] 01/23/2025 are listed below. This adjustment will be as same as a unit adjustment on other platform(PS4/PS5) last November. Please refer to the official website of the other platforms below for details on the intent of the adjustment and the results data. https://bo2.ggame.jp/en/info/?p=158157
■Unit Adjustments ■General Type 【Gelgoog】 ・Sub-weapon “Hand Grenade Z” is now changed to “Hand Grenade Z [Enhanced III].
・New added: sub-weapon “J Grenade [Enhanced]”
Spec ・Unit HP is increased as “14250”→”15000″ ⇒HP in LV2 – 3 is also enhanced. ・Close Part Slot is increased as “11” → “12”(Upper LVs are also enhanced) ・Mid-range Part Slot is increased as “13” → “14”(Upper LVs are also enhanced) ・Long Part Slot is increased as “6” → “8”(Upper LVs are also enhanced) Sub-weapon: 【Hand Grenade Z】 ・Replaced by new sub-weapon “Hand Grenade Z [Enhanced III]” Sub-weapon: 【Hand Grenade Z [Enhanced III]】 ・New added: Improved from the original spec of “Hand Grenade Z” ・Cool-down is shortened as “2.5” → “2.0” ・Stagger Accumulation Value is increased ・LV3 Power is increased as “1230” → “1600” Sub-weapon: 【J Grenade [Enhanced] 】 ・New added
【Zaku II F2】 ・Sub-weapon “Sturm Faust” is replaced by “Zaku II Late Model Sturm Faust”.
Spec ・Unit HP is increased as “12000”→”14000″(Upper LVs are also enhanced) ・Close Part Slot is increased as “10” → “11”(Upper LVs are also enhanced) ・Mid-range Part Slot is increased as “7” → “8”(Upper LVs are also enhanced) ・Long Part Slot is increased as “3” → “4”(Upper LVs are also enhanced) ・Unit skill “Quick Boost LV3” is adjusted to “LV4” Sub-weapon: 【Sturm Faust】 ・Replaced by new sub-weapon “Zaku II Late Model Sturm Faust” Sub-weapon: 【Zaku II Late Model Sturm Faust】 ・New added: Improved from the original spec of “Sturm Faust”. ・Power is increased as “1700” → “1800”(Upper LVs are also enhanced) ・Reload is shortened as “15.0”→”10.0″. ・Weapon switching time is shortened.
【High Mobility Zaku (Late Model)】 ・Sub-weapon “Hand Grenade Z [Enhanced]” is replaced by “Hand Grenade Z [Enhanced II]”.
New added: sub-weapon “Smoke Grenade [Enhanced]”.
Spec ・Range Attack Boost is increased as “38”→”42″(Upper LVs are also enhanced) ・Close Part Slot is increased as “7” → “8”(Upper LVs are also enhanced) ・Mid-range Part Slot is increased as “13” → “15”(Upper LVs are also enhanced) ・Long Part Slot is increased as “8” → “9”(Upper LVs are also enhanced) ・Unit Skill “EX Boost LV1” has been given. Sub-weapon: 【Hand Grenade Z [Enhanced]】 ・Replaced by new sub-weapon “Hand Grenade Z [Enhanced II]” Sub-weapon: 【Hand Grenade Z [Enhanced II]】 ・New added: Improved from the original spec of “Hand Grenade Z [Enhanced]” ・Power is increased as “1800” → “1950”(Upper LVs are also enhanced) ・Cool-down is shortened as “2.5” → “2.0” ・Reload is shortened as “13.0”→”11.0″ ・Stagger Accumulation Value is increased ・Can now be used in high speed movement. Sub-weapon: 【Smoke Grenade [Enhanced]】 ・New added
【Gundam Unit 4 (Bst)】 ・Sub-weapon “Head-Mounted Vulcan” is replaced by “G04 Bst Head-Mounted Vulcan”.
・Sub-weapon “Beam Gun Unit” is replaced by G04 Bst Beam Gun Unit.
Spec ・Close Part Slot is increased as “14” → “16”(Upper LVs are also enhanced) ・Mid-range Part Slot is increased as “14” → “15”(Upper LVs are also enhanced) ・Long Part Slot is increased as “8” → “10”(Upper LVs are also enhanced) ・LV3 Unit Skill “Thruster Output Increase LV1” has been given. ⇒LV4 Unit Skill “Thruster Output Increase LV2” has been given. ・LV3 Unit Skill “Reaction Booster Program LV1” has been given. ⇒LV4 Unit Skill “Reaction Booster Program LV2” has been given. Sub-weapon: 【Head-Mounted Vulcan】 ・Replaced by new sub-weapon “G04 Bst Head-Mounted Vulcan” Sub-weapon: 【G04 Bst Head-Mounted Vulcan】 ・New added: Improved from the original spec of “Head-Mounted Vulcan” ・Power is increased as “50” → “100”(Upper LVs are also enhanced) ・Rate of fire has been increased. ・Stagger Accumulation Value is increased Sub-weapon: 【Beam Gun Unit】 ・Replaced by new sub-weapon “G04 Bst Beam Gun Unit” Sub-weapon: 【G04 Bst Beam Gun Unit】 ・New added: Improved from the original spec of “Beam Gun Unit” ・Range is increased as “150m” → “200m” ・Stagger Accumulation Value is increased ・ASL (automatic aiming compensation) range is extended.
【Gabthley】 New added: sub-weapon “Mega Particle Cannon x2 [Rapid]”.
