In our first post of the year, we want to share two big announcements.
As you know, our goal is to create games that are increasingly complete and original, exploring new and creative paths in adult game genres.
Our Next Project
On that note, our first big news is that we’ve published the store page for Ever Hotter!
Not only is it the longest AVN we’ve worked on, but it also features a more complex (and fun!) script, packed with choices that will shape your gameplay experience.
Last but not least, it’s a VERY spicy story: the writer had to deal with his “two heads” to finish writing it. 😉
If it caught your attention, add it to your wishlist so Steam will notify you on launch day, and you can take advantage of the release discount!
What Happened with SpyLens?
Some of you might have wondered about the release of SpyLens, our first AVN to feature game mechanics that complement the narrative gameplay.
In short: we couldn’t get it validated in time to launch before the busy holiday period. December is a hectic month, and many people aim to publish at specific dates, which affected the validation process.
The good news is that it’s launching next week!
SpyLens will be released on January 16. We’d love to hear your review if you enjoy it, and your feedback on our Discord channel.
Building on the success of the bundle we created for the launch of Axxx, we’re creating a special new bundle so you can purchase SpyLens with an additional discount on top of the launch discount.
Follow us on our Steam page, Fantasy Games, so we can keep making bigger and better projects!
Thank you, as always, for your support. It inspires and motivates us to keep developing new projects. 💟
The tournament format has been updated to become more similar to the format of the AFC Cup.
A total of 56 of the lowest-ranked teams will participate in the World Cup, with CONIFA teams now eligible for the event. The tournament will be hosted in a neutral country ranked between 1 and 20 so the host will never participate in the event.
Tournament Structure:
1st round
A preliminary knockout stage for the 16 lowest-ranked teams.
2nd round
The winners from the 1st round will join 40 additional teams, forming a total of 48 teams divided into 12 groups. All group winners will qualify for the finals. Teams ranked 13th to 32nd will advance to the 4th round, while teams ranked 33rd to 48th will enter the 3rd round.
3rd round
This round will consist of a playoff knockout stage for 15 teams, with one team receiving a bye. The four playoff winners will qualify for the 4th round.
4th Round
This is a group stage with 4 teams per group. The top 12 teams will qualify for the finals.
Finals
The finals feature a 24-team and a knockout stage like the EURO Cup.
Survivors, Every day, our team faces the challenges of a post-apocalyptic world (well, in spirit), striving to push boundaries and deliver the ultimate survival experience. Your resilience and feedback fuel our drive to make this world better, one update at a time. With Patch v0.5.44, we’re thrilled to introduce new features, updates, and fixes that will keep your survival instincts sharp and your adventures unforgettable.
🚀 New Additions
Merging Healing Items: Stay prepared by combining those lifesaving meds!
Vehicle Driving Bindings: A smoother ride for all you road warriors.
Faction Pilot Cards Rework: A fresh new take on faction-specific items.
⚙️ Updates & Changes
Call Cargo Waste: Now more rewarding with additional materials and previously missing items.
Insanity Bypass: Open trader, loot, craft, and inventory interfaces without the madness taking over.
Vehicle Skins: New designs for the OGD Distanceater and TOS Luxer to ride in style.
3D Model Rework: Enhanced visuals for the wrecks of the Distanceater, Luxer, and Slipster vehicles.
🔧 Fixes & Improvements
Stamina Issues Resolved: No more low stamina woes.
Safe Zones on Map Fixed: Navigate with confidence.
Plus, several pesky minor bugs squashed for smoother gameplay.
We’re committed to making the apocalypse as thrilling as it is challenging. Keep surviving, exploring, and most importantly—keep sharing your thoughts. The future of this world is forged by all of us, together.
Hello! It’s time for the next Weekly Update! As always, in a few points, we’re presenting to you what we've been working on this week in Used Cars Simulator 😀 Just a reminder – we’re showing what we're working on in the whole project. These are NOT the updates to the demo – it's the same as before 😀
1. Containers
We’re adding some containers to the game. They will be placed in the port. You'll be able to find various items in them... 😀 As you can see, they have a chain – you will be able to cut it with an angle grinder (if you have one... 😀 ).
2. Terrain Improvements
Here you can see our progress on improving the terrain's look.
3. Optimization
We’re still working hard on optimizing the game. We’re checking what uses the most resources and trying to fix and improve it.
4. Deformations
We're also working on car collisions and deformations (we know this is the satisfying part for many players 😀 ). Here you can see us testing how windows break.
5. Mechanic
We're also working on the mechanic's workshop. There, you'll be able to change tires, engines, and the car's color (but you’ll have to pay for it!). We'll show you more soon 😀
6. Bug Fixing
We're also fixing more bugs as we find them. As you can see, there are still a few things to improve... 😀
7. Car Names - Voting
We've also finished voting on the names for our car models – soon, we'll share the results and introduce all the cars that will be available in the game's Early Access! 😀
Let us know:
Which of these features do you like the most?
Which of these features would you like to know more about? 😀
Join our Discord - we will have more behind-the-scenes materials there ːsteamhappyː
We apologize for the disastrous translation results, despite the game having a storyline.
The version we are releasing now has been machine translated & translated by a translation agency.
We are currently getting quotes from different translation companies to make sure all translations are perfect.
We are very sorry that the game experience has been compromised by the unsatisfactory translation... We will work every day to find a good translation partner as soon as possible.