Dec 25, 2024
Aberoth - Jarbit
- Happy Holidays!

- Players with memberships who log on today will receive a special item (if they have not already received it in previous years). Say 'quests' for details.
SCP: Nemesi - Alpha Testing - SCP: Nemesi
SCP: Nemesi - EA 0.3.8.8 Changelog 🎅

This update focuses on improving both gameplay and user experience, addressing longstanding issues and introducing quality-of-life improvements.

Lobbies
Lobbies are still a work in progress, and we're actively addressing all the issues. To help players, we've added three new options:
- A Refresh Lobby button.
- A Debug Menu for troubleshooting, which provides additional tools to manage and resolve lobby-related issues.
- A Toggle to disable auto-join for lobbies. This is useful for hosting your own lobby without joining others automatically.

New Features
- Red Crosshair for SCPs: SCP crosshairs now turn red when a human is within melee range, providing better feedback during encounters. However, SCPs still need to wait for the attack cooldown, displayed on the bottom-right of the screen, before striking.
- Blood Effects: Added to the SCP HUD for improved visual feedback when successfully hitting a human.
- Proximity Alert for SCP-173: Human HUD now flashes yellow on the side SCP-173 is approaching from, providing a visual cue to help players identify its location. This feature reduces reliance on audio cues and enhances situational awareness.
- SCP-049-2 now has an attack animation.

SCP 4166 Enhancements
- Added a quick black fade and an on-screen message when teleported by SCP 4166-2.
- SCP 4166-2 now disappears after hitting a human, and its damage has been increased.

Improvements
- Added a "Currently Spectating..." text on the death screen widget along the name of the player you are spectating.
- SCP 106 HUD now shows a block icon if it cannot walk through a pointed mesh.
- Stamina regeneration has been increased.
- Objective markers no longer disappear after respawn.

Fixes

- Theater Map Issues: Resolved various bugs in the theater map, including player and SCP movement problems.
- Speed Buffs/Debuffs: Fixed inconsistencies with speed buffs and debuffs, and added a slow-down effect for SCP 049 attacks, similar to SCP 4166.
- Corrected issues where players could get stuck in specific areas (e.g in the theater map, in front of the hole above the stairs).
- Addressed bugs with lobby loadout syncing and character selection inconsistencies.

And as always, thank you for playing SCP: Nemesi! 🎄
KAMITSUBAKI CITY ENSEMBLE - にゃーにゃ
A special expansion pack!
Extra Pack "HARDCORE TANO*C Remix" is now available!

Includes a special remix by HARDCORE TANO*C!

Hum along to some brand-new melodies!


*This product is included in another item, "Season Pass 2024." Please be careful not to purchase duplicates.

https://store.steampowered.com/app/3063360


[Included Songs]

"My logic (Kobaryo's FTN-Remix)" (KAF)

"Cry Baby (REDALiCE Remix)" (RIM)

"Serious Affair (DJ Genki Remix)" (Harusaruhi)

"Tomedonaki Hakujou (Getty Remix)" (Isekaijoucho)

"Daydream (Massive New Krew Remix)"(KOKO)
KAMITSUBAKI CITY ENSEMBLE - にゃーにゃ
Extension Pack No.7 feat. V.W.P is now available!

Includes songs by the five members of V.W.P!
Hum along to some brand-new melodies!

*This product is included in another item, "Season Pass 2024." Please be careful not to purchase duplicates.

https://store.steampowered.com/app/3063350/

[Included Songs]
"Human snob" (KAF)
"Pillow Talk" (RIM)
"My Place" (Harusaruhi)
"Georama Drama" (Isekaijoucho)
"Kiss this world"(KOKO)
Zundamon Castle - KC Project
[Content Additions & Specification Changes]
  1. Changed the image displayed at the end of Endless Battle.
  2. Modified the behavior so that if the water is higher than the height when the installation command was given, the water will not be placed upon completion of the installation work. (This change is made to prevent the creation of a water pyramid when trying to place water in a side-by-side arrangement.)
[Bug Fixes]
  1. Fixed a bug where cobblestones could be constructed before the relevant technology was acquired.
  2. Fixed a bug where new buildings could not be demolished during time stop.
    (This bug was caused by Unity's special behavior where the collider does not become active when time is set to zero.)
KAMITSUBAKI CITY ENSEMBLE - にゃーにゃ
[Adjustment Details]
・Addition of "Extension Pack No.7 feat. V.W.P"
・Addition of "Extra Pack "HARDCORE TANO*C Remix" "

[Fixes]
・Other minor bug fixes

We are continuously addressing and fixing other issues as they are discovered.
We sincerely apologize for any inconvenience caused and kindly ask for your continued support of "KAMITSUBAKI CITY ENSEMBLE."
Dec 25, 2024
Forgotten War - zloekoleso2
Now you don't have to worry about your game progress even when you change your device. No matter which device you play on, the progress will be synchronized if the Internet is available.
RUMBLE - Skittluier
Hello!
Many players have had bad experiences with their Meta device, where their hands were stuck to their body.

This is not the case anymore. A hotfix has been published, and we've updated the OpenXR package, resulting in hands being tracked correctly now.

Next to that, the titles also have been fixed! So there are no surprising titles anymore. 👍

Apologies to all the players who've experienced one of these issues, but luckily we can all play RUMBLE now!


RUMBLE Version 0.4.1 Patch Notes

FIXES
  • An issue has been fixed that caused the titles to be loaded incorrectly from our database.
  • An issue has been fixed that caused VR players to get their hands stuck to their body on game load.
Dec 25, 2024
Fairy Card Battlers - Nikushhh
Version 1.07

Fixed an issue where achievements related to Shield Battles were not being unlocked correctly.
Dec 25, 2024
Who Needs a Hero? - Baby Stone Studios
- Fixed Achievements Bug
- Fixed Shenlong Pet Bug
...