Spec ・Unit HP is increased as “19000”→”21000″(Upper LVs are also enhanced) ・Close Part Slot is increased as “17” → “19”(Upper LVs are also enhanced) ・Mid-range Part Slot is increased as “18” → “20”(Upper LVs are also enhanced) ・Long Part Slot is increased as “9” → “11”(Upper LVs are also enhanced) ・Unit Skill “Special Leg Buffer LV1” has been given. ⇒LV3 Unit Skill “Special Leg Buffer LV2” has been given. Sub-weapon: 【Single Vulcan】 ・Power is increased as “70” → “150”(Upper LVs are also enhanced) Sub-weapon: 【Mega Particle Cannon x2 [Rapid]】 ・New added
【Gabthley (Transformed)】 Spec ・Unit HP is increased as “19000”→”21000″(Upper LVs are also enhanced) ・Close Part Slot is increased as “17” → “19”(Upper LVs are also enhanced) ・Mid-range Part Slot is increased as “18” → “20”(Upper LVs are also enhanced) ・Long Part Slot is increased as “9” → “11”(Upper LVs are also enhanced) ・Unit Skill “Special Leg Buffer LV1” has been given. ⇒LV3 Unit Skill “Special Leg Buffer LV2” has been given. Sub-weapon: 【Mega Particle Cannon x2 (Transformed)】 ・Cool-down is shortened as “2.0” → “1.0”
【Barzam】 ・Sub-weapon “Vulcan POD System” is replaced by “Barzam VPS”.
・Ranged main weapon “Barzam Beam Rifle” will now allow pilot to use sub-weapon “Barzam Beam Rifle [Rapid]”.
Spec ・Unit HP is increased as “16500”→”18000″(Upper LVs are also enhanced) ・Close Part Slot is increased as “10” → “11”(Upper LVs are also enhanced) ・Mid-range Part Slot is increased as “14” → “16”(Upper LVs are also enhanced) ・Long Part Slot is increased as “8” → “9”(Upper LVs are also enhanced) ・LV2 Unit Skill “Reaction Booster Program LV1” has been given. ⇒LV3 Unit Skill “Reaction Booster Program LV2” has been given. Sub-weapon: 【Vulcan POD System】 ・Replaced by new sub-weapon “Barzam VPS” Sub-weapon: 【Barzam VPS】 ・New added: Improved from the original spec of “Vulcan POD System” ・Power is increased as “90” → “100”(Upper LVs are also enhanced) ・Range is increased as “180m” → “200m” ・Stagger Accumulation Value is increased Sub-weapon: 【Barzam Beam Rifle [Rapid]】 ・New added: (Can only be used when main ranged weapon “Barzam Beam Rifle” is equipped.)
【Gelgoog M (Commander Type)】 ・Sub-weapon “Arm 110mm Rapid-Fire Cannon” is replaced by “Arm 110mm Rapid-Fire Cannon [Enhanced]”.
Spec ・Close Part Slot is increased as “7” → “9”(Upper LVs are also enhanced) ・Mid-range Part Slot is increased as “11” → “12”(Upper LVs are also enhanced) ・Long Part Slot is increased as “14” → “15”(Upper LVs are also enhanced) ・Unit Skill “Flight Control Program LV2” has been given. ⇒LV3 – 4 Unit Skill “Flight Control Program LV3” has been given. ・Unit skill “Forced Injector LV1” is adjusted to “LV2” ・LV3 Unit HP is increased as “18500”→”20500″(Upper LVs are also enhanced) Sub-weapon: 【Arm 110mm Rapid-Fire Cannon】 ・Replaced by new sub-weapon “Arm 110mm Rapid-Fire Cannon [Enhanced]” Sub-weapon: 【Arm 110mm Rapid-Fire Cannon [Enhanced]】 ・New added: Improved from the original spec of “Arm 110mm Rapid-Fire Cannon” ・Power is increased as “150” → “200”(Upper LVs are also enhanced) ・Range is increased as “130m” → “250m” ・ASL (automatic aiming compensation) range is extended. Sub-weapon: 【Head-Mounted Vulcan II [Late Model]】 ・Power is increased as “80” → “100”(Upper LVs are also enhanced) ・Rate of fire has been increased. ・Weapon switching time is shortened
【ReZEL】 New added: sub-weapon “ReZEL Beam Rifle [Discharge]”
Spec ・Unit HP is increased as “18000”→”19500″(Upper LVs are also enhanced) ・Close Part Slot is increased as “15” → “16”(Upper LVs are also enhanced) ・Mid-range Part Slot is increased as “19” → “20”(Upper LVs are also enhanced) ・Long Part Slot is increased as “10” → “11”(Upper LVs are also enhanced) ・Now can adjust the slipping direction on the ground to improve mobility. Sub-weapon: 【Arm Grenade Launcher】 ・Power is increased as “1000” → “1200”(Upper LVs are also enhanced) Sub-weapon: 【Shield Beam Cannon】 Normal firing: ・Power is increased as “900” → “1000”(Upper LVs are also enhanced) ・Heat Rate is reduced as “18%” → “15%” Focus firing: ・Increase fire power. ・Reduce heat rate increasing. Sub-weapon: 【ReZEL Beam Rifle [Discharge]】 ・New added
【ReZEL (Transformed)】 Spec ・Unit HP is increased as “18000”→”19500″(Upper LVs are also enhanced) ・Close Part Slot is increased as “15” → “16”(Upper LVs are also enhanced) ・Mid-range Part Slot is increased as “19” → “20”(Upper LVs are also enhanced) ・Long Part Slot is increased as “10” → “11”(Upper LVs are also enhanced) Sub-weapon: 【Shield Beam Cannon (Transformed)】 Normal firing: ・Power is increased as “1500” → “1800”(Upper LVs are also enhanced) Focus firing: ・Increase fire power.
