We are pleased to announce that the application deadline for participation in 'RPG Maker Festival 2025' has been extended to 6:59 AM (PST) on Sunday, January 5, 2025. If you haven’t applied yet, don’t miss this opportunity to join! Applications can be submitted via the URL provided at the bottom of this article.
As a special campaign, we will be giving away RPG Maker MV and RPG Maker MV DLC worth approximately 100,000 JPY (approx. 670 USD) to selected participants via a lottery! 2025 marks the 10th anniversary of the release of RPG Maker MV, and to celebrate this milestone, we have prepared a wide selection of DLC to enhance your development experience.
For those who have already applied, don’t worry—you are automatically entered into the giveaway, so no further action is required.
We look forward to receiving your applications!
============== ■Participation Requirements ・The game is made with any version of RPG Maker or Pixel Game Maker, or is somehow related to the Maker community. ・The game is currently listed on Steam (on sale or coming soon).
■Event Period PST: 2025-02-03 10AM until 2024-02-10 10AM
■Registration Form Please fill out the registration form to get your game included in RPG Maker Festival 2025. https://forms.gle/sdS66EKHUGUHUFy7A
■Deadline 2025-01-05 AM06:59 (PST) ————— 【Regarding the Giveaway Campaign】 ■ Application Requirements Submit your games to the RPG Maker Festival 2025.
■ Terms and Conditions ・Gotcha Gotcha Games reserves the right to modify the details of this campaign without prior notice. ・This campaign may be canceled or changed due to unavoidable circumstances. ・DLC prizes will be provided in the form of Steam keys. ・DLC prizes cannot be chosen by the winners. ・The DLC and assets featured in the promotional banner are not guaranteed to be included as prizes. ・Winners will receive their Steam keys via the email address provided at the time of registration. ・Participants who have already submitted their entries will be automatically included in the campaign. ・Prizes cannot be transferred or resold. ・We will not respond to inquiries regarding the results of the selection.
We are pleased to announce that the application deadline for participation in 'RPG Maker Festival 2025' has been extended to 6:59 AM (PST) on Sunday, January 5, 2025. If you haven’t applied yet, don’t miss this opportunity to join! Applications can be submitted via the URL provided at the bottom of this article.
As a special campaign, we will be giving away RPG Maker MV and RPG Maker MV DLC worth approximately 100,000 JPY (approx. 670 USD) to selected participants via a lottery! 2025 marks the 10th anniversary of the release of RPG Maker MV, and to celebrate this milestone, we have prepared a wide selection of DLC to enhance your development experience.
For those who have already applied, don’t worry—you are automatically entered into the giveaway, so no further action is required.
We look forward to receiving your applications!
============== ■Participation Requirements ・The game is made with any version of RPG Maker or Pixel Game Maker, or is somehow related to the Maker community. ・The game is currently listed on Steam (on sale or coming soon).
■Event Period PST: 2025-02-03 10AM until 2024-02-10 10AM
■Registration Form Please fill out the registration form to get your game included in RPG Maker Festival 2025. https://forms.gle/sdS66EKHUGUHUFy7A
■Deadline 2025-01-05 AM06:59 (PST) ————— 【Regarding the Giveaway Campaign】 ■ Application Requirements Submit your games to the RPG Maker Festival 2025.
■ Terms and Conditions ・Gotcha Gotcha Games reserves the right to modify the details of this campaign without prior notice. ・This campaign may be canceled or changed due to unavoidable circumstances. ・DLC prizes will be provided in the form of Steam keys. ・DLC prizes cannot be chosen by the winners. ・The DLC and assets featured in the promotional banner are not guaranteed to be included as prizes. ・Winners will receive their Steam keys via the email address provided at the time of registration. ・Participants who have already submitted their entries will be automatically included in the campaign. ・Prizes cannot be transferred or resold. ・We will not respond to inquiries regarding the results of the selection.
Top 5 Videos voiced by Vylet Pony joins Hyperhell as the 9th playable character! She uses the telekinesis from her horn to dual wield weapons, as well as the power of friendship to summon other ponies (vylet, dub, tiberuius, fluttgirshy) that assist in combat. Vid starts with a FULMINATED MERCURY launcher and has a lower base fire rate + gets less slime than all other characters.
