Dec 23, 2024
SimBro: ResErection - TheGentleViking
Greeting devoted fans! I'm finally back with a new version of Simbro ResErection! Let's dive in.

This update has a ton of fixes and gameplay "enhancements." I spent a lot of time trying to get the "core" of the game up and running. You'll notice that this update has the Gloryhole working to an extent, and clients can now run away. I've added a whole new floor, which you'll unlock after a police visit and completing some tasks. You can now gain and lose reputation, which directly affects how many clients you get a day.

Honestly, I have a ton more to talk about, but I'll let the changelog do the rest of the talking. Be sure to report any bugs (I'm sure I missed a bunch) and let me know what you think.

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Simbro ResErection Early Access v0.11
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- Living cap is now implemented (view in stage plan) (You can no longer hire new workers if you exceed your living cap)
- Basement floor added (upgrade the brothel)
- Power Station room added (No Hitomi yet)
- Power Station background art added
- Prison Cell room now added (Built in Basement)
- Prison Cell background art added
- You can no longer assign a receptionist until you upgrade the brothel
- Debt collectors now give rep when defeated
- Battle Results screen now shows after the debt collector battle
- Hovering over staff icons in the stage screen now displays name, class and level
- You can now gain and lose reputation from Brothel and Gloryhole
- You can now gain and lose reputation from Fights
- The number of clients per day is now affected by your reputation
- Workers assigned to security rooms will chase runaway clients (needs enough stamina)
- Staff now gains exp from the security room
- Alice no longer has access to other outfits (New Game)
- Alice no longer has random stats (New Game)
- You can now summon Alice to your cabinet
- Brothel workers will not work if stamina is too low
- You can now take prisoners as long as you have an open cell
- Prisoners can now work in the brothel
- Traveling to a brothel room when outside the Brothel now increases time (Stage Menu)
- Clients will now lose mood if waiting too long
- Clients can now leave if waiting too long (lowers reputation)
- Clients will look for certain services (Brothel or Gloryhole)
- Clients can now run away (After the fifth day) from Brothel and Gloryhole
- New wait option in the reception area (When you have active clients)
- Account Screen now has more details
- Notoriety is now implemented (Gained when clients leave, clients run away and don't get caught, capturing prisoners, and fighting random thugs)
- Gloryhole is now functional (client will enter automatically)
- Staff menu can now sort prisoners
- First police event added (need 20 rep to initiate)
- You can now upgrade the brothel (initiate first police visit event)
- Brothel Notifications will no longer appear when ending day
- Police Uniform added for male characters
- Reoccurring police event added (once notoriety is above 100)
- New story intro
- New Character (Naomi)
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Bug Fix
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- Fixed baton bug
- Fixed Stars above head showing during shower
- Fixed Weapon showing during sex
- Fixed Eyes not appearing during sex
- Fixed setting workers manually not setting proper work time
- Fixed clients appearing before and after work hours
- Fixed receptionist assigning workers before and after work hours
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Known Bugs
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- Characters from old saves need to buy earrings even if their character had them previously
- Some older saves may crash the game
火焰征程 - Minionsss
Dear players,

In order to ensure the stability of the new version after it goes online, the version content needs to be further debugged. Therefore, the maintenance originally scheduled for 10:00-12:00 on December 24, 2024, Beijing time, is expected to be delayed by 4 hours to 10:00-16:00 on December 24, 2024, Beijing time. The maintenance duration may be extended or ended early depending on the specific situation. The game will not be able to log in during the maintenance period. We are sorry for the inconvenience caused.
KRITIKA: ZERO - y_kimura


This is the management team of “KRITIKA:ZERO”.

We would like to inform you that we will be performing maintenance.
The maintenance schedule is as follows

Maintenance Report

Date and Time of Maintenance
Maintenance start time:
December 25, 19:00 PDT
December 26, 10:00 CST
December 26, 11:00 KST
December 26, 11:00 JST
December 26, 03:00 CET
December 26, 03:00 GMT+3

Estimated end time:
December 26, 01:00 PDT
December 26, 16:00 CST
December 26, 17:00 KST
December 26, 17:00 JST
December 26, 09:00 CET
December 26, 09:00 GMT+3

Server for maintenance
Game server
WEB Server
*During the maintenance, you will not be able to log in to the game or view the web page.

Contents of maintenance
・Bug Fixes
・K-SHOP updates
・Server maintenance and inspection


We apologize for the inconvenience to everyone enjoying “KRITIKA:ZERO” and thank you for your cooperation with the maintenance.

*Maintenance times may vary.
Escape: Zombie Maze - veli.arik89
Dear Players,

We are preparing a major update for Escape: Zombie Maze. Here’s what you can expect:

The Last 10 Levels: The final 10 levels of the game are being added. These levels will require more strategy and offer greater challenges!

Katana Update: The katana will be improved. As there will be no ammunition available in the last 10 levels, this weapon will be crucial for your survival.

Background Music: Background music will be added to the first 17 levels. Additionally, dark-themed levels will feature appropriate atmospheric music.

Zombie Combat: The game remains realistic – defeating zombies without precise strikes is tough. However, this update may introduce adjustments to combat mechanics, especially in the early levels.

Traps: Traps will be introduced in the last 10 levels. You’ll need to lure zombies into these traps – a new strategic challenge!