【Z II】 New added: sub-weapon “Z II Mega Beam Rifle [Rapid]”
New added: MA form sub-weapon “Z II Mega Beam Rifle [Rapid] (Transformed)”
Spec ・Unit HP is increased as “17500”→”18500″(Upper LVs are also enhanced) ・Unit Skill “Maneuver Armor LV1” has been given. ・Unit Skill “Anti-Blast Stabilizer LV1” has been given. ・LV3 Unit Skill “Reaction Booster Program LV2” has been given. ・LV3 Unit skill “Forced Injector LV2” is adjusted to “LV3” ・LV3 Unit skill “Flight Control Program LV2” is adjusted to “LV3” Sub-weapon: 【Z II Mega Beam Rifle [Rapid]】 ・New added
【Z II (Transformed)】 Spec ・Unit HP is increased as “17500”→”18500″(Upper LVs are also enhanced) ・Rotate is increased as “45”→”54″ ・Unit Skill “Transformation Optimizer LV1” has been given. Sub-weapon: 【Z II Mega Beam Rifle [Rapid] (Transformed)】 ・New added
【Gundam Mk-III】 New added: sub-weapon “MK-III Beam Rifle [Rapid]”
Spec ・Unit HP is increased as “14000”→”16000″ ・Close Part Slot is increased as “6” → “8”(Upper LVs are also enhanced) ・Mid-range Part Slot is increased as “19” → “20”(Upper LVs are also enhanced) ・Long Part Slot is increased as “15” → “16”(Upper LVs are also enhanced) ・LV2 Unit Skill “Thruster Output Increase LV1” has been given. ⇒LV3 Unit Skill “Thruster Output Increase LV2” has been given. ・LV2 Unit Skill “Reaction Booster Program LV1” has been given. ⇒LV3 Unit Skill “Reaction Booster Program LV2” has been given. Sub-weapon: 【MK-III Beam Rifle [Rapid]】 ・New added
【GM [White Dingo]】 ・New added: skill “Release Ranged Output Limiter LV1” In addition, main ranged weapon “Early Prototype Beam Rifle” is now enable the second-stage-focus-firing due to this new added skill.
・Sub-weapon “Head-Mounted Vulcan” is replaced by “GM [White Dingo] Head-Mounted Vulcan”.
Spec ・Close Part Slot is increased as “8” → “9”(Upper LVs are also enhanced) ・Mid-range Part Slot is increased as “10” → “11”(Upper LVs are also enhanced) ・Long Part Slot is increased as “2” → “3”(Upper LVs are also enhanced) ・Unit Skill “Release Ranged Output Limiter LV1” has been given. Ranged Main Weapon: 【Early Prototype Beam Rifle】 ・Can now charge to second stage. 1st stage focus: No changes. 2nd stage focus: Further increased attack power and stagger accumulation. Sub-weapon: 【Head-Mounted Vulcan】 ・Replaced by new sub-weapon “GM [White Dingo] Head-Mounted Vulcan” Sub-weapon: 【GM [White Dingo] Head-Mounted Vulcan】 ・New added Improved from the original spec of “Head-Mounted Vulcan” ・Power is increased as “50” → “80”(Upper LVs are also enhanced) ・Range is increased as “150m” → “175m” ・Rate of fire has been increased. ・Stagger Accumulation Value is increased
【Gundam Unit 4】 Spec ・Close Part Slot is increased as “10” → “11”(Upper LVs are also enhanced) ・Mid-range Part Slot is increased as “12” → “13”(Upper LVs are also enhanced) ・Long Part Slot is increased as “10” → “12”(Upper LVs are also enhanced) ・LV3 Unit Skill “Reaction Booster Program LV1” has been given. ⇒LV4 Unit Skill “Reaction Booster Program LV2” has been given. ・LV3 Unit Skill “Thruster Output Increase LV1” has been given. ⇒LV4 Unit Skill “Thruster Output Increase LV2” has been given. Sub-weapon: 【Mega Beam Launcher】 ・Can now use the normal fire. (While no spec changes on focus fire) Sub-weapon: 【Beam Gun Unit】 ・Power is increased as “200” → “250”(Upper LVs are also enhanced) ・Heat Rate is reduced as “20%” → “15%” ・Range is increased as “150m” → “250m”
【Ex-S Gundam】 Spec ・Unit HP is increased as “19500”→”21500″(Upper LVs are also enhanced) ・Unit skill “Forced Injector LV2” is adjusted to “LV3”. ・Unit skill “Flight Control Program LV2” is adjusted to “LV3” Ranged Main Weapon: 【Ex-S Gundam Beam Smart Gun】 ・Overheat is shortened as “18.0” → “15.0”. ・Focus is shortened as “3.0”→”2.5″ ・Stagger Accumulation Value is increased Sub-weapon: 【Ex-S Gundam Beam Smart Gun】 ・Recoil reduced ・Weapon switching time is shortened Sub-weapon: 【Head Incom】 ・Overheat is shortened as “20.0” → “13.0”. ・Stagger Accumulation Value is increased ・ASL (automatic aiming compensation) range is extended. ・Shortened the time until the next attack to make it easier to hit the target. Sub-weapon: 【Reflector Incom x2】 ・Overheat is shortened as “22.0” → “15.0”. ・ASL (automatic aiming compensation) range is extended. Skill: 【ALICE Ability Boost】 ・Added shortening of convergence time for ranged weapons. ・Added lock-on time reduction effect for psycommu weapons.
