Strinova - zheng.zhou
Navigator,

To enhance your gaming experience, Strinova will have a non-disruptive update on January 17, 2025. We apologize for any inconvenience and appreciate your understanding. After the update, please install it via the launcher.

Update Time
January 17, 2025 around 2:00 p.m. (UTC+0)

Update Scope
Full Server

Update Details
1. Fixed an issue with character skill display in the shooting range.
2. Fixed several text display issues.
Summer For You - AniCore


7 DAYS LEFT TILL RELEASE. ONLY S E V E N DAYS, OUR DEAR FAN 😉

What are we doing now? We are actively localizing our game into other languages and fixing the remaining bugs and issues we notice during the testing process. And also we are actively creating various bonus packs, which we will launch together with the release of the game 🎁



Bonuses that everyone will get on release (who will only buy the game itself):
  • Christmas and Halloween Wallpapers 🎨
  • Avatar Pack with the game characters 😎
  • Calendar for 2025 with our Hot Girls 🌶️
  • Maybe something else 🤫
The release of our game is already on January 24th at 3pm (London time). Let's face it, are you preparing for it???? Last chance to add our game to your wishlist 💪💪💪
https://store.steampowered.com/app/2066980/Summer_For_You

Now let's share details about the bonus packs that will be available for a small fee:
  • Digital Artbook: feast your eyes with a place where all of the game's art is collected, including characters, backgrounds, h-scenes, cards, puzzles, and sketches to everything. Learn how the visuals were created, interesting facts about the characters, and get a closer look at your waifus, they're waiting for you <3
  • Desktop Wallpaper: you can put any of your favorite waifu on your desktop. Or some background from the game / H-scene / cover art or other wallpapers that will be included in this pack!
  • Soundtrack: you can enjoy the pleasant sound of melodies that will follow you through the story of the game 🎧
  • Animation pack in MP4 and GIF formats, where you can watch all H-scenes from the game. And not only watch, if you know what I mean 💦


In the future, we hope we can release various story DLC and free updates that will enhance the game's story and make your experience more enjoyable 💓



https://store.steampowered.com/app/3213520/Summer_For_You__Exciting_Animations_Pack

https://store.steampowered.com/app/3213510/Summer_For_You__Digital_Artbook

https://store.steampowered.com/app/3213530/Summer_For_You__Huge_Wallpapers_Pack

https://store.steampowered.com/app/3213500/Summer_For_You_Soundtrack
Death Howl - tommy
Hello everyone,

Check out the latest game from The Outer Zone and 11 bit studios. Journey the sorrowful spirit world in soulslike deck builder, Death Howl. Craft cards and claim powerful totems to defeat the woeful spirits lurking in the mystical lands. Unravel the tale of a grieving mother in her desperate attempt to defy death and bring back her son.

Watch the announcement trailer:

In forgotten lands shrouded by myth, Ro—a hunter from a small tribe—is overcome by grief following the death of her beloved son. Guided by voices from another world, she transcends into the realm of spirits, in hopes of bringing him back.

Death Howl weaves an atmospheric tale of grief, healing, and resilience. As Ro, you’ll face relentless spirits in turn-based battles that challenge your tactical sense and adaptability. To succeed, you must craft and master decks of powerful cards and use shamanic totems while unearthing forgotten tales and secrets that shape Ro’s path.

🦌💔 Add Death Howl to your wishlist and play the demo on January 20th!
https://store.steampowered.com/app/2825880/Death_Howl/

Take care,
The Outer Zone team and 11 bit studios
3 Hit Blunders Bundle - Late_teur_t_gem

It's taken a while, but finally 3 Hit Blunders Bundle has been chiptuned. To speed up the process, I've converted some of the music my son was creating for his games. Massive thank you to him. So as I get around to creating my own original chiptunes. The tunes may change over time. But for now please enjoy the chiptuned version of 3 Hit Blunders Bundle. PLEASE NOTE! The chip tunes have not been created with the rather annoying music editor on the Retroa Retroa Builda title screen. Promise! ːsteamhappyː



Tactical Assault VR - Default_Cube
Hey all, here's a continuation of this month's bug fixes and refinements.

Tactical Assault VR v0.8.53 Bug Fixes/Refinements
• Fixed PvP not loading Urban Training Night map when joining room
• Fixed Grenade kills being counted for other players. Kills are only counted for the person who threw the grenade
• Fixed: Re-patched spotter scope rendering other players spotter scope. For real this time....
• Fixed: PvP Urban Training: Closed off bottom of electrical box to prevent players from teleporting inside the walls
• Additional Logic added to prevent loadout spamming/duplication
• Reduced SVD Damage
• Expanded "Room Info" information in multiplayer lobbies
• Reduced Lock-picking sensitivity
• Changed: Equipping Primary and Secondary automatically spawns onto your vest. Does not spawn in the air unless AutoSling option is turned off. Don't forget to rack your weapons.

