FIXED: An issue with the achievement "Everything okay...?" where incorrect logic prevented it from being successfully unlocked.
FIXED: The logic for the achievement "impulsive buying" was overly strict, making it nearly impossible to unlock.
FIXED: A bug where pressing keys at a speed exceeding 300 APM during a purchase would cause the game to freeze.
For the achievement "Everything okay...?", if players completed the corresponding level before this update but did not unlock the achievement, it will now be retroactively unlocked by completing any level again.
If you have any questions and/or issue regard gameplay, please feel free to contact us! Your feedback would be deeply appericated.
I wanted to post an update on the state of the Dungeonmans mod tools, since there's been a little confusion, which is mostly my fault.
For years the only modding was via heroskins or editing game .txt files. The heroskin stuff remains unchanged. The .txt file editing was always sketchy, since new builds pushed via Steam would override them.
Now, you can add your own new content in a separate mod folder, which won't be stompled by Steam updates. You can also add other people's mods in the mod folder as well.
Always a work in progress, this wiki is growing through my efforts and others', and has instructions on how to add your creativity to the game.
Want to add a whole new set of powers and masteries? You can do this!
Steam Workshop?
Status: probably. It's something I'll build into once I get a groundswell of support from modders. Until then, it's tough to justify the effort.
Can I Mod In A...?
Also probably! And if not, talk to me and maybe I can help make it happen. I have already worked directly with multiple people who are working on mods to help craft the feature set into what it needs to be. You could be one of those people!
Thousand Review Milestone!
Thanks again to all of you who continue to enjoy the game, we're closing in on 1000 reviews, which is a pretty great thing imo. If you're having fun crushing monsters, feel free to say so in a review.
Thank you for your patience, we have begun distribution of the DLC “∀kashicbox vol.3”! If you like the music and atmosphere of ∀stralbringer and want to listen to it outside, we hope you will pick it up!
∀kashicbox vol.3
This is a fan box for “∀stralbringer -Shaded Arkarium-”. It will be a soundtrack containing all the music used in “∀stralbringer -Shaded Arkarium-”. For more information, please visit the DLC page below. https://store.steampowered.com/app/3432040/
Added text filter when choosing the Object to Pool for a Replicator.
You are now able to save updates to Rooms 2 inventions. While you have a Maker Pen selection, use the "Save Invention Update" command in the quick action menu to add a new version to an existing invention. Use the "Version" dropdown on the Invention Details page to pick which version you want to spawn. You'll be able to save up to 50 versions of each invention.
Rec Room Studio
The following objects are now configurable in RRStudio!
Audio Sampler, Rotator Gizmo, Piston Gizmo, Respawn Point V1, Respawn Point V2, SFX, Holotar Projector V1
Object Tags are now configurable in RRStudio!
General Improvements & Bug Fixes
Made a small change to make the room search experience quicker.
Notification cards now make more efficient use of space.
Restricted the usage of beacons and their visibility when in drawing and anchored studio canvas mode.
Fixed a bug where hair and beard previews weren't updating correctly.
Fixed a bug where costumes appeared with no pants/shoes. Sorry, Donald Duck impersonators!
Fixed a bug with PSVR comfort mode rendering errors.
Fixed a bug that would unintentionally change your body type while creating a new account.
Fixed some edge cases where third person mode could not interact with certain objects reliably.
Reduced hitching when pushing updated Player Definition Boards
Upgraded scrolling in the Maker Pen palette by improving page buttons, making it easier and faster to browse and find exactly what you need
Fixed a bug where beacons occasionally will not show up if directly joining a partied friend's room.
The event creation page will now validate your event's date and time as you set it. RIP, "Longest event ever!!!1!" events.
Bye bye wintery app icon, my Shayla :,(
Experiments
We are going to launch an experiment to disable the "Use Classic Bean" option for some players again. We've put a lot more work into updating the animations and feel of the new beans to closely match the classic beans, and we want this round of feedback before disabling it for all players in a future update.
Please see here for convenient links to controls, tutorials, comfort options, news, and more:https://rec.net/creator
We love to hear your feedback, so please don't hesitate to let us know what you think using the Creator Forum here: https://forum.rec.net/