【Ex-S Gundam (Transformed)】 Spec ・Unit HP is increased as “19500”→”21500″(Upper LVs are also enhanced)
【Over.on】 Spec ・Unit HP is increased as “19000”→”23000″(Upper LVs are also enhanced) ・Ballistic Resistance Boost is increased as “16” → “18” ・Beam Resistance Boost is increased as “25” → “28” ・Melee Resistance Boost is increased as “25” → “28” ・Close Part Slot is increased as “17” → “18”(Upper LVs are also enhanced) ・Mid-range Part Slot is increased as “18” → “20”(Upper LVs are also enhanced) ・Long Part Slot is increased as “9” → “10”(Upper LVs are also enhanced) ・LV2 Unit skill “Back Binder Special Cushioning LV2” is adjusted to “LV3”
【Rebawoo】 Spec ・Unit HP is increased as “19000”→”21000″(Upper LVs are also enhanced) ・Unit Skill “Anti-Blast Stabilizer LV1” has been given. ・Unit skill “Wings Special Cushioning LV1” is adjusted to “LV2” ⇒LV2 Unit skill “Wings Special Cushioning LV2” is adjusted to “LV3” ・Unit skill “Special Leg Buffer LV1” is adjusted to “LV2” ⇒LV2 Unit skill “Special Leg Buffer LV2” is adjusted to “LV3” Ranged Main Weapon: 【Rebawoo Beam Rifle】 ・Power is increased as “2600” → “2700”(Upper LVs are also enhanced) ・Reload is shortened as “18.0”→”15.0″ Melee Main Weapon: 【Rebawoo Beam Saber】 ・Power is increased as “2550” → “2700”(Upper LVs are also enhanced) ・Weapon switching time is shortened Sub-weapon: 【Machine Cannon x2】 ・Reload is shortened as “13.0”→”10.0″ Sub-weapon: 【Rebawoo Beam Naginata】 ・Power is increased as “2700” → “2800”(Upper LVs are also enhanced) ・Cool-down is shortened as “2.5” → “2.0” Sub-weapon: 【Arm Grenade Launcher】 ・Reload is shortened as “18.0”→”13.0″ Sub-weapon: 【Flexible Beam Gun x2】 ・Rigidity time after using weapon is shortened.
【Zaku III [Psycommu Type]】 Spec ・Unit HP is increased as “20000”→”21000″ ・Unit Skill “Maneuver Armor LV1” has been given. ・Unit Skill “Explosive Reactive Armor LV1” has been given.
■Raid type 【Z’Gok】 New added: sub-weapon “Claw Vice Beam [Barrage]”
Spec ・Unit HP is increased as “13000”→”14500″(Upper LVs are also enhanced) ・Close Part Slot is increased as “14” → “15”(Upper LVs are also enhanced) ・Mid-range Part Slot is increased as “5” → “6”(Upper LVs are also enhanced) ・Long Part Slot is increased as “1” → “3”(Upper LVs are also enhanced) ・Unit skill “Special Head Buffer LV1” is adjusted to “LV2” ⇒Skill “Special Head Buffer” LV3 in MS LV3 – 4. ・LV2 – 3 Unit Skill “Thruster Output Increase LV1” has been given. ⇒LV4 Unit Skill “Thruster Output Increase LV2” has been given. ・LV2 – 3 Unit Skill “Reaction Booster Program LV1” has been given. ⇒LV4 Unit Skill “Reaction Booster Program LV2” has been given. Sub-weapon: 【Head 6-Tube Missile Launcher】 ・Power is increased as “200” → “300”(Upper LVs are also enhanced) ・Projectile speed is increased. Sub-weapon: 【Claw Vice Beam [Barrage]】 ・New added
【Gundam Unit 5】 ・Sub-weapon “Giant Gatling Cannon” is now changed to “G05 G Gatling”.
・Sub-weapon “Beam Gun Unit” is now changed to “G05 Beam Gun Unit”.
Spec ・Range Attack Boost is increased as “30”→”34″ ・Rotate is increased as “60”→”63″ ・Close Part Slot is increased as “15” → “16”(Upper LVs are also enhanced) ・Mid-range Part Slot is increased as “12” → “13”(Upper LVs are also enhanced) ・Long Part Slot is increased as “5” → “7”(Upper LVs are also enhanced) ・Unit Skill “Overfeed LV1” has been given. Sub-weapon: 【Giant Gatling Cannon】 ・Replaced by new sub-weapon “G05 G Gatling” Sub-weapon: 【G05 G Gatling】 ・New added Improved from the original spec of “Giant Gatling Cannon” ・Power is increased as “125” → “150”(Upper LVs are also enhanced) ・Reload is shortened as “30.0”→”20.0″ ・Rate of fire has been increased. ・ASL (automatic aiming compensation) range is extended. Sub-weapon: 【Beam Gun Unit】 ・Replaced by new sub-weapon “G05 Beam Gun Unit” Sub-weapon: 【G05 Beam Gun Unit】 ・New added Improved from the original spec of “Beam Gun Unit” ・Power is increased as “200” → “250”(Upper LVs are also enhanced) ・Heat Rate is reduced as “20%” → “15%” ・Range is increased as “150m” → “250m”
【Gundam Unit 5 (Bst)】 ・Sub-weapon “Head-Mounted Vulcan” is now changed to “G05 Bst Head-Mounted Vulcan”.
・Sub-weapon “Beam Gun Unit” is now changed to “G05 Bst Beam Gun Unit”.
Spec ・Close Part Slot is increased as “18” → “19”(Upper LVs are also enhanced) ・Mid-range Part Slot is increased as “12” → “14”(Upper LVs are also enhanced) ・Long Part Slot is increased as “6” → “7”(Upper LVs are also enhanced) ・Unit skill “Assault Booster LV1” is adjusted to “LV2” ⇒Skill “Assault Booster” LV3 in MS LV3 – 4. ・LV4 Unit Skill “Thruster Output Increase LV2” has been given. Sub-weapon: 【Head-Mounted Vulcan】 ・Replaced by new sub-weapon “G05 Bst Head-Mounted Vulcan” Sub-weapon: 【G05 Bst Head-Mounted Vulcan】 ・New added Improved from the original spec of “Head-Mounted Vulcan” ・Power is increased as “50” → “80”(Upper LVs are also enhanced) ・Range is increased as “150m” → “175m” ・Projectile speed and rate of fire has been increased. ・Stagger Accumulation Value is increased Sub-weapon: 【Beam Gun Unit】 ・Replaced by new sub-weapon “G05 Bst Beam Gun Unit” Sub-weapon: 【G05 Bst Beam Gun Unit】 ・New added Improved from the original spec of “Beam Gun Unit” ・Heat Rate is reduced as “20%” → “15%” ・Range is increased as “150m” → “175m” ・Stagger Accumulation Value is increased ・ASL (automatic aiming compensation) range is extended.
