I'll be blunt: the only thing that really entices me about SpaceCraft is that it's from Shiro Games, creators of such robust RPG and strategy fare as Dune: Spice Wars, Evoland, Northgard and Wartales. As a concept, at least, SpaceCraft seems both flavourless and oddly inclined to overplay its own familiarity. I mean, look at that title. Consider its chilly blend of functionality and punmanship. Look at that capital "C", poking out of the middle like the bow on a present whose silhouette leaves nothing to the imagination. You already know broadly what this game involves, yes? Indeed, you do: it's a game about crafting spacecraft, so that you can travel to other planets and craft their resources into other, better spacecraft. This you may do eternally, for there are thousands of planets in store.
The yearly speedrunning superstream Awesome Games Done Quick is starting this weekend, and it's set to be a musical one. The events will include a player who will beat a set of Elden Ring boss battles using a saxophone as a controller, and 16 minutes of Crazy Taxi with a live backing band rocking out as the driver collects their fares. Other notable events will see two players storming through The Legend Of Zelda: Breath Of The Wild while sharing a single joypad, and an amorous attempt to clear "all romances" in Fallout: New Vegas within 30 minutes - wait, there are romance options in New Vegas?
Indiana Jones is a man with hands. Deny this at your own peril. ‘Write what you know’ they say. Indiana Jones And The Great Circle’s writers knew> about having hands. They’d picked up a thing or two. Turned the odd key. Raised the occasional entire lemon to their lips and devoured it whole. Clicked a camera button. Placed an object upon a table. They had touched things, and beyond this, they had felt them. They knew that the player could never truly be> Indiana Jones, but they could be allowed to make a pretend man who sounded at least 83% like> Indiana Jones do things with his hands that very much resemble the sort of things Indiana Jones might do.
My Selection Box picks are of three games that I did not vote for in the Advent Calendar. Two of them didn't come out this year, which is an easy disqualification, but the reality is that I also don't think any of them truly deserve a place in one of those hallowed chambers.
Yet all three are games that in some way defined my year, and I feel affection for each of them. Let me explain why.
The fell moons rise, and in their cold glare emerges a parcel from the dirt. Bloat and gangrene, crimped as if by tourniquet. A dark promise wriggles within. Grip the fibrous handles, feel its jagged soul imprint upon your palm. Now pull! Rend the sinew, tear muscle from bone, hatch their fetid gift! The yoke draws near! Take up the slip and read the words upon its face.>
Time to enjoy your lovely joke!
Q: What did the Sekiro Fan Club say to the bartender at their Christmas party?
Unlike a lot of the team I'd imagine, my opinion is this: I thought the year was quite middling for games. Or at least, it was middling for my own personal taste, which is quite unsavoury at the best of times. Most of my best picks made it into the calendar proper, but a couple didn't. One I hadn't even played properly until after the vote, and the other? The other is a flawed pick, but one that I couldn't stop thinking about.
Anyway, hope you all have a restful Xmas folks and a cracking new year. I hope Santa bought you some nice warm socks or a chocolate orange so dense, you could tee it off at your local golf club.
The fell moons rise, and in their cold glare emerges a parcel from the dirt. Bloat and gangrene, crimped as if by tourniquet. A dark promise wriggles within. Grip the fibrous handles, feel its jagged soul imprint upon your palm. Now pull! Rend the sinew, tear muscle from bone, hatch their fetid gift! The yoke draws near! Take up the slip and read the words upon its face.>
Time to enjoy your lovely joke!
Q: What game does Geoff Keighley play now that E3 is gone forever?
I'm quite proud of the delights that we packed behind each door of the Advent Calendar this year, to be honest. All my major choices are in there, plus a few more that I haven't played but I'd watched other people play, and had a swell time doing so. Still, there are always a handful that don't quite make the cut, but still deserve a heaped Christmas plateful of praise at year's end. So here's my selection box, my bonus games of the year for 2024. It's an unusually diverse triad this time.
Hello reader who is also a reader, and welcome to The Space Between The Days. Missed the streak? Missed it? Missed the weekly Sunday column? Missed my deadline because I bought a new matress yesterday and spent most of the day lounging, limbs akimbo like a petulant starfish making noises no starfish has or will ever make? Missed the streak? You are simply wrong. Time has no bearing here. Here is the column. I've been reading Mark Forsyth's books on words and this very good New Yorker column about Kanye West smashing up an architectural masterpiece.
The fell moons rise, and in their cold glare emerges a parcel from the dirt. Bloat and gangrene, crimped as if by tourniquet. A dark promise wriggles within. Grip the fibrous handles, feel its jagged soul imprint upon your palm. Now pull! Rend the sinew, tear muscle from bone, hatch their fetid gift! The yoke draws near! Take up the slip and read the words upon its face.>
Time to enjoy your lovely joke!
Q: What game released this year is set entirely within a jar of anti-ageing cream?