Labyrinth Improvements: Due to the large size of the labyrinths, small hints like lights, images, or holograms will be added from level 24 onwards to assist with navigation.

Remember: This update will make the game more strategic and deliver an even more intense zombie combat experience. Get ready for new content and improvements!

We’ll share more details about this update soon. Stay tuned, and thank you for your support!
Dec 23, 2024
Brazen Blaze -3vs3 Brawl Arena- - david.blackjr
Patch 1.10.0

■Featured Content
  • Changed Survival to Stock Team Match
    *Note: This Game Mode may change in future updates
  • Added "Public Lobby" and "Private Lobby" to the lobby function.
    *Note: These functions may change in future updates
    * When you start the game for the first time, it will be set to "Public Lobby."
    * If you want to use the previous lobby, use the “Game Starting Area” option and select "Private Lobby."

▼Public Lobby
  • In public lobbies, you can play in the same space as other players who are logged in at the same time (up to 8 people per public lobby)
  • Choose “Recruit Members in Lobby” to let others in the Public Lobby know that you are looking to battle!
  • Players will appear to other players as their "Public Lobby Avatar."
    *Note: The color of your avatar will reflect the color of the Runner you have selected from the Closet.
  • The current appearance of the Public Lobby is that of the Standard Lobby.
    *Note: This may change in future updates.

▼Private Lobby
  • The previous “Lobby” will be used as a "Private Lobby" where you can invite specific players to play by entering a code or using the Invite Friend feature.
  • The current look of Private Lobbies will be the Limited Time Holiday Lobby.
    *Note: This may change in future updates.
    *We are planning an update in the future that will allow other players' avatars to be displayed in the Private Lobbies as well.

▼Other Updates
  • You can use the new “Game Starting Area” Option to change between the Public and Private Lobbies when starting the game
    *Note: Players will automatically start in the new “Public Lobby” unless this option is changed.
  • You can switch between public and private lobbies by moving towards the lobby entrance.
  • A Challenge Mode: "Zombie Challenge," has been added to the Challenge Menu.
    You can play by selecting the stage "Mini New York (Night)" and the difficulty level "ZOMBIE: NORMAL."
    *GAME RULES: Runners must keep defeating hordes of zombies within the time limit.
    Two types of zombies will appear: zombies and gorilla zombies. When you kill a gorilla zombie, an explosion will occur, affecting all surrounding enemies.

UI Design
  • Added a feature to display Player Icons and Icon Frames in addition to displaying Player Names in the lobby.
  • Added Tips.

Other
  • Added Achievements

Bug Fix
  • Issue where NPCs would respawn at a different point than the designated point, or inside a building
  • Issue where the background music would go silent after 1 minute during Runner Selection
Counter-Strike Nexon - The CSN:S Team


Dear Survivors.

The last gift of 2024!
Starting December 24, the Hopeful Chest DLC is available for 14 days at a special price.
You can obtain 10 Hopeful Chests when you purchase the DLC.



You can receive the following items from the Hopeful Chest.

  • Twin Shadow Axes
  • Twin Light Axes
  • Heaven Splitter
  • Asura Hell Splitter

Notice
* The Hopeful Chest is a probability-based product.
* The sale ends on 1/6 at 6 PM, PST.
* It can be purchased once per account.
* This DLC is a non-refundable item, so please purchase it carefully.
* The Hopeful Chests from the DLC will be removed during 1/22 (Wed) maintenance at the end of the promotion period.
* You will receive the contents of the removed Hopeful Chests if you had any removed.
* The 10th Anniversary Box will automatically be sent to your inventory after you purchase the DLC.

Don't miss this special opportunity!

The Edge of Allegoria - Its_Avg_Joe
- minor optimizations
- fixed some spelling and grammar
Dec 23, 2024
Furries & Scalies: Super Scary Halloween Spooky Times Part II - Duck Whitman
- FIXED/CHANGED: Background file paths
Dec 23, 2024
Dicey Tales - superlazy
Hello, this is the development team of Dicey Tales.
First, we would like to thank everyone who has been waiting for our game.
Although Dicey Tales has been officially launched on Steam, our team is fully aware that there is still much work to be done to enhance the quality of the game.
Your feedback and suggestions will be a great help to us during this process. We promise to continue delivering updates and improvements to provide you with a better gaming experience.



Here are the additions/changes in the latest build:

New Achievements Added
  • Steam achievements have been updated.
  • 23 achievements have been added.

Bug Fixes
  • Fixed an issue where hiring a companion at the inn consumed more gold than displayed.
  • Fixed an issue where potions were not used when the starting hero died.
  • Fixed an issue where heroes on flame zones could not be selected.
  • Fixed an issue where enemies disappeared when killed by a potion.
  • Fixed an issue where the range of piercing skills was not displayed correctly.

We understand many of you are curious about the future direction of Dicey Tales.
We will share our upcoming update plans and development roadmap as soon as possible.
We will continue to reflect your feedback to create a better game.

Your input is invaluable! Join our Discord channel to help us improve Dicey Tales.
Dec 23, 2024
Snezhinka:Sentinel Girls2 - hinyari9-*****works
Fixed a bug that caused enemies after 90 days of True Route to roll over after being destroyed.
Fixed typos in in-game text.
...