【S Gundam】 Spec ・Unit HP is increased as “19500”→”21500″(Upper LVs are also enhanced) ・Unit skill “Maneuver Armor LV2” is adjusted to “LV3” ・LV2 Close Part Slot is increased as “19” → “21”(Upper LVs are also enhanced) ・LV2 Mid-range Part Slot is increased as “14” → “16”(Upper LVs are also enhanced) ・LV2 Long Part Slot is increased as “15” → “17”(Upper LVs are also enhanced) Ranged Main Weapon: 【S Gundam Beam Smart Gun】 Normal firing: ・Heat Rate is reduced as “85%” → “80%” ・Focus is shortened as “5.0”→”4.0″ Focus firing: ・Reduced heat rate charging. Ranged Main Weapon: 【S Gundam Rapid Fire Beam Smart Gun】 Normal firing: ・Power is increased as “650” → “700”(Upper LVs are also enhanced) ・Stagger Accumulation Value is increased Focus firing: ・Increased fire power. ・Stagger Accumulation Value is increased Melee Main Weapon: 【S Gundam Beam Saber】 ・LV2 Power is increased as “2700” → “2900” Sub-weapon: 【Head Incom】 ・Overheat is shortened as “20.0” → “15.0” ・Lock-on range has been increased. Sub-weapon: 【S Gundam Beam Saber x2】 Normal attack: ・LV2 Power is increased as “2950” → “3050” Heavy attack: ・Increased LV2 attack power. Skill: 【ALICE Ability Boost】 ・Added shortening of convergence time for ranged weapons. ・Added lock-on time reduction effect for psycommu weapons.
【Enhanced ZZ Gundam】 Spec ・Unit HP is increased as “25000”→”27000″ ・Unit skill “Maneuver Armor LV3” is adjusted to “LV4” ・Unit skill “Forced Injector LV2” is adjusted to “LV3” ・Unit skill “Heavy Attack LV1” is adjusted to “LV2” Sub-weapon: 【Double Vulcan】 ・Range is increased as “200m” → “250m” ・Stagger Accumulation Value is increased Sub-weapon: 【Double Cannon】 ・Stagger Accumulation Value is increased Sub-weapon: 【Rear M.L. x2】 ・Power increased as “300 → “600”
【Enhanced ZZ Gundam (Transformed)】 Spec ・Unit HP is increased as “25000”→”27000″(Upper LVs are also enhanced) Sub-weapon: 【Rear M.L. x2 (Transformed)】 ・Power is increased as “300” → “600” Sub-weapon: 【Double Cannon (Transformed)】 ・Cool-down is shortened as “3.5” → “1.0”
【Sazabi Prototype】 Spec ・Unit HP is increased as “23000”→”26000″ ・Thruster is increased as “75” → “80” ・Unit skill “Maneuver Armor LV3” is adjusted to “LV4” Melee Main Weapon: 【Sazabi Prototype Beam Saber x2 】 ・Charging shortened as “3.0” → “2.0”. Sub-weapon: 【Scattering Mega Particle Cannon】 ・Overheat is shortened as “20.0” → “15.0” ・Stagger Accumulation Value is increased Sub-weapon: 【Sazabi Prototype L Beam Saber】 ・Power is increased as “3100” → “3300” ・Cool-down is shortened as “3.5” → “3.0” Sub-weapon: 【Funnel x6 [Focused Fire]】 ・Overheat is shortened as “18.0” → “13.0” ・Lock-on range has been increased. Sub-weapon: 【Funnels x6 [Pursue]】 ・Stagger Accumulation Value is increased ・ASL (automatic aiming compensation) range is extended.
【Gundam Mk-V】 Spec ・Unit HP is increased as “18000”→”22500″(Upper LVs are also enhanced) ・Speed is increased as “135” → “140” ・Unit Skill “Damage Control LV1” has been given. ⇒LV2 Unit Skill “Damage Control LV2” has been given. ・Unit skill “Melee Combo Controller LV1” is adjusted to “LV2” ・Unit skill “Assault Booster LV1” is adjusted to “LV2” ⇒Skill “Assault Booster” LV3 in MS LV2 ・LV2 Close Part Slot is increased as “27” → “28”(Upper LVs are also enhanced) ・LV2 Mid-range Part Slot is increased as “18” → “20”(Upper LVs are also enhanced) ・LV2 Long Part Slot is increased as “9” → “11”(Upper LVs are also enhanced) Ranged Main Weapon: 【Mk-V Beam Rifle】 ・LV2 Power is increased as “2750” → “2900” Melee Main Weapon: 【Mk-V Beam Saber】 ・LV2 Power is increased as “3150” → “3300” Sub-weapon: 【Incom Beam Cannon x2 [Pincer]】 ・Heat Rate is reduced as “50%” → “40%” ・Reduced time between shooting and attack start. ・ASL (automatic aiming compensation) range is extended. Sub-weapon: 【Rear Beam Cannon x2】 ・Heat Rate is reduced as “75%” → “70%” ・Cool-down is shortened as “1.8” → “1.0” ・Overheat is shortened as “17.0” → “12.0”
【R-Jarja】 Spec ・Unit HP is increased as “18500”→”20000″(Upper LVs are also enhanced) ・Close Part Slot is increased as “16” → “17”(Upper LVs are also enhanced) ・Mid-range Part Slot is increased as “14” → “15”(Upper LVs are also enhanced) ・Long Part Slot is increased as “7” → “8”(Upper LVs are also enhanced) ・Unit skill “Special Leg Buffer LV1” is adjusted to “LV2” ⇒Skill “Special Leg Buffer” LV3 in MS LV3 – 4. ・LV3 – 4 Unit Skill “Pursuit Melee Aux. Program LV1” has been given. ・LV3 – 4 Unit Skill “Thruster Output Increase LV1” has been given. ・LV3 – 4 Unit Skill “Reaction Booster Program LV1” has been given. ・LV3 – 4 Unit skill “Maneuver Armor LV2” is adjusted to “LV3” Melee Main Weapon: 【R-Jarja Beam Saber】 ・Power is increased as “2600” → “2700”(Upper LVs are also enhanced) ・Weapon switching time is shortened Sub-weapon: 【3-Tube Missile Pod】 ・Projectile speed is increased.
