There's a slight breeze and a comforting glow coming from the crack's in today's calendar door, the sound of merriment and many accents from all over the world. Better join in the campfire revelry, because whoever's there won't be staying for long.
Happy weekend all. Due to the intervention of Dark Powers and also, half the Treehouse already being on holiday, we neglected to do a round-up of staff Xmas plays before signing off for the year. Well, I’m pretty sure nobody did one. I can’t see anything scheduled in the RPS Post-A-Tron, but the RPS Post-A-Tron is an unreliable beast, full of malice and deceit. If I publish this and it turns out we have two, please divide into rival factions and have a comments war over which is the real one. Apologies! Normal service will resume next year.
I’m hoping you’ll forgive a spot of mission-bending here, given Should You Bother With? Is usually intended to test out the new and the strange of gaming hardware. Instead, I want to talk about mini PCs – not just small-form-factor desktops, but properly tiny, box o’ chocolates-sized computers – which have, of course, been around for decades.
Recently, however, I’ve been wondering if mini PCs are finally on the cusp of having their moment as serious games machines. Between rising desktop component prices and ever-ballooning electricity bills, it would make sense that a smaller, cheaper system would take on a new appeal, and the success of handhelds like the Steam Deck and Asus ROG Ally show that convenience still trumps out-and-out performance for a lot of PC players. There have even been hints that Valve are resurrecting their Steam Machine mini PC concept, years after a flopping first attempt. Should you> be interested?
Clambering deep out of the Contemplation Pit, where reading reviews or opinions or, god help you, Takes, is forbidden, I am curious to learn how people have been categorising Songs of Silence. Its structure most resembles Songs of Conquest or Heroes of Might and/or Magic, but with little RPG emphasis or base building, and minimal tactical fighting.
Taxonomy is arbitrary and often unimportant at the end of the day, but I am very glad to firmly rule it out of one category: It's not a bloody card game. It looks like one, sure. You do most things with cards, and characters acquire more cards over time. But even if you absolutely, utterly, and correctly loathe card-based systems, this game has none.
Early on in Terry Pratchett's novel The Light Fantastic, a spell is cast to map the world. It begins as a "fireball of occult potentiality," dangling in the Great Hall of the Unseen University, which evolves into a ghostly "embryo universe." The embryo expands "lightly as a thought," with spectral continents "sleeting" through walls and people. It surges across the landscape until the entire population and geography of the Disc is exactly duplicated and enclosed by a shimmering shadow-self of "shining threads that followed every movement."
Ahhh, the lap of the ocean is calming isn't it? And it's really warm here, too. What's interesting is that the sounds of the sea are occasionally masked by the sounds of multiple segways. Weird.
Steam sales aren't the drop-everything-and-grab-yer-wallet events they used to be, according to you lot. The Winter sale that began yesterday is almost identical to the Autumn sale that ended just two weeks ago, for example. But you can still find one or two gifts if you bore deep enough into the ice. Me? I'm only interested in one thing. How many of these games are snowy and chilly enough to induce wonderful hypothermia? I'm on a frostbitten quest to find out. Here are the most winter-iest games you can pick up for cheap.
Huh, it's a little hard to breathe today, don't you think? Like the air's a bit thin. Anyway, I have a job I need to get to and there's this guy who's going to mentor me on my first day. A guy called Mo, who seems nice but isn't particularly talkative. Prefers paper and pencil.
They say hope is the first step on the road to disappointment, and reader, I’ve made a pretty damn big step. Previously, on my mission to survive S.T.A.L.K.E.R. 2: Heart of Chornobyl with only wild mutants as my weapons, I’d discovered clues that someone else was attempting to tame the Zone’s beastly inhabitants. With one of their electronic tracking collars in hand and absolutely no preexisting knowledge of their location, I set out to find this kindred spirit, only for the Zone to once again slam a door in my face.
A cold, steel, very literal door to boot. It turns out that the scientist’s laboratory is locked up tight, and will remain so until I delve about twenty hours deeper into the faction war that’s bubbled up while I’ve been running around throwing irradiated rats at people in tracksuits. Fine. Fine! But I’m keeping the collar.
Today's Advent Calendar might take you quite some time to polish off. It's ridiculously dense, darkly majestic, and popular among masochists. Come then, touch the withered arm and be transported behind door number 18...