In our Dev Vision Vol 03, Creative Director, Guangguang and Lead Combat Designer, Zhiyong reveal exciting updates for the first half of Season 1: Eternal Night Falls! Prepare for an epic battle as Dracula takes control of New York, with new heroes like Mister Fantastic and Invisible Woman joining the fight. Explore new maps, including the Convoy and Doom Match modes, plus the new Celestial rank and a Battle Pass featuring 10 stunning costumes! Watch the full video for all the details and get ready for an unforgettable journey in Marvel Rivals! Ignite the battle!
We would like to announce that Hunter: Space Pirates is going FREE TO PLAY!
After much thought, Mr. Mister and team, has decided that making the base game a free experience will be the best course of action, as well as reducing the price for the Chapter 2 DLC. These changes will happen on January 13.
We appreciate all the support you have given us! Without it we wouldn't have been able to continue developing this game.
If you bought the game previous to this change, you will get a chance to redeem a special achievement available to those who supported us from the beginning. You'll just need to open the game to get this achievement! We're also planning on including exclusive renders attached to it. (THIS ACHIEVEMENT WILL ONLY BE AVAILABLE UNTIL JANUARY 12)
After these changes happen, we will make available a supporter DLC for the old price. This DLC will have the same effect. So if you didn't get a chance to redeem it, please contact us on our support email to resolve the issue.
To end this announcement, we would like to thank you again for giving our game a chance. If you enjoyed it consider leaving a review to help us reach more people!
Today on Jan 6th the 3 kings arrive on their horses and as they are the 3 wise men they bring presents for the kids. The long Guadalupe Reyes marathon is over. Piece of cake?
Everybody is standing in line to get their piece of the delicious Rosca de Reyes cake, hoping the little baby Jesus figure is not in theirs (unless you want to spend a lot). But it tastes so good! Another piece?
All kids are queuing to happily destroy the piñata to get sweets and maybe also some money raining down on them. There is something in it for everyone.
Well if you like this, then maybe our game is for you.
So from now on the registration for playtesting is open. Lets join and have some fun, as well with piñatas, but it's also helpful if you like detective work.
I noticed some players were building their own logic gates with automators and triggers, so I thought it was time for a logic update! This update is split into two parts. In part one it's mostly the essentials like the new Logic Gate block, and some very important bug fixes. Part two will contain more whole reworks of things like the inspector and the addition of a random signal block!
Full Changelog:
New Additions
Added logic blocks! With the new Logic Gate block and the NOT Gate Block, You can now do standard computer operations using input and output signals
Added the Text Display Block, a very straightforward text block to communicate information in your levels
Added the Color Display Block. This block will set its color to a specified RGB value (in the inspector) when it receives a signal
Added the second tutorial level! This level will teach new players about the basics of the square's abilities
Added Ram count to leaderboard entries
Bugfixes
Removed Steam badges on subscribed level buttons (they would naturally be Workshop content)
Fixed a bug where pressing C while in the text edit section of the inspector would unfocus the text editor
Fixed a bug where author names wouldn't appear when pressing level buttons for the first time
Made thumbnail loading 1000x faster!
Fixed some issues where the rich presence wouldn't update correctly
Made the motion sickness settings clearer and strengthened their effects
Feel free to mention any bugs you find, or content you'd like added in the Discord server!
We're so exited to release the game in Early Access next week! It's been a crazy 3-year journey creating the game so far, and it's awesome to have something that we're ready to share with the world.
Our initial release will have a fully playable Arcade mode version of the game, and as we continue to work on the game we'll be adding new content and working on a Story Mode!
Thank you for checking out our game, and we hope you enjoy!