■Support type 【GM Sniper】 ・Ranged main weapon “Long-Range Beam Rifle” will now allow pilot to use sub-weapon “L Beam Rifle [Discharge]”.
Spec ・LV3 – 4 Unit skill “Frontline Support System LV1” is adjusted to “LV2” Sub-weapon: 【L Beam Rifle [Discharge]】 ・New added (Can only be used when main ranged weapon “Long-Range Beam Rifle” is equipped.)
【Zaku I Sniper Type】 ・Ranged main weapon “Beam Sniper Rifle” will now allow pilot to use sub-weapon “B Sniper Rifle [Discharge]”.
Spec ・Close Part Slot is increased as “2” → “3”(Upper LVs are also enhanced) ・Mid-range Part Slot is increased as “7” → “8”(Upper LVs are also enhanced) ・Long Part Slot is increased as “11” → “12”(Upper LVs are also enhanced) Sub-weapon: 【B Sniper Rifle [Discharge]】 ・New added (Can only be used when main ranged weapon “Beam Sniper Rifle” is equipped.)
【Gelgoog Vertex Xanthos】 Spec ・Close Part Slot is increased as “15” → “16”(Upper LVs are also enhanced) ・Mid-range Part Slot is increased as “16” → “17”(Upper LVs are also enhanced) ・Long Part Slot is increased as “13” → “15”(Upper LVs are also enhanced) ・Unit Skill “Immobile Fire System LV1” has been given. Ranged Main Weapon: 【GVX Hyper Mega Launcher】 Normal firing: ・Weapon switching time is shortened ・LV2 Power is increased as “3000” → “3200” Focus firing: ・Increased LV2 fire power. Sub-weapon: 【Backpack Missile POD】 ・Power is increased as “400” → “500”(Upper LVs are also enhanced) Sub-weapon: 【GVX Beam Rifle】 Normal firing: ・Power is increased as “1700” → “2000”(Upper LVs are also enhanced) ・Stagger Accumulation Value is increased Focus firing: ・Increase fire power. ・Stagger Accumulation Value is increased Sub-weapon: 【GVX Beam Rifle Connection】 ・LV2 Power is increased as “2400” → “2600” Sub-weapon: 【GVX Beam Rifle Grenade Launcher】 ・Power is increased as “900” → “1200”(Upper LVs are also enhanced) ・Range is increased as “200m” → “250m” ・Projectile speed is increased.
【Full Armor ZZ Gundam】 Ranged Main Weapon: 【FAZZ G DB Rifle】 ・Power is increased as “1400” → “1500” Sub-weapon: 【Double Cannon】 ・Heat Rate is reduced as “85%” → “75%” Sub-weapon: 【Rear Missile Launcher x2】 ・Power is increased as “250” → “450” Sub-weapon: 【Shoulder 6-Tube SML [Incendiary] x2】 ・Increased incendiary damage. Sub-weapon: 【Head High Mega Cannon】 ・Shortened focus time under skill “Linked Fire” effect. Sub-weapon: 【Abdominal High Mega Cannon】 ・Overheat is shortened as “180.0” → “90.0” Skill: 【Bio-Sensor J Ability Boost】 ・Boosting the following effect while activate, ⇒Increase mobility ⇒Increase melee attack power ⇒Reduce stagger accumulation from damage.
【Xeku Eins Type 2 Loadout】 Spec ・High speed movement is increased as “185” → “200” ・Close Part Slot is increased as “5” → “7”(Upper LVs are also enhanced) ・Mid-range Part Slot is increased as “6” → “7”(Upper LVs are also enhanced) ・Long Part Slot is increased as “29” → “30”(Upper LVs are also enhanced) ・LV3 Unit Skill “Thruster Output Increase LV1” has been given. ⇒LV4 Unit Skill “Thruster Output Increase LV2” has been given. ・LV3 Unit Skill “Reaction Booster Program LV1” has been given. ⇒LV4 Unit Skill “Reaction Booster Program LV2” has been given. Sub-weapon: 【Xeku Eins Beam Rifle】 ・Power is increased as “1050” → “1300”(Upper LVs are also enhanced) ・Heat Rate is reduced as “50%” → “35%” ・Stagger Accumulation Value is increased Sub-weapon: 【XE B. Rifle Grenade Launcher】 ・Power is increased as “950” → “1500”(Upper LVs are also enhanced) ・Reload is shortened as “12.0”→”10.0″ Sub-weapon: 【Type 2 Loadout Club】 ・Power is increased as “2200” → “2400”(Upper LVs are also enhanced) ・Weapon switching time is shortened
【Galbaldy Beta High Mobility Type (Titans)】 Spec ・Unit HP is increased as “16000”→”17500″(Upper LVs are also enhanced) ・Thruster is increased as “65” → “70” ・Speed is increased as “115” → “125” ・High speed movement is increased as “195” → “200” ・Rotate is increased as “57”→”63″ ・LV2 Close Part Slot is increased as “9” → “10” ・LV2 Mid-range Part Slot is increased as “18” → “19” ・LV2 Long Part Slot is increased as “13” → “14” ・LV2 Unit Skill “Thruster Output Increase LV1” has been given. ・LV2 Unit Skill “Reaction Booster Program LV1” has been given. Sub-weapon: 【BP Rapidfire Smart Gun】 ・Power is increased as “700” → “900”(Upper LVs are also enhanced) ・Heat Rate is reduced as “30%” → “25%” Sub-weapon: 【BP Missile POD】 ・LV2 Power is increased as “150” → “300” Sub-weapon: 【G. Beta High Mobility S. Missile】 ・Reload is shortened as “15.0”→”10.0″ ・LV2 Power is increased as “1000” → “1100”
We look forward to your continued support of "Mobile Suit Gundam Battle Operation 2".
