This week's development update progress includes a new inventory system, swappable weapons, eggs that hatch into flamethrowers, QoL improvements, and more bugfixes.
Added leaderboard screen as well as other minor fixes: - Updated ray tracing for faster speeds - Changed water dampen factor to be based on current speed - Increased lighting on storm level
Staffer Case: A Supernatural Mystery Adventure - LS
Welcome to 2025!
Greetings, beloved fans! This is Team Tetrapod! 🎉
Thanks to your incredible support and love, we're thrilled to celebrate our 2nd anniversary! What started as a small team has grown into a family of 8 members, and we've achieved numerous milestones, including prestigious awards at various events and competitions. All of this was possible because of your unwavering support. Thank you from the bottom of our hearts. 🙏
As a token of our gratitude, we're excited to share information about our two new projects scheduled for release in 2025.
STAFFER Series Spin-off: Dice Eater
New PV with Featuring Dice Eater Gameplay Revealed
We're excited to present a new PV for the latest entry in the STAFFER series - STAFFER Retro.
We exist because of you, our amazing fans. Thank you always, and have a wonderful New Year! Please look forward to Dice Eater and STAFFER Retro, both launching in 2025! Thank you for your continued support!
It’s been quite a bit! I will never get over how much love people have shown to this small game. To everyone who tried the game, to everyone who recommended the game, to everyone who made a youtube video, to everyone who left a review, to everyone who competed in the rankings for a high score: Thank you so, so very much.
This game was made to share my passion for deck builders, card games and silly references. Maybe too many references, but can’t deny there is passion behind them.
Now, for today’s topic, the big update! 1.4 grew from a couple of quality of life fixes to much, much more.
General Changes:
Added a new unlockable: Specializations! 51 of them, to be precise. These are perks you can grab before the run even starts, all of them with an upside and a downside, changing how the run goes.
Ark points got turned into Gold, a currency you can get in game by defeating bosses! And as the Ark Points before, by getting achievements.
All basic outfits are unlocked by default.
Added 11 new fighters to the rival’s pool.
A very basic tutorial was added for new players.
Critical projectiles now have a different effect.
Reworked the main menu.
And the character creator.
Several UI changes, actually.
Added outlines to characters.
Balance:
Buffed “The Hunt is on”.
Bugfixes:
Added a perk that was missing from Magical Girl: Creative Mind.
Trial of Wounds no longer allows you to remove wounds when removing cards.
Now when a player leaves the name field empty it actually changes to “Protagonist”.