Join the Discord to provide your feedback, submit bug reports, find like-minded players and be part of the community:
https://discord.gg/twistedbarrelvr
Ruins To Fortress - nb-crimi
Hello everyone,

Version 0.2.0 introduces exciting updates to game mechanics and resource management. Share your feedback in the comments or on Discord, let us know what you love and what could be improved!

Highlights

Difficulty Settings: A dropdown menu now controls overall gameplay settings, replacing the day/night cycle and outlaw disable options. Choose from the following:

Easy: No raids, always daytime, stable resources.
Normal: Raids from Day 2, gradual resource decline.
Hard: Raids from Day 1, tougher raids, faster resource decline, no respawns or saves.
Hardcore: Raids from Day 1, tougher raids, one life, resource scarcity, no respawns or saves.

Example for Normal Difficulty:
Day 1: Peaceful exploration
Day 2: The bear raid begins, resources start declining a bit and aggressive NPCs begin to spawn.
Day 3+: NPC raids intensify with grenades.
Day 5+: Raids include C4, making survival even tougher
Day 6+...

A detailed explanation can be found in our wiki.

Raids now start at moonrise, with distinct music playing depending on whether a raid is triggered or it's a peaceful night. The bear attack from placing raw meat in a campfire has been removed, along with the raid triggered by defeating the red soldier near the bunker. Raids are now predictable, providing a clear rhythm and game loop.

We hope that the combination of PvP and PvE game modes, along with the variety of difficulty options, offers something for everyone.

New Vending Machine System: Vending machines are now categorized into Crafting, Food, and Ammunition, making them easier to use and navigate.

Resource Management: Adjusted loot drops, crafting materials, resource costs, and stack sizes to balance loot and prevent inventory overflow.

Weapon Upgrade: Improved firing angles make it easier to hit targets from higher or lower positions.

We are truly excited to hear your thoughts on the changes and the direction we’re taking with the game. Your feedback is incredibly valuable, so please share your impressions with us in the comments, on Discord, or in the Steam Forums!

The game will continue to have the three main modes: PvP (Player vs. Player), PvE (Player vs. Environment), and Deathmatch. These will stay in the game to let players choose how they want to play, whether it's teaming up, fighting other players, or competing in all-out battles.



Bug Fixes & Improvements
- Save game limits can now be set individually
- Peaceful nights and raid events now feature appropriate soundtracks
- Highwalls can no longer be placed too close together
- Placement of large items like beds and large wood boxes is now easier, even near fuse boxes
- Boat Interaction: Entering boats near other items now works as intended
- Fixed translation error when hammer breaks
- Reduced durability wear for tools and weapons
- Balanced weapon stats: pistols are stronger, arrows slightly weaker
- Resolved NPC bug with floating chickens and wandering behavior
- Clearing leftover buildings and floating items better.

Reminder:
-The free early adopter shirt skin drop will no longer be available after this update.
-All Xmas DLC skins, like Santa’s Cap and Evergreen Shirt, will not drop anymore until next Christmas.
-The Xmas Tree will no longer be craftable.

Don't miss out on our Survivors Pack DLC or the stunning Serpent's Dawn Skin Pack.

Happy gaming!

Markus & Simon

Join our community on Discord and test Ruins To Fortress on Steam.

Follow us To Stay Notified
Once a Porn a Time: Porn and Cards - Salty01
Hello everyone!
Our new game "Love & Cards" is now available in Early Access!

https://store.steampowered.com/app/3017700/Love__Cards/

Set in the same universe as OPT 1 & 2, this new game introduces you to brand-new characters and adventures on the planet New Frontier!
This game is a mix of a visual novel, a card game, a point-and-click, and a romance game! (Yes, a lot all at once!)



In this first update, which offers nearly an hour of content, you’ll get to experience all the new features we’ve added to the game: improved graphics, more animations, voice-acted dialogues, and much more advanced storytelling than before!

I wish you all an amazing time playing! Don’t hesitate to leave a positive review if you enjoyed it (it helps a lot)!
And most importantly, share your feedback with us! Our goal is to create the best game possible!

Have a great day, everyone!
Bye ~~

Warspear Online - TITULUM


Greetings, Warriors of Arinar!

We're excited to announce a special offer! This weekend only, enjoy a 50% bonus on Miracle Coins for purchases made with any payment method!

Note that this bonus only applies to bundles over 1,000 Miracle Coins.

Offer starts: 17.01.25 15:00 CET
Offer ends: 20.01.25 10:00 CET


Have a nice weekend and good luck!
The Warspear Online Team
MENACE - Matt (Hooded Horse)
After getting into the details of how squad weapons and special weapons work, we are looking at the second important part: the soldiers wielding those weapons! We will also see what other types of equipment can be brought to the battlefield.