MOBILE SUIT GUNDAM BATTLE OPERATION 2 - satoshi_okamoto
Hello, Pilots! This is the Steam® version "Mobile Suit Gundam Battle Operation 2" team.
Thank you for your constant support, pilots! We would like to announce that "Ri-Shun Festival Pre-event 2025" is about to start!
■Ri-Shun Festival Pre-event 2025 Starting from [PST] 01/23/2025 / [CET] 01/23/2025, "Ri-Shun Festival Pre-event 2025" will begin. ■Period [PST] 01/23/2025 00:00 – 02/05/2025 20:59 [Scheduled] [CET] 01/23/2025 09:00 – 02/06/2025 05:59 [Scheduled]
■Ri-Shun Festival Pre-event 2025①: Special Supply Drop Starting from [PST] 01/23/2025 / [CET] 01/23/2025, "Special Supply Drop" will begin. ■Period [PST] 01/23/2025 00:00 – 02/05/2025 20:30 [Scheduled] [CET] 01/23/2025 09:00 – 02/06/2025 05:30 [Scheduled]
※Notice regarding the event period Except the first day from [JST] 17:00 to the next morning 4:59, later Drops will be refreshed and ready for request from everyday 5:00 a.m. until the next morning 4:59 [JST]. In addition, lineup update will occur at [JST] 01/30/2025 13:30 and the last day 13:30 [JST]. You can check the detailed schedule below.
■Content During the Period, Special Supply Drop (1 Drop) once for free everyday which includes all MS on the lineup! Drops from this Supply Drop will guarantee ★★ or above, maximum 14 MS will be guaranteed!
※This Special Supply Drop will ONLY contain MSs and weapons which are added to lineup after [JST] 07/29/2021 updated on other platform. (Supplies to be drawn in the special Supply Drops include all MS and weapons that have been previously excluded, also Freedom Gundam LV1, Dijeh[Luio & Co. Type] LV1 and Burning Gundam LV1 which are only on Steam version.) ※Regarding the Special Supply Drops and their percentages, check the [Item List].
■Ri-Shun Festival Pre-event 2025②: [Limited-event] Special MS Enhancement STEP UP Supply Drop Starting from [PST] 01/23/2025 / [CET] 01/23/2025, "[Limited-event] Special MS Enhancement STEP UP Supply Drop" will begin. ■Period [PST] 01/23/2025 00:00 – 02/05/2025 20:30 [Scheduled] [CET] 01/23/2025 09:00 – 02/06/2025 05:30 [Scheduled] ■Content A Supply Drop, in which 10 consecutive Supply Drops can be requested up to STEP5. The STEP will progress by 1 each time you perform a request, as STEP1 → STEP2 → STEP3 → STEP4 → STEP5. Pilots can repeat the steps from STEP1 once you after all 5 STEPs. ・STEP1 (15 Tokens): 10 consecutive Supply Drops 50% OFF & 200 ★ Mechanic Tickets for bonus! ・STEP2 (30 Tokens): 200 ★★ Mechanic Tickets for bonus! ・STEP3 (30 Tokens): 200% drop rate for ★★ and above materials & 200 ★★★ Mechanic Tickets for bonus! ・STEP4 (30 Tokens): 200% drop rate for ★★ and above materials & 200 ★★★★ Mechanic Tickets for bonus! ・STEP5 (30 Tokens): 1 ★★★ or above MS guaranteed & 200 ★★★★★ Mechanic Tickets for bonus!
※Same supplies will be drawn as the ongoing Supply Drops. For details, please check the [Item List]. ※This STEP UP lineup will be updated on [PST] 01/30/2025 00:00 / [CET] 01/30/2025 09:00. Due to this update, information will not be available in Supply Counter [PST] 01/29/2025 20:30 – 24:00 / [CET] 01/30/2025 05:30 – 09:00. Please note that STEP process will NOT be reset after the lineup update.
■Ri-Shun Festival Pre-event 2025③: ★★★★ MS "Banshee" for Login bonus! ■Period [PST] 01/23/2025 00:00 – 02/05/2025 20:59 [Scheduled] [CET] 01/23/2025 09:00 – 02/06/2025 05:59 [Scheduled]
■Content During the period, MS “Banshee” will be presented to all pilots who login to GBO2 within the event period.
◎Present MS ・★★★★ Banshee LV1 (Raid unit, ground/space use, cost: 700)
※Pilots who already have the MS will obtain a number of recycle tickets instead.
■Ri-Shun Festival Pre-event 2025④: [Limited-event] Powered-up Hangars Campaign Starting from [PST] 01/23/2025 / [CET] 01/23/2025, "[Limited-event] Powered-up Hangars Campaign" will begin. ■Period [PST] 01/23/2025 00:00 – 02/05/2025 20:59 [Scheduled] [CET] 01/23/2025 09:00 – 02/06/2025 05:59 [Scheduled] ■Content In the period, chance of “Great success” in Hangers will be multiplied by 3! ⇒ Basic “Great success”, plus “campaign bonus 20%”! ※The sortie count bonus is added separately from the campaign benefits.
In addition, the enhancement value obtained when getting an owned MS by Supply Drops, etc., will be increased by 3 times. ※Only the enhancement value increases by 3x with MS reobtaining. Please note that recycle tickets and mechanics tickets using for fully enhancing are not included.
The latest information will be posted on STEAM News and our Twitter in the future. https://twitter.com/pc_gbo2
We look forward to your continued support of "Mobile Suit Gundam Battle Operation 2".