You can unlock Vid by donating to the anti-Reagan resistance in 3-4 (more details on this below), or by typing crunklord3 on the main menu, alternatively you can unlock everything in the entire game (all characters + weapons) by pressing 1 and 9 at the same time on the main menu.
-New character: Top 5 Videos 4HP, 4SPD = ability: friendship - summon ponies + HOLD special to make pony go to cursor + dual wielding - less fire rate, max hp, slime
-New enemy variance system + a TON of new enemies There are now orange micromissile variants of all basic enemy types as well as several new special enemy archetypes and variants for each color. Instead of introducing them all the one giant enemy pool, the game picks a couple of the enemies to spawn earlier into the run and then adds more challenging variants of those enemies + the enemies it didn't spawn earlier later into the run. Basically, there's a lot of new enemy types (~50% more) but you won't see all of them on your first run because the enemies that do show up are slightly randomized each run.
-Donating to the anti-Reagan resistance Spawning on 3-4 right before the Reagan fight, you can give this group your points and it will keep them between runs - providing long term benefits and unlocks the more you do this. At 5,000 points deposited, you will unlock the new character Vid. An additional 5k and 10k points after that will unlock more shops to give you options for the Reagan fight. Donate another 15k unlocks passive buff drops from enemies (detailed below) and 25k more points unlocks contract rerolls. Donating 40k points after that unlocks something special...
-New temporary buff system Can be unlocked as enemy drops by donating between runs OR you can find shops that sell buffs to you after you've killed Reagan at least once. They last for less time if you find them from enemy drops and much longer if you buy them at a shop. Currently all the buffs you can find randomly are: Abundance: enemies/bosses drop significantly more items Metalworker: guns are significantly more likely to be tagged variants Efficient: use 2x less slime Sleepy: enemy projectile speed significantly decreased. Bosses currently unaffected.
-Devil deal rerolls Also unlocked from the donation machine, these cost 1500 points and will reroll the current available contracts but will remove one option and any gilded contracts will become regular.
-Secret final donation machine reward TUMULT - randomizes the current stage. Now you can play with post loop enemies on mall/office/mansion! Costs 1500pts and can only be enabled at 3-4. Pair this with the chaos contract for a borderline unplayable experience! :D
-New weapon tag: BEEG - num projectiles and projectile size increased, fire rate lowered
-New contract: GLASS - 3x bullet power, 2x damage taken
-a TON of misc character tweaks Frax: rmb cost decreased slightly: 1 -> 0.9 Gupi: ammo bonus nerfed 40% -> 25%, accuracy penalty increased 50% -> 100%, gain 20% less slime Folie: bite size + bite speed increased, gets more slime from kills, cleansed buff nerf Dj Recode: activating invincibility at full hp makes it last twice as long Webcage: you can now hold rmb to throw turrets, default weapon buffed Jelly B2B America: Default gun projectiles buffed 3 -> 5, hand fire rate lowered, hand range increased
-Shops are now SIGNIFICANTLY cheaper and their prices are randomized (~3x cheaper on average)
-Lots of QOL/balance tweaks/Bug fixes: Bursting tag on burst weapons buffed Brisk contract buffed from 1 -> 2 speed Minibosses leave a big splatter on death now Cleansing pools and contracts now have a brief buffer until they activate Jerry Hernandez miniboss nerfed (he shoots less purple projectiles now) Made loop 2 blood requirements easier Added active contract/buff readouts to pause screen Thunderbird tweaked to be a burst weapon Fixed gupi snare not blocking some deceasedRa4/worm attacks Fixed bumpers not reflecting hyper bullets Fixed some B2B bugs where you could throw enemies while dead Nerfed DeceasedRa4 black hole projectile HP 'How to unlock' messages now also show who you're unlocking Piso now flees from bosses in a less annoying way Added an in game timer for speedrunners, activated by typing "katigt" on the main menu Rocket launcher enemies play a sound when firing now, tweaked player rocket noises as well Fixed shops not closing properly at the start of the Reagan fight Knifeball acts like a tier 2 and makes it harder to pick up regular crates, also it uses knife ammo on the hud now Lowered fridge hp 15 -> 8 Fixed lightshow lasers not converging with webcage turrets
●Fixed a bug where the final level in Survival Mode could not be completed. ●Fixed a bug where the Crew Management interface would error when switching from one game mode to another. ●Fixed a bug where recruiting would repeat for two consecutive days in Story Mode. ●Fixed a bug where the additional manpower recovery value was incorrect. ●Fixed a bug where global enhancements would cause buildings to be enhanced twice. ●Fixed a bug where, in some cases, Hard Mode on day 33 was too difficult. ●Fixed an issue where crouching was unresponsive on some computers. ●Fixed an issue where the character portraits in the Resource Center sometimes failed to display properly. ●Fixed an issue where the Survivor mode sometimes getting stuck arround D40. ●Fix various special probability abnormal issues with split bullets ●Fix the issue where the minimum range does not take effect ●Optimize bullet tailing performance ●Reopened the Gadget Factory in Story Mode and Challenge Mode. ●Reduced the evasion rate of flying enemies in Easy Mode.
