Three Six Nine - apptodo12
Added 30 extra levels
Monster Care Simulator Playtest - Banana Tiger Studio
Changelog
  • Gameplay
    • Pause Menu: When opening the pause menu, the game now fully pauses—the game and time of day no longer progresses.
    • Fixed an issue causing monsters to spawn with ice or nails in the wrong positions; this should also resolve problems with older saves—please let us know if you run into any issues.
    • Disabled collisions between customers that were causing them to get stuck in front of the store.
    • Added extra security checks on physics objects to reduce the chance of them getting stuck in walls or flying high in the air.
    • Implemented a ground test when placing furniture to ensure beds and other items cannot be stacked.
    • Reworked the mouse sensitivity slider to make adjustments easier, especially at lower sensitivity settings.
  • Visual & UI
    • Separated volume controls into two independent sliders—one for music and one for sound effects.
    • Adjusted the “Press Enter to finish the day” text to avoid overlapping HUD elements.
    • Resolved various visual issues with LOD objects.
    • Fixed localization issues.
  • Other
    • Added 100 new random pet-themed names.
    • Fixed an issue where the aerosol noise from a healing spray continued until the can was dropped or trashed.
    • Reworked monster behavior to prevent them from accumulating near the stairs.
Tower Factory - GiusCaminiti
Bugfixes:
- Fixed a bug that was causing Electroball towers to stop attacking when not in the screen.
- Fixed a bug with the Light Cruicible production VFX.
- Fixed a missbehaviour with some tower priority configurations.
Jan 14
AniCursor - KTG.Sainlaster
Fixed bug with hotspots on scaled cursors.

For some users, the created cursors had the wrong Hotspot.
Sorry to those who have it, for the most part I have reloaded cursors with this bug myself, but if you still have it and I haven't fixed it, please go into modifier mode (click on your set on the main page and the wrench and hammer icon will appear at the bottom) and upload your set again (it will be perceived as a modification). Once uploaded, just restart the app and the problem should go away.
If you didn't create this set, just click optimize.
Special thanks to J and マリス<クイーン> .For your feedback on this bug =)
Simple Cursor Maker - 框
Fixes for errors in importing/exporting other formats of .cur and .ani files.
Optimized algorithms for faster importing of large images/compressed files.
Resolved crashes caused by importing overly large images or compressed files.

Updates synchronized with the free version.

Thanks to all users for their feedback!
Ancient Cities - UncasualGames
v 1.0.4.19 Content Update : Bone hoe

In this update we have added a new tool for working the farms and we have made several adjustments to the balance and interface of some elements of the game. We have also adjusted the rate between game years and historical years in each of the eras to make them more enjoyable.

LATEST CHANGES & FIXES

- Included new tool for tilling : The bone hoe.
- Increased Ice Age game years and temperature offsets.
- Increased the negative effect of unrest on birth rate.
- Decreased historical year pace based on game speed.
- Adjusted knowledge probability and interface representation.
- Adjusted kale, wheat and peas growing rate.
- Adjusted crafting times for several tools.
- Adjusted meat, bones and nutrition needs for animals.
- Fixed overlaped and blank notifications.
- Fixed crashes and stuck people due to routing behavior issues.

PLEASE ENSURE YOUR GRAPHICS DRIVERS ARE UP TO DATE.

- Please use the Steam 'Players' forum to post your feedback, bugs & issues.
- Please send us a report if the game crashes and post report number in the forums.
- Please mod creators: Update & upload your mods when required.

WHAT'S NEXT?

- We are working on new free content updates while improving the game.

HOW CAN I SUPPORT THE CONTINUOUS IMPROVEMENT OF THE GAME?

- Please post a review on Steam if you want to make this game better and better!


INAYAH - Life after Gods - publishing


Exciting News: A Global Publishing Partnership for INAYAH – Life After Gods!

We are pleased to announce a global publishing and distribution partnership with video game publisher Headup. https://www.headupgames.com/


This collaboration follows a successful Kickstarter crowdfunding campaign for the game and will bring INAYAH to PC and consoles worldwide in 2025, marking a significant step for the studio.

Headup, leveraging its multi-platform publishing and distribution expertise, will collaborate closely with us to bring the game to players worldwide. This partnership includes handling INAYAH’s distribution and supporting its launch across multiple consoles and PC.

Be sure to check out their publisher page on Steam and explore their incredible lineup of games!

“We’re pleased to partner with Headup for the release of INAYAH – Life After Gods,” said Konstantin Okorochkov, CEO of ExoGenesis Studios. “Their understanding of the game’s core genre and extensive expertise in console publishing makes them an excellent partner to help bring our vision to players around the world.”

“We are excited to support ExoGenesis Studios in bringing INAYAH to players everywhere,” said Dieter Schoeller, CEO of Headup. “The team at ExoGenesis has created a strong narrative and gameplay experience, and we are proud to be part of its journey to reach a global audience.”

INAYAH — Life After Gods is set for a Q1 2025 release for PC and will arrive later in 2025 for Switch, PlayStation, and Xbox.

Speedrun Challenge Reminder

Alongside the publishing announcement, we have introduced a demo Speedrun Challenge for the game. Players are invited to record themselves racing through the current demo and submit their best times for a chance to win prizes! Full rules and requirements can be found here.

Benign Land - AFTERNATURE productions
Superhero Market - Boomgaia FR
Update 0.1.03.03

Fixes
  • Fixed minor bugs.
  • Fixed German translations.
Train Valley 2 - Vauban


Hello friends! Due to the fact that many people had to stay at home in isolation due to COVID-19, we decided to add another Let's Play Together competition in the middle of the week, just for fun-with different crazy levels and (alas!) no prizes. We think it is clear by now this extra LPT is a permanent addition too :)

The rules are the same: log in to our Discord server, keep it running, play a competitive level, complete it with 5 stars and have fun!
Visit our Discord server (#lets-play-together channel) to learn more.

This week's level is

https://steamcommunity.com/sharedfiles/filedetails/?id=3403972952

Just open the game - there's a link right on the main menu screen.

Good luck everyone!
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