*A minor issue in the new optimization for calculating fire ranges has been fixed. *A small update was made to fix potential multiplayer issues in the entity showcase calculation system. *The event introduction screen no longer remains displayed after the event has ended. *The sky collision in the Farmhouse that prevented stars from being visible has been removed.
Changed: *The new special animation events will now activate directly instead of chasing players first.
How time flies! We posted the first Wild Assault Dev Log on June 13, 2024, and now all of a sudden, you're reading the 22nd log we've posted. ✍️
According to our plan, this will be the last dev log you read before Wild Assault enters early access. So let's take some time to highlight some of the most memorable moments from the past year! 📸
After years of development, Wild Assault first went public on January 18, 2024. It’s been an amazing year for us, and we’re so glad that you’ve embraced our little project and walked with us along the way.
Alpha Test
Wild Assault's Alpha Test began in early May 2024, and we clearly didn’t expect that much attention.
Our Steam page received over 300k views in the first five days of the alpha test, and more than 40k players from all over the world applied to participate. Gameplay videos posted by players on multiple social media platforms generated over 3 million views.
We were caught off guard at first but managed to quickly build a functioning community and feedback mechanism. Thanks to your attention and continuous support, we were invited to the Anthro Festival 2024 on Steam. Thank you Klace! What an honor!
Special thanks to Auxl, Bliz, Frizzey, Hilda, Tonky, VoiL and Yonu for being the best Discord mods ever! ❤️ Again, a big thanks to DoryuuZ. You are one of the best content creators we’ve worked with! 🫡
Beta Test
Wild Assault Beta Test: Assemble went live on August 1, 2024, alongside our first official trailer. What started as a "side project" was once again warmly received by our community and players. The trailer generated over 1.1 million views across all social media platforms, and we received countless positive comments and feedback.
During the beta test, more than 300 gameplay and review clips were uploaded to video platforms like YouTube, gathering 1.5 million views. Wild Assault also caught the attention of streamers, many of whom began streaming it on Twitch. The beta test achieved over 90k watch hours and peaked with more than 50k viewers throughout the beta test.
Tokyo Game Show 2024
In late September 2024, we traveled to Tokyo, Japan, to attend the Tokyo Game Show 2024, one of the biggest events we’ve ever participated in. By setting up a booth on-site, we showcased Wild Assault’s core gameplay and eye-catching features to hundreds of attendees during the event. Our producer Lantin also presented Wild Assault to an even larger audience through the TGS official live show. By attending TGS 2024, we were able to go beyond borders, make new friends, and introduce our project to their communities.
Gamma Test & Steam Next Fest
Our third open test, the Wild Assault Gamma Test, began on October 9, 2024, during the Steam Next Fest 2024. Our team successfully pushed updates daily, addressing over 700 issues submitted by our community throughout the test. By our estimation, posts with the hashtag #WildAssault received over 1.1 million views across social media platforms. We saw many amazing streams, clips, and fan art created during the gamma test. We are truly amazed by your creativity and sincerely thankful for the support from our wonderful community!
In collaboration with CShip, HOWL, Klace, Maxi Molina, and Studio Klondike, we attended the SXSW Game Show in Sydney, Australia, expanding Wild Assault to even more continents. You guys are some of the most amazing indie game devs we’ve ever had the pleasure of working with! Thank you so much for your help, we owe you one!
Through your invaluable support and our collective efforts, Wild Assault made it to the "Most Wishlisted Upcoming Games" chart in the Steam Next Fest October 2024 Edition, an achievement we never dreamed possible!
The Next Step
Our community is the most precious treasure we have. Wild Assault now enjoys more than 100k followers and community members across various social media platforms, bringing together players, esports elites, indie game devs, streamers, YouTubers, VTubers, artists, cosplayers, and voice actors. Wild Assault has become a project co-created by each and every one of us. Through tests, feedback, suggestions and fan art, our community has made Wild Assault more alive and creative than ever. We are proud to be part of this journey, and you should be too!
To continue co-creating Wild Assault with our community, we have been posting this dev log on a weekly basis. Our dev logs have generated over 1 million impressions across Steam and social media platforms, gathering enormous comments, likes and feedback. We’ve truly enjoyed sharing our development process with you all and have confidently relied on your input to guide our decisions. We couldn’t have done it without your love and support!
Since the gamma test, we’ve been working hard to prepare new content for early access, hoping that features like new valiants, maps, systems, grind content, trailers, and key art meet your expectations. On the tech side, we've focused on improving game performance and server stability, resolving over 100 issues based on your previous feedback. If you've been following our previous dev logs, you probably have a good sense of what we’ve been working on lately. We’re also preparing to reveal more info about the new content before early access — they’re really cool and you’ll definitely like them!
📣 By the way, we’re happy to let you know that there will be another QoS focused open test before we enter early access! Please consider adding Wild Assault to your Steam wishlist so you’ll be notified once our test is ready.
hello we will delete only this game in near days. our game server became very heavy .and,we can't fix this game's bugs any more.so,we decided. and we reported for steam. they will delete this game . thanks for your playing.
In this latest patch we've just added 9 new languages (Spanish, French, Italian, German, Portuguese, Chinese, Japanese, Korean, and Russian)!
Also made some minor UI adjustments:
Players can now pick a preferred language in the title screen settings menu.
UI sizing changed in some areas to accommodate added languages.
Made a change to the quest completion notice to be a bit smaller with the option to read more information if desired. Players will know what they unlocked much faster now.
If you speak one of the translated languages, please let us know if any of the translations seem off!
Thank you everyone for the recent feedback. Now that localization is completed (well, some tweaking is expected, but its mostly done), will be moving onto a few other fixes, along with content updates. Too soon to say what content updates will make it to the demo vs what will be saved for the Early Access release. Stay tuned!