- Enemy damage has been increased depending on the wave level, in infinite mode: the bonus damage on enemies is much greater. - The laser, the antenna: The maximum number of units that can be hit by the rebound is up: 8>10
DEBUG :
- Debug negative golds displayed on the victory screen, the total golds correspond to your gold recovered throughout the game. - Debug of death linked to gold items which inflict damage per second on the player. (Linked to the change in the damage formula this bug has returned, it is fixed again) - Minor correction to hero and weapon tooltip texts
INTERFACE :
- Added a current player stat display corresponding to the weapon ratio stat. (During the weapon purchase phase) - Added the recap of crafts during the purchase phase of items with gold with the Walkie Talkie reward type - Added weapon level to victory screen recap
Kaiju Princess 2 has sold 100K copies in less than two weeks, making it the fastest-selling title in the series. The franchise has now achieved over 800K copies in total sales. Mango Party and Panty Parrot Studio sincerely thank all players for your passionate support.
We've received all your feedback and suggestions. While our next steps are still being planned, we hope you'll continue to support the Kaiju Princess series. Please keep sharing your thoughts with us!
We are pleased to announce that the application deadline for participation in 'RPG Maker Festival 2025' has been extended to 6:59 AM (PST) on Sunday, January 5, 2025. If you haven’t applied yet, don’t miss this opportunity to join! Applications can be submitted via the URL provided at the bottom of this article.
As a special campaign, we will be giving away RPG Maker MV and RPG Maker MV DLC worth approximately 100,000 JPY (approx. 670 USD) to selected participants via a lottery! 2025 marks the 10th anniversary of the release of RPG Maker MV, and to celebrate this milestone, we have prepared a wide selection of DLC to enhance your development experience.
For those who have already applied, don’t worry—you are automatically entered into the giveaway, so no further action is required.
We look forward to receiving your applications!
============== ■Participation Requirements ・The game is made with any version of RPG Maker or Pixel Game Maker, or is somehow related to the Maker community. ・The game is currently listed on Steam (on sale or coming soon).
■Event Period PST: 2025-02-03 10AM until 2024-02-10 10AM
■Registration Form Please fill out the registration form to get your game included in RPG Maker Festival 2025. https://forms.gle/sdS66EKHUGUHUFy7A
■Deadline 2025-01-05 AM06:59 (PST) ————— 【Regarding the Giveaway Campaign】 ■ Application Requirements Submit your games to the RPG Maker Festival 2025.
■ Terms and Conditions ・Gotcha Gotcha Games reserves the right to modify the details of this campaign without prior notice. ・This campaign may be canceled or changed due to unavoidable circumstances. ・DLC prizes will be provided in the form of Steam keys. ・DLC prizes cannot be chosen by the winners. ・The DLC and assets featured in the promotional banner are not guaranteed to be included as prizes. ・Winners will receive their Steam keys via the email address provided at the time of registration. ・Participants who have already submitted their entries will be automatically included in the campaign. ・Prizes cannot be transferred or resold. ・We will not respond to inquiries regarding the results of the selection.