Squad Leaders
There are two fundamentally different character types in MENACE: Squad Leaders and Pilots. In today's diary, we look at the former and keep the latter for a future diary.

What are squad leaders in MENACE?
Any unit you deploy in MENACE features a squad leader acting as its identification figure and its commander on the battlefield. Squad Leaders (short SLs) are handwritten characters with their own backstory and unique perk tree.

Furthermore, they have a set of specific stats reflecting their squad's capabilities. However, being unique doesn't automatically protect the SLs from harm. They can still be killed on the battlefield, so you have to take that into consideration when going for bold moves and suicide missions.

Squad Badges


When a squad loses all elements, the squad leader is “bleeding out.” Other SLs have a short time to head over there and stabilize them. This will make sure they are not dead, but they will still be out of action for a while and recover from their injuries.

Why Written Characters?
From the very start of the project, we had a lot of discussions about whether characters or, in this case, squad leaders should be handwritten or procedurally generated (like in Battle Brothers).

Through procedural generation you can create an infinite amount of different characters, but the possibilities of meaningful dialogue or even character development are very limited or almost nonexistent. There is no persistence in relations or behaviour between the procedural individuals.

On top of that, after a while, the different components of the generation become apparent and recognizable to the player.

For MENACE, the interaction between characters and their reactions to the world is a very important tool for world-building and immersion, as are their opinions on certain topics.


In this regard MENACE takes a lot of influence from games like Jagged Alliance or the old Wing Commander. Characters are written personalities that can still permanently die.

Being able to give the squad leaders actual voices adds a lot of personality and attitude, which is especially important in the setting of MENACE, where a bunch of very different personalities with wildly different backgrounds have to get along.

Of course, the amount of written characters is limited, so if too many die, that means game over.

Squad Leader Stats
Each squad leader has a variety of different skills and characteristics.

  1. Action Points: Each character has a finite amount of Action Points, or AP, per turn. Any action, like moving a tile or using a skill, costs a certain amount of AP.
  2. Hitpoints per Element: The amount of damage a unit can take until one of its elements is removed as a casualty. A squad with 10HP and five elements can take a total of 50 damage until it is completely out of action.
  3. Armor Value: Depends on the armor the squad has equipped. The higher the value, the more penetration an attack needs to deal damage. Armors also have durability that is reduced every time the armor successfully stops a bullet.
  4. Discipline: Reduces incoming suppression and increases suppression recovery. Moral tests are also done against the discipline of a unit. These have to be succeeded when losing elements, friendly units getting killed, or allies fleeing from the battle. The higher the discipline, the less likely a squad is to become wavering or retreat from the battlefield.
  5. Accuracy: This determines the chances to hit for all attacks. Accuracy can be reduced by being suppressed by enemy fire and other effects. It can also be improved by deploying.
  6. Detection: How well the squad can detect hidden/concealed enemy units. This value is subtracted from the enemy’s concealment value.
  7. View Range: The distance in tiles the squad can see and reveal enemy units that have no concealment. Certain large objects can completely block lines of sight and allow for unrevealed approaches.
  8. Concealment: How well the squad can stay hidden while in the field of view of enemy units. This is also increased by the environment like forests, buildings, or tall grass. A unit with some concealment that is deployed behind cover can ambush enemies very effectively.
  9. Unique Starting Perk: Every squad leader starts with one unique perk already unlocked. These are very different between SLs and are designed in a way to make them feel unique and emphasize each individual's character.
  10. Perk Tree: Each squad leader has their own perk tree that can be unlocked through “promotions.” Not all perks are unique to this character, but the selection and order of unlocks will be different for each.
Engage, Explore, and Stay Informed
That's it for now. Let us know what you think about the Squad Leaders.

You can find us on Discord, BlueSky, Twitter, YouTube, Facebook, and Reddit for discussions, updates, and feedback. You can also subscribe to our monthly MENACE newsletter on our website — just scroll to the bottom of the page to sign up.

In next week's Dev Diary we'll talk about "Supplies and Equipment".

https://store.steampowered.com/app/2432860/MENACE/

And here are the recent prior Dev Diaries in case you've missed them:
https://steamcommunity.com/games/2432860/announcements/detail/515196931452961302
https://steamcommunity.com/games/2432860/announcements/detail/535464414104519508
https://steamcommunity.com/games/2432860/announcements/detail/512947503265480935
The Panic Room. House of secrets - Evanesca


🐭Would you like to catch a rat or a crow? Jenny is sad and you don't know how to distract her? Is the fountain clogged again? Not a problem! After all, you can find all the necessary items to activate areas in the store.🐦
Traps and nets, wire cutters, ladders, gloves, electromagnetic relay - these and other items you can buy at a discounted price. All activators are 40% off for the next 3 days!

Additionally, health regeneration rates have been doubled this coming weekend! Complete the rooms with redoubled zeal and don’t disappoint the owner of the mansion!
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